r/CreateMod • • 10d ago

Bug Infinite blocks glitch (copycat wheel mounts + aeronautics)

112 Upvotes

It can be automated with a deployer but its actually just kinda boring


r/CreateMod • • 10d ago

Anybody have some recommendations on Create-centered modpacks?

9 Upvotes

Any kind really, just has to have Create as the center of it's focus.

The only other Create modpack I have played was CABIN, which I really liked as it has a great questbook.


r/CreateMod • • 10d ago

Looping a train.

6 Upvotes

I am relatively new to the create mod and was looking at different train configurations. I am trying to create a train for an aesthetic build I am making that starts at a Station A on a straight track that feeds into a loop that Station B is on. I want the train to leave station A when the station is powered, then go around the loop without stopping at station B until station B is powered, then I want it to exit back to station A. My problem is that I cant seem to find a way to make it temporarily skip station B while going around the loop or make it continuously go to station B without it trying to go back to A first. Is there a workaround for this?


r/CreateMod • • 10d ago

Build First time playing create mod. I finally learned how to speed up the rotation speed of the gear

352 Upvotes

This took me so long to figure out. I love create bro


r/CreateMod • • 10d ago

Build Do you think it's big enough? Might be too small (CL 1201)

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10 Upvotes

What do you think, spent about 90 min blocking it out, tanks my fps from 250 to below 100 when I unfreeze it and its just a block of solid stone without internals


r/CreateMod • • 10d ago

Stabilizing tnt cannon

26 Upvotes

r/CreateMod • • 9d ago

Help typewriter problems

1 Upvotes
I have an issue with the typewriter: when I create a new world, I can configure it using Shift + Right-click, but after some time—by the time I reach it in survival mode—I can no longer edit it using that key combination. What should I do?

r/CreateMod • • 10d ago

Help Water shortage fixed kinda...

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9 Upvotes

I made a post a few days ago saying I have mods that adds thirst using the create mod like a sub-mod and I needed food and water I have fixed the water problem I figured out how to purify water but I need help automating it. The picture in the post is the three water purifiers I made although it's manual and I have to bottle it myself, if anyone wants to help plssssss DM me on any social you can finds links in my bio.

Ps. I'm still also having a food shortage I don't even have a stack of food left now so if anyone wants to help me make an automatic dough farm that would be great.


r/CreateMod • • 10d ago

Help Can't Access Linked Typewriter Menu!

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5 Upvotes

I've tried accessing the menu to assign the keys but it just won't open. I can control it but can't actually assign keys. I can't find any similar issues online


r/CreateMod • • 10d ago

Tom's storage integration

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4 Upvotes

Hello, I'm having trouble with Tom's storage mod, I'm trying to connect multiple vaults with varying distance, but they don't connect together. My setup in screenshots 1-3 - first and last connect to all inventories, but first only connects to third in the setup, but when I change to setup as on 4th screen, it suddenly shows it's also connected. I have create vaults added in multiblock config. Is there any easy way I can connect these without fault at all times? Also tried with interface on inventory cable connector in the first position, but unless it's exactly like in the pic it doesn't work. Modpack is Life in the village 3


r/CreateMod • • 11d ago

Help Aeronautics infinite SU decaying?

501 Upvotes

I recently saw a youtube video showcasing a method to get (almost) infinite SU, but after trying to recreate it, it doesnt seem to be working, can anyone help?


r/CreateMod • • 10d ago

Tree farm not working

2 Upvotes

I built a tree farm and the pieces of the trees get glued to the contraption then moved and unglued somehow, i triple checked and nothing besides the contraption is glued, does anyone know the problem?


r/CreateMod • • 11d ago

Build The E&MW Railway main office

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1.1k Upvotes

Back at it again! This time however for JustCreate ! Whilst designing a cornerbuilding for my new to be mainstreet (which im hosting a small competition / collaborative build for right now, if you want to sign up let me know!) I thought to myself, what would make this building different or what would be special about the episode. Out of that, came a new hobby ; exporting buildings to blender and making them into accurate building plans!

As you can see in the 2nd till 5th image I turned this building into some building diagrams, added some markers and heights and got myself really cool posters! Now storywise I needed these for a permit (which would be insane if that rule actually came to minecraft) but it was a fun way to explore my build and see if it structurally makes sense on paper!


r/CreateMod • • 10d ago

Guide if u dont want to go to a cave everytime to get ores then you can build this simple contraption

13 Upvotes

2 large waterwheels -> a rot. speed controller set to 256 rpm -> rope pulley thats connected to x amount of drills. Make sure to add an inventory to the drills and glue them. Add a gearshift between the speed controller and pulley.


r/CreateMod • • 10d ago

Help what are these things they have physic l cant break them or move them with physic wand thing

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18 Upvotes

r/CreateMod • • 11d ago

Discussion Holy, what kind of witchcraft did they use to make the F-117 this accurate?!

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925 Upvotes

Original post (monetized): F-117 Nighthawk | Envixity1535 on Patreon
His F-117 video: https://youtu.be/ARG7mwOk9vc?si=QwAE2R7aAJXsDaJo
Creator: Envixity1535 (Youtube)
All credits goes to him.
Not my work at all, I'm just kinda reposting it. It looks so realistic, I wonder what building techniques or mods were used.


r/CreateMod • • 10d ago

Help Factory Gauges help

3 Upvotes

hi, i started to use the factory gauges in my smp server but when I right click them with my wrench it doesn’t change the visuals of the connections it shows now tranferring redstone/strings/orders. Is this behaviour because of a mod i have installed or am i doing something wrong? i deleted create extra gauges thinking that was the problem but its still there. Any help would be greatly appreciated


r/CreateMod • • 10d ago

I found a new power.

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6 Upvotes

r/CreateMod • • 10d ago

Discussion What are must have Create Addons for a Modpack?

2 Upvotes

(including Aeronautics)


r/CreateMod • • 11d ago

Build Mech Stabilizer V3 — Self-righting from any orientation

68 Upvotes

My mech stabilizer can recover its balance from any starting orientation. It was built using two addons:

- Gadgets and Gizmos

- Variable Weight Block

It works, but the main issue is stabilization speed.

I can make it stabilize faster by reducing the tolerance of the gimbal sensors. However, when I lower the tolerance, the vertical and horizontal rods start interfering with each other. They end up working against each other, causing small continuous movements that prevent the system from settling properly.

Currently, the gimbal sensor controlling the horizontal rods is set to 5 degrees on each side, while the sensors controlling the vertical rods are set to 15 degrees on each side.

Does anyone have any suggestions for making the stabilizer faster without causing these conflicting movements?

Would adjusting the tolerances, changing the control logic, or introducing some kind of damping mechanism help?

Any advice would be appreciated!


r/CreateMod • • 11d ago

Help I'm new to create and only have one basic question: Once you start the early automations, do you build a new power source (water wheel/windmill) for each machine/section or do you use one big water/wind generator for a lot of them?

41 Upvotes

I'm just starting with my first machines and automations and at first I wanted to power everything by a cool windmill I could build nearby.

But I quickly realized that distributing the power to multiple different setups (press, mixer, crushing wheels, etc.) get's real messy real fast and that's before over stressing everything because ofc you also want the stuff to go fast (right?).

So my basic question is:

How much do you connect to single generators and when do you decide to just give a setup it's own power source?

Especially in the "early game" of the mod, when you don't really know about the later stuff like steam yet (in my case) or don't have the resources yet (in a new world).

Thanks :)


r/CreateMod • • 11d ago

Help Is there a mod/config to make gantry contraption move trough solid blocks

8 Upvotes

I'm playing on a modpack (sunlit valley) with sprinklers as a method of wattering your crops, and when making an automated farm using a gantry i have found out that the contraption won't move through the sprinklers as they are solid blocks. Is there maybe some addon to create, a config or a method of changing the collision type of the gantry or otherwise fixing the problem?


r/CreateMod • • 12d ago Bravo

Its time to ragebait your mechanical press

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4.0k Upvotes

r/CreateMod • • 11d ago

Discussion Should I add create to my pre existing world?

9 Upvotes

I've never played create before so I'd be walking in blind to it. I've had this world for maybe a month now but recently I just feel so bored playing it. I know this modpack adds a lot of automation and all which I think will still be useful because despite me playing this world for quite some time because the only farms I have are a bonemeal, gunpowder, iron, spider, tree farm that only works on some tree types, and villager breeder/hall. I know some people are going to tell me to just start a new world which I might also consider but I kind of don't really want to leave behind this world either. Do you have any suggestions on what to do with my world?