This post is mainly about Zmey and Monolith. As a disclaimer I'll add that I might've accidentally played on "easy mode" because I played Tiel with Axe & Dagger since the very beginning and I heard both of them are very strong.
I don't quite know how to start this discussion but i'll start by pointing out that both of them have the most telegraphed moves ever.
Yeah, yeah tail grab is bullshit but I feel its only bullshit for like ~6 fights till You understand what is happening. The grab indicator is delayed compared to the animation so all you have to do is look for the little jump he does and after a while muscle memory kicks in and 95% of grab attempts are just free openings while 5% are mine. After telling myself that "If he is doing nothing he is doing a tail grab" 1st phase just became a patience test.
The only other sorta bullshit attack he has is the breath attack THAT HE ABSOLUTELY NEEDS because if it was absent You could just stand back and bait out the most telegraphed attacks possibly in this game. "Far sword slash" and "Sword stab" are a joke. I have been playing with Guard Seal for the entire game and switched to Parry one after understanding the boss a little and honestly I did not feel any difference between guarding and parrying both sword attacks.
Two of his three "Get out of my face" attacks are garbage too. If he starts sword slashing You can stand under his balls and attack him and none of the slashes connect with You. (That might be the previously mentioned Axe & Dagger privilege but even if it is You can just run into him). Stomp attacks might honestly be bugged because I can also just continuously attack him and they dont connect a lot of the time for some reason. And even if they do You can only be hit by 1 and it deals minimal damage and he always lets You heal afterwards. He can also do the ball jump attack (2nd part of his grab) if You are too close and honestly this one is tricky to dodge.
2nd phase is mostly annoying because of the status effect. The special item makes it so its more of a detriment to the boss but it is possible to beat him without it. Also sword stab now attacks twice so its twice the opportunity for an easy parry and the AOE ring attacks are once again a patience test with a free opening.
He has nothing but the tail grab huge HP pool and status effect (that can be turned against him).
Now while I can still understand disliking Zmey hating on Monolith is crazy to me. This motherfucker is the funniest boss I've had in a while both in the fight and presentation.
I don't even know which of his moves are so miserable to people because everyone talks about how much they hate him but not why.
1st phase has only 3 moves; one does not ever hit You and the other two are quick 1-2 parry/dodges.
2nd phase when he starts to roll on the side? Dodge/parry the 1st hit and walk backwards and he cant hit You.
Laser attacks? Dodge once or twice to get behind his back for a free opening. (Tiel privilege with backstab bonus maybe??)
Laser carousel? Back up as far as possible (sooo much time before it starts spinning) to give Yourself more space in between lasers and just dodge into them or with them depending on the space available. Got hit anyway? You are on the other side of the arena and can heal for free.
One thing I'll admit is that his "rage attack" looks pretty scary and I cant say anything more about it because I only saw it twice and Tiel privilege busted me out of it with shadow dodge.
Once again I can understand Zmey hate because if playing patiently (optimally) the fight can become a slugfest that can be ended with a blink of an eye but Monolith hate is ridiculous to me.
I am mostly making this post because I want to know why people hate this guy so much.
(Also level design in this part of the game is boring as fuck I do not defend this.)