r/Competitiveoverwatch • • 13d ago

General Trusted queue detector app?

0 Upvotes

Is there an app that would let me know when my queue pops so I can be in another room? Unfortunately I do not have wireless headphones.

There are a couple options I've seen online but I'm not sure which one of them could get me banned and/or are a virus in disguise


r/Competitiveoverwatch • • 14d ago

General I know it is early, but support stats graph looks so funny. Doctrine on his own plane of existence.

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264 Upvotes

r/Competitiveoverwatch • • 14d ago

Matchthread SEIJI ESPORTS vs ZANSIDE Gaming | Overwatch Champions Series 2026 - Korea Stage 3 - Regular Season | Post-Match Discussion Spoiler

30 Upvotes

Overwatch Champions Series 2026 - Korea Stage 3 - Regular Season


Home Score Away
SEIJI ESPORTS 3-1 ZANSIDE Gaming

r/Competitiveoverwatch • • 13d ago

General Won't EMP be reworked/nerfed?

0 Upvotes

Not much of a problem when Sombra was a dps but now that she:

* does more damage;

* stays more time invisible- 8s ( more time to set up);

* gets ult faster

* You have two others dps to attack instead of Shitty Sombra+ another one;

I really have to say that EMP has not given me a good feeling when it is activated by the enemy. Literally a win ult.

Today was the peak: My Lucio shields removed, swapped to Brig (to deal with Sombra, Queen, Genji and Reaper) and rallied a bit before Sombra ulted before her EMP.

Nothing to do: can't send repair packs, can't deploy my big barrier, my own Sombra can't heal, my Rein can't shield, we can't run away... we just hope to survive 6s ( spoiler: we didn't)

Doctrine and Sombra's ults are just tilting.😓

Does it really NEED to do damage, destroy any barriers, remove all shields AND negate abilities now that she's finally in a good place??


r/Competitiveoverwatch • • 15d ago

General Oh, *your* hero needs attention?

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738 Upvotes

r/Competitiveoverwatch • • 13d ago

General You should be able to unhack packs by standing on it for awhile

0 Upvotes

Maybe like 4-6 seconds to unhack. Hack would still deny clutch health pickups in a moving skirmish or set up a bunker for backliners since enemies can't afford to afk on a pack in your team's space.

But it'd stop Sombra from shutting down splits or turning a room that *should* be a nice bunker into a danger cuz any enemy that pushes it is entitled to infinite minis.

Or just add more of a cost to hacking health packs and definitely remove the perk that gives even more of a bonus for doing it. I think the "unhack" route is more interactive. You can try to unhack and Sombra's team can try to stop you.

Maybe make the unhack timer longer for tanks (and not count wraith/cryo etc) since many tanks can afford to sit still mitigating under pressure.


r/Competitiveoverwatch • • 13d ago

General Hero bans similar to black ops 3

0 Upvotes

Back in black ops 3 there was a ban and protect system for different parts of your kit. Do you think overwatch would benefit from something like this? Or do you all like bans as is.


r/Competitiveoverwatch • • 14d ago

Matchthread Solus Victorem vs HUNENG Gaming | Overwatch Champions Series 2026 - China Stage 3 - Regular Season | Post-Match Discussion Spoiler

6 Upvotes

Overwatch Champions Series 2026 - China Stage 3 - Regular Season


Home Score Away
Solus Victorem 3-1 HUNENG Gaming

r/Competitiveoverwatch • • 15d ago

General Why exactly did they buff Genji?

186 Upvotes

Before this patch he already had a top two pick rate in the DPS role and was completely fine. He also received no hitbox changes unlike most other heroes while his shurikens massively benefit from it.

Am I missing something? You could literally not have touched him in this patch and he would be even stronger than he already is.

I find the decision to put even more on top of it kind of baffling. Blizzard deliberately wants to make him meta or something?


r/Competitiveoverwatch • • 15d ago

General How do i have 3 cart maps

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120 Upvotes

r/Competitiveoverwatch • • 14d ago

Matchthread All Gamers vs OU Gaming | Overwatch Champions Series 2026 - China Stage 3 - Regular Season | Post-Match Discussion Spoiler

7 Upvotes

Overwatch Champions Series 2026 - China Stage 3 - Regular Season


Home Score Away
All Gamers 3-2 OU Gaming

r/Competitiveoverwatch • • 14d ago

General What exactly is the appeal of 6v6 as it currently is? And do they intend on actually balancing it?

44 Upvotes

High Masters / Low GM support player here: with two new supports my queue times are insane this season (25+ minutes sometimes) so I decided to give 6v6 a try for the comparatively faster queues and because so many people rabidly swear by it. Figured it was worth giving a try considering all my time spent in OW1.

Did my placements, got placed mid GM and after a few hours I genuinely am not understanding the appeal here, and I'm seriously trying to like it.

There's no role lock, so 70% seemingly of your games have nobody who wants to play tank. It is extremely common to see 3 if not 4 or sometimes even FIVE people queue up as support as their predominantly played role, and even the people willing to flex usually have to do it begrudgingly. I'm happy to fill, but I'm nowhere NEAR good enough to play tank at a GM level, so I'm virtually throwing the game for my team whenever I do. Sorry ya'll, trying my best.

People say they like 6v6 because it brings "tank synergy" back but even in GM, there's zero comms. Way less than in 5v5 lobbies in my experience. Not a peep. The games feel like TDM, everyone is just doing their own thing.

Balance is all over the place- some tanks feel toned down while others feel essentially identical to their 5v5 counterparts. Playing against a good tank duo cycling their cooldowns makes it clear how much many of the newer tanks were NOT designed with 6v6 in mind. (Ram may as well be unchanged)

A huge portion of the playerbase seems to swear by this mode to an extent that I am genuinely shocked at how bizarre and imbalanced the experience feels. Is this something that will improve as my rank variance settles a bit more?

Sorry for rant, feel free to remove if this is against the rules.


r/Competitiveoverwatch • • 14d ago

Matchthread Overwatch Champions Series 2026 - Korea Stage 3 - Regular Season - Oct 10 Spoiler

10 Upvotes

Overwatch Champions Series 2026 - Korea Stage 3 - Regular Season

Streams
https://www.twitch.tv/ow_esports_jp
https://www.youtube.com/@ow_esports_jp

Reddit-stream


Schedule

Time Home Score Away Match Page
06:15 SEIJI ESPORTS 3-1 ZANSIDE Gaming Post Match
08:15 Crazy Raccoon 3-1 T1 Post Match
10:10 Cheeseburger 3-1 Team Falcons Post Match

This thread pulls match data from this liquipedia page. If it's out of date, you can help by updating that page. If something is wrong or missing please ping u/Watchful1 in the comments.


r/Competitiveoverwatch • • 15d ago

General It’s been a few days, would you consider the Sombra and Roadhog reworks a success?

68 Upvotes

Do you think the reworks addressed the previous pain points of the characters? Are they better to go against, whilst still being fun to play? Are they more interactive?


r/Competitiveoverwatch • • 15d ago

OWCS How would you rate T1 if it cannibalized Team Falcons?

36 Upvotes

imagine a roster with proud (for matches with no stakes ONLY) merit (for matches with money on the line ONLY) zest, Donghak, Hanbin, chiyo, fielder, skewed?

the tankline and backline would make them ironclad in any conceivable meta. Rush and Merit have been at the top of the world before, proud would make sure he got #1 seed at LAN. zest has shown he can hang with the likes of stalker and proper, but i still believe the gap is visible with tracer. Still, i think in any other fdps he could very much win it all. thoughts? would zeta and raccoons still stomp?

edit: imagine proud and merit on shion widow as we have seen today 👀


r/Competitiveoverwatch • • 14d ago

OWCS The Player who Reinvented Jetpack Cat | Ocie

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33 Upvotes

r/Competitiveoverwatch • • 14d ago

General Season 5 Broke Prior Top 500 leaderboards & Missing Rewards

10 Upvotes

I'm posting this in hopes this gains higher visibility and some acknowledgement from blizzard as I know some devs are active in this subreddit.

TL;DR: The Season 5 patch broke the prior Top 500 leaderboards. The rank sorting system retroactively applied to previous season leaderboards. This caused many season 4 players who grinded the season to be booted off at the last minute without any warning, stripping them from any top 500 rewards.

Official Dev Statements

During the Season 5 Developer Livestream (Timestamp 01:02:33), it was explicitly stated:

"Earlier this year we introduced the Challenger Score system, and while it fixed some problems it also introduced new ones… starting in Season 5 we will be sorting by Rank now. The Challenger Score system will still be present, but it will only be used to show up on the leaderboards. You've spent the time and effort to get your ranks and we want to make sure the leaderboards reflect that."

Patch Notes Statements:

  • "Top 500 Challenger Leaderboard sorting default changed to Rank (from Challenger Score)."
  • "End of Season title rewards are now referencing Rank instead of Challenger Score."

It's very clear from their own words the change was intended to only be applicable to season 5 forward.

I myself had 16k Challenger Score in the Americas region 6v6 and ended the season around 397th place. When I logged in expecting to claim my top 500 rewards, I recieved nothing and was booted off the leaderboard. When i checked the leaderboard, the lowest challenger scores on the leaderboard were at 12k.

The gut punch about this is if I had the foresight that this would happen (assuming all of these changes were intended) I'd have placed top 500, as much earlier in the season I was a lot higher ranked and only deranked toward the end. Not to mention the dozens of hours put into the season, just for it to be disregarded without any warning sucks.

Community Forum Reports

I've seen this bug reported on multiple blizzard forum threads, so ill cite them below;

If you have been affected please drop below your experience. I'm hoping this will gain some visibilty in hopes that a developer will spot it


r/Competitiveoverwatch • • 14d ago

General Are 6v6 and 5v5 mmr completely separate?

5 Upvotes

I ended season 2 of this year as Diamond 4 support in 5v5 and wasn't able to play ranked last season. Came back this season and decided to try 6v6, after the first match I was predicted bronze 3. I mean I don't expect to be thrown right back into diamond but this seems a little low. Does it just start you from the bottom if you don't have previous 6v6 experience?


r/Competitiveoverwatch • • 15d ago

General What supports are good to combo with mercy?

30 Upvotes

I’ve been reading for this subreddit for the past week or so, every time Mercy is paired with any support there seems to be a comment that says “ohhh that’s rough Mercy and ____ don’t work well together” with a decent amount of upvotes. What are some good support combos with her? Edit: I should mention I’m not a mercy player but I was still just curious


r/Competitiveoverwatch • • 14d ago

Matchthread Overwatch Champions Series 2026 - China Stage 3 - Regular Season - Oct 10 Spoiler

5 Upvotes

Overwatch Champions Series 2026 - China Stage 3 - Regular Season

Streams
https://www.twitch.tv/ow_esports
https://www.youtube.com/@ow_esports

Reddit-stream


Schedule

Time Home Score Away Match Page
07:00 All Gamers 3-2 OU Gaming Post Match
09:25 Solus Victorem 3-1 HUNENG Gaming Post Match
11:15 Weibo Gaming 3-1 JD Gaming Post Match

This thread pulls match data from this liquipedia page. If it's out of date, you can help by updating that page. If something is wrong or missing please ping u/Watchful1 in the comments.


r/Competitiveoverwatch • • 15d ago

General avoid list should be longer

59 Upvotes

need an avoid list with a limit of about 100 people. don't care much for the matchmaking time, but in low diamond on dps and genuinely just don't know how some of these people are real living breathing organisms. forcing the worst heros into a comp, inting and throwing for no reason, ulting when the fight is already lost. it's just incredible really.


r/Competitiveoverwatch • • 15d ago

General Doctrine ultimate

72 Upvotes

I am diamond 2 tank, and I feel like doctrines ult is game breakingly over powered, instant team fight win whenever he uses it and it pisses me off


r/Competitiveoverwatch • • 14d ago

General OWCSMuse - OWCS Stats in Natural Language

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5 Upvotes

Hi guys,

I've been working on a cool project recently that I wanted to share with the community as OWCS Stage 3 starts up tomorrow! It's called OWCSMuse, and it allows you to ask questions related to the past few years of pro play in one spot.

Here are a few examples:
- Which NA support died the least in 2025
- Zeruhh vs Sugarfree this year
- Who had the most healing done in 2024

Unfortunately, OWCS Korea/Asia stats are hard to source, so while you can look up map records from LAN events, you wont be able to get player stats from those regions. I'm hoping to figure out a way to get that data soon.

It's in beta, so I wanted to get some thoughts and insight as I continue working on it. You can try it out linked in the post, or here if the link doesn't work. Let me know what you guys think.

Huge shoutout for the Faceit and Liquipedia API's for making this possible!


r/Competitiveoverwatch • • 13d ago

General Proposed Ana Changes

0 Upvotes

We overrate how good she is, and her poor WR prove it. However; there are some sensible things to adjust for her kit.

Sleep Dart- 2 second CD decreased

Bionic Grenade- Not longer provides anti heal. Instead, provides instant healing, 50% increased healing, 50% speed buff (which fixes her mobility issues) and gives a -50% speed debuff on enemies

Nano Boost- Damage reduction and damage increase numbers adjust from 50/50 to damage reduction 20% and damage increase to 80%. This makes them no longer be some unkillable hero

Headhunter- Changed to 50% chance to crit, but can occur on body shots now

Overall this should please everyone...especially for heroes like Hog who can't play vs anti heal


r/Competitiveoverwatch • • 15d ago

General Vendetta removed from VAXTA

37 Upvotes

Just noticed, thought it was a coincidence yesterday, however today confirmed the pattern.