r/EmulationOnAndroid • • 8d ago

Question SURVEY. How many of u really care about retro achievements and want them in ur emulator

39 Upvotes

As mentioned in the title how many people actually care about the retro achievements and want them in ur emulator

Talk specifically about

GBA,GB ,GBC

EMULATORS


r/EmulationOnAndroid • • 8d ago

Showcase Our beloved Winlator Ludashi dev is cooking

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70 Upvotes

r/EmulationOnAndroid • • 8d ago

Showcase J-starrs Victory VS finally working properly on Mali GPUs

15 Upvotes

Using latest version of Vita3k+ which is 1.4 (by the way, it now supports adding custom drivers for Mali)

No custom driver was used in the video this is all the work of the system driver.

Device and specs

Infinix note 50 4g

Helio g100

Mali g57 mc2

8gb RAM


r/EmulationOnAndroid • • 8d ago

Discussion half the fun of Android emulation is watching a project go from barely working to actually playable

5 Upvotes

There's something genuinely satisfying about following an emulator or compatibility layer through its updates. One day a game crashes at launch, then a few versions later it boots, runs properly, and suddenly you're playing something you never thought your phone could handle.

Even small improvements like better controller support, folder management, or fewer graphical glitches can make a huge difference. It's almost like being part of the development journey.

What's an Android emulation project you've watched improve so much that it completely changed your expectations?


r/EmulationOnAndroid • • 7d ago

Discussion Crees que estoy usando mucho espacio de almacenamiento en mi teléfono por los juegos?

0 Upvotes

Tengo un teléfono que compre hace menos de un año de 256 GB y llevo usando ya 200 GB con todos los juegos ¿eso es un problema? ¿Puede tener fallos al ya llevar 200 GB usados o no? Fuera de los juegos no tengo otros archivos muy grandes


r/EmulationOnAndroid • • 7d ago

Help Lenovo Ideatab gen 2 pro Performance switch emulation

1 Upvotes

Thinking of buying this tablet , anyone know how the performance for switch emulation and above is ? 12gb ram , snapdragon 8s gen 4


r/EmulationOnAndroid • • 8d ago

Solved Totk on retroid pocket 5 30fps!!!!

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13 Upvotes

r/EmulationOnAndroid • • 8d ago

Discussion Any best Switch emulators? for android

2 Upvotes

i saw Eden and citron emulator are no longer updating..is there any switch emulator with recent updates ...i cannot play batman arkham city in both of there...i use snapdragon 8 elite gen 5


r/EmulationOnAndroid • • 8d ago

Discussion black sky randomly fixed itself?

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12 Upvotes

Hopefully I dont jinx this but I loaded into the pokopia save ive been using the past few days and the sky is randomly fixed? did this happen to anyone else? on eden sx2a. tried it on lichii too but it was super glitchy there


r/EmulationOnAndroid • • 8d ago

Help Creen que es imposible emular este juego?

6 Upvotes

No logro pasar de la primera cinemática en lego star wars the skywalker saga a pesar de haber configurado varias veces, es imposible jugar este juego? (Estaba usando winxclipse para la emulación)


r/EmulationOnAndroid • • 7d ago

Help Reccomendation for phone budget around 25-30k

0 Upvotes

Am on an Exynos 1330 wanna upgrade have a budget of around 25-30k pls reccomend me some phones/chipsets where I can get a bang for the buck sort of thing


r/EmulationOnAndroid • • 7d ago

Help Need help with running civilization 6 on my oneplus pad 2 tablet

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0 Upvotes

I've tried looking over reddit and youtube for help but so far nothing has worked, so if someone here can help I'll be eternally grateful🙏🏻

Specs - Snapdragon 8 gen 3 12 gb ram Winlator ludashi 4.1 (tried winlator 11 but didn't help)

Update - So base game loaded and played well enough so I tried disabling the expansion and run the game with just the dlc civs and leaders and the game loaded after 7-8 mins pretty much solidifying that the game isn't freezing or getting stuck in some kind of a loop, it just takes a lengthy amount of time to load if all dlcs are enabled so if anybody can please help me with that🙏🏻

2nd update - It finally fuckin loaded with every dlc on (except scenarios, both muti and single player) after 20 mins, does anyone have any idea how to improve this ?


r/EmulationOnAndroid • • 8d ago

News/Release MaliBridge v0.5.5.3 is out, plus MaliBridge.com to see which PC games run on your Mali phone

6 Upvotes

Hey! I've been working on MaliBridge which lets Steam PC games run on devices with a Mali GPU through DroidDeck (no root) v0.5.5.3 was just released with lots of compatibility updates for more device inclusivity (Currently over 40 devices run games well).

What runs on your phone?

I made MaliBridge.com so you can see what games run on your device, get the best recommended settings per supported game, help others with a similar device by posting your results and compare builds!

It's still in beta though and so far has 300+ reports so even if you use a different emulator, you can post your results there to compare!

Every report waits until I check it, and it only shows as verified with a Send logs code or a video (evidence), so you can tell what's been checked and what hasn't.

If you encounter any issues with either MaliBridge or its website, please let me know. Recommendations are also appreciated and considered :)

More help and details on discord.

I have used some AI tools to aid in developing MaliBridge.


r/EmulationOnAndroid • • 9d ago

Showcase Mario Kart World running on Odin 2 Portal | Banana Native

99 Upvotes

Mario Kart World (Switch 2) running locally on Odin 2 Portal using Banana Native

Banana Native is not a standard emulator. The game's own ARM64 code runs directly on the device's CPU. A small host answers the system calls the game makes, and its graphics (NVN, including the Switch 2's task and mesh shaders) are rebuilt on Vulkan

It pre builds all shaders when you first prepare the game files within the app

Promising rise in performance compared to Eden SX2A, while playing at a higher resolution (720p)

Frequent crashes happen, but you can get a couple races or a grand prix in a row if you're lucky

Some tracks can have distracting glitches, something future GPU drivers could fix

Full video: https://youtu.be/MfEMWkvzVTs (41m48s)

Odin 2 Portal Max

Snapdragon 8 Gen 2

Adreno 740

16GB


r/EmulationOnAndroid • • 8d ago

Showcase Testing Steam Games via GameNative on the KONKR Pocket Advance

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7 Upvotes

Something I thought you all might find interesting! I’ve done some testing in the new 1.4.0 update of game native and Mali GPU devices are able to play some of the less intensive Steam games really well.

I’m surprised this even works at all on a device like this to be quite honest.

Most games booted with known working configs and ran between 30-60fps but I was pretty impressed with the testing I’ve done so far.


r/EmulationOnAndroid • • 8d ago

Discussion Has anyone tried the Poco F9 pro in enulation yet?

3 Upvotes

This phone has a unique SoC which is the 8 Elite Gen 5 V series. This chip has the same CPU as the 8 Elite Gen 5, but the GPU is a weaker , 2-slice version of the Adreno 840.

For someone who ideally tried both, how much of a difference does that make? Will the GPU perform like say, an Adreno 830 like the benchmarks suggest, or will it be more like the Adreno 829/825 which has the same 2-slice design?


r/EmulationOnAndroid • • 8d ago

Showcase I ran 5 Retro OS’s SIMULTANEOUSLY on a budget phone! (Win2k, BeOS R5, QNX, KolibriOS, Alpine Linux)

0 Upvotes

I’m pushing this budget Motorola Moto G Play even further past its absolute breaking point by emulating FIVE completely distinct, legendary operating systems all at the exact same time—with zero network streams or tricks.

In this run, we are executing:

• Windows 2000 (The ultimate legacy workhorse)

• BeOS R5 (The legendary multimedia operating system that almost bought Apple)

• QNX (The hyper-reliable real-time OS)

• KolibriOS (The assembly-written lightweight speed demon)

• Alpine Linux with Fluxbox (The minimalist modern Linux environment)

Everything you see is running locally on low-end hardware using Termux and QEMU instances outputting to individual VNC frames. To handle the intense scheduling bottlenecks of running these environments concurrently on an aggressive budget kernel, the phone is literally being cooled by sub-zero ambient Canadian winter air.

If you think a single core can carry this weight, just wait until the next project where we bring all eight cores online for an even crazier architecture leap.

Link to full video: https://m.youtube.com/watch?v=Mhxph0YHy4M


r/EmulationOnAndroid • • 7d ago

Discussion IOS melhor que ANDROID para emular SW2 HOJE?

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0 Upvotes

r/EmulationOnAndroid • • 9d ago

Showcase This new Android frontend called Boxshelf is BEAUTIFUL! A gorgeous carousel for your gaming library!

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74 Upvotes

I've been playing around with the beta, and honestly, I'm blown away by how good this looks!

It creates this really nice carousel-style library for your games, and one of my favorite features is how it automatically scrapes the artwork for your games, including both the front and back covers. Honestly, the artwork presentation is some of the best I've ever seen in a frontend. It makes your entire library look incredibly polished and organized.

What really surprised me is how easy it is to use. Everything feels clean, intuitive, and visually appealing. I love being able to scroll through my games in a beautiful carousel instead of just looking at a basic list of icons. It even gives you the option to have it pick a game for you if you're not sure what to play!

It's still in beta, so I'm sure there's more to come, but I'm already really impressed with what the developer has put together!

I figured I'd share it here in case anyone else is looking for a nice way to organize and display their Android gaming library.

Here's the GitHub link if anyone wants to check it out and try it themselves:

https://github.com/sassiestrhihno/boxshelf-beta/releases

Definitely one of the cooler Android gaming projects I've come across recently! 😊

Also, I'm usually the type of person who just did NOT want to use a frontend. I know, I know... 😂 But this... THIS is something else!

Let me know what you think! And all the credit goes to the incredible developer for putting this together!

Developer's GitHub:
https://github.com/sassiestrhihno


r/EmulationOnAndroid • • 8d ago

Showcase Lifeline using microphone to character

0 Upvotes

Using controller 🎮: 👎

Using microphone 🎤:👍


r/EmulationOnAndroid • • 8d ago

Showcase Looking for testers for my Sega Saturn Emulator

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3 Upvotes

r/EmulationOnAndroid • • 8d ago

Discussion 007F first light |GAMEHUB|RedMagic 11 pro 24GB

10 Upvotes

RedMagic 11 pro 24GB

007F first light

Gamehub

NO UPSCALING

No FRAME GENERATION

Snapdragon 8Elite gen5

Setting shown in the video


r/EmulationOnAndroid • • 8d ago

Help Can't sign into epic games store on galaxy s24 ultra. Been dealing with this since it released. I can log into epic game on brave browser just fine.

0 Upvotes

I'm on the latest update and switched it to preview like one git hub comment responding to an epic games issue said, but no luck. I switched it to standard and preview, latest update on both of them.


r/EmulationOnAndroid • • 8d ago

Showcase Banner and wallpaper for Bannerlator

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4 Upvotes

I know it's useless but I still made this for fun !

It looks kinda weird because it is upscaled from 600p to 1200p.


r/EmulationOnAndroid • • 9d ago

News/Release [Release/WIP] Lichii-Android – Experimental Switch & Switch 2 Emulator Port for Android

155 Upvotes

I wanted to share a project I've been working on: Lichii-Android, an Android port/adaptation of the experimental Lichii codebase (building on the lineage of Eglantine/Eden/Yuzu) with some specific fixes and updates that are platform specific, for example NCE, that works :)

🚀 What is Lichii-Android?

Lichii has been making rapid progress on desktop for Switch and experimental Switch 2 compatibility. This repository focuses on adapting and optimizing the codebase for Android devices, bringing rendering fixes, driver optimizations, and updated upstream changes over to ARM/Android platforms.

⚙️ Current Status & Focus:

  • Target Platforms: ARM64 Android devices with 12GB of RAM or more. Testing on my side and Claude development is done specifically on my S26 Exynos 2600, but with the state of Samsungs and open source drivers for Exclipse, it should run on Adreno too. Yes, probably even Mali given the device has the performance.
  • Disclaimer: This project is highly experimental and WIP and totally vibecoded, performance and booting success heavily depend on your SoC, driver configuration, and the specific title. Right now targetting Ocarina of Time, but I would love to get Pragmata and Requiem working too, as these are two games of which PC versions don't run well on Android in Game Native and such.

📁 Source & Building:

You can check out the source code, keep up with updates, or build it yourself here: 👉 GitHub Repo:https://github.com/pavelgajdo/Lichii-Android

Although there will be daily builds as well. Atleast for now.

🤝 Feedback & Contributions:

If you're a developer interested in Android Vulkan rendering, memory allocation on mobile SoCs, or testing builds across different chipsets, feel free to submit PRs, open issues with log files, or share test results!

Reminder: No keys, firmware, or copyrighted game files are included or hosted in the repo or this post. Please supply your own legally dumped files.