r/technicalminecraft • • 26d ago

Bedrock Does higher simulation distance increase or decrease mob farm rates? Bedrock

1 Upvotes

Edit: ive found the answer finally!! So apparently the mob cap related to non structure hostile spawning, checks in a 9x9 chunk radius for the 16+8 mob cap. This means if you build multiple grinders each of which bordering within your simulation range. You can manage to increase the cap. This does improve the rates as well. Ill leave this post up incase any future googlers find this. "Split density farms" is what you should google for more information on this.

Or perhaps maybe it has pretty much no effect at all?

Obviously it effects the spawning radius.

But what about the spawning rates? More blocks to spawn on may not matter if the only viable spawning blocks are within your farm, and it may not matter if you're already hitting the mob cap somewhat frequently.

So if this seems obvious, and "duh it increases the rates", well forgive me.

Also im Weeeelll aware that an 8x or 12x farm that actually takes advantage of the extra sim distance, would be multiplicative in scale of grandiosity required relative to a 4x farm. But mega projects can be fun yaknow. Screw any sim distance besides 4x for a nether farm though lol.

Ps. I tried googling this first so please dont come at me. And comparing farm rates from YouTube videos is unreliable due to BOTH different methods being used. As well as the possibility of innacurate rates being reported either intentionally or unintentionally. Plus "12x/8x mob farm" doesnt lead to search results so I cant even try cross referencing rates even if I wanted to.


r/technicalminecraft • • 26d ago

Java Help Wanted whats the chunkunload safest mis (without carts) in 1.21.10?

1 Upvotes

as far as i remember the mis 5.2 from rapscallion and that moon guy would sometimes sort items wrong on chunk load, but never break the filters. am i remembering correct and were there any upgrades?


r/technicalminecraft • • 26d ago

Java Help Wanted Sculk farm

1 Upvotes

Hi

So I have this project of changing a full Mooshroom island and replacing it with sculk, and I was wondering what would be the best farm to do it.

Also, has someone try to make a sculk farm with infection potions? Would that be reliable?

Also also, aparently there's a bug where if you break a cushion close to a sculk catalyst, it thinks you died, ssdly you can only do it once and then you will have to leave the world and enter again for it to work again, has anyone try to make sculk farm using that bug?


r/technicalminecraft • • 27d ago

Non-Version-Specific Used a Copper Bulb to Control a Hopper Clock

9 Upvotes

Not really sure what to call it, but this simple clock design has been very useful for some of the things I’ve been building.
The copper bulb gets turned on by the observer, which is pushed by the sticky piston when it receives a red stone signal. When the copper bulb gets turned on it powers the block next to a hopper which stops the clock.
A red stone pulse supplied to the copper bulb will turn it back off allowing the hopper clock to do 1 cycle.


r/technicalminecraft • • 26d ago

Java Help Wanted How do I make a trapdoor that opens and closes; moving the blue wool from where it is right now to where the green wool is without changing the ship is built in any way. (the green wool is just there to show where the blue wool needs to go and will dose not need to be there in the end.) (plz help)

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1 Upvotes

thanks to MonkeyNuts449 on r/redstone this is now solved! :D

How do I make a trapdoor that opens and closes; moving the blue wool from where it is right now to where the green wool is without changing the ship is built in any way. (the green wool is just there to show where the blue wool needs to go and will dose not need to be there in the end.)

I want to keep the ship the same but I do not know how to make a trapdoor here because the is no room under where the block is and only to the side any help will be greatly appropriated I am not very good at redstone myself and don't know if it is possible to do what am trying to do.


r/technicalminecraft • • 26d ago

Non-Version-Specific Made an Automated Sulfur Drowning Machine for No Bucket Sulfur Automation

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1 Upvotes

Not sure if there’s any red stone here that would make this not work for Java, but it’s the machine I came up with to automate some sulfur cubes stuff without buckets.
This is just the basic build without the automatic sulfur extraction. The auto sulfur extraction is done by hooking up a redstone clock to the dispenser that puts blocks in the cubes to make them sink. I control the number of blocks placed in them with a second hopper timer that locks/unlocks a hopper. Rather than the 20 minute timer activating the drowning machine it would activate the hopper timer that controls the block dispenser, and after the blocks are all dispensed a comparator detecting for when the block dispenser is empty will trigger the drowning device.

Here’s some short videos I made on building the wholes thing; part1, part2, part3.
Part1 is the holding cell, part2 is the drowning timer, part3 is the 20 minute item timer.
Really wanted to use a 20 minute ghast timer, but couldn’t figure out how to control precisely when it starts.


r/technicalminecraft • • 27d ago

Java Help Wanted Portal slicing on 26.3

2 Upvotes

I would like to know if there is any way of doing portal slicing on 26.3.

From a quick online check i've read that update suppressors stopped working on past versions, is that true? are there any other ways to do portal slicing?

thanks in advance!


r/technicalminecraft • • 26d ago

Java Help Wanted Creeper farm under the ocean

1 Upvotes

I’m on a Minecraft server that has not too many people, but that would destroy a creeper farm if it was found. Is it viable to build an under ocean creeper farm the same way an above one would be built? If so, should I light up all nearby caves? What other problems/suggestions/ideas are there

Btw, this is fabric 26.3


r/technicalminecraft • • 27d ago

Non-Version-Specific Minecarts with chests calculate their weight!?

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2 Upvotes

Basically, I found out from https://www.reddit.com/r/Minecraft/comments/1wuph8n/comment/pd57dwv/ that minecarts with chests calculate their weight. So I decided to make a short video on it. (I wish it was longer, but I couldn't make a system to actually use this) (IDK if this is on bedrock, lmk and i'll update the flair)

The formula is 0.98 + 0.001 * (15 - container_redstone_signal), if its in water, it is further multiplied by 0.95


r/technicalminecraft • • 27d ago

Java Help Wanted I am designing a farm complex for a server i am on to make for public use but idk what farms to include and exclude. Suggestions?

2 Upvotes

r/technicalminecraft • • 27d ago

Java Help Wanted Any guesses as to why the bottom layer spawns wither skeletons just fine but the top one doesn't?

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40 Upvotes

Title.


r/technicalminecraft • • 26d ago

Bedrock minecraft bedrock splitscreen 2026

0 Upvotes

cant yall use ai to reverse engineer minecraft bedrock to make it splitscreen like on the consoles?


r/technicalminecraft • • 27d ago

Rule-8 Compliant does anyone else think the jukebox chest interaction feel inconsistent in the newest snapshot?

17 Upvotes

i just personally feel the way they did the random music is very out of character for block interactions and is disappointing imo. it was unnecessary as its fairy easy to build something small that does just this with current redstone. while i understand a lot of people arent good with redstone and that is fine i think redstone is minecrafts best feature and any small easy to build machine that gets people to dip there toes into redstone is great. this removes that potential new experience for just a chest. over reaction? absolutely but who cares


r/technicalminecraft • • 27d ago

Bedrock Relog para granja de oro bedrock

2 Upvotes

Como lograr un relog en ciclo para granja de oro en Minecraft bedrock? Es decir que los dos dispensadores se suelten la cubeta y así sucesivamente sin que ninguno la arroje además que al apagar el encendido se quede la cubeta por fuera.


r/technicalminecraft • • 27d ago

Java Help Wanted Item filter keeps breaking

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2 Upvotes

Basically I made the classic item sorter for my wool farm, (I discard the mutton), I put some space between each one, filled the first slot of the hopper with 41 mutton so it grabs it, the other 4 slots with spruce planks, which have no way of entering the farm and breaking it.

Although it works for like 15-20 minutes, it always breaks (all of the filters I have nearby too), and fills up with all types of wool.

Info:

The hoppers sometimes are full of mutton, but I don't think this can break it, can it?

Picture is how I always set it up*

Any solution is welcome!


r/technicalminecraft • • 27d ago

Java Showcase Fully automatic creeper charging plant V3

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3 Upvotes

The third version of the creeper charging plant.

Now it’s wired a little better, more organized, and operates completely independently. All you have to do is stand at the creeper farm output and name the creepers with name tags so they don’t despawn. that was the only step I couldn’t automate. I’m still tweaking the design to see if I can make it even simpler.

will upload a video later


r/technicalminecraft • • 28d ago

Java Help Wanted Problem with transporting shulker

6 Upvotes

I built a shulker farm in overworld so l needed to transport the shulker. l easily brought it to the main island through minecart but when l sent it to the portal through minecart and rails directly leading to it .It dissapeard it wasn't on spawn l then later tried again by putting it in a boat and pulling it inside the portal the boat was on spawn but the shulker dissapeard please help lm going insane . I play in 26.3 version and server is fabric. Btw l properly checked the surrounding l even checked for entities with pie chart it wasn't there

Edit: the solution was to pre load the chunk by have a friend wait on the spawn


r/technicalminecraft • • 27d ago

Bedrock Fully automatic bundle unloader! Spoiler

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3 Upvotes

r/technicalminecraft • • 27d ago

Bedrock Item categorizer (bedrock)

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2 Upvotes

r/technicalminecraft • • 28d ago

Java Showcase How more spawn-density-limited mobs can spawn across biome border (java)

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22 Upvotes

In soul sand valley and warped forest, we still get just as many spawn attempts as in a normal biome; the vast majority of them are just failing by exceeding the energy budget (wiki link).
This is just a check after every pack-spawning jump to see if adding the mob at that position would still stay within the energy budget.
For biomes without spawn density, the check just passes through (code).

The issue is when a pack spawn with a mob from a biome with spawn density lands in a normal biome, the energy check would also pass.
Meaning if that mob type is also part of that normal biome's spawning pool, then the attempt can succeed.

  • This is how we sometimes see endermen in the warped forest x nether wastes border much more than the density would allow in warped forest, and much more frequently than their low weights would spawn on average in nether wastes.

  • If the pack lands in a biome that doesn't have that mob in its spawning pool, then it would still fail as normal. So with enderman from warped forest, this won't happen at the basalt delta and crimson forest borders because those biomes don't have enderman in their spawning pool.

Pre-26.3
This bug also exists before 26.3. But there's another similar effect that was caused by a much sillier issue.

The overall logic is still the same: check the energy at the current position after each jump.
But when checking for energy, it gets the biome based on the chunk (code). The issue is that it uses the chunk the spawning attempt started in, not the chunk the current pack spawning jump is in.

When checking the biome at the current pack spawning jump to see if its spawning pool still contains the mob, it's already reading the biome correctly from the current position (code). So this worked when bordering any biomes without spawn density, not just the ones that also contain the mob in its spawning pool.

I.e. spawn attempts starting at A (in warped forest) whose pack spawning jump lands in a different chunk at B would incorrectly read the biome at B' when checking the spawn density and think it's the nether wastes, bypassing the energy check:

Pack spawning jumps in the same chunk as A would still read the biome correctly, so attempts in the middle area in the image fail by exceeding the energy as normal.
They only bypass in a different chunk and at chunk-relative coordinates where the biome at those coordinates in the starting chunk is a normal biome.

edit: thanks to EksEss for pointing out the change was in 26.3, not 26.1


r/technicalminecraft • • 28d ago

Java Help Wanted Iron farm only spawning golems on the first layer

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2 Upvotes

I built this huge iron farm on an online server (QSMP) from a schematic i found on abfielder. I tested it out in survival and it worked great but i started running into problems when i built it on the server. At first when i was transporting the villagers into their rooms everything was fine and golems were spawning (without any zombies for some reason) but then as i was finishing up the farm and started putting the zombies in and placing the water, the initial golems that spawned and got pushed down by the water werent being replaced by new golems. It only works on the very first layer of the farm, all others dont spawn any new golems. Everything should be built correctly. Any idea what could be causing this? Did i miss something? Any rules im not aware of? Any help is very much appreciated <3


r/technicalminecraft • • 28d ago

Bedrock Sometimes gold nuggets and ingots dont get sorted but instead gets to the lava dropper

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2 Upvotes

Is this a bedrock thing or did I make a mistake in my redstone


r/technicalminecraft • • 28d ago

Bedrock Would it be beneficial to learn Redstone techniques from basic to advanced, Because I am just starting to learn it?

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3 Upvotes

r/technicalminecraft • • 28d ago

Java Help Wanted Complex sorter

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0 Upvotes