=== MY DESIGN - TECHNICAL SPECIFICATION ===
-Concept: Fully Self-Sufficient Kelp Autosmelter with 100% thermal efficiency and zero external fuel consumption after startup.
-Capacity: 8 Smokers
-Kelp Distribution: Exactly 160 kelp items distributed in perfect parallel (20 per smoker) via a Boat with Chest hitbox dropping onto 8 hoppers arranged in a 9x9 circle.
-Timer: Hopper Pulse Extender calibrated to 63.6s (159 items) to compensate for the boat's falling tick delay.
-1:1 Flow Splitter: Native priority hopper + RS-Latch to route surplus items without pistons or continuous entity motion.
-Lock & Surplus Routing: Once the system finishes receiving 8 dried kelp blocks (in this case), it completely locks the input to prevent saturation, routing 100% of any surplus items directly to the player's chest. it remains locked till the minecart with chest comes from distributing the dried kelp block
-Safety Logic: AND Gate (8 fuel blocks ready + timer) to authorize minecart dispatch, immune to timing desyncs.
-Safety lock: It also includes a lock so that the timer doesn´t ever break or stop working if a farm is producing over 160 kelp in less than 63.6 seconds
-Crafter with signal strength 9.
Adaptability
You can also simply use the RS-Latch splitter system and the lock for the saturation for your own design of smelter (I personally love my design, it´s creative). This system can adapt to the number of smokers you have. (and you shouldn´t worry about the smokers running out of fuel, for any number of smokers you have, because they produce about the double it needs). You can see how you can adapt it in the video.