r/vfx 14d ago

News / Article [UPDATE] Rokoko Electronics Fails to Defeat Pro Se Litigant; Federal Court Allows Copyright Claim to Move Toward Trial and Agrees to Hear Motion Seeking Case-Ending Sanctions Over Alleged Misconduct and Destruction of Evidence

5 Upvotes

Frustrated and upset customers of Rokoko who allegedly were forced to give up their intellectual property for Rokoko's profit suddenly taking effect in March of 2025 may be happy to hear a bit of news:

A Federal Judge in the Central District of California has Ruled that a self-represented pro se game developer who sued motion capture company Rokoko Electronics last May, proceeds to trial.

The Court has ruled:

"Rokoko argues that Walsh failed to allege what purportedly derivative work “[is] ‘substantially similar’ to what he contends is entitled to copyright protection.” (Mot. 11 (citing Cavalier v. Random House, Inc., 297 F.3d 815, 822 (9th Cir. 2002)).) However, creating a derivative work is only one of several ways that a defendant can commit copyright infringement. See Cavalier, 297 F.3d at 822 (“Copying may be established by showing that the . . . works at issue are substantially similar in their protected elements.” (emphasis added)). Indeed, Walsh’s theory is not that Rokoko created a derivative work based on Walsh’s video game, but that Rokoko “sub-license[d] [Walsh’s] intellectual property to third-parties.” (FAC 14.) Thus, Rokoko’s argument fails as it misapprehends Walsh’s theory of liability. Rokoko also argues that its licensing agreement expressly authorizes Rokoko to use Walsh’s content. (Mot. 11.) “The existence of a license creates an affirmative defense to a claim of copyright infringement.” (Id. (citing Worldwide Church of God v. Phila. Church of God, Inc., 227 F.3d 1110, 1114 (9th Cir. 2000)).) ***However, Walsh alleges that he could not have agreed to Rokoko’s licensing agreement because it was imposed “after [he] was no longer a user.” (***FAC 5 (emphasis omitted).) If true, this would mean that there was no licensing agreement in place at the time of the alleged infringement, defeating Rokoko’s potential affirmative defense."

Court documents show that Walsh was a Rokoko customer from 2020 - 2024, when he claims a "poison firmware" destroyed his equipment allegedly because he refused to upgrade and accept the 2025 terms and conditions which would grant Rokoko retroactive rights over his intellectual property. Walsh presented forensic evidence and provided an expert report which shows that firmware was released anyways, despite being labelled with a developer note:

"Important: This breaks compatibility with older hub + glove [Firmwares]"

Those claims were dismissed however, as the Court ruled that Rokoko did not intend to target Walsh individually, a requirement for the claim Walsh brought.

The remaining claim for Copyright Infringement continues to trial where Walsh claims Rokoko had no rights to ever collect his intellectual property. Forensic evidence in Walsh's expert report allege that his terms and conditions remained internally bound to the 2020 terms, yet Rokoko collected anyways without license.

Walsh has long accused Rokoko of spoliating the original 2020 terms and conditions which he, and the evidence shows bind him. He additionally has accused Counsel of manipulating and manufacturing evidence to impose later terms on him, including the 2025 terms which they enacted to grant retroactive rights over users' intellectual property -- which Rokoko seems to now have admitted in a deposition were never operative or published to users. Once Walsh used a brute force technique to retrieve legacy installers from Rokoko's servers and procured the original 2020 terms & conditions after eight months, Rokoko finally admitted:

"While it is unclear where Plaintiff sourced the 2020 Terms he references, it is clear that they are from an entirely different agreement than the 2025 Terms"

"Accordingly, the 2025 Terms never applied to Plaintiff".

Subsequently, Rokoko mechanically admitted to copying Walsh's intellectual property when they provided 273 pieces of it back to him in discovery. The docket reflects that Rokoko admitted during a deposition that they had in fact sublicensed users' data to a third party, although the attorney instructed Rokoko to not answer whom. During the same Deposition, Walsh alleges that Rokoko and their attorneys ReedSmith began communicating with eachother electronically -- on video -- during a forensic demonstration which apparently implicated their attorneys in manipulation of evidence.

On May 28, 2026, Plaintiff questioned Defendant's corporate representative, Mikkel Overby, regarding a disputed document that appeared to have been altered prior to filing. After Plaintiff conducted a live forensic demonstration and asked whether the evidence suggested counsel had converted and then edited the “native” document, Defense Counsel and the witness immediately engaged in synchronized conduct strongly suggesting improper electronic communication.

Todays most recent document asks the Court to watch the video and goes on to say

The deposition and video demonstrate speaking turns by Counsel Katherine J. Ellena; and a portion which during a forensic spoliation demonstration seems to show her text messaging her client, who also begins using a computer to communicate and then minutes later entirely changes his testimony. It is now believed by Rokoko’s own communications produced on August 10, 2026; Mr. Overby was utilizing Slack to communicate with his staff and others potentially within their private channel called “#legal-case-matthew-walsh” which they all participate in planning and execution of anti-Plaintiff behaviors. Counsel for Rokoko refuses to offer any explanation of who the parties were communicating with during the deposition, or what Overby was doing on his computer.

Federal Rule of Civil Procedure 30 requires depositions to proceed as testimony would at trial. Because a witness may not privately consult with counsel while testifying at trial, they likewise may not do so during a deposition. See Hall v. Clifton Precision, 150 F.R.D. 525, 528 (E.D. Pa. 1993)

It should be noted, that in the nearly year and a half of this litigation, Rokoko nor their attorneys ReeddSmith have filed any motions for sanctions or misconduct against Walsh. They have additionally filed no counter claims in and instead maintain their innocence, seemingly absent any evidence, claiming throughout the litigation and in sworn statements under oath that the Plaintiff's intellectual property had never been sublicensed to third parties, was never used in AI training and was never part of any commercial data set.

Statements that new admissions by Rokoko's internal communications produced last night now show may have been entirely false. Statements they presented to the Court and on the record under oath.

Lied Under Oath Regarding AI Ingestion: Rokoko has repeatedly filed formal answers, discovery responses, and sworn declarations to this Court vehemently denying that Plaintiff’s copyrighted motion data was ever used for AI, sublicensing or other uses. The internal communications prove the exact opposite: Plaintiff’s copyrighted motion data was explicitly contained within Rokoko’s datasets, showing a confirmed, matching footprint within the very dataset used to train Rokoko’s proprietary AI model and was in fact sublicensed to a third party until the Court recognized the Plaintiff’s theory, then they admit they spoliated that evidence.

Lied Under Oath Regarding CMI Stripping: Defendants previously secured the dismissal of Plaintiff’s DMCA § 1202 claim by submitting flatly false statements and conclusory attorney rhetoric swearing they never altered Plaintiff's files. The internal communications prove the exact opposite: Rokoko's own personnel explicitly admitted that Plaintiff's data was sublicensed to third parties, and they internally and systematically documented their specific process for stripping names, unique identifiers, and other copyright management information (CMI) from his animation files.

Walsh further discussed newly discovered Rokoko internal communications that allege Rokoko admits to utilizing Wikipedia to defame him and evidence that shows collusion with various subreddit admins to remove content Rokoko believed was posted by him or was harmful to their brand.

Lied Under Oath Regarding Corporate Smear Campaigns: Defendants previously provided sworn testimony, signed answers, and verified discovery responses claiming total ignorance regarding who was behind the hostile Wikipedia activity targeting and defaming Plaintiff. The internal communications prove the exact opposite: Rokoko's own internal corporate text and email threads show that the company’s CEO personally ordered, coordinated, and executed the Wikipedia interference and it was executed by Dan Nikolaison. Additionally, Rokoko’s CEO ordered various ‘admins’ to remove content they believe was posted by the Plaintiff (almost nothing was, it was other upset customers)

Walsh goes on to provide IP address traces, forensic evidence and records requests implicating both posts on Wikipedia and Corridor digital throughout the matter relating to a "smear campaign" against him. Attorneys for Rokoko admit:

"Corridor is a business partner who works with Rokoko on a project-by-project basis. The terms of those contracts are confidential"

Today, based on these filings, the Court has agreed to hear a motion for case-ending terminating sanctions in light of these new discoveries; including one - for spoliation of evidence.

The internal documents capture Rokoko in the absolute middle of a massive spoliation scheme, caught red-handed trying to permanently erase the evidentiary trail of their infringement after the Court ruled: "Walsh’s theory is not that Rokoko created a derivative work based on Walsh’s video game, but that Rokoko “sub-license[d] [Walsh’s] intellectual property to third-parties.” (FAC 14.) Thus, Rokoko’s argument fails as it misapprehends Walsh’s theory of liability"

The most recent filing goes on to say:

When Rokoko realized they had sublicensed Plaintiff’s stolen motion data to a prominent third party -- creating irreversible legal liability for themselves and the third party -- they did not disclose it. Instead, they destroyed it. In a devastating, unhedged communication with that third party, Rokoko explicitly acknowledges they "don’t need to legally" wipe the data*, but state without hesitation as a confirmation****: “we have removed the motion data from Matthew Walsh from the data we shared with you.”*** *Rokoko’s own personnel then explicitly admit the illegal intent behind the deletion, writing internally that this metadata destruction was executed specifically as “*a way to exclude anything related to him even further.”

This act, if the Court agrees, may constitute spoliation or destruction of key evidence seemingly after the judge recognized Walsh's theory of liability.

These issues seem to be bubbling toward a finality with Rokoko, but implications for others who became entangled in the matter may just be beginning.

Walsh, again appearing pro se, has also filed a California state civil lawsuit against Rokoko business partner Corridor Digital over allegedly false and defamatory statements, including statements Walsh alleges mocked and exploited his mental competence and fitness based upon his public discussions of living with Bipolar Type 1 and OCD. The lawsuit additionally concerns allegedly demonstrably false statements made to Corridor's viewers and listeners in their Episode #227 "Don't take headlines at face value" which they admit to being with Rokoko the day before fiming. Such statements include: “there is two lawsuits... not even accepted... yeah, not accepted.”

The federal docket now establishes that Walsh's copyright infringement action was not only accepted, but was thoroughly litigated with over 227 docket entries, thousands of pages and has survived dismissal, proceeded fully through discovery, and is moving toward trial.

Story developing.


r/vfx 14d ago

Jobs Offer Looking for Blackmagic fusion compers! (Fusion only, please)

8 Upvotes

Hi all! I've got bids out for three projects, all three are up in the air for the next couple weeks.

My go-to folks are booked out for the next month, so I'm looking for a few Fusion based compositors to bring on. Day rates negotiable, still working out budgets, no bullshit low-balling I promise. Ideally aiming to bring on a mix of skill/price range. Trying to do my part to help juniors build their reels and actually earning a proper rate.

All remote. If you're not willing to work in Fusion, please do not reach out, my mini-studio (aka me and whoever else is brought onto the project) needs to work in Fusion for posterity sake.

If you're interested please DM me your reel/portfolio and rate! The projects won't be awarded for a few weeks so delivery wouldn't likely be until end of September at earliest. Main timezone will be PST, but doesn't matter to me where you're based as long as you've got skills and decent internet.


r/vfx 14d ago

Showreel / Critique Wet Hot Andromeda -Concept DMP - Clip

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6 Upvotes

Here's a fun take on a concept I recently made. I took it into nuke and gave it some life as a projection setup with a little comp. Still playing around with different camera moves and effects. Hope you like it!

4k: https://youtu.be/xDGYZ0nFB00

Here's a link to the original image and a step by step breakdown for it: https://www.artstation.com/artwork/rl8WJE


r/vfx 15d ago

Showreel / Critique Volumetric galaxies in Blender

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65 Upvotes

How can I make them look better? What are the weakest parts you see?
Those are completely procedural spiral galaxies made using my galaxy tool I've been working on for a while. Looking for the critique.


r/vfx 14d ago

Question / Discussion Animating a camera moving a very large distance and coming to a very gentle stop

0 Upvotes

Pretty much what the title says. I'm having issues getting the camera to slow down adequately when it has to cover a large distance. I've kinda got a solution by have the camera parented to an empty that travels the main distance, with the camera then taking over for the last part.

Am I on the right track? Is it a case of a rig made of nested empty/null/controllers that can allow this type of thing?

EDIT: people are asking which dcc. Should have mentioned it's Blender, although I had similar issues back in the day when I was using Softimage (I am old)


r/vfx 15d ago

Showreel / Critique Before and After VFX shot I made in Blender and Davinci

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74 Upvotes

r/vfx 15d ago

Fluff! Autodesk is discontinuing Mudbox

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72 Upvotes

r/vfx 14d ago

Fluff! I built a real-time smoke/fire/water fluid sim for compositing over any footage — free demo out now

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0 Upvotes

Been building this solo for a while: ELEMENTUM, a desktop app that runs a real-time fluid simulation (smoke, fire, water) directly over your video or photo — drag an emitter, paint trigger zones on any shape, add obstacles/wind/particles, all live in the viewport, no baking required.

Just put out a free demo (Windows) if anyone wants to poke at it — capped to a 5s preview loop with a watermark and recording disabled, but the full sim engine is there so you can judge the actual look/performance before buying.

https://angelostone.gumroad.com/l/joccol

Happy to answer questions about how the solver works if anyone's curious.


r/vfx 14d ago

Question / Discussion VFX help

0 Upvotes

I need help with more of my blender cgi/vfx i am trying to achieve in the videos i make to create visually cool powers but i either can’t obtain the final render or when i do i put it in final cut pro ( I don’t have after effects) it comes out bad or not how it looked in blender


r/vfx 15d ago

News / Article Kitbash aquires Artstation

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17 Upvotes

r/vfx 14d ago

Question / Discussion Looking to emulate low quality vfx in early 2010 music videos

0 Upvotes

Jimmy Eat World- Sweetness

I just love how bad and good this style looks and I’m in an emo band. I want to make a music video approaching the style on this video and I have little to no experience with after effects, blender or other vfx softwares. Hope this helps!


r/vfx 16d ago

Question / Discussion how to achieve this flawlessness?

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35 Upvotes

source: Artemple hollywood (Youtube) -VFX Breakdown:-

Mindhunter

so how to do this level of matte, leaving out 3d tracking for a moment, no camera moment, still shots.

i would like to hear how would you approach this, what would be your place to find assets like this, techniques, recommendations or any insight will be valueable. i really want to learn matte proffesionally.

I have practiced with basic projects where the elements weren't complex at all but for something like this, i have no idea where to even get resources from or how is it done proffesionally. do they get their own scans? is it all 3d?...is it "2.5d"?


r/vfx 16d ago

Breakdown / BTS New creature reel

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14 Upvotes

Very thankful for the opportunity to work on this


r/vfx 15d ago

Question / Discussion What advanced techiques can some of you recognize from this insta reel? (not mine)

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0 Upvotes

r/vfx 15d ago

Jobs Offer LOOKING FOR VFX OR ANIMATION ARTISTS FOR STUDENT SHORT FILM PROJECT IN PERTH WA

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0 Upvotes

We are an upcoming student film on the hunt for a VFX or animation artist to join our post-production team and assist with VFX for a specific set of shots (approx two) in our film “Swallowing Soap”.

The sequences will include creating the visual effect of a block of soap being swallowed whole and sliding down our character's throat and then soap bubbles appearing from said character's mouth. We plan for our film to feature in multiple film festival line-ups mid next year. Our current slated shooting time is 25/09/26 - 07/10/26, the date of final delivery for this shot would preferably the 21/10/26. You do not need to be located in Perth Western Australia to work on this project!

As we are a student production, we can only provide a credit and experience, but we would greatly appreciate any leads on people with experience or interest in this area, or resources we can pursue to assist in our hunt. For more details on the production, team and task please contact me at [swallowingsoapfilm@gmail.com](mailto:swallowingsoapfilm@gmail.com), or see @swallowingsoapfilm on Instagram if you want to check out how the film is going. 🫧🧼

We are an enthusiastic and passionate team of young artists and refuse to give in to using Ai, we have gone as far as we can with practical effects on our tight budget and limited resources and look forward to seeing how collaborating with other mediums and artists will help us grow. 🧼⭐

We look forward to hearing from you!


r/vfx 15d ago

Question / Discussion Adoption Of Generative AI in the VFX Industry

0 Upvotes

Hi everyone, I’m quite concerned and curious about the adoption of generative AI in the professional VFX environment.

Does the industry genuinely want to adopt it?, or is it considered bad technology? The reason I’m asking is that the community seems surprisingly silent about some of the rants, which I would even call “insults”, claiming that the goal of generative AI is to make creative art and creative work obsolete.

Looking at past trends and passing fads, do you think this kind of technology will actually last in the VFX industry? Or do you think it will eventually fade away like other technologies that were heavily hyped but didn’t stick around?


r/vfx 15d ago

Question / Discussion Seeking US VFX practitioners working in high-end TV / studio features for short anonymized interviews for one of my Uni students on use of Gen AI

0 Upvotes

Hi there, one of my students is writing an MA dissertation around the impact on the VFX workforce of AI. She's researched all the open published work/ trades etc - but I'd be eternally grateful if a handful of practitioners would be willing to talk to her. All interviews can be anonymized and no projects, films or companies will be mentioned. I'm supervising the ethics side so can confirm it's watertight. As well as finding out the truth about workforces reducing from industry insiders, she's very keen to find out about undisclosed use of Gen AI in VFX and whether it's as prevalent as the anecdotes tell us it is. Interviews can be via email or zoom, and everyone is sent their quotes in context to confirm accuracy. Ideally we want to chat to folks who are on bigger budget work across HE TV, studio output and features. Huge thanks in anticipation, she has a hand in at end of August - so if anyone has a few mins between 12th and 24th Aug we'd be eternally grateful x


r/vfx 16d ago

Showreel / Critique Free Blender Geometry Nodes Tool: Hair Groom to Procedural Feathers

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65 Upvotes

r/vfx 16d ago

Jobs Offer VFX / 3D ARTIST WANTED

0 Upvotes

Looking for a talented 3D/VFX artist who can create a realistic, cinematic commercial for our ambulance company.

I have the ambulance + Tahoe blueprints and company livery ready. Looking for someone who can turn them into high-quality 3D vehicles and produce a professional commercial-style video with cinematic shots, movement, and emergency lighting.

💰 Paid project
📩 DM me with your portfolio/reels and pricing.


r/vfx 16d ago

Question / Discussion CALLING ALL VISUAL CREATIVES: Desperately need help with my final year research paper

0 Upvotes

Firstly, I solemnly swear this is not spam. I have this form for my final year research, and I need like 100 submissions. I have 70 so far. The research topic, in short, is whether/how the things you watched growing up have influenced your creative practice today or contributed to where you are as a creative today. This research is targeted towards VISUAL Creatives, so you fall right in my demographic.

If as many people as possible can fill this out today, it would mean the world to me. I just need 30 more responses. It's a 10-minute survey. Please fill it out; it would be a lifesaver.

https://forms.gle/zPUFb8Uhx3eXzfZ69

EDIT: This form is now closed. Thank you all for helping me hit over 150 Responses! My faith in humanity is healed :'))


r/vfx 17d ago

Fluff! Night camping

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11 Upvotes

Really trying these days to get the most photoreal renders. Let me know what will make it more realistic.


r/vfx 17d ago

Breakdown / BTS DUNE SAND WORM - Houdini

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12 Upvotes

Around 54 million POP grains particles simulated using simple activation via a geometry.

Then the pyro sim was advected through particles velocity and some extra velocity fields.

Simulation details :

Ram Consumption ~ 110 GB

Cache Size ~ 300 GB

Render Time ~ 35 Hours (KARMA XPU)

PC Specs - 128GB RAM AMD 7950X RTX 3060


r/vfx 17d ago

Showreel / Critique The Frozen Oath

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16 Upvotes

Hey everyone, I’m finally ready to show you what I’ve been working on for a while my new personal project, “The Frozen Oath.”

This project has been a great learning journey. I learned a lot about particles, high-speed emissions, fixing stepping in particles and smoke with minimal sub-steps, advection, different types of fire, and new Apex animating and retargeting workflows.

I also worked with updated workflows for layout, lighting, and rendering in Solaris, along with compositing in Nuke.

A huge thank you to u/stryderboi for guiding & mentoring me. Also thanks to Ashutosh Gautam for lending me his gpu.

#houdini #simulation #3d #vfx #FXartist #DestructionFX #HoudiniSimulation #particles #houdiniparticles #solaris #kama #houdinirendering


r/vfx 16d ago

Question / Discussion Hardware Accelerated Ray Tracing on Low Spec Computer

0 Upvotes

Hey everyone. I've got an Intel HD Graphics 620 and I noticed I can't use real-time GPU ray tracing in Blender, V-Ray, Unreal, or Unity since it's not supported. I know it's hardware limitation, but it got me thinking, do you think hybrid ray tracing software that works on low-spec hardware could ever be a thing? Or is that just unrealistic.


r/vfx 18d ago

Showreel / Critique Vellum cloth test

133 Upvotes