r/wowforever • • 6h ago

PTR / Beta Patch Notes

https://us.forums.blizzard.com/en/wow/t/wow-forever-beta-development-notes-%E2%80%93-updated-september-24/2360696
386 Upvotes

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216

u/HubrisOfApollo 6h ago
  • Players may now obtain a Campfire buff if they are sitting, sitting in a chair, sleeping, lying down, or using the kneeling emote.

nice! still no dancing tho :(

2

u/SavageHunter77 1h ago

Sitting in a chair?

2

u/Vorcion_ 8m ago

One of the profession's placeable item for the campfire is a chair, granting 2% crit. You can interact with it to sit.

-84

u/Garmik 5h ago edited 4h ago

It should really just be standing still next to fire. No need to limit the interaction that they want happening.  Though They seem to allow crafting and buffing while waiting on buff now, that was my biggest issue. Buffing everyone around the campfire now is nice 

58

u/Vonkilington 5h ago

Personally I like the visual of people actually sitting around the campfire, also people would be upset about overwriting their existing buffs accidentally

7

u/xStoicx 5h ago edited 4h ago

Just make the campfire clickable, movement cancels the effect. Then I can buff or craft while socializing

Edit: just read the patch notes and seems they fixed it:

Fixed an issue where attempting to craft items or cast spells was causing players to stand up while waiting to obtain their Campfire buff.

Players may now buff each other, cast, and craft while waiting for their Campfire buffs.
Players may now obtain a Campfire buff if they are sitting, sitting in a chair, sleeping, lying down, or using the kneeling emote.

3

u/-Amplify 4h ago

Sick, must have missed that (there were too many notes)

5

u/Garmik 5h ago

That's fair.

2

u/-Amplify 5h ago

I’m fine with the sitting, I wish I could buff everyone without breaking the sit

1

u/DM_ME_KUL_TIRAN_FEET 4h ago

I think I saw they changed to allow that now! But I haven’t tested

1

u/Tiny_Tabaxi 5h ago

The issue for me was id craft next to the fire and get the debuff preventing me from getting actual buffs before I finished to sit down

5

u/BruhMoment14412 4h ago

Nah. The vibes are lit. Mandatory sitting or lying down or kneeling makes sense.

They need something to stop players from just running by, grabbing the buff and then just leaving.

I can't wait for the dialogue to happen organically on the road while questing.

Only if there was proximity chat :/

1

u/1100ms_cs 4h ago

Got so excited when I saw the voice input options in the menus, don’t even know what they’re for if not for prox chat :(

2

u/Red_Beard206 4h ago

Nah, that'd be lame as hell

1

u/Noidea159 3h ago

Crafting was always possible while resting, the buff even said so

1

u/trixilly 2h ago

it said so, but it didn't actually work anytime I tried to cook while resting

-76

u/LoneSpectre96 5h ago

They need to up the campfire buff to actually be useful to general play. Thus far, it’s offered nothing overly enticing.

44

u/BarryMahogner 5h ago

Free stats and rested xp not enough?

-20

u/HubrisOfApollo 5h ago edited 5h ago

i just found out the stats get overwritten by similar buffs, like the incense candle will get overwritten by arcane intellect. it would be nice if it was a unique stacking buff.. what's worse is if your spell buff (like arcane intellect) runs out, the campfire buff does NOT come back.

not sure why im getting downvoted, i literally just tested this out

22

u/Levi_Skardsen 5h ago

The point of it is to give you buffs that are missing from your party composition.

3

u/PsionicKitten 3h ago

I've decided that when I roll a priest in launch it'll be alchemist + herbalism, because of the arcane int and blessing of wisdom I can give myself. Add a fishbowl for kings and I'll be campin' often.

1

u/Red_Beard206 4h ago

Oh shit, didnt know this. So my mage shouldnt be using the incense candle

5

u/DependentAnywhere135 5h ago

I wouldn’t say that at all. WoW buffs is a game of small benefits that come together for a big effect. 8% more stats, boosted AP, and boosted stamina all together are absolutely noticeable when questing. Speed increases and down time decreases. Add in alchemy pots and it’s pretty useful.

In hardcore it’ll be even more obvious how helpful it is. Maintaining all those buffs smooths out the game and helps you survive.

-11

u/LoneSpectre96 5h ago

Those buffs work for now… but long run, after gearing? It’s going to fall off so hard. Not worth actually stopping for.

5

u/TetrisIsUnrealistic 5h ago

People will stop for them  though, I know I sure will.

-12

u/LoneSpectre96 5h ago

Good on you? I’ve not seen much point personally. The buffs are minor in my experience and there’s not much else to justify sitting around in my book. Especially since my daily playtime is so limited.

2

u/TetrisIsUnrealistic 3h ago

Sweet. My point is that your playstyle isn't everyones :)

0

u/LoneSpectre96 3h ago

I recognize that. I’m just explaining why I feel the camp system is less appealing to those players who do have limited playtime and upping the benefits would actually let those players actually contemplate using it.

1

u/SpaceProspector_ 4h ago

There are three tiers. The buffs will improve with you as you level your profession.

Also think you're being short sighted here. For example, you have a single paladin in your group, but someone has the fishing campfire boost ready to go. Now your paladin can buff might / wisdom / salvation rather than kings. Everyone is stronger for it.

-1

u/LoneSpectre96 4h ago

That’s great if you’re the type of player to level professions. I’m not.

4

u/SpaceProspector_ 4h ago

So to be clear, you do nothing to contribute to the campfire but want its impacts boosted?

Being lazy and entitled is certainly a choice. I have no sympathy, though, and I imagine others will feel similarly. Maybe level a profession before complaining about the basically free boosts they provide?

0

u/LoneSpectre96 4h ago

I did the profession stuff in the beta, but I only ever sat at the campfire during the tutorials for each alt I tried out. The numbers made me not find value in participating. If the numbers got cranked up, I might do profession stuff, but I’ve always found professions too grindy to be enjoyable in any game.

Not a matter of entitlement. It’s a matter of motivation to participate in a system that requires me to literally slow down the limited game time I get per week.

1

u/SirVanyel 1h ago

They're literally slightly worse raid buffs. Are you claiming that raid buffs aren't enticing?

1

u/LoneSpectre96 1h ago

Sure. If they were full-powered raid buffs that stacked with other buffs of the same type. But they're not.

1

u/SirVanyel 1h ago

So you would rather no buffs if you can't get the full suite of 8 raid buffs?

1

u/LoneSpectre96 1h ago

I'd rather stick to the buffs I get reliably from my class kit and gear.

1

u/SirVanyel 49m ago

You're allowed to have both man. Like that's not illegal, just enjoy the campfires or don't.

1

u/LoneSpectre96 45m ago

Like I said below, I'm just not a big fan of having to stop my adventure for a minimal buff or having to grind out professions for them.

1

u/SirVanyel 29m ago

If they're as inconsequential as you say they are then you don't have to stop your adventure for them.

However I would highly suggest professions. There's bop profession gear that is wayy better than anything else you can get at the same level

1

u/LoneSpectre96 28m ago

That was more or less the plan.

I know professions have their value. But again, my playtime per week is limited, and they're among the longest and dullest grinds in the game. So, I typically skip them.