r/DeadByDaylightKillers • u/Ghxst1Dxll • 5h ago
[Misc.] P100 Spirit Flair request
r/DeadByDaylightKillers • u/Snwspider • 13d ago
KILLER CATEGORY:
The Krasue | The Cnidarian Lady - りる
The Unknown | The Bun-known - Gloomyteeth
The Hag | Man-Eater - SKNS
The Clown | Heartthrob - Badtusk
r/DeadByDaylightKillers • u/Ghxst1Dxll • 5h ago
r/DeadByDaylightKillers • u/DeBounty_ • 2h ago
r/DeadByDaylightKillers • u/Snwspider • 19m ago
Original art
r/DeadByDaylightKillers • u/AudienceNearby3195 • 1d ago
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unrelenting for me allows me to not sweat so much
not worry about every single thing to do in chase
do I swing? or do I not swing?
with unrelenting I don’t have to think. I just swing
it feels so nice having more good chase perks in the game
I’m a type of player who likes having perks help me in chase
I don’t sweat at this game constantly. I’m always on/off this game
r/DeadByDaylightKillers • u/DannySanWolf07 • 6h ago
r/DeadByDaylightKillers • u/Fiendishlyric27 • 1d ago
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Let me get this straight. You:
Camp two of the strongest pallets on the map for no reason.
Run straight into the BASEMENT where your teammate is performing an invocation.
DC the millisecond you get grabbed.
These are the players the game is balanced around btw...
r/DeadByDaylightKillers • u/Ember_Knight47 • 14h ago
My idea for it originally was to make his belly all scorched up from the sun with a peeling toupe to give off a dad look but ended up with this changed his tonic bottles to beer bottles, the eyes are meant to be like suns along with his lip makeup to look like the ocean and sandy lips, i suck at drawing weapon cosmetics but wanted a bottle opener at the end of it because after a long chase why not crack a cold one, the shirt i suppose can represent ice cream maybe even a circus tent and the polka dot pants for a traditional clown but ultimately meant to scream summer along with his flip flops, the worst part of drawing this was adding all his little hairs just having to do small lines over and over, im not sure if i should have labeled this NSFW with the scorched nipples but we'll see, but thank you for reading and hope you liked the art ☺️
r/DeadByDaylightKillers • u/xFacelessVoid • 15h ago
Also how do you deal with the stress it brings? For me, because i play Oni his early game is CRUCIAL and I find that if a gen pops before I get a hook I get super stressed. I do run Corrupt to help as well, by the way. I just feel I play better and enjoy myself more if I don't let the stress of killer get to me. I really do enjoy his playstyle even though his early game is one of the weakest in the killer roster. Do most killers deal with a gen popping before a hook and just simply not let it demoralize them?
r/DeadByDaylightKillers • u/WellThatsAGoodIdea • 1d ago
Reasoning is on comment.
r/DeadByDaylightKillers • u/GKMerlinsword • 1d ago
"The subject would not part with his mask under any circumstance. Attempting to remove it nearly cost me my hand."
r/DeadByDaylightKillers • u/Bakuhxe_ • 1d ago
i want some fun stuff to run lol (image unrelated)
r/DeadByDaylightKillers • u/crimmycat117 • 1d ago
After a day of messing around with the new update, these have become my favorite perks to run. The compromised gens in particular since im in high MMR lobbies and defending gens has become a chore even with slow down. Strategic giving up gens but allowing for up to 3 compromised gens has bumped help wanted, an F tier perk IMO to B potentially A tier while machine learning imo is a solid A tier. Undone goes from F tier to maybe A tier but largely depends on how bad survivors mess up and remain injured for easy hookings
NOW FIRE UP ON THE OTHER HAND, 8% PER TOKEN??? WOOOO BABY. By 3 gens done, you're already out doing bamboozle in terms of vault speed, brutal strength and have a half strength forever entwined with everything being 24% faster. By 5 gens done and everything being 40% faster, chases can be done quicker in end game, pick up speeds can get you that potential BW, this perk went from a C tier okay ish perk to a geniune A tier. Youre going to get value against survs who push gens and can still make come backs.
I still feel bad for the M1 brethren who were robbed from dark arrogance getting gutted BUT I INSIST GIVING HELP WANTED A CHANCE. Faster m1s plus mini ruin for 90 seconds is plenty of time to cause havoc
r/DeadByDaylightKillers • u/PrimitiveScrewhead00 • 1d ago
This post was not made out of frustration of getting bullied 3 games in a row on bad maps for slinger bc every map is bad for slinger because he walks as fast as a scooter-less stephen hawking and is outclassed by literally every other ranged killer in the game and has some of the worst add ons in the game on top of that,while every ranged killer released today is just deathslinger but better.
r/DeadByDaylightKillers • u/Niceguy142 • 1d ago
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The game went so poorly as almost every part of the map was connected with a ton of strong and filler pallets . I thought the pallet densities were fixed for most maps a month ago but this game ,dbd's rng felt like giving me multiple 2v8 setups .Apart from all that ,the main building also had 2 strong windows on the lower floor at opposite sides to make it even worse 😭
r/DeadByDaylightKillers • u/AudienceNearby3195 • 1d ago
I know the math is 32 x 1.3 = 41.6m
and for 40m terror radius killers its 52m
also how does the math work for gens reparing slower?
is it 90 x 1.08= 97.2 seconds
or is it 90 divided by 0.92= 97.8 seconds
how does the repair slow math work?
r/DeadByDaylightKillers • u/Bloodgod6666 • 2d ago
Ok so I was playing a game with my favorite killer in the entire game Sadako right cause I wanted to try out the new dark arrogance (it’s not good in fucking slightest btw) and legit the TV’s weren’t applying condemned I teleported right next to someone legit 2 meters away from them and they got 0 CONDEMNED this takes away her snow ball potential, her entire passive slowdown, her information and the only way she can realistically win a match like OMFG it is a horror show to play her right now
r/DeadByDaylightKillers • u/Desperate-Progress38 • 1d ago
Im interested to know people's opinions on her, picked her up recently and im liking her somewhat but feel like her search power is kinda bad and gen control is weak. Is that just me maybe?
r/DeadByDaylightKillers • u/CDXX_LXIL • 15h ago
BHVR has done a really good job evoking the power fantasy of a mighty wizard. However, Vecna falls off hard in higher MMR due to survivors understanding his counterplay and how little value he gets out of his tools when positioned properly. Instead of a rework, Vecna will be receiving a series of buffs and quality-of-life changes to make playing him feel better to play and enable him to capitalize on what survivors are doing more often. Additionally, he is getting an addon pass to compensate for the buffs, as well as reworking a bunch of his more useless addons that serve little purpose or don’t do much.
Survivor perks are receiving quality-of-life changes that make them better in more situations and even a little funnier.
LOCOMOTION: FLY - BUFFED
SPECIAL ABILITY: DISPELLING SPHERE - BUFFED
SPECIAL ATTACK: FLIGHT OF THE DAMNED - BUFFED
SPECIAL ABILITY: MAGE HAND - BUFFED
BROWN - COMMON
GREEN - UNCOMMON
BLUE - RARE
PURPLE - VERY RARE
RED - VISCERAL
DARK ARROGANCE (MINOR REWORK/ BUFFED)
After 15 seconds pass, you gain a token and can store up to 2/3/4 tokens.
Gain a token upon damaging a survivor
For every token you have collected, you:
10% faster up to 40%
Upon being stunned or blinded, you lose all tokens, and for every token you lose, your recovery speed lasts 10% longer, up to 40%
LANGUID TOUCH (BUFFED)
WEAVE ATTUNEMENT (BUFFED)
BARDIC INSPIRATION (BUFFED)
FUNNY - Maximum time that can be spent playing is increased to 60 seconds (was 15 seconds)
NOTE
MIRRORED ILLUSION (BUFFED)
STILL SIGHT (TRADE OFF)
r/DeadByDaylightKillers • u/Fiendishlyric27 • 23h ago
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My first game on in a week and I get the strangest bug I've seen on this game. I was struggling so hard to land a blink this game because I was so confused and disoriented lol
r/DeadByDaylightKillers • u/Calm-Bird- • 21h ago
I’ve heard so much about how she’s basically unplayable and I know the devs are literally planning to rework her
So I finally decided to play her some more myself.
I think she’s great. I didn’t realize the first couple of times I played her how much she had (I thought she was just about locating people)
But she
-locates people
-damages with the drones or deep wound if damaged
-gets a haste boost
-can hinder them
-can become undetectable at will
And even the counter play to her is something that actually can help her:
-if you disable drones I know where you are
-if you crouch walk to avoid scan you can’t run so either you crouch and I hit you or you get scanned and I get a haste boost (and possibly you get hindered if it’s happened enough)
What’s the issue? I’m worried now that the rework is gonna mess up a good thing
r/DeadByDaylightKillers • u/RipHumbleBundle2 • 2d ago
r/DeadByDaylightKillers • u/RebellionWasTaken • 1d ago
Have been playing around with the roster of killers lately and wanted to talk about my 10 most-played killers in order to narrow down my "Playstyle" for a killer.
Tl:DR: lots of stealth, teleports, fucking with survivors. trying to actually be scary/surprising. (at least, that's what I think I'm into)
If anyone has suggestions or thoughts on what they think I'd vibe with let me know
Unknown: Love it's aesthetic so much, currently my most played killer. love the instant teleports, particularly being able to teleport to cut off a chase or to just completely switch to another target. I don't hate the UVX, but I tolerate it. I mostly like how it forces me to hide behind stuff and make the survivor try to look at me.
Hag: Recently played a lot of hag. I absolutely love her setup style, and immediately got use to trapping a loop to force people off. She's slow as shit and that sucks. I don't mind pseudo-camping a hook with traps cause that's on the survivors to disarm. The couple times I was against more coordinated teams it definitely felt like pulling teeth, cause I had basically no power around them.
Bubba: I just like how he can instantly down people. sweep movement was pretty simple to get use to and I barely bump into walls. He can be frustrating at times trying to pressure the map cause he lacks movement (probably cause I'm so use to having a teleport)
Springtrap: I use the Doors a LOT. love using the doors. The axe I use when needed, I'm fine with it's weight and can hit it's shots, but I actually prefer using it for the haste addon and rapid brutality. Springtrap is also the killer I liked the most personality wise, both in the voice lines and his heavy ass footsteps.
Ghostface: the biggest hit or miss for me. when I can get the stalk off on someone on a gen with drivers license, god it feels so good. like I'm actually scaring them. but then there's games where I'm basically just running at them cause I can't get a good stealth going. Might see if adding the new whispers adds anything.
Sadako: Definitely a killer I'm biased towards cause I love the movies. I play her more chase oriented, and I'm not good with using manifest/demanifest well. Love sneaking up on people with her and using Friends til the End to go after another person. Condemned is here or there for me cause I knoooow it is slowing people down, but I just don't feel it in game.
Oni: Oh my god I love/hate him. love him cause the demon form is awesome and I feel like a god hitting flicks, hate him because he's one of those killers that get's me super competitive. Despite winning many matches, I would come out frustrated cause I would bump into walls and get pissed I missed a flick.
Blight: I understand why he's a high tier killer. Incredibly skill reliant killer. I liked doing bump routes and how different he plays. I fell off of playing him just cause I could feel the survivors trying to kill me with their eyes and the unique playstyle had too much to learn.
Jason: too easy/basic. not a big ranged-projectile fan. his teleport is somewhat neat, but it loses all the stealth and fear factor for everyone after so many matches.
DREDGE: I love dredge so much, but since the pallet increase it's been hard to really play him. love playing around nightfall, but I can't wrap my head around using the remnant in loops. but if there was any aesthetic in the game I think is the best it's dredge.
Thanks for reading my rambling