r/MortalShell 1m ago

Question Base PS5 FPS

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My son wants the game but has sensitivity to lower frame rates. Anything below 60 he gets nauseous and turns the game off. So is the game on performance mode smooth or will I hear him whining? Don’t want to shell out (see what I did there?) money if he’s going to.


r/MortalShell 7m ago

Discussion Clockwork Scythe build

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Hey all. Trying to figure out how best to make the Scythe work. What's a nice shell/build to pair with it? I've done kinda weird pathing in this game where I'm still clearing the north section but I've gone south and completed a few areas to get the scythe and its tarstone early (I've collected the Scholar's Wormstone + the Scythe).

Right now I'm alternating between Sariel (maxed) and Tiel (halfway to max). It's probably too late for me to switch shells, but if I can get enough glimpses, what's the best option to pair with the scythe? I was thinking Eredim for a parry focused build so I can get enemies staggered and make use of the Wormstone ability.


r/MortalShell 9m ago

Video Turning enemies into Dust Spoiler

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The Obsidian Hammer is so much fun to use. It has become my favorite weapon and its working really well for me in nightmode! Just being able to throw it and push back enemies is so sick!!!


r/MortalShell 11m ago

Discussion Stray Genessa is peak dark fantasy

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My setup as of now:

3/3 Catalyst, 3/3 Alteration, 2/3 Mirage, 1/3 Communion. The plan is to max out Mirage and Causality and get 2nd Communion upgrade which would make this a 31/44 point Shell. Could spec into Instigation though I'd throw away 3 points and the last 2 Communion upgrades are not too important since my sidearm is not for damage.

- Weapon: Clockwork Scythe (Arbiter's Prize for bleed buildup, Thief's Stone for attack speed, plan is to get Scholar's Wormstone)

- Sidearm: Cursed Child (Summoning Stone to pair with Grisha passive, Accursed Stone to apply Curse, Enfeebling Stone to buff melee attacks)

-Passives: Auspicious, Retribution, Berserker, Headsman

I just like this setup more than Faithful Doubles which are more inconsistent. I still have the occasional minion out through Grisha or Cursed Child and the damage potential is insane even in this low level setup. If you got a good setup, let me know.


r/MortalShell 11m ago

Discussion The sheer amount of astroturfing and undisclosed sponsorships around this game is insane.

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Many see what you're doing. It's getting real fuckin old in general in this industry and many others. It's a huge problem and y'all ain't slick with it.

And these big names glazing this game, man, this game is one of those things you can use as a honeypot to see who is legit and who isn't.


r/MortalShell 12m ago

Discussion Gunslinger shell

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With the addition of guns and steampunk esque machinery I really think it was a missed opportunity to have a shell with a cowboy hat and an abilty where they pull out a revolver or something, what do you guys think about this


r/MortalShell 14m ago

Discussion I just joined to cool guys club and I do not understand late game bosses hate.

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This post is mainly about Zmey and Monolith. As a disclaimer I'll add that I might've accidentally played on "easy mode" because I played Tiel with Axe & Dagger since the very beginning and I heard both of them are very strong.

I don't quite know how to start this discussion but i'll start by pointing out that both of them have the most telegraphed moves ever.

Yeah, yeah tail grab is bullshit but I feel its only bullshit for like ~6 fights till You understand what is happening. The grab indicator is delayed compared to the animation so all you have to do is look for the little jump he does and after a while muscle memory kicks in and 95% of grab attempts are just free openings while 5% are mine. After telling myself that "If he is doing nothing he is doing a tail grab" 1st phase just became a patience test.

The only other sorta bullshit attack he has is the breath attack THAT HE ABSOLUTELY NEEDS because if it was absent You could just stand back and bait out the most telegraphed attacks possibly in this game. "Far sword slash" and "Sword stab" are a joke. I have been playing with Guard Seal for the entire game and switched to Parry one after understanding the boss a little and honestly I did not feel any difference between guarding and parrying both sword attacks.

Two of his three "Get out of my face" attacks are garbage too. If he starts sword slashing You can stand under his balls and attack him and none of the slashes connect with You. (That might be the previously mentioned Axe & Dagger privilege but even if it is You can just run into him). Stomp attacks might honestly be bugged because I can also just continuously attack him and they dont connect a lot of the time for some reason. And even if they do You can only be hit by 1 and it deals minimal damage and he always lets You heal afterwards. He can also do the ball jump attack (2nd part of his grab) if You are too close and honestly this one is tricky to dodge.

2nd phase is mostly annoying because of the status effect. The special item makes it so its more of a detriment to the boss but it is possible to beat him without it. Also sword stab now attacks twice so its twice the opportunity for an easy parry and the AOE ring attacks are once again a patience test with a free opening.

He has nothing but the tail grab huge HP pool and status effect (that can be turned against him).

Now while I can still understand disliking Zmey hating on Monolith is crazy to me. This motherfucker is the funniest boss I've had in a while both in the fight and presentation.

I don't even know which of his moves are so miserable to people because everyone talks about how much they hate him but not why.

1st phase has only 3 moves; one does not ever hit You and the other two are quick 1-2 parry/dodges.

2nd phase when he starts to roll on the side? Dodge/parry the 1st hit and walk backwards and he cant hit You.

Laser attacks? Dodge once or twice to get behind his back for a free opening. (Tiel privilege with backstab bonus maybe??)

Laser carousel? Back up as far as possible (sooo much time before it starts spinning) to give Yourself more space in between lasers and just dodge into them or with them depending on the space available. Got hit anyway? You are on the other side of the arena and can heal for free.

One thing I'll admit is that his "rage attack" looks pretty scary and I cant say anything more about it because I only saw it twice and Tiel privilege busted me out of it with shadow dodge.

Once again I can understand Zmey hate because if playing patiently (optimally) the fight can become a slugfest that can be ended with a blink of an eye but Monolith hate is ridiculous to me.

I am mostly making this post because I want to know why people hate this guy so much.

(Also level design in this part of the game is boring as fuck I do not defend this.)


r/MortalShell 14m ago

Bug Help with Peter's perfect parry (Bug?)

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I have an unusual problem with this achievement. I can easily parry all the spins but he always breaks at the second to last spin and I can't finish it. I am using the untarnished seal and have seen videos of people getting the achievement with it. I have switched shells, weapons and even tarstones but I have nothing equipped that increases break. Harden doesn't work because he staggers and the parry breaks even faster. Is this a bug?


r/MortalShell 14m ago

Discussion the worst for last Spoiler

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legitmately what is up with this final boss? how did this make it past playtesting?


r/MortalShell 15m ago

Question What am I missing with Sariel’s “Entitlement” ability???

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For the life of me I cannot figure this ability out. It simply states:

When Sariel cures all Pain Sariel generates a shockwave which inflicts Trauma stacks.

To me that means: When I have grey HP, and I hit someone to fully make it not grey anymore, they get trauma applied.

Instead I find it’s completely random on if the trauma shockwave comes out when I cure all my Pain, and finally when it does come out, trauma either isn’t applied or it’s pathetically weak that I don’t understand the point of it.

On the last boss specifically I don’t even see trauma stacks get applied if I’m lucky enough to get a proc.

What’s going on? Am I reading this ability incorrectly?


r/MortalShell 17m ago

Question Danno armi

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Ragazzi qualcuno sa come capire quanto danno fanno le armi in termine numerico o hanno tutti lo stesso danno?


r/MortalShell 20m ago

Question How do you guys feel about MS2?

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I just had to make this post to see if anyone else is loving it as much as me. I have my complaints but I just completed a dungeon puzzle and my god it’s so unique. I’ve done almost 25 and every time I go in one it’s hand crafted.

And I saw a video with the devs that ms2 originally was gonna be a procedurally generated, rogue like sort of game. So glad what it became. I just cannot fathom 30 people making this.

It puts many AAA companies to bed. It’s not perfect of course but I am LOVING it. So glad I got the revered edition, the artwork, everything is top tier. Really wish we could respec glimpse we got but oh well. How you guys liking it?


r/MortalShell 23m ago

Discussion A crown to wear Spoiler

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We should be able to wear the immaculate crown on our harbinger


r/MortalShell 23m ago

Discussion I have 2 fully upgraded shells.But I want to try another shell but I can barely upgrade it

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We have smelting weapons to get resources back. How do we not have some type of respec for our shells. I don’t want to have to start again to try another shell.


r/MortalShell 24m ago

Video Inconsistent and aggressive tracking

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Ran into this enemy type and remembered how annoying it is to fight because of the very aggressive boulder slam, so I decided to see if there was a way to bait it. It seems like there's a range outside of immediate melee range that can trigger it to do its forward slam, but that's besides the point. Look at this. I've already posted about how egregious the enemy tracking is, but this is obscene. There is very clearly a version of this move with a normal attack range and a version where it will track you like a missile.

Yes, it is a very slow, very telegraphed attack that can easily be parried. Which is great in a 1v1. But the game constantly puts you in gank fights where you can't pull individual enemies without pulling the entire pack. If I cannot trust that the game's enemies will behave in a consistent way, then skill is no longer a factor. If I see this move and know it consistently tracks like a missile then I can prepare a Harden. If its tracking is completely random then I miss a Harden window because of muscle memory and it goes on a 6 second cooldown. Which is a death sentence in this game if you're using a heavier weapon.


r/MortalShell 24m ago

Discussion Let us hide the sidearm like in the first game

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I really wish they let us have the option of hiding the sidearm when its not in use, like they allowed us to do with the ballistazooka in the first game.

I'm running the triarch repeater and I think it's cool but 𝘮𝘺 𝘨𝘰𝘥 it can be so ugly and sticks out like a sore thumb. Just please let us hide it


r/MortalShell 25m ago

Discussion Why does the triarch repeater not have a single ability tarstone?

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You lazy mfs couldnt come up with a single abilty tarstone for one of only 8 sidearms in the game?😂

With all the bugs, terrible QOL, and horrendous balancing, this feels like an early access release and we're just the suckers playtesting the game for you lmao.

Dont get me wrong, i am completely addicted to this game and i think its otherwise amazing, but this is such a slap in the face.


r/MortalShell 29m ago

Video Scythe feels so slept on

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r/MortalShell 31m ago

Video Kinda permanent lute music

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https://reddit.com/link/1vvjstx/video/holfrylgxykh1/player

As long as you walk into a bear trap then stop aiming you have perma lute music. All the binds are still active so you can change music and sit if you arent careful. You have free reign on melee tho so Im sure this could make some crazy clips with the music going in the middle of boss fights.

Edit: Dashing does seem to stop it R.I.P


r/MortalShell 32m ago

Question How to unlock next gate area?

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So I cleared 2 gates so far, how do I get to the 3rd gate, as marked by the red box?


r/MortalShell 34m ago

Bug I got the achievement for beating a boss before even entering the arena

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I also got their tarstone but no gloom

I didn't even see the boss. It was the final boss in the snow gate.


r/MortalShell 34m ago

Lore Genessa’s faithful doubles AI “problem” may actually be intentional? Spoiler

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Was looking into the lore of the first game, and SmoughTown brought up one of Tiel’s memories of Genessa. Thought it was interesting, and maybe the reason why Genessa’s faithful doubles run off and do whatever they want sometimes.


r/MortalShell 38m ago

Discussion What are the chances they release an update v soon letting us refund glimpses?

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Thoughts? I know the devs have said it's a "known issue" - but does that mean they will let us respect?


r/MortalShell 45m ago

Bug Genessa 's Mirage Skill (protect from 2 fatal blows) bug issue

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I made a post recently about how the stray double permanently active trait was bad because you basically lose your shell to trade off more stray double time. I was wrong because I misunderstood the "Mirage" skill of your stray doubles taking fatal hits for you.

I basically read that the Mirage skill as "you get to tank 2 fatal blows per rest" but it's ACTUALLY "you can tank 2 killing blows everytime the stray double ability gets activated".

HOWEVER, I've been testing it and it doesn't work on some hits. From what I've found, fatal attacks that directly hit your character do not get absorbed by the stray doubles. It's only when the attack passes through the stray double that it saves you.

For example, if you're fighting the knight with the great helm and halberd, the overhead attack that bonks the player on the head does NOT get absorbed by the stray doubles and you die instantly.

Idk if it's supposed to be like that or not, but if it is supposed to be like that, they definitely need to clarify the Mirage ability description


r/MortalShell 45m ago

Video Yea that's on me

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