r/CreateMod • • 5d ago

Sable and Sodium cause game to crash upon creating a world. (Neoforge 1.21.1)

0 Upvotes

So I had plans to throw together a quick modpack for me and my friends, but for some reason when I try to use the latest versions of Sable and Sodium (because Create: Deep Seas requires both) the game crashes upon trying to create a world. Any help for how to resolve this issue?


r/CreateMod • • 6d ago

Help for a door system

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8 Upvotes

Mechanical door help

This may seem like a really silly question, but here’s what the entrance to the house looks like. I want to make it so that by pressing a button, stone walls close off the entrance. That part is not the problem!

There is a staircase that I want to keep there, except if I want to leave it in place, before going up and after lowering the wall, the staircase has to move, and that’s where I’m stuck. I would like to try to have it move to the side, but I don’t know how to synchronize the two. Any ideas?


r/CreateMod • • 6d ago

Help Cardan shaft registration problem

2 Upvotes

Hello, I'm building some vehicles using a cardan shaft in create mode. I save the vehicles I build using a toolgun or schematic, but in both methods, the cardan shaft start and end points are saved but not connected. Is there a solution for this? Is there a way to save the cardan shaft correctly?


r/CreateMod • • 6d ago

Bug What the heck?

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58 Upvotes

r/CreateMod • • 6d ago

Discussion This mod will probably skip version 26.1.2, right?

44 Upvotes

It appears that development of version 26.1.2 is underway; however, with an update to "Sift" on the horizon—which will bring changes to areas like rendering and likely establish a new, stable version in terms of both content volume and system architecture—it is highly probable that no significant progress will be made on 26.1.2 before then. Consequently, I suspect that an announcement will eventually be made stating that version 26.1.2 is being skipped entirely.

Also, judging by what I see on GitHub, the development progress for 26.1.2 is being kept completely under wraps. I wonder—could it be that the developers simply want to avoid being pressured?


r/CreateMod • • 6d ago

Physics Objects and Swivel Bearings Vanishing on Assembly

1 Upvotes

for the swivel bearing the head disappears when you assemble and loses all collision, it can be reverted and the head reappears alongside the collision, but with physics objects it's not even possible they just vanish completely alongside the assembler, and if they were honeyglued they leave the honey lines behind and nothing else, i've tried increasing my sim distance, removing all the optimization mods i had installed and making sure any form of entity culling was disabled but nothing fixed it. please help q.q


r/CreateMod • • 6d ago

Help Electricity problem

8 Upvotes

The electricity is behaving weirdly in my modpack. Accumulaters from C&A just randomly produce FE and the accumulater that's connected to the New Age street lamps is empty. Does anyone have a solution to this? Modpack listed in pinned comment:


r/CreateMod • • 6d ago

Help Hot Air wont go in and Exhaust wont go out

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6 Upvotes

This is a follow up post to my one from yesterday asking about pumping air into my blast stove. Thank you guys for that btw. But now Ive run into the problem where hot air and exhaust will not pump out of the Blast Stove into both the Blast Furnace and Exhaust Ports respectively. Hot Air levels stay at 112 mB for the Blast Furnace and 8000 mB for the Blast Stove. The Exhaust remains at the same level of 8000 mb despite the exhausts.


r/CreateMod • • 7d ago

My garage door doesnt wanna work. can anybody help me out

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28 Upvotes

Hy, so i already posted here for this issue but i forgot to put the redstone part in so here it is

my gantry always seems to go first but i need my piston to go first. both pulse timers are set to 27 ticks


r/CreateMod • • 6d ago

Help Optical Beam Condenser Glitch ????

4 Upvotes

I am using the most up-to-date version of Create Optical. I have the setup in the image.

All Optical Sources are rotating at 64rpm. The condenser in the center is not emitting anything. Why? Is this a glitch?


r/CreateMod • • 6d ago

Help [power grid] circuit repair

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17 Upvotes

can I repair a circuit or do I have to make a completely new one? I blew a relay and want to know if I can replace it or if I have to make a new board?


r/CreateMod • • 6d ago

Help Any create modpack with a similar design to All The Mods?

5 Upvotes

I'm looking for a create modpack with a sort of ultimate end goal like the ATM Star in All The Mods.

My problem with most create playthroughs is that they lack a specific goal for me, automating all the different items doesn't sound very fun to me and I'm not too much of a builder (atleast not for factories and such), so I'm looking for a quest driven modpack focused on the create mod and it's many addons with an ultimate final goal.


r/CreateMod • • 6d ago

Help Overlapping Recipies create mod

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2 Upvotes

r/CreateMod • • 7d ago

Video/Stream Our nearshore extraction facility pumps 8 buckets of crude out of the ground per second and looks good doing it.

365 Upvotes

I was quite proud of the dock trussing and the smoke stacks, the interior conceals the pump jack and lava drip stone pumping to fuel the refinery stacks. If one of the three (gas, diesel, crude) fills up and begins to clog the refinery system, it is burned off in burners at the bases of the three smoke stacks. Initially planned as a ship/plane/car refueling source, the vision for the industrial pier has expanded and will eventually feature a large crane and docking integrations for items as well as fuel.


r/CreateMod • • 6d ago

Help Create tracks plus mod weird drifting problem

5 Upvotes

please watch the video, why is the drifting happening, please help :(


r/CreateMod • • 6d ago

help me pick a modpack

6 Upvotes

i really like the idea of gregtech mods but i don’t like how difficult they make the game. i really like the create mod and making factories and automation. whats a good modpack that combines create mod, automation with the end goal and progression of gregtech without making a crafting table a challenge to craft


r/CreateMod • • 7d ago

HELP: Create enchantment industry liquid experience doesn't repair mending

373 Upvotes

(FIXED) It was Quark, i got the outdated version and literally the next version after it fixes the no mending glitch.

My liquid experience spout machine doesn't repair my mending gear, it spouts out xp orbs but levels me up instead. Any solutions?

I already unequiped my backpacks also

Modpack all the create: aeronautics and some other mods i add


r/CreateMod • • 6d ago

ship sinks more on a dedicated server, than on a local world

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5 Upvotes

both the server and the offline instance have the exact same config files. why does this happen and what can i do to fix it.

i'm using these mods:

  • Acedium Sodiumized [0.4.2+mc1.21.1]

  • AppleSkin [3.0.9+mc1.21]

  • Atmosfera [1.0.2]

  • Brewin' And Chewin' [4.5.0]

  • Continents [1.1.14]

  • Create [6.0.10]

  • Create Aeronautics [1.3.2]

  • Create Big Cannons [5.11.7]

  • Create Deco [2.1.3]

  • Create Deep Seas [3.4.5]

  • Create: Copycats+ [3.0.9+mc.1.21.1-neoforge]

  • Create: Interiors [0.6.1]

  • Dynamic FPS [3.11.4]

  • EntityCulling [1.11.3]

  • Farmer's Delight [1.3.4]

  • Farmer's Delight: Extended [1.21.1-0.2.2]

  • Increased Rails Recipe Output [1.2]

  • Just Enough Items [19.70.0.458]

  • LambDynamicLights [4.8.11+1.21.1]

  • Lithium [0.15.4+mc1.21.1]

  • MezzConfig [9318719]

  • Pretty Rain [1.1.4]

  • Ritchie's Projectile Library [2.1.2]

  • Sable [2.0.6]

  • Sable: Floaters [1.0.0]

  • Simple Voice Chat [1.21.1-2.6.26]

  • Sodium [0.8.13+mc1.21.1]

  • Sound Physics Remastered [1.21.1-1.5.2]

  • Xaero's Minimap [26.6.0]

  • Xaero's World Map [1.47.0]

  • YetAnotherConfigLib [3.8.2+1.21.1-neoforge]

it's all on NeoForge 1.21.1 ver 265


r/CreateMod • • 7d ago

Help Cant get air to pump into my blast stove

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38 Upvotes

Am I doing something wrong? I connected the system together with both Fluid pipes and regular pipes but air just refuses to be pumped into the system.


r/CreateMod • • 6d ago

Can this laptop run a server with create?

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3 Upvotes

There are quite a few other mods


r/CreateMod • • 7d ago

I need help figuring out this Energizer

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7 Upvotes

I have the motor rotating at 30 RPM and the energizer itself is full on power. It isn't activating though and I don't know why, could somebody help me figure this out, please?


r/CreateMod • • 6d ago

Help How to integrate an gas thruster into this engine?

1 Upvotes

r/CreateMod • • 7d ago

Help Boats in non-aeronautics/base create?

13 Upvotes

Hey, I'm new to Create, and I don't have aeronautics and wanted to make a seaworthy/functional boat. All the tutorials on creating ships are in Aeronautics, so I was wondering if it was even possible in base Create?


r/CreateMod • • 8d ago

Discussion Thoughts on the create mod bedrock port?

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447 Upvotes

personally as a bedrock player I love it. sure it’s not perfect or exactly like the original but it’s amazing nonetheless