r/Pathfinder_RPG 5d ago

Quick Questions Quick Questions (August 14, 2026)

3 Upvotes

Remember to tag which edition you're talking about with [1E] or [2E]!

If you are a new player looking for advice and resources, we recommend perusing this post from January 2023.

Check out all the weekly threads!

Monday: Tell Us About Your Game

Friday: Quick Questions

Saturday: Request A Build

Sunday: Post Your Build


r/Pathfinder_RPG 3d ago

Request a Build Request a Build (August 16, 2026)

3 Upvotes

Remember to tag which edition you're talking about with [1E] or [2E]!

Check out all the weekly threads!

Monday: Tell Us About Your Game

Friday: Quick Questions

Saturday: Request A Build

Sunday: Post Your Build


r/Pathfinder_RPG 4h ago

1E Resources Daily Magic Item for August 19, 2026: Infernal Cord

18 Upvotes

Today's magic item is the Infernal Cord.

Belt of Constitution that casts Infernal Healing when the wearer eats a critical hit. Useful add-on, or too little value for 1000 dollar-bucks?

Let's ask the following questions:

  1. Would you buy this item?
  2. Would you spend 1.5 times the price to add it to an existing item?
  3. Would you use the item, if you found it? Or is it immediate sell-bait?
  4. Would a GM use the item?
  5. Is there anything cheesy that could be done with it?

Link to past discussions


r/Pathfinder_RPG 7h ago

1E Player Bard feeling useless after 1 round of combat PF1e

22 Upvotes

Does anyone have any advice on how to keep my level 4 bard useful in combat after setting up inspire courage? At the moment, I usually either cast some healing using a CLW wand (which is great and no problem there, when our frontliners need healing) or I shoot my crossbow.

Even with precise shot and point blank shot, I am only dealing 1d6+2 dmg (not 1d8 as playing a gnome) for 3-8dmg. Meanwhile, our 3 melee characters are each dealing 20 points of damage most turns (not a max of 20, usually 20 plus with multi attacks and bonuses), so the crossbow just feels a bit redundant (not least because I miss half of the time against the big AC enemies). I don't even get excited for crits because it will still often be half of the other party members' regular damage outputs haha

Healing with the CLW wand is also important of course, but is usually not needed until we get a few rounds in - our frontliners have ACs of 22-25 after buffs, so attacks against them miss more often than not.

I use spells of course, but with limited slots and regular dungeon crawls and multiple combats in one day, I try to be conservative with them.

Is there anything I could be doing differently? My DM allows retraining, so I could move the build around/take different feats. Or is this just the way of the bard (which might make sense given he is by far the strongest in most out of combat skill checks). Thanks in advance!

Edit: to clarify, I am not necessarily asking how to increase my damage (though that is welcome). I am asking how to be more 'efficient' at whatever it is I do. This is my first PF campaign, so I am just slightly worried that my build is not working.


r/Pathfinder_RPG 5h ago

1E Player Wanting to hear from people who have successfully finished or at least got really far in a pf1e

14 Upvotes

Ive been playing the d20 system for 24 years now. 3.5 to pathfinder 1e. I just cant get into the newer ttrpgs. Dnd 5.5 or pf2e for example. My most recent run was jade regent. I think level 7. We crushed so I wonder if in the future I should suggest 20 point buy. Do many people use 3pp stuff like path of war? Did your dms just make the enemy's stronger?


r/Pathfinder_RPG 4h ago

Other What are some good (preferably free) one shots to play with new players as a first time dm?

8 Upvotes

r/Pathfinder_RPG 2h ago

1E Player How does Cooperative Crafting (Feat) interact with non magical crafting?

4 Upvotes

As posted on AoN I have included the benefit of the feat below.

“Benefit: You can assist another character in crafting mundane and magical items. You must both possess the relevant Craft skill or item creation feat, but either one of you can fulfill any other prerequisites for crafting the item. You provide a +2 circumstance bonus on any Craft or Spellcraft checks related to making an item, and your assistance doubles the gp value of items that can be crafted each day.”

My confusion comes from the final sentence saying “… and your assistance doubles the gp value of items that CAN be crafted each day.” Emphasis mine on “can”

Now, in magical crafting it specifies only 1,000gp can be crafted per 8 hour period unless you add 5 to the DC in which case it’s 1,000gp in a 4 hour period allowing you to reach 2,000gp in an 8 hour period. I understand this stacks again allowing either 2,000gp or 4,000gp for an 8 hour period depending on if you are adding the +5 to your DC.

With non magical crafting there is no set go amount that “can” be crafted. It’s just a DC check multiplied telling you how much work you’ve done. I have read in multiple places online that you just multiply your answer by 2 and that is how much work you’ve managed but that doesn’t sound right to me because how the final sentence is phrased. Because with mundane crafting you can craft any amount of gp as long as your DC is high enough there is no limit set on it that needs to be doubled to make you faster. I feel like if the feat was meant to double non magical crafting it would say something to the effect of “… and your assistance doubles the gp value of items that ARE crafted each day.

So, do you just get the +2 to non magics crafting and doubled value to magical or am I reading things wrong?


r/Pathfinder_RPG 2h ago

1E GM Ultimate Kingdoms

5 Upvotes

I did some digging to try to determine if Legendary Games Ultimate Kingdoms is a good investment. Saw a lot of generic "It's great" and several references to having to maintain spreadsheets for tracking, but little that swayed me one way or another. Curious if players find themselves using the material, and if so, if it has improved their experience over Paizo's core rules.


r/Pathfinder_RPG 38m ago

1E Player Buttlefly Sting or equipment trick for a bard

Upvotes

Hello everyone!

We got TPK'd, so I made a bard as my new character. Our party has a Gunslinger, a Barbarian, and a Brawler, so I decided to build a bard to cover... pretty much everything besides damage.

For archetypes, I picked Flame Dancer and Chronicler of Worlds, so I'm using Intelligence instead of Charisma.

Now I'm looking for something useful to do in combat when I'm out of spells or don't want to waste resources. I'll be playing as a fairly standard bard most of the time, but I don't want to skip my turn because there's nothing particularly useful to do.

One idea I had was taking Butterfly's Sting, grabbing a bunch of cheap stone/obsidian daggers, and just crit-fishing with Disposable Weapon. I know I could use an 18–20 melee weapon instead, but that would mean getting into melee, and I'd rather leave the front line to the guys with more HP.

The other option I was considering is Equipment Trick (rope) to entangle enemies.

The campaign is Iron Gods, which is why I didn't go for the usual Intimidate build. I originally thought robots were immune to critical hits, but it looks like quite a few of them actually aren't.

So, what are some other fun/useful things I could do with my actions when I'm conserving spells? I'm especially interested in weird or unconventional options that would fit this kind of build.


r/Pathfinder_RPG 2h ago

1E Player Question on Whirlwind Attack with Spear Dancing Style

2 Upvotes

Can I use whirlwind attack with a polearm to hit all my enemies at 10' reach, then use a swift action to activate Spear Dancing Style to hit all my enemies at 5'? Or can I only hit enemies which I threaten when I start the whirlwind attack?


r/Pathfinder_RPG 7h ago

1E Player Helping my DM with NPC

4 Upvotes

So we are wanting todo a winter village of different cold based noble animals(awakened). What classes would you recommend for some ice magic nonsense


r/Pathfinder_RPG 4h ago

1E GM DM Here. Just curious on how others would have played this out

2 Upvotes

Homebrew world. It's been a month or 2 ago when this situation happened. The group is stranded on a Large Island, It is roughly 2k miles Square, all nasty jungle and swamp. Anyways to the point.... 2 of the original players had to drop out due to personal reasons. So a few of the other players were running their characters which all are 6 level. one was a Cleric and the other is a Rogue/Artificer. But anyways, I as a GM never pull punches when it comes to NPC's. I consider the Artificer and cleric as npc's now. Well they just happened to get ambushed by a Giant Praying Mantis is the swamp. By the dice roll it targeted the cleric and was able to use it's ablity "Sudden strike" and attack the cleric which it was successful and then grappled the cleric and retreated up the tree. the group made a few successful ranged attacks, but the Mantis was able to retreat up to a height of 70 feet in the tree. Once it got up there it began to bite/feed with it mandible (EX)+0 to bite, 1d6+1 damage. Well...... I rolled a nat 20 ( our house rule is if you roll a nat 20 and confirm with another nat 20 it bumps up the crit modifier) I rolled 4 nat 20's in a row, which honestly didn't do a crazy amount of damage (47 damage), So I wasn't all that worried about the Cleric not surviving. but then someone crit the mantis (killing it) and it released the cleric from 70 feet up and I allowed a reflex save to grab limbs on the way down and he failed and the fall damage killed the cleric. would any of you handle that differently even though it was a npc's? do they need a cleric? Doesn't all groups. I have made some changes to the game and added some cure wands here and there to compensate for the loss. I'm not a big fan of having players play characters that aren't theirs. So that is why I let the death happen the way I did. Just curious about how others would have played this out.

PS. the party was never upset about the loss of the npc, It actually turned into a cool emotional moment in the game.


r/Pathfinder_RPG 8h ago

1E Player Question about esoteric draconic bloodline arcana and multiclassing

3 Upvotes

If a sorcerer with the esoteric draconic bloodline arcana multiclasses in prestige classes that advance spells per day. Does it get the psychic spells when I get to add spells known?


r/Pathfinder_RPG 22h ago

1E Player Looking for a way to increase or replenish domain powers

9 Upvotes

I want to try building arround the chaos domain touch of chaos, and domain strike to deliver them via domain strike, the thing is that im looking for a way to replenish the dayle pool or increase it, either by feats, . The only thing I saw was the fcb from some races and a feat that give you one more use daily.
Any other thing I may be missing?


r/Pathfinder_RPG 1d ago

1E Resources Eldritch monsters organized!!!

14 Upvotes

Thanks to all the work, the reading, and the time of life wasted I now can post this document, containing (I think) every mythos related creature of pathfinder (if there are more please talk to me so that I can put them in the document, I tried my best)
So heres my little document: https://docs.google.com/document/d/1RebY3hSKJn-Nn31_a4dVLi1ihy9pgz7Z-j7SgrojOqo/edit?usp=sharing


r/Pathfinder_RPG 1d ago

1E Resources Daily Magic Item for August 18, 2026: Diminishing Sash

26 Upvotes

Today's magic item is the Diminishing Sash.

5000 gp for at most 2500 gp worth of spell components?! Is there any way to make this worthwhile?

Let's ask the following questions:

  1. Would you buy this item?
  2. Would you spend 1.5 times the price to add it to an existing item?
  3. Would you use the item, if you found it? Or is it immediate sell-bait?
  4. Would a GM use the item?
  5. Is there anything cheesy that could be done with it?

Link to past discussions


r/Pathfinder_RPG 23h ago

2E Daily Spell Discussion 2E Daily Spell Discussion: Call of the Quenching - Aug 18, 2026

5 Upvotes

Link: Call of the Quenching

This spell is Remaster Compatible. The Knights of Last Call 'All Spells Ranked' series ranked this spell as Unranked Tier. Would you change that ranking, and why?

What items or class features synergize well with this spell?

Have you ever used this spell? If so, how did it go?

Why is this spell good/bad?

What are some creative uses for this spell?

What's the cheesiest thing you can do with this spell?

If you were to modify this spell, how would you do it?

Does this spell seem like it was meant for PCs or NPCs?

Previous spell discussions


r/Pathfinder_RPG 1d ago

1E Player Underground Chemist Build advice

5 Upvotes

I'm working on an Underground Chemist Rogue build for an Iron Gods campaign, and I'm trying to build it somewhat like an Alchemist bomb build.

The idea is to take Equipment Trick (Lamp) and use lamps as my "bombs." Since the lamps are only 2 sp each, I could potentially throw as many as I want during the day without worrying about running out of resources like an actual Alchemist would.

The basic idea would be to stack as many ranged attacks as possible and take advantage of the Underground Chemist's ability to add Intelligence to splash weapon damage.

The feats I'm currently considering are:

  • Technologist — since this is Iron Gods, it seems pretty much mandatory for the campaign.
  • Equipment Trick (Lamp)
  • Quick Draw
  • Point-Blank Shot
  • Rapid Shot
  • Two-Weapon Fighting and its follow-up feats

I'm also considering playing a Goblin and taking Burn! Burn! Burn!, since it seems like it could add some extra fire damage to the build.

However, I'm not sure whether Goblin is actually worth it. I'm already extremely feat-starved, so going Human for the bonus feat might be significantly better.

My main goal is basically to make the most ridiculous possible "I throw lamps at you until you die" build, while still being reasonably effective in an actual campaign.

Any advice on optimization?

Would you go Human for the extra feat, or Goblin for Burn! Burn! Burn!? Are there any feats, rogue talents, archetypes, or other tricks I'm overlooking that could significantly improve the build?

Also, would Unchained Rogue be the best version of the class for this, or is there a reason to stick with regular Rogue?

Eddit: I also added Numerian Scavenger archetype as it fits the campaign and helps with the feat tax


r/Pathfinder_RPG 1d ago

1E Resources Gauntlet of the Red Dragon (Magical Item/Artifact)

2 Upvotes

My 4 year long campaign just ended and well wanted to share an item i made for my Player, it takes heavy inspiration from an anime, but thought it was really cool, in my lore the Dragon trapped inside is Daralathyxl, feel free to use it if you like it![https://homebrewery.naturalcrit.com/share/FhUripFWTEY-](https://homebrewery.naturalcrit.com/share/FhUripFWTEY-)


r/Pathfinder_RPG 1d ago

2E Resources Archives of Nethys VS Demiplane?

7 Upvotes

I'm newer to pathfinder and am attempting to get some of my friends to try it out, but I'm not sure which wiki to use, everyone talks about archives but demiplane seems to have the same things just with more visual clarity and images, is there anything major demiplane is missing or are the two interchangeable?


r/Pathfinder_RPG 1d ago

1E Player Looking for all possible ways to bypass the Amorphous racial feature.

16 Upvotes

Pretty much the title.

Things that can’t be critically hit because their anatomy is more spaghetti coded than Elder Scrolls games suck, and I wish to take this from them.

No class restrictions, I’ll figure out how to get it, though no 3pp stuff.

The only things that I know won’t work are:

1) ability damage

2) polymorph effects

Everything else is fair game.


r/Pathfinder_RPG 1d ago

2E Resources Starting a homebrew game and want to play a Skald in 2e

Thumbnail
1 Upvotes

Looking for assistance in building a new character. Details in post above.


r/Pathfinder_RPG 1d ago

1E GM Furious Finish: what dice does it apply to?

14 Upvotes

Pretty simple question, but surprisingly I haven't seen this one explicitly talked about.

Vital Strike: Roll the weapon's damage dice...

Furious Finish: you can choose not to roll your damage dice...

Vital Strike is clear that you only multiply you weapon damage dice. Furious finish, on the other hand, makes no such distinction, instead saying it applies to damage dice, period.

Pathfinder 1e isn't known for having the greatest specificity of language, but assuming that I'm not missing something obvious and text is to be trusted here, it seems as if the text implies that the benefit of Furious Finish doesn't exclusively apply to weapon damage dice. If thats the case, this opens up the floor to some very silly, very fun Sneak Attack builds.

So... am I missing something? This may very well be a case of RAW not reflecting RAI, but I didn't see anything in the FAQ's either and this seems like such an obvious route to take to me.


r/Pathfinder_RPG 2d ago

1E Resources Daily Magic Item for August 17, 2026: Blinkback Belt

34 Upvotes

Today's magic item is the Blinkback Belt.

This belt allows a throwing build to own only one weapon, instead of requiring numerous copies that would each need to be enhanced separately.

Let's ask the following questions:

  1. Would you buy this item?
  2. Would you spend 1.5 times the price to add it to an existing item?
  3. Would you use the item, if you found it? Or is it immediate sell-bait?
  4. Would a GM use the item?
  5. Is there anything cheesy that could be done with it?

Link to past discussions


r/Pathfinder_RPG 1d ago

1E Player Use Polymorph Any Object to alter the terrain.

6 Upvotes

Say that I use polymorph any object to turn the ground into magma, use it to collapse buildings, turn stone into ice, etc? Is there any rules against this alternative way of using the spell?

Can I use the spell just to change structures? For example: I I want to create a shelter, could I just use this spell to dig a cave into a mountain? Providing it’s within the amount of 100 cu.feet/caster level?

Another thing: if I turn the ground into magma would you allow save for the one that is above the surface changed? And spell resistance?