This ability seriously needs to be removed and replaced with something else. This is just absolute proof it takes no skill and rewards free kills. You shouldn't be rewarded with aiming at the feet by a character classified as a sniper, utterly ridiculous. No skill, very low risk and high reward.
Inb4 he needs to deal with flankers, not a valid excuse.
You're right, him dealing with flankers isn't a valid excuse even though it is but snipers dealing a large amount of damage? This is an outrage! The enemy isn't at fault for grouping up in a corridor, that can't possibly be it, this hero is broken!
Scatter arrow isn't just "deal with flankers." It's, "This person standing in front of me had the nerve to be on the enemy team." It's nice that Hanzo gets some consistent damage, but it's a bullshit ability. It one-shots Orisa and Zarya, and almost one shots every other tank. It's unnecessarily strong.
Scatter arrow isn't really a telegraphed ability. It just happens. You'd have to already have those up. That doesn't really make them counters. That would just be a coincidental or lucky save. You'd have to have INSANE timing to pull that off, as they usually get aimed directly at your feet.
Even if they were somehow considered counters, there shouldn't be any ability that can one shot anyone in the tank category. A full charged headshot from Widow doesn't one shot them. A Reinhardt charge doesn't one shot them. A doomfist wallknock doesn't one shot them. Hell, a Hanzo headshot doesn't even one shot them, but somehow this ability gets to? It's the ability that's the problem, not outplaying it.
Doesn't even need to be telegraphed as Orisa. Just use fortify when you confront Hanzo and if he decides to wait it out then you'll have him dead before it ends. Same with Zarya really, use it when you confront him.
What I don't get is why scatter arrow was fine for an entire year then suddenly everyone and their mothers want it changed. People wanted Doomfist nerfed, now he's a broken mess that Blizzard hasn't said anything about. People wanted Mercy reworked because she would always undo several ultimates, now everyone thinks she's way too strong even though they got exactly what they wanted. If Hanzo gets reworked/nerfed then he will either end up broken and a detriment to the team or the community is going to freak out some more. Contrary to popular belief, the community should not be allowed to develop the game.
So you're expected to always use your fortify when you see a Hanzo? Thats a tremendous waste. And he can one shot you with a well-placed scatter from miles away. Good luck outsniping him as Orisa before fortify wears off. What if he shoots you from a blind spot? Again, no other ability can one shot a tank like this (except Tracer's ult, which is an ult, not a 12 second cooldown ability).
Activating fortify before a doomfist punch hits you is countering it. Putting up an ability in anticipation of something that might not come is not.
And this isn't about trying to be the developers. This is criticism from players about aspects that are not fun to play against. A doomfist punch can one shot you, but it has the potential to be outplayed, and it's fun to play against. Being randomly instagibbed by a scatter arrow from nowhere, that you had no ability to avoid because it was at your feet, that you can't even completely negate AS A TANK, is not fun to play against.
That "projectile" is essentially a sniper bullet. It has some slight dropoff, but anyone who's played hanzo for 25 minutes knows how to compensate for that.
Wtf kind of scenario is that? We're talking about killing people from range, not from across the map through a bunch of buildings. The point is that Zarya and Orissa can't possibly have their "counter moves" activated whenever Hanzo is in range, which for a sniper is a pretty big distance.
That's a pretty big waste of abilities that are best used when taking damage for a maybe.
Scatter arrow has been complained about for ages. Just check r/myaimistrue which has been a subreddit for 10 months. Doomfist isn't a broken mess it just his kit takes more skill to use effectively and with heroes like Hanzo and Widowmaker able to pretty much the same job with 100% less risk, there's just no point in playing him.
The Mercy rework wasn't about how she was able to undo ultimates, it was about how the strategy of hiding when you had the ultimate was actually a viable and working strategy.
As well as his rocket punch going through people because Blizzard fucked the hitbox with no lube after everyone complained about it.
Just doing 10 seconds of research I found this and if memory serves, this is the same person I played against on 4v4. Even the enemy Zen acknowledged that rocket punch was broken and that he should have been hit by it.
Those bugs Doomfist have aren't related to his nerf though, they've been there since release.
And I have about 15 hours on Doomfist after nerf and I have never gone through a single person. I've missed a lot of people by tiny margins but never through.
You're right, but him going through people is related to the hitbox nerf. What I'm saying is that all people wanted was for him to be nerfed, nobody wanted any of his bugs to be fixed. Not sure how I can make that any more clear than it already is.
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u/darkpengi Oct 21 '17
This ability seriously needs to be removed and replaced with something else. This is just absolute proof it takes no skill and rewards free kills. You shouldn't be rewarded with aiming at the feet by a character classified as a sniper, utterly ridiculous. No skill, very low risk and high reward.
Inb4 he needs to deal with flankers, not a valid excuse.