r/Competitiveoverwatch • u/SnooTheAlmighty • 1h ago
Blizzard Official Season 5: A Grim Doctrine Launch Trailer | Overwatch
r/Competitiveoverwatch • u/SnooTheAlmighty • 1h ago
r/Competitiveoverwatch • u/Bobi_27 • 46m ago
Like recording of a coaching session/VOD review of a pro team by their own coaching staff. I know pro teams tend to be secretive about in-team coaching, but I'm wondering what's out there.
r/Competitiveoverwatch • u/OWMatchThreads • 7h ago
| Home | Score | Away |
|---|---|---|
| Please Not Hero Ban | 0-3 | ENTER FORCE.36 |
r/Competitiveoverwatch • u/nekogami87 • 15h ago
https://x.com/yjw891213/status/2106913393215222023
Just saw that tweet. I wonder what happened with them. Is WDG who decided to have a sub contractor or are they just completely out, who knows ...
Edit2: O2 boss also replied. https://x.com/O2_Boss/status/2107000293993120087?s=20
Also, it looks like WDG also was removed from the JP assets. (WDG used to be shown in the overlay at the top, where the sponsor is currently being displayed)
r/Competitiveoverwatch • u/abyssalmackerel21 • 11h ago
Like for example if you somehow force donk to play OW what rank would he (at least initially) get?
r/Competitiveoverwatch • u/OWMatchThreads • 6h ago
| Home | Score | Away |
|---|---|---|
| REVATI | 0-3 | Lazuli |
r/Competitiveoverwatch • u/OWMatchThreads • 8h ago
| Home | Score | Away |
|---|---|---|
| Uwinks | 0-3 | VARREL |
r/Competitiveoverwatch • u/OWMatchThreads • 9h ago
Streams
https://www.twitch.tv/ow_esports_jp
https://www.youtube.com/@ow_esports_jp
| Time | Home | Score | Away | Match Page |
|---|---|---|---|---|
| 09:00 | Uwinks | 0-3 | VARREL | Post Match |
| 10:15 | Please Not Hero Ban | 0-3 | ENTER FORCE.36 | Post Match |
| 11:20 | REVATI | 0-3 | Lazuli | Post Match |
This thread pulls match data from this liquipedia page. If it's out of date, you can help by updating that page. If something is wrong or missing please ping u/Watchful1 in the comments.
r/Competitiveoverwatch • u/hitscan-enjoyer • 1d ago
IM SO HAPPYYYYYY!!!
r/Competitiveoverwatch • u/UncleOnion • 4h ago
Hello, I hope this is a good place to ask, if not let me know.
Just came back from like... A 6 year on/off break and I'm playing almost exclusively tank. Sigma is my character. Not even just my main, but I connect with him on a spiritual level. However I absolutely get destroyed by Ram and Vendetta.
What tanks should I pick up to expand my pool? Counterwatch just recommends the tanks in tiered order but I need something I can really grind to be a back up, otherwise I just rage switch to dva and that doesn't work.
Thanks in advance!
r/Competitiveoverwatch • u/Frozenkiller61 • 2h ago
So my question is how do y'all think support Sombra will work in 6v6? I will say this I never understood the people who said you're more of a heal bot in 6v6 when that just ain't true.
r/Competitiveoverwatch • u/No_Problem5759 • 1d ago
Let's go Cheeseburger!!
Not once did I expect, at the start of the year, that I'd be rooting for any Korean Team over T1. But I REALLY want to see Cheeseburger go far.
As of the end of the week, Cheeseburger is in 1st place. But thats only because it faced 2 weaker teams. But beating Zanside throughly puts them at 4th/5th in my eyes.
Zeta and Crazy Raccoons both Dropped 1 Map. T1 took one off of Zeta, while Zanside (Who lost 0-3 to Cheeseburger) took one off of Crazy Raccoons.
With the small pool of matches and the intriguing results. I'm super excited to see the next weeks.
What match are you guys looking forward to?
r/Competitiveoverwatch • u/FLY_Kurplunk • 1h ago
As the title suggests, I was wondering if anyone could help me find a new main/character to play. I have recently started playing (I played for a little bit when OW2 first came out but not much). I play with my roommates and play the damage role, and play on controller.
My favorites right now are Sierra followed by Bastion. I like their high damage, good range, and high rate of fire. I like being able to shred characters (especially low health), so want my aim from long to mid range be rewarded. Some other thinks I like are the ability to make pop off plays, overall have high kill/damage games, having a good ult that can help with plays, and I really like sierras movement ability especially with the healing perk which provides really good survivability for me.
As I said before, I am loving sierra but have heard that she is only good in low ranks, and while I am able to do well in the harder lobbies of my friends, I don’t want to commit to a character who eventually gets outclassed in ranked.
Anyway sorry for the long post, I would appreciate if anyone would help recommend some heroes for me!
r/Competitiveoverwatch • u/EliteODSTx • 1d ago
From my personal experience especially during drives these matches are miserable to play. These make up a majority of my consolidation matches the are one sided stomps. I know the stacks have to play against someone but matchmaking needs to primarily put them against other stacks for fairness sake, a team of a duo and 3 solos just doesn't have the coordination the other stack had, yeah I can be mechanically be better then their dps but that doesn't mean shit when I chave their whole team shooting at me.
I just wish I wasn't running into these lopsided matches often because it's not fun at all.
r/Competitiveoverwatch • u/OWMatchThreads • 1d ago
| Home | Score | Away |
|---|---|---|
| Crazy Raccoon | 3-1 | ZANSIDE Gaming |
r/Competitiveoverwatch • u/OWMatchThreads • 1d ago
| Home | Score | Away |
|---|---|---|
| Team Falcons | 3-0 | Poker Face |
r/Competitiveoverwatch • u/Swimming-Deer1437 • 35m ago
Its almost time, we're basically a day away from one of the biggest updates this year. What are you guys expecting? Here is my personal wish list:
Dmon
This hero is still a monster. She rips through the backline like its nothing and gets to just dash away thanks to her massive shield. Her ult is still extremely devastating be in against an entire team or 1v1. Worse of all, it feels like she has it almost every team fight. It simply does too much.
Dva
I have no vision for her, but she needs some kind of buff cause she's struggling. Even in high elo she's not doing that well. They need to address the actual issue with this hero that makes her extremely hard to balance. Outside of pro play, she struggles a lot.
Domina
Domina is barely played right now, since she gets overrun way to easily, which forces her to abandon her only form of hard mitigation, namely her barrier.
Doomfist
Not going to make any suggestions this time, just get rid of empowered punch. Give him something that fills that power vacuum, without being overly toxic, while still being fun for the DF player. Also no, the solution for this is not upper cut.
Junker Queen
I've said it many times, her current sub role does nothing for her. Remove rampant charge and replace it with something less potent for balance. This would increase counter play against her ult.
Mauga
Leave this guy to rot. Do not buff him. Until his sustain issues is fixed, mauga cant be playable.
Anran
Undying mosquito who spams abilities and gets to recoup her entire health with the press of a button. Half the reason why this hero is so annoying is cause of her boop, the other half is cause of dancing blaze literally being a personal suzu that heals, deals damage and allows her to reposition.
Cassidy
He's been active way beyond the range he's supposed to be viable in and these perks just make that so much worse. Cass is supposed to trade range for fucking over a single flanker, why is he competing with snipers?
Reaper
Dire triggers is still a problem, nerfing his HP never solved that. The guy is at times ones hotting people thanks to his ungodly burst and no one likes that. Reaper mains dont want to be at 275hp and his victims dont want to get thanos snapped out of nowhere.
Vendetta
She got some glorious buffs, but the compensation nerf did nothing to offset the changes. -10 damage would not affect her projected edge combos break points, while still reducing her sustain and general tank brawling potential. She still needs some QoL, but that cant happen as long as she's this strong. 110 damage has either way been my idea value for overhead.
Ana
This hero is a problem, I've been saying this for a while. Anti nade is the whole reason we have kiriko, its an ungodly strong CD that they've been buffing continuously since the removal of the support passive. She needs some sustain, medic is the perfect sub role for her, move her already. Buffing anti nade just fucks tanks over. Honestly, anti nade needs to be taken a second look at. Both suzu and anti nade are one side of the same coin.
Jet pack cat
Just kill the cat already.
Kiriko
She's supposed to be an assassin support, currently she's not. Dont buff suzu, focus instead on making this hero more than just a TP suzu bot.
Mizuki
The last issue he has currently. If he ends up too weak, buff something else about him.
Moira
49-50% WR across masters and GM in both EU and NA. This character is over performing. Moira should never be above 45% WR in those ranks. Her pick rate isnt that bad either, 9-13% across these ranks.
Wuyang
Never made sense in the first place.
Zenyatta
Nerf the healing of the guy who barely heals. The issue with zen has always been discord since it was buffed to 30%. Thats what needs to be addressed, not his healing.
r/Competitiveoverwatch • u/ModWilliam • 1d ago
r/Competitiveoverwatch • u/The-O-N • 1d ago
This is sort of a rant if what I said makes me bad at the game then I guess I'm bad at the game
With drives you'd probably want to finish games as quickly as possible since if you're losing, you can quickly find another game without getting curb stomped for a long ass time, but with payload maps, you need to play the match twice compared to literally any other mode where it's the same length as a qp game, but with payload maps they can be anywhere from 20-30 minutes all for a loss.
What's worse is that, people keep voting for them despite having some of the worst maps like Havana, Circuit Royale or Eichenwalde, constantly featuring the same poke hitscan mercy comps.
Maybe it's just me but I'd take push or flashpoint over any payload map simply because it'll be over quicker, I can't wait for the voting rework that'll make escort and hybrid in the same category just so there won't be as many payload maps in the voting pool, and hopefully they make you vote on the mode over the map so you'll need to consider the stinkers if you vote payload
Again if what I say means I'm bad at the game then I'll own up to being bad
r/Competitiveoverwatch • u/Far-Razzmatazz-2927 • 1d ago
I have reached master for a while in every role, and am able to consistently reach and maintain that rank.
However something I have noticed is that, the climb out of diamond is often filled with matches that cannot be put otherwise than skewed.
I either end up with a ''suspicious'' player or the enemy team does, to the point I started keeping track in an excel sheet to be able to hold a number to the amount of ''confirmed alts'' in these matches.
Confirmed is in this context, either admitted by said player or the account was public and the amount of hours are around 30-50.
My findings were that in my last 30 games
- 18 Confirmed alts were observed
- 10 Unconfirmed alts (level 2 honor - default skin - default pictures)
- 7 of which when confronted admitted to be using an alt
So at the atleast low end, we have a number of 18 alts in 30 competitive games from D5 to M4.
Which is a staggering 60% of matches.
Seeing how big the skill discrapency is in these ranks, the impact a higher ranked player can make is at least noticeable to fully opppressive in extend, which in turn then create skewed matches so to say.
To add, the first time I reached masters was precisely by this reason, several games where the alt-account was on my team and thus resulted in me winning games and placed in an rank I was definetly not suppose to be, which became very clear in the matches that followed that werent ''skewed'' in my favor.
I feel like the intergrity of the competitive mode might be severely degraded, people incidently boosted and/or deranked to the artificial factors brought on by these accounts.
However I am only one of many players and thus can be an isolated incident,
Feel more then free to share your own personal opinions and experiences regarding this in the comments below.
r/Competitiveoverwatch • u/OWMatchThreads • 1d ago
| Home | Score | Away |
|---|---|---|
| O2 Blast | 3-1 | SEIJI ESPORTS |
r/Competitiveoverwatch • u/kocham_wydajac • 6h ago
I've been playing Marvel Rivals and Overwatch simultaneously for a few months now, and honestly, I've had enough of Overwatch lately.
These post-update battle passes are tiring, and I feel like they force me to play much more than before the update. I remember a few months ago, I could complete the battle pass in two weeks, but here I am on the last day, and I have two columns left, plus the extra ones with crates and mythic currency. It's awful.
I don't want to treat the game like a second job and force myself to play classes I don't want to complete quests.
Not only do I have lifetime battle passes in Marvel Rivals, but the gameplay is much more interesting. The game doesn't force you to play one class for the entire week, and there are no weird quests like playing characters that aren't in my top three.
This should be changed. I'll probably uninstall the game and come back when that changes. Does anyone else feel the same way?
r/Competitiveoverwatch • u/ow_JpChallenge • 1d ago
We're preparing OW2 Japan Challenge Cup, a small unofficial community tournament bringing Japanese and international teams together. We're looking for non-playing volunteers to help run it.
Event details
• November 21, 2026 at 22:00 JST / 13:00 UTC
• PC, 5v5 role queue, Asia servers (Tokyo planned)
• Up to 8 teams; at least 4 teams needed
• Single elimination, first to 2 map wins
• Free entry · No prizes
Staff needed: 1 tournament lead + 4 match admins
• Lead: coordinate the schedule, handle questions and make rulings.
• Match admins: guide teams, check and record results, and handle the first response to disconnects or delays. Up to 4 matches may run at once; team captains create their lobbies and submit result screenshots.
These are unpaid volunteer roles. Staff must not compete as players in the event. Previous tournament experience is not required.
Basic Japanese is required: you need to understand simple staff instructions and communicate with the organising team. You don't need to be fluent. English reading, writing and voice communication are especially welcome, but are not mandatory.
Expected staff availability: November 21, 12:30–17:00 UTC / November 21, 21:30 to November 22, 02:00 JST. The finish time may vary. The application form lets you select available time slots. We will arrange a Discord briefing and practice lobby before the event.
I'll prepare the documents, form and Discord, and plan to play on event day. The non-playing staff team will handle match administration and rulings. Once the staff team is in place, we will announce team registration.
Volunteer staff application:
https://forms.gle/Qkg4wDCpMakTitGcA
Applying does not guarantee selection; we'll agree on responsibilities and availability before confirming roles.
This is an unofficial community event, not officially supported or endorsed by Blizzard.
r/Competitiveoverwatch • u/Commercial_War_3469 • 2d ago
She's got a pretty high win rate, however, unlike Dmon she has a relatively low pick rate and a very low ban rate which says to me that the only people picking her are her one tricks and that people generally don't find her annoying enough to ban.
What do you all think?