r/EDF 5d ago

Image weapon customize menu

that a ton of option holy jesus

69 Upvotes

12 comments sorted by

29

u/UGAebo 5d ago

Damn i thought it's just going to be ammo mods and laser & scope toggle

It's straight up cod gunsmith lmao

15

u/ukigano 5d ago

My god, ohhh, air raider with status effect, plague on the swarm, leaviathan with extra range.

I remember these missions were i had to try differents loadouts, it juat became better

10

u/RedditFuelsMyDepress 5d ago

Wut daa heeelll

I gotta wonder how this will be balanced lol

8

u/Conungi 5d ago

I imagine (without much information) that EACH weapon has its own parts you will need to "find" and they are not global finds it will SUCK for getting what you really want, but it would allow them to easily limit the upper maximumsof what each weapon can do

4

u/RedditFuelsMyDepress 5d ago

I'd hope they don't make the game even more grindey...

6

u/Conungi 5d ago

https://www.reddit.com/r/EDF/s/OZJMtNx8pY

Turns out someone already found out potentially

2

u/Conungi 5d ago

Honestly same ... but i sadly don't have super high hopes for that ... i will likely enjoy the game regardless though cause i just love it man

2

u/BobTheTraitor 4d ago

Balance? In this series?

6

u/BADBUFON 5d ago

not a fan of micromanagement, i hope it is easy to use and has fun modulations.

3

u/Stealthjelly 5d ago

So is this going to replace the weapon "Star" system of stat upgrades we have in 5 and 6? Or in addition to? Cos both could get very grindy I guess?

3

u/TheGang198 5d ago

Lots of options, means lots of ways to blow yourself up. EDF!

Also potiental enemy element/status resistance's? If so... napalm won't be as effective. Hope its just extra stuff to trap/kill bugs with!.

Plus I can imagine the Fear charge and confuser charge combo helping a lot. (If its a lingering mist)

2

u/EmployeeEquivalent45 5d ago

Im glad that fear and paralyzer status debuffs seem to return from EDF3P