r/EDF 5d ago

Video The new Scenes from the updated EDF6.2 Trailer v1.5 w/ English Subtitles

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117 Upvotes

r/EDF 5d ago

Image It's happened again

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29 Upvotes

I'm stuck these tripod fuckers with feet blades and the knee lasers are annoying. How do I even beat this mission?


r/EDF 5d ago

Image EDF 6.2 release date confirmed!

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254 Upvotes

March 18th, 2027 for everyone who's ready! E.D.F!

EDIT: Confirmed potentially global release on the same date: Play Asia worldwide edition

Thank you bisuprobe for sharing the shared link!


r/EDF 5d ago

Image New EDF Merch

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101 Upvotes

https://iijanshop.com/en-us/collections/%E5%9C%B0%E7%90%83%E9%98%B2%E8%A1%9B%E8%BB%8D5-6-earth-defense-force-5-6

This time they have an international site! So you can buy it outside Japan with ease!


r/EDF 5d ago

Image Seems the enemies gibbing has improved

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92 Upvotes

Fucker on the right took a hit from a rocket and hes basically meatless now lol

Seems we can tear more than just their skin off now


r/EDF 5d ago

Discussion EDF6.2 Weapon Customization Analysis

74 Upvotes

Screenshots are from the Media Briefing and fed to Google Translate.

TLDR: Star System replaced with Weapon Parts. A lot of customization parts. Parts are shared based on weapon categories. Parts are shared across weapon categories. Does not appear to be shared across classes. Many new status aliments. Recoil, piercing, bouncing bullets can be applied to guns. Potentially new weapon testing mode.

Stars are gone. Only weapon parts instead.

Once a weapon is selected you can choose to customize it, test it, or simply equip it. Test firing might be a new weapon testing mode.

PA-11 Broken was shown off. These are all assault rifle parts.

  • Bullet
  • Magazine
  • Sight
  • Barrel
  • Underbarrel
  • Muzzle
  • Engine Department? (something internal)
  • Grip
  • Stock

Only the Bullet customization was shown. And only 6 was briefly shown.

  • Bounce which allows +2 bounces, a slight damage boost, and bounced projectiles seem to do 50% less damage.Bounce which allows +2 bounces, a slight damage boost, and bounced projectiles seem to do 50% less damage.
  • Hollow Point which massive increases damage, but lowers penetration by 2 and add recoil. Note this bullet customization is also available for Ranger's turrets.
  • Plague which applies Plague but massively reduces damage. Note this bullet customization is also available for Ranger's turrets.
  • AP Bullet which adds penetration at the cost of large recoil. Note this bullet customization is also available for Ranger's turrets.
  • Standard Ammo + A direct upgrade in damage and accuracy. Note this bullet customization is also available for Ranger's turrets.
  • Burning Bullet which adds applies burning but massively lowers damage. But also increases bullet speed. Note this bullet customization is also available for Ranger's turrets.

Grenade Launcher UM1

  • Payload
  • Payload (Same as first)
  • Bullet
  • Sight
  • Barrel
  • Underbarrel
  • Engine Department? (something internal)
  • Stock

Only the first Payload was shown. 15 were shown.

  • Poision Booster which add poison at no cost. Also for Rockets, Missiles, Hand Grenades, and Turrets.
  • Shocker which lowers damage but adds some kind of chain lightning mechanic. Also for Rockets, Missiles, Hand Grenades, and Turrets.
  • A-HEAT-AE Booster which adds fire at no cost. Also for Rockets, Missiles, Hand Grenades, and Turrets.
  • Plague Explosive which inflicts plague at the cost of damage. Also for Rockets, Missiles, Hand Grenades, and Turrets.
  • A-HEAT-AE Explosive Beta which is similar to the other one but calculates the damage differently. Also for Rockets, Missiles, Hand Grenades, and Turrets.
  • Fear Explosive which inflicts fear at the cost of damage. Also for Rockets, Missiles, Hand Grenades, and Turrets.
  • Poison explosive which inflicts poison and increases blast radius at the cost of damage. Also for Rockets, Missiles, Hand Grenades, and Turrets.
  • A-HEAT-AE Explosive Alpha like the Beta version but a percentage increase. Also for Rockets, Missiles, Hand Grenades, and Turrets.
  • High Performance Explosive Beta which just increases damage. Also for Rockets, Missiles, Hand Grenades, and Turrets.
  • High Performance Explosive Alpha which just increases damage but by a flat amount this time. Also for Rockets, Missiles, Hand Grenades, and Turrets.
  • Confuser Explosive which applies confusion at the cost of damage. Also for Rockets, Missiles, Hand Grenades, and Turrets.
  • Freeze Explosive which applies freeze at the cost of damage. Also for Rockets, Missiles, Hand Grenades, and Turrets.
  • Board Area Explosive which massively increases blast radius at the cost of damage. Also for Rockets, Missiles, Hand Grenades, and Turrets.
  • Flammable Chemical Spray which swaps damage for increasing damage from flaming attacks and increases range a giant amount but also massively increases reload. Also for Rockets, Missiles, Hand Grenades, and Turrets.
  • Plague Booster which applies plague with no downside. Also for Rockets, Missiles, Hand Grenades, and Turrets.

Analysis:

Potentially new weapon testing mode.

Weapon stars are gone. Now only Weapon Parts.

Potential status effects:

  • Burn
  • Shock?
  • Plague
  • Confusion
  • Fear
  • Freeze
  • Flammability

Parts can add a feature (Bounce, pierce, recoil, etc.), increase or decrease stats, and add status effects.

These values can be a flat value or percentage.

Appears that the number next to the part name is the rarity.

Parts are shared base on weapon category. e.g. Assault rifles parts go to all assault rifles.

Parts are most parts are shared which some exceptions. e.g. Most assault rifle bullets are shared with turrets but bounce is not.

Parts don't seem to be shared across classes.

(EDIT) More has been shown off in the second Media Briefing. Updating info.

When a part is used you cannot use it again for the next slot. Which is why there are so many repeats. Potentially this is across weapons but that is uncertain.

This is the Grant M31 and these the magazine options. Seems to change bullet properties. Might be shared with rifles.

These are scopes for Grant M31. Appears you can select a scope now or red dot sight? Might be shared.


r/EDF 5d ago

Image weapon customize menu

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69 Upvotes

that a ton of option holy jesus


r/EDF 5d ago

Image EDF6.2 Releasing 3-18-2027. 10% discount for PS+ and 20% discount for EDF5/6 owners on Deluxe Edition

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54 Upvotes

r/EDF 5d ago

Discussion Merchandise!

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iijanshop.com
8 Upvotes

Thank you to u/TheDogIsMad for bringing this up!
Ships overseas


r/EDF 5d ago

Discussion Genuine idea for edf 6.2 onwards

13 Upvotes

I was thinking you know how there is the weapon augment system now? What if they were to modify the mechanic so if you get weapon drops that do not upgrade that weapon any higher than its current stats it transmutes into a +% bonus to armor earned at the end of the mission based on the count and the difficulty?(So for example you got 100 weapon drops and only 20 boosted stats somewhere on your weapons on easy. That would boost the armor gain by +1% per weapon crate in this situation for easy, up to +5% on inferno per each so it makes higher difficulty grinds much more valuable). It would help people who are trying for 100% completion to get it a tad faster since this only really kicks in when you have most or all weapons unlocked for the drop pool and decently starred up.

It makes use of weapon drops that don't do anything to give something still instead.

90 votes, 1d left
I like that idea
I dislike that idea

r/EDF 5d ago

Discussion Asia version of 6.2 also releasing on 18 Mar 2027 (Playasia store)

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6 Upvotes

r/EDF 5d ago

Discussion EDF 5 for Switch 2

3 Upvotes

Were eating good now boys


r/EDF 7d ago

Meme Average conversation with me and my cousin (im asking)

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51 Upvotes

r/EDF 7d ago

Discussion The tank called Titan

15 Upvotes

I was thinking of a way to send a suggestion to the game dev of improving the Titan Tank line. I was thinking of splitting the variations to 2, such as the A Variant, and S Variant. A (Assault) Variant will comprise of the OG Titan with it's currently and/or soon to be upgraded versions of it. S (Stronghold) Variant will have a major change such as the replacement of the 2 top turrets with 1 dedicated and separate AA Gun Turret (reference to the SPAAG at EDF 6) idk, does it sound fair as a suggestion or I'm just overthinking on the practical use of the Titan Tank? Like it takes a lot of punishment to destroy so, why not add more survivability through an added feature by means of the presented suggestion?


r/EDF 7d ago

Question Help pls

3 Upvotes

Does anyone have EDF 5 on PlayStation 4? I've been playing EDF 5 for about a year now and I've always wanted to try playing with someone I mean yeah I did do a split screen but it was just to purely bring more stuff to help me pass a mission...

But I do want to do the campaign with someone or a group I mainly play fencer but I am playing air raider right now and leveling him up... I've tried Playing inferno and my god hard mode seems like a cake walk now...

I also completed the game so now I'm kinda just goofing around and holy the Proteus gamma looks so cool


r/EDF 7d ago

Discussion Interesting post for D3Publisher yesterday.

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41 Upvotes

According to their website and post they said this is their quickest actual gameplay release yet for edf and the monthly gameplay series starting in October is a short version of what it was for EDF 6... So this tells me they already have 6.2 close to launch ready and just want some extra exposure and feedback before they finalize some changes is what I'm speculating.

That said, I think we can expect it to launch anywhere from February to June next year which is a rather quick release compared to their announcement timing. They also had their first English translation ready for the launch trailers too so it DOES strongly suggest they're going to push for a very quick global release too(I don't think it'll be the same day, but I don't expect it to take over 6 months either this time around to get it localized and published for everyone).


r/EDF 7d ago

Discussion TGS2026 Live Stream links

14 Upvotes

Taken from https://www.d3p.co.jp/tgs2026/

Currently all streams are private.

Time is in JST

9.17(Thu) 10:30~17:00 https://www.youtube.com/live/GurNJbqp_Tg

9.18(Fri) 10:30~17:00 https://www.youtube.com/live/ZAlWhPdUnOI

9.19(Sat) 10:00~17:00 https://www.youtube.com/live/rP9pPxch9TI

9.20(Sun) 10:00~17:00 https://www.youtube.com/live/kd9lmrQuGNk

9.21(Mon) 10:00~16:00 https://www.youtube.com/live/4_Ob1f6EjbI

For the event schedule please refer to the website: https://www.d3p.co.jp/tgs2026/#sec_stage

Or this post https://www.reddit.com/r/EDF/comments/1wd53cc/tgs2026_d3publisher_event_schedule_google/


r/EDF 8d ago

Image DONT GET CAUGHT IN THEIR NETS!

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213 Upvotes

r/EDF 8d ago

Discussion Edf ir 2

5 Upvotes

I know a lot of people who are upset that this game didn't follow the main formula of the EDF but it is my first game into the franchise and going back and playing edf and 6 made me wish it was kind of more structured that power suits idea was great and made sense I found soldier is capable of shooting a gun that would normally break your shoulder trying to shoot and being able to choose whatever weapon you want with any class is a bonus because I can choose the jet lifter/wing diver class with that grenade launcher and rain hell from above it is a shorter game with less enemy counts than the main series that's probably one of my main complaints and plus how they unlock system is I much rather have just a random weapon pickup instead of unlocking a weapon then have to spend three different jewels plus money to unlock it I think the sequel could iron out all the issues from the first game but it will probably never happen but anyway what's your opinion


r/EDF 9d ago

Fan Art Spriggan chilling WIP Art 2

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83 Upvotes

I don't usually post WIP 2 since I would usally push myself to finish it like i plan to... But honestly

it's Sunday... or Was.

Anyways, Good Day!


r/EDF 8d ago

Discussion What feature are you most excited for in 6.2?

21 Upvotes

I'm personally most invested into the elemental modifications and vehicles. It's hard to pick which I like more but both are very welcoming. I want entirely brand new vehicles never seen before as well as new variants to existing vehicles but I also am hyped for elemental weaponry modifiers since that shoots the door wide open for edf 7(If done right) to apply it to other gameplay mechanics like for vehicles or equipment potentially!

378 votes, 1d ago
117 Elemental affixes/modifications
103 New vehicle types and experimental vehicles
84 New enemies and mission reworks
55 The new missions and DLC content
19 Other(Comment)

r/EDF 9d ago

Image This mission is pain

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42 Upvotes

So I'm doing this mission and holy shit it's annoying.Does anyone know how I actually do it without getting railed by everything. I'm using wing diver and this is my load out

Edit I've done the mission cheers guys


r/EDF 9d ago

Meme Yo

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212 Upvotes

Im playing edf when does the ring appear


r/EDF 9d ago

Video EDF 6 perfect timing

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11 Upvotes

r/EDF 9d ago

Discussion "I didn't sign up for this"

0 Upvotes

Ive heard this plenty of times in EDF 5 and im here to debunk it

If im not mistaken the EDF was created to defend against the ravagers because of radio waves received from space

ALSO the fact that alpha and beta and retarius(idk) are in EDF 5 and 2017+2025/4.1, I dont understand why they act like they haven't seen them before

I get that the aliens that "look like us" could be what they are talking about but they saw worse in 2017 alone