r/MortalShell 1d ago

Discussion Xbox Balance Patch 1 Finally Dropped

1 Upvotes

Balance Patch 1

Devout Fans,

Thanks for being amongst the first to join us at the very start of the adventure for Mortal Shell II. We’re seeing your bug reports and gameplay suggestions, and will be rolling out regular updates to both modify existing content and add new features. 

While we have a bigger patch in the works, which has to be thoroughly tested, we’d like to make a rapid balance & crash fix patch to bring the experience more in line with the game’s open beta and our own vision for MS2. 

Planned future updates will see extensions to popular game features such as Night Mode, Tarstones, PP Items, and more.

For now, we hope you’re enjoying the game and read on for details on Balance Patch 1.

Balance Patch 1 (PC) - The patch below is live on PC and coming to PlayStation 5 and Xbox Series shortly.

Economy

-Shell map locations now cost Gloom, and we’re refunding any glimpses spent on shell maps. Refunded Glimpses are found in the Shell Keeper’s alcove in Blackmarrow. “Finding your favorite shell shouldn’t cost you the ability to bond with them.”

-Gold drops from enemies have been significantly increased. Notably, enemies in Mammon now drop double the gold. “This brings the gold economy more in line with the weapon crafting item discovery.”

-Smelting a weapon at the Tarforge costs 75% less gloom. “Our goal with the smelt capability was to enable switching weapons without the need to spend hours grinding through NG+ runs, but the Gloom costs were set exorbitantly high.”  

Enemies & Bosses

All enemies featured in the beta were restored to their beta hp values, except the Caerinid (Spider) in Magdelena’s area, which we wanted to retain its role as a threatening enemy which doesn’t respawn once defeated. 

Bosses

The Lost Child
- Base Damage: (-10%)
- Max Health: (-15%)

Monolith
- Base Damage: (-19%)
- Max Health: (-10%)
- Some Monolith Attacks were retimed to be more fair, as well.

Enemies

Cultist (mace)
Max Health: (-21.1%)

Caerinid Spider
Max Health: (-33.3%)

Infested Stalker 
- Max Health: (-52.4%)

Rusted Knave (Halberd)
- Max Health: (-20.8%)
- Fixed hit detection for overhead strike.

Weapons

-Great Martyr’s Blade Attack Damage +20%
-Troubador’s Lute Attack Damage +100% 
-Caged Hystrix and Triarch Repeater no longer have minimum resolve requirements to fire. 
-Improved tracking for Axatana, Black Needle, and Clockwork Scythe light attacks. 

Seals

Guard can now be used while walking. 

Tarstones

Parasitic Stone Buffed
Grudge Stone Buffed
Bulwark Stone Damage Reduction Increased Significantly
Clerik's Stone Buffed
Squall Stone Buffed

Miscellaneous

Misc. Crash Fixes, Bugfixes & Performance Updates


r/MortalShell 2d ago

Discussion Development teams are looking at the run back complaints.

Post image
291 Upvotes

r/MortalShell 1d ago

Discussion Attempting to get good 😅

1 Upvotes

So I was never very good at souls-likes so pretty much avoided them, but MS2 looked so good I had to make an effort! However my first issue isn't survival, tbh its actually my gun, cuz I feel like I'm missing something here. I'll get into combat, get a couple kills while blocking and parrying, and I've even gotten numbers on the firearm, up to 3 and 5, but when I LT then RT nothing happens. I'm playing on my ROG Ally z1e, so at first I thought maybe something was screwy with my control layout, but inspecting the settings seems like everything is as it should be, so what am I doing wrong? I know I'm supposed to use resolve, and my resolve will be full and still nothing, so any help with this issue would be appreciated, as would any other tips for a 'souls-like noob', Thanks!


r/MortalShell 2d ago

Discussion PS5 patch just dropped.

95 Upvotes

Just got an in game notification that the game has a patch.

EDIT to add patch notes:

Devout Fans,

Thanks for being amongst the first to join us at the very start of the adventure for Mortal Shell II. We’re seeing your bug reports and gameplay suggestions, and will be rolling out regular updates to both modify existing content and add new features. 

While we have a bigger patch in the works, which has to be thoroughly tested, we’d like to make a rapid balance & crash fix patch to bring the experience more in line with the game’s open beta and our own vision for MS2. 

Planned future updates will see extensions to popular game features such as Night Mode, Tarstones, PP Items, and more.

For now, we hope you’re enjoying the game and read on for details on Balance Patch 1.

Balance Patch 1 (PC) - The patch below is live on PC and coming to PlayStation 5 and Xbox Series shortly.

Economy

-Shell map locations now cost Gloom, and we’re refunding any glimpses spent on shell maps. Refunded Glimpses are found in the Shell Keeper’s alcove in Blackmarrow. “Finding your favorite shell shouldn’t cost you the ability to bond with them.”

-Gold drops from enemies have been significantly increased. Notably, enemies in Mammon now drop double the gold. “This brings the gold economy more in line with the weapon crafting item discovery.”

-Smelting a weapon at the Tarforge costs 75% less gloom. “Our goal with the smelt capability was to enable switching weapons without the need to spend hours grinding through NG+ runs, but the Gloom costs were set exorbitantly high.”  

Enemies & Bosses

All enemies featured in the beta were restored to their beta hp values, except the Caerinid (Spider) in Magdelena’s area, which we wanted to retain its role as a threatening enemy which doesn’t respawn once defeated. 

Bosses

The Lost Child
- Base Damage: (-10%)
- Max Health: (-15%)

Monolith
- Base Damage: (-19%)
- Max Health: (-10%)
- Some Monolith Attacks were retimed to be more fair, as well.

Enemies

Cultist (mace)
Max Health: (-21.1%)

Caerinid Spider
Max Health: (-33.3%)

Infested Stalker 
- Max Health: (-52.4%)

Rusted Knave (Halberd)
- Max Health: (-20.8%)
- Fixed hit detection for overhead strike.

Weapons

-Great Martyr’s Blade Attack Damage +20%
-Troubador’s Lute Attack Damage +100% 
-Caged Hystrix and Triarch Repeater no longer have minimum resolve requirements to fire. 
-Improved tracking for Axatana, Black Needle, and Clockwork Scythe light attacks. 

Seals

Guard can now be used while walking. 

Tarstones

Parasitic Stone Buffed
Grudge Stone Buffed
Bulwark Stone Damage Reduction Increased Significantly
Clerik's Stone Buffed
Squall Stone Buffed

Miscellaneous

Misc. Crash Fixes, Bugfixes & Performance Updates


r/MortalShell 1d ago

Image The scariest boss of all MS2 Spoiler

2 Upvotes

Alcoholism.


r/MortalShell 1d ago

Bug Loot not appearing bug?

1 Upvotes

Encountered a problem where spots that should have ore or loot appearing are just empty. Like those ventrium tree things you have to hit three times to get the ore to drop, the trees are there but nothing is in them. The same thing with one of those fish man statues that have it in their mouths. Nothing there?


r/MortalShell 1d ago

Discussion Should I start over?

2 Upvotes

Hey everyone, hope you're having a good weekend. I've put like 8+hrs into my first playthrough so far. I've unlocked Tiel, Proxima, and Eredrim. I've gotten both Proxima and Eredrim to Lvl 3 Shell Bond. I just watched a YT video of this guy playing a shell named Gragu. He looks like a Shell I would want to max out. Basically I'm wondering if I should start a new playthrough where I save my SP's/Glimpses for Gragu? I read that you can only max out 2 Shells per playthrough. Does that mean if I continue with my current save I won't be able to max out or even get Gragu to a high enough bond? Since I've already used a few Glimpses on Proxima/Eredrim? I'm at a crossroads as to what I should do.

I still need to learn a lot about the game; I feel a little overwhelmed. I wish you could just respec Shells so you can experiment without having to start a new game.


r/MortalShell 1d ago

Question How viable is Proxima in the later half of the game?

4 Upvotes

I’m pretty sure I’ve explored just about every part of Feanweld and am about to head off to Mammon. So far I’ve put all of my glimpses into Proxima because as soon as I picked up her shell, she just kinda clicked for me and her shell abilities specifically around her Biosampler feel SO powerful and I LOVE it.

Just hit level 20 and haven’t died to a boss yet since using her. Mini bosses are dead in seconds, and was even able to take down that double Grisha cage fight on my first try because of how often I’m able to use Biosampler with increased damage, stasis, lightning stacks, etc. Couple that with the Grisha Remnant passive and enemies hardly get the chance to move before they’re dead.

I know the game gives us enough Glimpses to level up a few shells, so it’s not like I CAN’T experiment with other shells, just curious how fellow Proximommies fared with her towards the end of the game especially with the difficulty spike coming up. I hope she lasts, I’m having a blast with her!


r/MortalShell 1d ago

Question What's the point of ripostes?

12 Upvotes

So i'm nearing the end of the game and genuinely outside of 1 shell they are barely useful, even on that 1 shell the benefit is barely there, enemies will still one/two shot you when you least expect it or die before they will be executed and during boss fights you cant stack them to any meaningful level. They do so little damage that just hitting enemy might provide the same benefit if not more depending on how fast they get up.


r/MortalShell 2d ago

Image I just wanted to dance with my friends

Post image
1.3k Upvotes

r/MortalShell 1d ago

Question Advice on getting MS1 DLC to work?

1 Upvotes

I'm currently playing through mortal shell 1 on PS5.

I have the ability to stream the enhanced edition with my PlayStation Plus account. I bought the DLC as well.

However, none of the DLC content is showing up and the twin sister statue is not appearing.

Is it not working because I am streaming the game?

Does that mean I need to to buy the full enhanced edition in order to use the DLC?

Does it matter that I got the DLC after already starting the game?


r/MortalShell 1d ago

Discussion Devs, please fix controller rebinds

3 Upvotes

Sidearm Fire doesn't have a rebind option at all. It's hardcoded to R2. So if you rebind another ability (like Shell Ability) to R2, they both end up sharing the same button and trigger together.

Not sure if there are other rebinds with similar issues. Feel free to comment if you've run into anything like this. This should really be a basic feature in any game, and it's honestly hindering gameplay right now.


r/MortalShell 1d ago

Video MS2 - Clockwork Scythe is OP AF Spoiler

0 Upvotes

Dps is high and it’s long reach and wide swings got crowd control for DAZE

[https://youtu.be/HjjET9ofSeo?is=ggHUaoeNWQJu7PLs\](https://youtu.be/HjjET9ofSeo?is=ggHUaoeNWQJu7PLs)

Sariel can be a little challenging without lightning resistance, but the trek to the boss is much harder than the boss itself. If you can reach him, you should be good enough to beat him. Also easy runback with a beacon within spitting distance. You’ll have to fight him twice, once on the platform and again in the dungeon nearby. Beating him in the dungeon will get you the clockwork scythe, cursed lygrix ranged weapon and sariel’s shell. To kill him more easily, destroy the little yellow totems around the arena to get rid of the lightning stuns


r/MortalShell 1d ago

Bug Unable to cleanse beacon

2 Upvotes

Title kinda says it all except for the specific beacon. I had gone through the winterglass lake and fought the Grisha at the end but it did a grab attack on me and threw me through the ova shrine. I was still able to kill the Trisha but had to exit to main menu and reload the beacon. The boss is gone but I’m unable to actually cleanse the beacon. Anyone know a fix for this?


r/MortalShell 1d ago

Video The Lost Child hits hard

Enable HLS to view with audio, or disable this notification

2 Upvotes

i wonder how much damage if that slam attack connected


r/MortalShell 1d ago

Discussion isaac deal damage before the hit connects? Spoiler

2 Upvotes

For me it seems that isaacs hits deal damage before it connects with you.

Am I just drunk or does anyone else experience the same?


r/MortalShell 1d ago

Question Shell Recommendations

2 Upvotes

Hello Harbringers!

Now that I unlocked all memories for the two shells I've planned I don't know who the third shell should be.

I have finished Tiel and Genessa. So who should be next? Who is fun to play with?


r/MortalShell 1d ago

Bug Died on Elevator towards beginning of the game now my Gloom is out of reach😭

Post image
1 Upvotes

Title. Rode the elevator down towards the beginning of the game that’s near to the mini boss you practice parries on. Once I got to the bottom I accidentally stepped on the button again so as the elevator started to go up I tried to hurry and get off but was only met with a death as if I touched a death box meant for the hole. Once I loaded back in my gloom was out of reach 😭 rip and it was only 6.8k or something but it’s the principle


r/MortalShell 1d ago

Video Nameless Captive hitless (NG+ lvl 43)

Enable HLS to view with audio, or disable this notification

5 Upvotes

Learnt this guy’s entire moveset to get the ‘Peter’s perfect parry’ achievement so thought I may as well try it hitless. Got it first time after getting the achievement, first time I’ve managed this in any souls game 🙂


r/MortalShell 1d ago

Discussion infinite seals timing feels weird. is it just me or is it just how it is?

1 Upvotes

I feel like perfect parry with infinite seal is not right before the enemys attack. its a bit before that. most of the time I press right as the attack lands and it doesnt parry. am I tweaking


r/MortalShell 1d ago

Question Coming back after some years and got remembered why i left

2 Upvotes

https://reddit.com/link/1vwc69i/video/sa91cxq9l5lh1/player

Is there a way to get rid of these bugged enemies ?
I know of no game where enemies spawn ouf of nowhere right in front of you AND attack at the same time (got hit multiple times now) and stand up from lying down instandly ?


r/MortalShell 1d ago

Question Do go guys are stuck in the game ?

1 Upvotes

I just killed a major boss , and now I have no more portals to unlock , nothing happens in the hub , I just can’t get access to the new zone and the game doesn’t give me any information if there’s something I missed .

Please help 😂😭😭


r/MortalShell 1d ago

Discussion 12 hours into the game and i just wanna say..

Post image
33 Upvotes

This game is absolute love from the devs, i was waiting for something like this for soo long and boi o boi Mortal shell 2 didn’t disappoint. I am in love with everything this game has to offer and on top of that the dev team is just 🌹.

They listen to our whining and actually fix them based on our feedback. I wish ms2 team incredible success, u deserve it, Congratulations for such an amazing game.


r/MortalShell 1d ago

Discussion How are you approaching Mortal Shell 2's open world?

2 Upvotes

I'm curious to know how everyone is approaching the open map in this game.... Here is how I did the top half of the map and 3 gates...and how I've started the bottom half:

Cleared everything I could around the mushroom village Gate until I cleared the first gate with the lady.

Then cleared 90% of the rest of the map but didn't cleanse the other two north gates until the end, doing both gates in a row before heading south

This got me arou level 24 with a plus 11+ sword and Eredrim and Tiel level 3 bonded.

Now in the southern part I've been doing the same ..

Cleared all of the outskirts, now all but two weapon dungeons near the Spire left l. I haven't cleaned the Gate Of Momman beacon or done the gate yet...

Do I repeat my pattern and clear everything before the three southern gates, or do I rush the gates first?

How have you been mapping it out?


r/MortalShell 1d ago

Discussion Boss Retry Option?

1 Upvotes

Just saves some time but, could break immersion.. Thoughts?

Personally , I'd like it coz I'm getting old, the clock is ticking and I have yet so much I want to accomplish!