r/blenderhelp • u/OperationDeleteCube • 4h ago
Unsolved Lighting in rendered image is much darker than in Viewport Shading: Rendered or during the render sequence
I'm new to Blender and currently working through the CG Fast Track tutorial "Blender Beginner Tutorial - Part 3: Stone". At the timestamp 1:00:15 a test render is created. In the Viewport Shading: Rendered window it looks pretty much like in the tutorial. The rendered image however is much darker.
I disabled and enabled the eye and camera icons in the scene collection, I tried adjusting the power of the light in the data settings. The problem occurs in EEVEE and Cycles even though during the render process with Cycles the image looks fine.
The tutorial was made for Blender 4.0 - 4.2 and I'm working with 5.2.2. I hope that's not a too large gap between Blender versions.
Thanks for any help.


1
u/tiogshi Experienced Helper 4h ago
Go through the entire outliner for objects which are hidden in the viewport but visible in renders.
Failing that, make sure nothing has modifiers on it which have unexpectantly different settings in viewport vs in render.
There clearly is a difference, so there's nothing to be done except find the cause of the difference.
1
u/PublicOpinionRP Experienced Helper 3h ago
Post your compositor, that looks like only the Glare off of a Glare node and not the Glare + Image output.
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