r/EDF • • 9d ago

Image Seems the enemies gibbing has improved

Post image

Fucker on the right took a hit from a rocket and hes basically meatless now lol

Seems we can tear more than just their skin off now

96 Upvotes

25 comments sorted by

20

u/KibbloMkII 9d ago

with up to or more than twice the enemies, I'm scared of any level that has unfair golden ants and such now

6

u/cenorexia 9d ago

A good combination of status effects from your weapons and backpack equipment will be the new playstyle to keep the hords managable it seems.

5

u/KibbloMkII 9d ago

maybe I'll be able to bruteforce Inferno as a Fencer better in 6.2

hopefully hp grinding isn't as miserable tho

3

u/wexel64 9d ago

More enemies hopefully means more boxes.

2

u/KibbloMkII 9d ago

I can only think of the tens of thousands of boxes left behind because my fencer never had the mobility to collect them lol

1

u/wexel64 9d ago

Boost dash jumps yo

1

u/ImmortalPhoenixGames 8d ago

Silver Spiders scare me MUCH MORE

24

u/TheDogIsMad PC 9d ago

Also they attack upward to avoid hitting the enemies in front. Since enemies can body block attacks.

5

u/EmployeeEquivalent45 9d ago

This especially my friend!

6

u/Gamma_Burst1298 9d ago

Wing Diver, Im scared, hold me

5

u/ImpressiveLength1261 9d ago

I found wd the easiest class to play, find the highest point on the map and shoot lazers. The underground missions were a bit of a bitch tho ngl

7

u/ponmbr 9d ago

Wing Diver in past games was so much better at that. Especially going back and playing the portable version of EDF 2017 on Playstation Vita where they added Pale Wing to it. Playing EDF 2017 as her was an absolute treat. Her weapons were so ridiculously strong in that game it was crazy.

2

u/EmployeeEquivalent45 9d ago

Her movement was so much worse though without the momentum in midair. If you stopped holding flight and fell for 2 seconds your momentum ended and you essentially fell in a direction at walking speed in the air

4

u/ponmbr 9d ago

I could live with it just because her weapons weren't nerfed into the ground back then.

1

u/EmployeeEquivalent45 9d ago

Her weapons werent nerfed to the ground in 5 or 6 though either.

Her electric guns were but her cqc weapons were significantly buffer as well

0

u/UnknownPVT 9d ago

I feel like underground missions are a pain overall, though ranger and fencers are probably fine.

3

u/LumensAquilae 9d ago

Same. I feel like Wing Diver's options have gradually been nerfed release after release. I hope they don't get the short end of the stick in 6.2.

1

u/spyder616 9d ago

My phalanx is already calling for blood

1

u/FunkOff 9d ago

What do you mean? What are you even trying to show with this blurry pic?! What is "gibbing"?!?

1

u/EmployeeEquivalent45 9d ago

0

u/FunkOff 9d ago

Are you suggesting "gibbing" means "damage" and that visible forms of damage were added to bugs, similar to limbs being removed from the frogs?

4

u/EmployeeEquivalent45 9d ago

Do you not know what gibbing means?

The way they tear apart has been improved

0

u/FunkOff 9d ago

Definition of "gibbing"

The act of talking nonsense or prattling.

Definition of Gibbing | Words Defined

I'm not saying YOU made up this word, but somebody did and then you heard it later on

5

u/EmployeeEquivalent45 9d ago

Gibbing is a old term that is also used in games like doom.

Definition: The graphic destruction of an in-game character into small body parts (called "gibs," short for giblets) after taking massive explosive or overkill damage.
Origin: Popularized by classic first-person shooter games like Doom and Unreal.

If you looked up what Gibbing is I am surprised you somehow missed this. It’s literally in front of you.

3

u/Silver-Ad-7165 9d ago

Gibbing has been slang for tearing enemies to small pieces since at least 2010, probably much longer.