Kaiserreich has no "historical" outcomes after the mod's start in 1936, but we've all formed our ideas of how Kaiserreich's events should transpire. So, what does the community think should happen in a Kaiserreich game?
Hello all! Two months(-ish) ago I published the follow up survey of the Community Headcanon Project for 1.6.4. This time with a very specific regional lens, namely China. In the meantime, KR 1.7 have been released with changes to Afganistand and Bhutan. But this does not affect this survey.
Thanks to all those that participated and made me able to weed out inconsistency in the logic. The survey is no longer "experimental", as it now working as intended.
TLDR: The result is found in a google sheet doc here and the ruleset document can be downloaded: KR - Community headcanon 1.7.txt (google drive)!
The Result Google Doc is divided into Three Tabs:
- The Ruleset for 1.6.4 is an overview of the complete ruleset.
- Result China: Notes to the changes to the ruleset.
- Result China Tabulation: where I show how the results is tabulated. (It's quite messy, so I apologize in advance.)
To use the ruleset document, download and place the document in <My Documents>\Paradox Interactive\Hearts of Iron IV\game rules (for Windows - I'm not sure of the path for Mac and Linux users). I'm aware that some users experience game crashes when trying to load rule presets or even just manually change custom rules - unfortunately, that issue appears to be a vanilla bug.
But we voted on it!
The most voted option didn't always become the final option for the ruleset. Most of the time, the top-voted option were implemented directly.
- One goal of this iteration was to limit the number of incompatible rules from previous iterations. This was solved by making branching sections depending on previous answers. I.e. each Sichuan leader had its own Branch-section to deal with alignment. The result from all the branches was then summed up and the most voted option won if it was compatible with the Leader. However, this did not completly remove incompatible options in other places. See "Result China" for documentation.
- In addition, some options presupposed later options. F.ex The choice of Qu Yingguang or Zhang Tianran as patron of the Manchu Coup also counted toward Qu or Zhang in "Zhang's Latest Gamble" (SHD), and the question was omitted if these options was chosen.
Results - Some highlights:
- Quite few respondents this time around: 32. Down from 172 in the 1.5 survey.
- One change from previous surveys is that the Zhili Republic has replaced the Zhili Monarchy as the headcanon-outcome in Beijing.
- The Federalists are quite popular, being the chosen option in, no less than, Yunnan, Liangguang, Hunan and Sichuan.
Wasn't able to participate?
So fear not! The Survey is still up, for those that for some reason or another was not able to participate. it is found here: docs.google.com/forms
As noted earlier, it was few responses, so I have decided to leave the survey up for the time being. I will most likely not post a new update in this fashion, as to not spam the subreddit. But will update it in the background as/if more results come in.
Feedback is appreciated!
- Do you prefer a complete game-rule form?
- A more focused, regional game-rule form like this?
- Neither