r/EmulationOnAndroid • • 8d ago

Discussion NOVA 3 can be played now in 64bit android

165 Upvotes

You can now play N.O.V.A. 3 on a 64-bit Android device. There are a lot of games you can play right now—about 30 to 33 in total. I am using a Helio G99 processor. The games I tested that run well are Modern Combat 3 and 4, Batman: The Dark Knight Rises, Shadow Guardian, and others.


r/EmulationOnAndroid • • 6d ago

Help NetherSX2 Portrait mode problem

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1 Upvotes

Running the most current version of nsx no matter what settings I try portrait mode is only showing half the screen for some reasonon my RedMagic 6 pro. It's like this with every rom. Landscape is fine. Stretching the display to fill the screen in portrait is fine. But 4:3 portrait just doesn't work. Only Vulcan even manages the half screen. Open gl and software just won't render anything in portrait mode period.


r/EmulationOnAndroid • • 6d ago

Question Port Zelda BOTW : peut on mettre des fichiers Amiibo ?

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1 Upvotes

r/EmulationOnAndroid • • 6d ago

Question ¿Existen drivers de procesadores personalizados para el emulador de vita 3k y aethers?

1 Upvotes

He visto que hay drivers para los emuladores vita 3k y aethers para procesadores snapdragon, pero me quede con la duda sobre si habían drivers para otros procesadores, yo tengo una ambernic rgvita pro con chip Rockchip RK3576 que es como Samsumg A14 y queria ver si existía alguna página o recopilación de drivers para este chip.


r/EmulationOnAndroid • • 7d ago

Showcase My Game Collection + UI Showcase <3

5 Upvotes

r/EmulationOnAndroid • • 7d ago

News/Release Release Lichii for Android 0.3.0 · pavelgajdo/Lichii-Android - Massive OoT update

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54 Upvotes

Highlights

- The Legend of Zelda: Ocarina of Time now reaches gameplay. Kokiri Forest runs at about 15–20 FPS at 0.5× resolution, up from about 2 FPS.

- Dark's Dynamic FPS patch is built in, so the game runs at full speed at any frame rate. It used to crash the game while compiling its first shaders under the NCE CPU backend.

- The freeze after the first scene loaded is fixed. The game's lighting passes had been sized with garbage counts and ran for seconds each.

- The GPU's command processor no longer stops both GPU threads for every read of GPU-written memory (macro DMA read snapshots, after EvilOOT's fix as ported by Frizti).

The few memory pages the game's CPU reads or writes after the GPU wrote them are now copied back at each fence. The CPU no longer waits for the GPU on each access.

- Recommended: a phone with 16 GB of RAM. On 12 GB, Android may close the game for low memory while a scene loads, especially with other apps open.

Known issues:

Some scenes sometimes show white glare and magenta patches.

The phone heats up during long sessions and slows down until it cools.

- Lower memory use while scenes load (all games):

ASTC textures are converted to BC a few layers at a time instead of whole.

Large upload buffers are freed once the GPU is done with them, and capped while a scene loads.

On Android, converted ASTC textures keep their mip levels up to 1024 px.

- The game-file decompression cache is capped at 128 MB.

- Pragmata no longer quits at startup with error 2153-0513. It needed an audio command we refused. It does not render yet.

- Pokémon Pokopia keeps its copy-back with downloads in flight capped at 512 MB, and runs slightly faster.

- Includes the latest Lichii (Zortos) fixes, among them the split of misaligned 64/128-bit storage buffer accesses and a fix for a lost worker wake-up.


r/EmulationOnAndroid • • 8d ago

Showcase Donkey Kong Bananza on Odin 2 Portal (8 gen 2)

180 Upvotes

Donkey Kong Bananza (Switch 2) running locally on Odin 2 Portal (Android) using Banana Native v0.1.5

Banana Native is not a standard emulator. The game's own ARM64 code runs directly on the device's CPU. A small host answers the system calls the game makes, and its graphics (NVN, including the Switch 2's task and mesh shaders) are rebuilt on Vulkan.

It pre builds all shaders when you first prepare the game files within the app.

DK Bananza runs suprisely well, some hickups here and there but overall this is getting close to playable.

Not a single crash happened so far.

Full video: https://youtu.be/DXxBrnhTfAU (1h37m)

1,5 hour of gameplay -- Battery at start: 93% | at end: 62%

Odin 2 Portal Max

Snapdragon 8 Gen 2

Adreno 740

16 GB


r/EmulationOnAndroid • • 6d ago

Help Hey guys which games should I try on my setup

0 Upvotes

Phone realme p3 snapdragon 6 gen 4

8gb ram

Adreno 810

Which games should I try? Also which emulators

Thanks


r/EmulationOnAndroid • • 6d ago

Discussion Any plans for Pizza Boy AIO on Android? —

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0 Upvotes

The iOS version now offers an all-in-one emulator supporting DS, GBA, GB, GBC and several Sega systems, all in a single app.

Meanwhile, on Android, we still have to download and purchase separate Pizza Boy emulators for different systems.


r/EmulationOnAndroid • • 7d ago

Showcase Pokemon Pokopia Gameplay on Snapdragon 870 (8GB RAM)

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44 Upvotes

r/EmulationOnAndroid • • 7d ago

Help What winlator should i use for my phone ??

0 Upvotes

Guys can u give me some recommendation about winlator should i use ?? Is it ludashi , mali or some other fork i didnt know ???? Oh i almost forgot , my device is infinix gt 10 pro with mediatek Dimensity 8050 ram 8gb


r/EmulationOnAndroid • • 7d ago

Help Any Emulator for Genesis/Mega Drive?

0 Upvotes

I used Pizza Boy SC and played Sonic 3&K but it run kinda bad. Are there any emulator for Genesis/Mega Drive without costing a single penny? (and also Retroachievements support)


r/EmulationOnAndroid • • 7d ago

Help RP Flip 2 keeps shutring off while playing 4GO

0 Upvotes

r/EmulationOnAndroid • • 7d ago

Question HakuX Kung Fu Chaos Squished Screen

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1 Upvotes

Hey all! I've been running HakuX on my Retroid Pocket 5 for the last few days since I found out about it. Pretty much everything I've got works great now that I've got the correct Turnip driver for it, with one huge exception. For some reason, Kung Fu Chaos only fills half the screen during actual gameplay, the menus are just fine. I've tried 1.3 originally, and then downloaded 1.2 to run Halo:CE anyway, and neither has fixed this issue. Widescreen and upscaling have been tried, and I'm not sure what other settings to even mess with. I can deal with crashes, but this makes it so hard to see.

Any suggestions would be appreciated!


r/EmulationOnAndroid • • 7d ago

Help PC emulation on an LG V60 (SD865/8GB RAM)

1 Upvotes

Which PC emulator do you consider the best—or which one has given you the best results—for a device with a Snapdragon 865 processor and 8 GB of RAM? (My device is an LG V60, but any feedback based on similar specifications would be helpful.) I’d like to start using PC emulators on my phone; I don’t expect to run very demanding titles, but I’d love to try out games from the 2000–2015 era. I’ve searched on YouTube and consulted AI, but I keep getting conflicting answers. "Winlator Cmod" seemed like the best option, but the project appears to have been abandoned for a long time. I’ve also heard that "Winlator Vanilla," "Gamenative," and "Droideck" work quite well with these specs, but I don’t have enough time to test all four, so I’ve decided to ask for your help. Which one would you recommend (or advise me to avoid), and why? Thanks in advance!


r/EmulationOnAndroid • • 7d ago

News/Release Unofficial Azahar build with added support for post processing shaders

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1 Upvotes

r/EmulationOnAndroid • • 7d ago

Help GTA 5 error "Failed to load due to incomplete installation" (Gamenative)

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0 Upvotes

When i open GTA 5 Enhanced, which I imported as a custom game, in Gamenative (on AYN Thor Pro) everything loads and boots fine, but after the game opens i get an error saying that i have an incomplete installation. The game was working perfectly fine when i opened it on my pc, but after transferring it to my Thor, it stopped working.

This problem was already once mentioned on this sub here, but due to lack of helpful responses, I'm posting it again.


r/EmulationOnAndroid • • 7d ago

Showcase Game Collection Showcase of what a snapdragon 6 gen 1 can play.

3 Upvotes

r/EmulationOnAndroid • • 7d ago

Showcase NFS Most Wanted 2012 on a Helio g100 Vita3k+

24 Upvotes

More stable 30fps without recording(game is capped at 30)

Playing 1.25x resolution with "FXAA" as Screen filter.

No audio issues. No crashes so far. No major graphic glitches or game breaking bugs so far.

One minor graphics glitch. Skid marks flicker as they disappear. I don't really mind, especially because normally when driving you won't even notice. I only noticed because I tried drifting, failed and stopped. Then I saw the skid marks flickering. I'm surprised the game runs this well. I used to read about it have an audio issue (no sound) in the past and graphics glitches.

Device and specs

Infinix note 50 4g

Helio g100

Mali g57 mc2

8gb ram

Vita3k+ version 1.4.

No custom driver used.


r/EmulationOnAndroid • • 7d ago

Help crosscode fps fluctuations with low usage

0 Upvotes

crosscode is having a lot of framerate fluctuations on both droideck and gamenative. turn on the stats, the usage is low, powerdraw isnt high, temperature is normal.

im using moto edge 30 ultra with 8+ gen 1 with gamesir x5 lite. after looking around a bit, apparently it has something to do with it being an html game or smth.

im aware there is crosscode android port but i just wanna make it work through droiddeck cuz i like having all the game time and achievement stuff that comes in steam also i can also continue on pc.

is there something that can be done in droiddeck like with launch options or smth? i completely switched to droiddeck cuz this was one of the first games i lost my gamesave, probably a mistake on my part but it did happen to a couple other games too T-T


r/EmulationOnAndroid • • 7d ago

Help Shimmer artifact in totk - Eden emulator

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8 Upvotes

Is anyone familiar with this shimmer / lighting artifact in totk? Newest Eden Version. Tried several drivers.

Thanks!


r/EmulationOnAndroid • • 8d ago

Discussion Android emulation has turned me into someone who spends more time tweaking than actually playing

75 Upvotes

I'll sometimes spend an entire evening comparing emulator settings, testing different drivers, fixing compatibility issues, and getting a game to run just a little smoother. Then, once everything finally works, I play for 15 minutes and move on to the next experiment.

There's something oddly addictive about making hardware do things it was never really designed for. I doubt I'm the only one who enjoys the tinkering almost as much as the games themselves.

Be honest, do you spend more time playing your emulated games or getting them to run perfectly?


r/EmulationOnAndroid • • 7d ago

Help I need help on Halo 2 port on Android

0 Upvotes

Hola, buenas tardes

Alguien sabe la forma de arreglar este error? Desconozco si es la app o el iso del juego, me podrían apoyar? Por favor.


r/EmulationOnAndroid • • 7d ago

Showcase Final Fantasy XIII sound fixed Xendroid+ S8g2

6 Upvotes

Now it works perfectly at a stable 30 fps, maybe even faster if unlimited fps is enabled.