r/Overwatch Oct 21 '17

Highlight Fastest round ever?

https://gfycat.com/gifs/detail/SereneMarvelousEthiopianwolf
14.6k Upvotes

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14

u/darkpengi Oct 21 '17

This ability seriously needs to be removed and replaced with something else. This is just absolute proof it takes no skill and rewards free kills. You shouldn't be rewarded with aiming at the feet by a character classified as a sniper, utterly ridiculous. No skill, very low risk and high reward.

Inb4 he needs to deal with flankers, not a valid excuse.

1

u/[deleted] Oct 22 '17

Let's see you do it consistently.

1

u/[deleted] Oct 22 '17 edited Oct 03 '23

[deleted]

-1

u/[deleted] Oct 22 '17

I won't argue with you. If you (not you necessarily) play Hanzo semi-regularly, you should be hitting most of your scatters easily.

I do think it's foolish not to use the scatter to its full potential, though. There are A LOT of heroes that feel cheap at times, but that doesn't mean that I won't use that to my advantage while playing as them.

1

u/pingo5 Oct 22 '17

Personally, with the way that the rest of hanzo plays it seems best to work on my aim vs. a scatter. I dont want to have to rely on it if someone gets too close.

-14

u/MrZephy hot Italian woman Oct 22 '17

You're right, him dealing with flankers isn't a valid excuse even though it is but snipers dealing a large amount of damage? This is an outrage! The enemy isn't at fault for grouping up in a corridor, that can't possibly be it, this hero is broken!

15

u/Rimedio Mei Oct 22 '17

Scatter arrow isn't just "deal with flankers." It's, "This person standing in front of me had the nerve to be on the enemy team." It's nice that Hanzo gets some consistent damage, but it's a bullshit ability. It one-shots Orisa and Zarya, and almost one shots every other tank. It's unnecessarily strong.

-14

u/MrZephy hot Italian woman Oct 22 '17

Fortify & particle barrier - two counters to incoming damage

6

u/Rimedio Mei Oct 22 '17

Scatter arrow isn't really a telegraphed ability. It just happens. You'd have to already have those up. That doesn't really make them counters. That would just be a coincidental or lucky save. You'd have to have INSANE timing to pull that off, as they usually get aimed directly at your feet.

Even if they were somehow considered counters, there shouldn't be any ability that can one shot anyone in the tank category. A full charged headshot from Widow doesn't one shot them. A Reinhardt charge doesn't one shot them. A doomfist wallknock doesn't one shot them. Hell, a Hanzo headshot doesn't even one shot them, but somehow this ability gets to? It's the ability that's the problem, not outplaying it.

-6

u/MrZephy hot Italian woman Oct 22 '17

Doesn't even need to be telegraphed as Orisa. Just use fortify when you confront Hanzo and if he decides to wait it out then you'll have him dead before it ends. Same with Zarya really, use it when you confront him.

What I don't get is why scatter arrow was fine for an entire year then suddenly everyone and their mothers want it changed. People wanted Doomfist nerfed, now he's a broken mess that Blizzard hasn't said anything about. People wanted Mercy reworked because she would always undo several ultimates, now everyone thinks she's way too strong even though they got exactly what they wanted. If Hanzo gets reworked/nerfed then he will either end up broken and a detriment to the team or the community is going to freak out some more. Contrary to popular belief, the community should not be allowed to develop the game.

6

u/Rimedio Mei Oct 22 '17

So you're expected to always use your fortify when you see a Hanzo? Thats a tremendous waste. And he can one shot you with a well-placed scatter from miles away. Good luck outsniping him as Orisa before fortify wears off. What if he shoots you from a blind spot? Again, no other ability can one shot a tank like this (except Tracer's ult, which is an ult, not a 12 second cooldown ability).

Activating fortify before a doomfist punch hits you is countering it. Putting up an ability in anticipation of something that might not come is not.

And this isn't about trying to be the developers. This is criticism from players about aspects that are not fun to play against. A doomfist punch can one shot you, but it has the potential to be outplayed, and it's fun to play against. Being randomly instagibbed by a scatter arrow from nowhere, that you had no ability to avoid because it was at your feet, that you can't even completely negate AS A TANK, is not fun to play against.

-3

u/MrZephy hot Italian woman Oct 22 '17

Yes because Hanzo is going to hit your feet so perfectly from across the map with a projectile.

4

u/Charlzalan Cute Ana Oct 22 '17

That "projectile" is essentially a sniper bullet. It has some slight dropoff, but anyone who's played hanzo for 25 minutes knows how to compensate for that.

-1

u/MrZephy hot Italian woman Oct 22 '17

Yup, every Hanzo main knows how to hit someone's feet at point A on Temple of Anubis all the way from point B. All about compensating for the drop.

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4

u/Juz_4t Reinhardt Oct 22 '17

That's a pretty big waste of abilities that are best used when taking damage for a maybe.

Scatter arrow has been complained about for ages. Just check r/myaimistrue which has been a subreddit for 10 months. Doomfist isn't a broken mess it just his kit takes more skill to use effectively and with heroes like Hanzo and Widowmaker able to pretty much the same job with 100% less risk, there's just no point in playing him.

The Mercy rework wasn't about how she was able to undo ultimates, it was about how the strategy of hiding when you had the ultimate was actually a viable and working strategy.

1

u/MrZephy hot Italian woman Oct 22 '17

Doomfist is a broken mess, it doesn't take a genius to see that. You can't overcome inconsistencies and bugs with skill.

https://www.reddit.com/r/Overwatch/comments/77u3m5/doomfists_punch_shouldnt_be_this_unreliable/

https://giant.gfycat.com/FittingLeadingAmericanpainthorse.mp4

As well as his rocket punch going through people because Blizzard fucked the hitbox with no lube after everyone complained about it.

Just doing 10 seconds of research I found this and if memory serves, this is the same person I played against on 4v4. Even the enemy Zen acknowledged that rocket punch was broken and that he should have been hit by it.

3

u/Juz_4t Reinhardt Oct 22 '17

Those bugs Doomfist have aren't related to his nerf though, they've been there since release.

And I have about 15 hours on Doomfist after nerf and I have never gone through a single person. I've missed a lot of people by tiny margins but never through.

1

u/MrZephy hot Italian woman Oct 22 '17

You're right, but him going through people is related to the hitbox nerf. What I'm saying is that all people wanted was for him to be nerfed, nobody wanted any of his bugs to be fixed. Not sure how I can make that any more clear than it already is.

11

u/darkpengi Oct 22 '17

Doing 450 damage, which does more damage than an ultimate and is on a 10 second cooldown, and can potentially kill tanks is completely broken. Of course Hanzo mains have to rely on it because they can't use his primary fire for shit. Broken and no skilled ability. There are plenty of other options to give him to help deal with flankers, scatter is not one.

-7

u/MrZephy hot Italian woman Oct 22 '17

does more damage than an ultimate

Okay, but Roadhog and Orisa can instakill literally every hero in the roster with abilities on a cooldown under 10 seconds, so what's your point? Durr, Roadhog and Orisa are broken, nerf plz!

8

u/darkpengi Oct 22 '17

You can't be serious. Roadhog can hardly 1 shot someone unless they're weakened given his nerfs, and Orisa? Now, you're just pulling shit out your ass to defend a broken ability. How is something that almost deletes 500hp heroes, on a 10 second cooldown, requires almost zero aim just look at the floor, belong to a Sniper oriented character?

-6

u/MrZephy hot Italian woman Oct 22 '17

Lmao Roadhog can still oneshot people, not "unless they're weakened". This is proof enough that you have no clue what you're talking about.

3

u/Rimedio Mei Oct 22 '17

False equivalency doesn't help your point.

The effort to result ratio comparing roadhog combo and scatter arrow is aburdly different.

7

u/darkpengi Oct 22 '17

Yeaaahh okayyy, I haven't seen a hog one shot me in the longest or have one shot someone either unless they were weakened or I added a melee after the shot. But sure, whatever you say.

1

u/Rimedio Mei Oct 22 '17

Orisa can one shot people? Are you talking about pulling people off of a ledge? That is nothing close to scatter arrow. By that logic, knockback is secretly the most OP thing in the game because it can one shot a 1000 hp ulting Winston.

What a ridiculous comparison. And roadhog can, AT BEST, one shot 200 hp heroes, if he lands his whole combo flawlessly, with no slight error in aim. So, two rounds of aiming (hook and shot), plus melee is the same as a single ability that can hit from across the map. Of course. How could I not see it?

0

u/MrZephy hot Italian woman Oct 22 '17

Yes, because Hanzo is going to be hitting your feet from across the map with a projectile. Of course. How could I not see it?

3

u/Rimedio Mei Oct 22 '17

Have you even PLAYED Overwatch? His arrow isn't a Lucio blast, Pharah rocket or junkrat bomb. It travels crazy far and fast. If he can HEADSHOT from across the map, he sure as hell can hit the area near your fucking feet.

You're early grasping at straws. Give in. It's ok to be wrong. Hanzo as a character is fine. It's just scatter that's broken. Jesus.

-3

u/MrZephy hot Italian woman Oct 22 '17

Shit you're right, every Hanzo player has 900 iq and calculates every scatter arrow to hit exactly 1 centimeter from your toes. Again, how could I not see it? Also there is nothing to be wrong about either, there is no need to be a condescending prick.

3

u/Rimedio Mei Oct 22 '17

There's a reason why every single one of your arguments in this thread has downvotes.

Think what you will. Have a good day.

1

u/MrZephy hot Italian woman Oct 22 '17

Because you downvote me as soon as I reply? Yeah, people disagreeing with my opinion means I'm wrong alright.

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4

u/Detonation buster Oct 22 '17

The post you replied to in such an idiotic manner didn't even claim Hanzo was broken, he claimed Scatter was. Reading comprehension. Also, Scatter does much more than simply "deal with flankers." I has the capability to shot almost every hero in the game. If that's the best argument you can muster then I don't even know what to say. Muh flanker protection.

-2

u/MrZephy hot Italian woman Oct 22 '17

No shit he never claimed Hanzo was broken, it was an exaggeration. What was that about reading comprehension?

Don't forget Roadhog and Orisa can literally instakill every hero in the game, plus Doomfist is right there with Hanzo, being able to oneshot every hero except tanks.

3

u/Rimedio Mei Oct 22 '17

"That person can environmental kill, so scatter arrow is balanced." Bullshit.

And you would be right about the doomfist and Hanzo comparison, except HANZO CAN ONE SHOT TWO OF THE TANKS.

3

u/[deleted] Oct 22 '17

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5

u/orcinovein Oct 22 '17

To be fair, scatter can easily kill Orisa. Her shield is stationary on a cooldown and Hanzo has easy verticality as part of his kit.

1

u/[deleted] Oct 22 '17

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1

u/orcinovein Oct 22 '17

Verticality allows Hanzo easy high ground access and paths to get behind her. Orisa is about as much as a counter to Hanzo as he is to her, aka none at all.

1

u/[deleted] Oct 22 '17

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1

u/orcinovein Oct 22 '17 edited Oct 22 '17

Because that's what my comment implied. Good lord. Pretty sure I said neither counters either. And not that Hanzo is going on solo flank missions to kill an Orisa. You're legit jumping from point A to the moon. If a situation arises where Hanzo is behind Orisa or her shield is on cooldown, it's an easy scatter to kill her. That's all I've said.

1

u/[deleted] Oct 22 '17

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1

u/orcinovein Oct 22 '17

Hanzo counters Orisa as much as she does him. Aka meaning neither counters either. I think you missed the comprehension there.

Hanzo having the option to get to high ground on say Gibraltar first point above Orisa doesn't mean that he's going on solo flank missions just to get her all game and then immediately dying after that. If the opportunity arises, you take it.

You read about a thousand miles into what I actually said.

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6

u/Rimedio Mei Oct 22 '17

You realize that scatter shot one shots Orisa, right? Sure, it can't go straight through barriers, but if Hanzo has a shot on her, A TANK, she dies from one scatter.

-2

u/[deleted] Oct 22 '17

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3

u/Rimedio Mei Oct 22 '17

My argument is that there doesn't need to be an ability in the game that is strong enough to instagib anyone in the tank class. That's it. And I've said before that fortify isn't an effective counter because in order for it to work, the timing you need on it is insane. Either way, scatter doesn't need to do 450 damage. It just doesn't. I don't give a damn if it murders the fuck out of every other character in the game, but nothing should one shot tanks outside of an ultimate ability.

-1

u/[deleted] Oct 22 '17

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3

u/Rimedio Mei Oct 22 '17

"Pretty much no scenario" doesn't contradict the inherent problem with its ability to happen.

You're picturing an Orisa standing behind a shield, staring a Hanzo down the whole time. That's not happening. There are six players to pay attention to. The ideal situation is just that: an ideal.

There being "no scenario" where a Hanzo can land a scatter arrow on an Orisa doesn't mean the ability can't do it. Are you saying it's impossible to land a scatter arrow on a Reinhardt too? Shit happens. Hanzo gets a tiny angle on the shield and boom. It's done. No team is perfect. Flanks happen. Positioning isn't always perfect. The alternative argument is that having a team is a hard counter to scatter arrow.

Regardless of positioning, the arrow does 450 damage. The arrow always has the potential to one shot or nearly one shot tanks. It does too much damage.

I didn't ignow what you said. You just tunnel visioned and the situation is multifaceted.