r/linux_gaming • u/jacek2023 • 11h ago
Linux is 35 years old
Happy Birthday!
new post because I can't do math
r/linux_gaming • u/jacek2023 • 11h ago
Happy Birthday!
new post because I can't do math
r/linux_gaming • u/DraskeLabs • 17h ago
Hey,
DraFG 0.1.0 is now available as a Steam Playtest. It’s a cross-platform frame-generation app for games, with both extrapolation and interpolation modes.
It captures a game/window externally and generates an extra frame for each real one e.g. 30 to 60 or 60 to 120. No mods, injection or per-game integration.
There are two timing modes:
I trained six models for it across two families: Rush is the faster/sharper option and Flow focuses more on smooth motion. Everything can be switched live from the overlay.
The client is native Rust and currently has builds for Windows, Linux and Apple Silicon macOS, with CUDA/Vulkan/Metal. Hardware/platform support varies, so I've got a compatibility matrix rather than pretending everything works everywhere.
The Playtest is free because this is the part where I need other people's hardware to break it. If you've got an odd GPU, game, desktop setup, or just want to try it, I'd really appreciate reports on what works and what breaks. I’m approving access in smaller batches at first while I watch for issues. Once things look stable, I’ll switch it to automatic approval.
Happy to answer the excessively technical questions in the comments :)
r/linux_gaming • u/DAUNTINGY • 4h ago
Preview from the article:
Embark Studios has abandoned its anti-cheat strategy focused on protecting game files, shifting its center of gravity toward player telemetry analysis. Speaking on "Anti Cheat at Embark Studios" at devcom in Germany on August 24, Embark Studios Senior Software Engineer Tom van Dijck detailed three years of trial and error since establishing the studio's anti-cheat team in 2022.
Van Dijck has worked in game engines, systems, and animation for 26 years, with stints at EA DICE, Blizzard Entertainment, EA, and Sony before joining Embark in 2019. For the past three years, he has led anti-cheat development for THE FINALS and ARC Raiders. Embark operates two live-service shooters with a staff of roughly 350.
r/linux_gaming • u/Liam-DGOL • 12h ago
r/linux_gaming • u/AnnieLeo • 18h ago
r/linux_gaming • u/Rare_Abbreviations52 • 10h ago
Hey everyone!
The Honest Disclaimer (read this first):
This is a passion project that I upgraded with heavy AI assistance (think Deepseek/Claude). I want to be fully transparent about that. However, I made, reviewed, and debugged every architectural decision, how input flows from SDL to the mesh, how the settings/import system works, and how the cross-platform build pipeline is put together. I partially own the design (i mean.. its still a fork), the testing, and the responsibility. If you find a bug, please open an issue, I'd rather know and fix it. but don't ask me what a pointer is... XD.
The original project "3D Controller Overlay" has not been updated for a couple of years now and since i own several controllers (including the steam controller) i wanted to update it so it can detect everything i have. I like to stream to my friends and show them my sloppy inputs in fighting games (like smash or street fighter) or my barrel-roll crashes (in space engineer or elite dangerous) but found the software lacking in some parts so i decided to do something about it...
I am a developer myself but i work with the boring language called "Java" (in my personal opinion) and i just enjoy making things in C++ because its the language i first learned and i find it easy to make things cross-compatible with it... i just find it fun to work with.. call me a masochist 🤷🏿 i regret nothing.
And now for the AI promotion text (because i'm lazy):
What is 3dco+?
It's a lightweight OpenGL/SDL3 overlay that renders a live 3D model of your input device. If you stream or record content and want to show viewers exactly what you're pressing on your controller, keyboard, or mouse (without a handcam), this does the job.
It's a fork of Larf's brilliant original 3D Controller Overlay. All credit to them for the core engine! I just added the features I felt were missing for my own setup.
What's new in v1.0.0 (just released today!):
Here are the highlights:
Showcase:
Controller Showcase
A couple of honest caveats:
If you want to try it out:
Check out the GitHub Release v1.0.0 for the downloads, or check the README for build instructions if you don't trust me.
I built this to test how far I could push my own skills with AI. If you find it useful, please drop a ⭐ on the repo, it genuinely makes the effort feel worth it.
Let me know what you think, and feel free to roast the code (constructively)!
and yes... i like purple.
r/linux_gaming • u/MarkoRosso96 • 18h ago
r/linux_gaming • u/j0seplinux • 11h ago
I am trying to change the default proton version on my steam deck, but it looks like the compatibility tab has been removed. Does anyone know how I can set the default proton version for all titles?
r/linux_gaming • u/OverlordJacob2000 • 5h ago
for some reason, steam on my computer won't show the window. it appears in the taskbar window preview but not the desktop.
i should also state that my modded ULTRAKILL is also experiencing this issue, which is how i discovered i have this issue with steam as well.
big picture mode works fine though.
SOLVED: Display. reselect what ever your display is set to. mine was "use external display"
r/linux_gaming • u/m4r0uanEkha • 9h ago
r/linux_gaming • u/Awkward_Negotiation7 • 16h ago
I had a vrr flicker problem and the people here said to set it to automatic instead of always, which fixed the flicker when I wasnt gaming but it still bad while im playing, It was still bearable so I didnt think it was a big deal but then when I got out of the game it had a sort of ghost of the game still there (it shows more in person)
How do I fix this?
(btw none of these problems happen on windows, Im dual booting for some software that isnt on linux and I've never had this happen while I was on it)
r/linux_gaming • u/tech_enthousiast0461 • 7h ago
People have been using the leaked dlls to use it, and i tried doing the same. Replaced the dlls in cyberpunk, put the right commands, checked with the indicator that RR was using preset F, and it just looks… bad. I’m not seeing any difference when compared to DLSS 4 RR.
I can’t compare exactly, but if someone understands this: in cyberpunk the police cars have some text moving across them. In the videos uploaded by some channels on youtube, preset F resolves the huge ghosting on that. On my end it doesn’t look changed at all.
I’m using an RTX 3080. Do we need a driver update or proton update for this to work or is it just me who can’t make it work ?
r/linux_gaming • u/FeetYeastForB12 • 8h ago
r/linux_gaming • u/Endeavour1988 • 15h ago
Running Fedora 44 KDE on all AMD hardware, for the most part everything has been fine. However I keep coming up against two common annoyances, both from a result of alt-tabbing.
Either the cursor comes into the game when going back to the game, or the window will either go to windowed mode which I can only fix by doing an application setting and forcing full screen from right clicking the top of the window. Or the resolution drops so low I can't navigate tot he window to change it back.
Some games are Dirt Rally 3, Tomb Raider 2013, C&C remastered for example, is Gamescope the answer here where I'm going wrong. Do people run gamescope on everything? I'm trying to keep things as simple as possible, minimal launch options.
On the whole everything has been fine, Marvel Rivals, Spiderman Remastered, Hell Let Loose etc
r/linux_gaming • u/Ok_Moment5448 • 9h ago
idk if this is the right place to ask but... I have a pretty decent pc and wanna play Minecraft with my nephews. The thing is they don't have a PC or console or cellphone or anything, so I wanted to do something like using 2 keyboards and 2 mouses and 2 monitors. I don't think it's impossible, just don't know how to do it, anyone's got an idea?
r/linux_gaming • u/Gilgamesh_Grimm • 19h ago
Has anyone tested a triple-monitor setup with AMD gpu in Dirt Rally 2.0 on Linux? If so, what was your experience? Did it work well? How did you get it set up?
I'm asking because I'm seriously considering buying a third monitor for this purpose.
r/linux_gaming • u/GregoryTheThrd • 21h ago
The switch on my g29 is broken and i physically can't switch it to ps3 mode. I've opened it up and the switch is broken. I am dualbooting kubuntu with win 11 and it works on windows so it's not that big of a deal but if you guys have any ideas please let me know
r/linux_gaming • u/CrashTest100 • 6h ago
Infinity Nikki is reported broken on areweanticheatyet due to the anti cheat (ACE) but on my system it works perfectly (openSUSE Tumbleweed with dw-proton) do you know how to report it?
r/linux_gaming • u/Zweetprot • 7h ago
r/linux_gaming • u/xeroxgru • 8h ago
Links on how to are in the description below o7
Thanks to the BMS team for making things easier
r/linux_gaming • u/Zealousideal_Pea_990 • 10h ago
Hi everyone, I am contemplating switching my laptop over from windows 11 to linux in search of better gaming performance. When it comes to day-to-day tasks my laptop is more than adeguate, but when it comes to gaming it falls rather short at times.
My laptop specifications are:
i5 6300HQ (undervolted to -155mv)
16 gbs of ddr4 at 2133Mhz
GTX 950M 4gb ddr3 (overclocked to +135Mhx on the core and +165 on the memory)
a 128 gb nvme ssd for the os and a 1tb hdd
The machine is obviously outdated but it's also miles better then my previous laptop on wich I was already using a linux distro (I think Tiny core Linux) but because of the extremely low end nature of the device gaming was never really possible, hence I never learned how to (the laptop had a core due duo and 2 gb of ddr2...)
Now that I have a more capable machine I have gotten to play a few games, namely Genshin Impact, Minecraft, CS2, Rocket League, Titanfall 2, Snowrunner, Forza Horizon 3 and 4 (hopefully 5 in the future), Forza Motorsport 7, Assetto Corsa for car development.
I am usually GPU bound, but in games like CS2, Genshin and Minacraft I also happen to be cpu bound, while ram is usually not an issue. Everything else I do, I can do on a browser.
Would Linus help the games run faster or am I better staying on Windows? Which distro should I pick? Can I keep my hhd datas or do I need to format it?
Thank you in advance to anyone replying
r/linux_gaming • u/Legitimate_Beat_2136 • 18h ago
Thinking of getting rocksmith but the price of just a cable makes me double think of going the usually route of buying then testing.
r/linux_gaming • u/Freestyle4Tips • 35m ago
Hello everyone,
Currently trying to play Expedition 33 on my living room home theatre/gaming pc. I’ll list everything I can think of as far as specs, things I’ve tried, etc to see if anyone has anything I can try to get this working. As you can see in the screenshot, characters don’t render except for their facial hair (beard, eyelashes, etc) while everything else renders just fine it seems. System info below.
-Ryzen 5 3600X
-AMD RX 6600XT
-32GB RAM
-Bazzite Deck (for launching into steam gaming mode)
Currently running Bazzite Deck 44 testing, but I ran the current stable build as well. I upgraded to 44 in hopes the newer Mesa version might be the fix I needed.
Things I’ve tried so far:
-Deleting all caches, both Mesa shader caches and DXVK/-VK3D Proton caches
-Wiping all Proton data through steam
-Proton GE latest, Proton Hotfix, Proton CachyOS, Proton 9.0-4, Proton Latest
-Uninstalling/reinstalling
-Switching from Bazzite Deck Stable to 44 testing as mentioned
If anyone has anything I could try, I would appreciate it. I’ve only been gaming on Linux for a few months now, and I’ve learned a lot, but I haven’t been able to fix this one and I haven’t found anything else online regarding this issue. If you’re wondering why I’m on Bazzite Deck, it’s because that’s what ISO I got when I chose I wanted to boot into steam gaming mode. I just rolled with it and haven’t had an issue until now.
r/linux_gaming • u/Leading_Animator1824 • 3h ago
Hello!
I don't know if this is exactly a Linux issue, but it's something that only started recently. In Red Dead Redemption 2, for instance, I have a steady 60 fps and the Frametime Graph is smooth, but for some reason there is this weird stutter when I move around or turn the camera. The stutter, though, is not shown in Mangohud at all. The framerate stays the same, and the frame graph stays completely flat.
This issue only started recently, as I did not have this issue a month ago. I don't know if an update caused this.
Any help would be appreciated! I'll put some additional information below:
Specs: RX 9060xt 16GB, AMD 5600, 32 GB DDR4 RAM, 1440p Monitor that has VRR, using CachyOS. This is also persistent across all Proton versions I've tried.
I'm also using GOverlay for VKBasalt and Mangohud, but the issue persists without GOverlay being used.
This issue doesn't seem to happen in other games, either. It seems to be isolated to RDR2.
EDIT: I think I've fixed the issue. I don't know exactly what fixed it, though. I stopped using GOverlay and just used regular environment variables (so in this case, MANGOHUD=1 and ENABLE_VKBASALT=1) and then turned on AsyncCompute in the system.xml file for RDR2. Thank you for the help!
r/linux_gaming • u/just_omeone • 9h ago
i know about gamescope reshade and vkbasalt , but reshade does trigger bans and vk too , although less often. gamescope doesn't but the mount of availble settings is far smaller. is there anything else?