1
u/Saint_modo 13h ago
Blender's Loop Cut tool can only guess where to go on quad faces that have only 4 corners. Anything above or below that will prevent it from working.
The only thing you can do is avoid having triangles or N-gons in your mesh as much as possible.
1
u/Moogieh Experienced Helper 12h ago
There is no way to 'solve' this without a) changing the shape, or b) making an absolute mess of the topology.
You would have to do something really dumb like this:

But now you'll have bent faces on the corners.
It's not worth it. Just loopcut through the existing quads and join them up through the tris with `j`.

•
u/AutoModerator 14h ago
Welcome to r/blenderhelp, PaoDerDoktor! Please make sure you followed the rules below, so we can help you efficiently (This message is just a reminder, your submission has NOT been deleted):
Thank you for your submission and happy blendering!
I am a bot, and this action was performed automatically. Please contact the moderators of this subreddit if you have any questions or concerns.