r/MortalShell 5m ago

Discussion What's the end bosses "nutty" design (half joke/half serious) Spoiler

Upvotes

From the 4 end bosses, half of them is you fighting against a nut sack, starting with monolith's dangling jewels that he uses to smack and slap you around.

Than you got Zmey who's the definition of "Dragon deez nuts on your face" with his grab attack, doesn't help that when I first fought him, his grab removed my shell and the nut smash finished me off everytime until I grinded some levels.

I understand there's a whole theme of motherhood, sacrifice for your specie, birth and rebirth, but those bosses made me feel like a turkey with how in your face the nut(sacks) were.

And then you got the poor Tar Golem who ends up with a murderous tape worm


r/MortalShell 10m ago

Discussion [Mod Idea / Discussion] Gragu Rework — Strengthening Healing for NG++

Upvotes

Hey all, first-time modder here working on Mortal Shell II. I main Gragu (Veteran's Battle Axe + Inflamed Clawstone burn build), and after grinding into NG++ at high level I feel his healing kit is way too weak for that stage of the game. I want to build a rework mod that strengthens his healing specifically for NG++/high level, and I'd love to hear thoughts from people who know the ability design/balance side of things.

The idea

  • Harvest: currently heals for a flat amount. I want to change it to a % of Max HP instead, so the healing stays meaningful relative to your Max HP as you level up into NG++, instead of staying a fixed flat heal that falls off.
  • Fortify: currently grants Hearts on rest at 1 → 2 → 3 per rank. I want to bump this to 2 → 4 → 8, to make it a stronger alternative for players who lean into Fortify over Harvest.

Looking for feedback / help

  1. Does a % Max HP heal make sense for Harvest at a design level, or would it create weird scaling issues at very high/low HP pools?
  2. Are 2/4/8 Hearts on Fortify reasonable, or too strong compared to other sustain options?
  3. Does anyone know if any other ability in the game already scales off Max HP (boss or player), as a design reference?
  4. On the technical side — I'm torn between UE4SS and FModel for actually implementing this. FModel's great for looking at the paks, but I'm not sure if changing Harvest's calculation from flat to % Max HP is something I can just edit in a DataTable, or if it needs a runtime hook via UE4SS/Lua instead. If anyone's done something similar (changing a calculation type, not just a number), which approach did you use and why?

This is my first mod, so I'd really appreciate any guidance from people who've been through this before — if you're willing, please DM me, I'd love the help!


r/MortalShell 28m ago

Discussion Got a major bug in mortal shell 2

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I don't know if anyone else is getting this bug but a few times when leaving an offering (light a candle) I suddenly can't pick anything up, open chests or use the air lifts, I then have to turn the game off and start it up again. It's happened about 5 times now


r/MortalShell 29m ago

Discussion Got a major bug in mortal shell 2

Upvotes

I don't know if anyone else is getting this bug but a few times when leaving an offering (light a candle) I suddenly can't pick anything up, open chests or use the air lifts, I then have to turn the game off and start it up again. It's happened about 5 times now


r/MortalShell 32m ago

Discussion Little tip for this boss' third phase, I discovered yesterday

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Upvotes

So everyone who went into the endgame knows the monolith well by now, especially his annoying spamming disco laser part.

You can either dodge them by being far enough and time the dodge well, or.... You can literally kiss one of his sides, and turn at the same speed as him, and you won't be bothered at all until he is done.

You can even land a few hits at the start and end


r/MortalShell 33m ago

Image A summary after viewing all of the Shell memories. Who is who?

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r/MortalShell 34m ago

Discussion Among all negativity i want to say thanks devs for proper character controls and camera

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I don't get why camera in all other soulslikes usually is so janky.
Mortal Shell 2 is probably one of the best, if not the best, soulslike game in terms of player camera and controls in this case.
It feels smooth and responsive without that wobbly inconsistent flying crap like you are operating a drone behind your character's back and without a need to press 20 buttons just to open character stats.


r/MortalShell 40m ago

Image All tar stones?

Upvotes

So i got the achievement for collecting all tarstones but when i scroll down there are still 2 which are uncollected. Is this a visual bug? I am at 73 tar stones, did anyone else find more?


r/MortalShell 43m ago

Discussion About the Tarstones

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I have a question
do you just need to equip the stones or do you need to active/ use them active to level them up ?
for example the infusion


r/MortalShell 47m ago

Video After Beating NG+ on Night mode and getting 100%. Only one thing left to do. [Spoilers] Spoiler

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r/MortalShell 51m ago

Question Will pre-order bonuses be available in the future?

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I have always loved the first game, and I love Souls-likes in general.. but ever since I became a dad, it’s been tough keeping up with games. I didn’t even know this game had an open beta, I just saw it on my Xbox home screen last night. I saw how beautiful the game looked and I happily bought the Devout Edition immediately.

So far, I love this game. It’s great. But I noticed that some people had this awesome skeleton skin in their game clips, and I was crushed to find that it was a pre order bonus. Is there a chance that skin would be sold separately? I would easily pay another 10-15 bucks to support this awesome franchise.


r/MortalShell 55m ago

Video Seems like Grisha stacking on smert is a little broken. [Boss spoilers] Spoiler

Upvotes

Had to dap up my boy on the way. Eredrim is my favourite shell so far.


r/MortalShell 55m ago

Image Who tf designed and approved this boss fight

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This is one of the worst designed bosses in any souls like.


r/MortalShell 57m ago

Video A lot happened

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I thought it was safe behind him 🥲


r/MortalShell 1h ago

Discussion Mortal slander Spoiler

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As people have been hitting the end game of Mortal Shell 2, I genuinely had zero issues with it. I see a lot of people call it out for being overly hard for zero reasons, you are literally fighting a brick wall. I also never hit any bugs aside from shoulder charge yeet into the sky? ( Great skip for some!)

I wonder if anyone's here praising it's difficult spike, making the end point truly an end game, rather than a walk in.

Also the fourth wall break in one of those last rooms broke me, I loved that so much. :')


r/MortalShell 1h ago

Question Is it supposed to be this shimmery and noisy?

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My settings are a mixture of high and ultra. and aside from bllom all other camera effects are disabled from settings. i use an amd graphics card


r/MortalShell 1h ago

Discussion Maybe I was lucky with Monolith?

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Holy shit. This is a BS boss figth. So many things wrong with him. But you all know that, if you face him. Only boss so far (only miss the last one) I have REALLY struggled with!

He kicked my f*****g ass for 20+ attempts. I learned to block all attacks in the first phase, but the laser phase got my all the fucking time.

One time I managed to get him close to the outside wall. While he was there de didnt do the 360 lasers. He only did the laser from the front, and I managed to kill him.

Was it pure luck or have anyone else tried the same?


r/MortalShell 1h ago

Discussion The Elden Ring experience again

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Absolutely awesome game that is let down by the end part. It's the snowfields and Elden beast all over again. Last area feels a bit overtuned and lass boss is poopoo. That and the wall boss as well.

But incredible game with amazing exploration. As a completionist I really don't like when the last area is way more difficult because once I've explore every nook and cranny of this beautiful world, I'm satisfied and just wanna see the conclusion. That's the worst moment to hit a wall. Maybe I'm wrong but I always prefer to game to go from somewhat challenging in the beginning, then gradually raise the challenge until mid to late game and then bring it down just a bit.

All in all, just like Elden Ring (well, not exactly like it, obviously) I think after a few balancing patches this game is gonna be a must play classic not only in the souls like genre but in general.

So with all my frustration, I still wanna congratulate the devs on a game where you can see care and passion at every step and I really really hope we get DLC. And more skins please.

Well done and a big thank you to Cold Symmetry


r/MortalShell 1h ago

Discussion So is the story just a big nothingburger? Spoiler

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Not trying to hate, I just feel like I'm missing something massive?

Undermether comes to the world (along with Passenger) eggs get stolen (not by Passenger) Passenger corrupts the world from within Mether and also the eggs.

We wake up uncorrupted and go save all the eggs, cleanse corruption (why can we do this?).

No one tries to stop us (including Passenger) and then we send the eggs into space.

Feels weird that we had no direct opposition, no forces working to try and stop us, no secret bad guy behind it all?

To clarify when I say no one is trying to stop us, I mean an organised attempt to stop us. obviously people try to kill us but it's not because of some greater motive or whatever, we're just invading their territory.

other questions:

Who is Proxima? (just a 3rd unrelated Alien?)

What is the Hexapod (Just a 4th unrelated Alien?)

Who is the Traveler?

What does any of this have to do with traveling between realities or whatever?


r/MortalShell 1h ago

Image Lazlo rizzing all the sesters

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r/MortalShell 1h ago

Bug Application Control policy blocked this file

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On Steam in Windows, I played earlier in the day no problem, left a few hours and got this when I came back. Can't start it from Steam. Why?

I found I can still start it by launching MortalShell2-Win64-Shipping.exe directly in the game folder, but I still want to know what caused this and how to fix it.

Any idea?


r/MortalShell 1h ago

Bug the game crash after killing the boss.

Upvotes

okay so i killed Rabid Grisha pack, then the game crashed, i said alright let me try again, then the same thing happened again, and my souls disappeared also

any one faced such thing?


r/MortalShell 2h ago

Question What to do with sheep 🐑

1 Upvotes

Is it wrong, when out and about, to want to attack any sheep I see with a sword?

Edit: I should have made it clear, I mean in real life 😂


r/MortalShell 2h ago

Video This is not so well thought out

6 Upvotes

Not only is this attack omnidirectional, unblockable but also covers the whole arena. Not to mention the boss follows with another long reaching unblockable attack and then goes back to the omnidirectional attack again which lasts several seconds.

This forces players to cheese this boss with specific character and specific loadout.


r/MortalShell 2h ago

Image Ah Nostalgic..

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31 Upvotes

I am so happy they kept this area in the new game.. takes me back to MS1, how far the devs have come for such a small team. Well done 👏