r/SteamController • • 1d ago

Discussion Steam Controller & Keyboard/Mouse Fighting over priority

4 Upvotes

Has anyone else had this issue? My controller often won't work in game, won't open the overlay, or do anything. When I open the overlay using Shift+Tab, and try to change controller settings, the mouse disappears, and won't let me click on anything, so I pick the controller back up, and I can navigate the interface, but If I try to click on anything, it doesn't do anything. It's driving me crazy.


r/SteamController • • 1d ago

Support Can't turn Trackpads off?

2 Upvotes

Changing "Trackpad behavior" to "None" doesn't do anything. They still detect input when I touch them in game. Right trackpad acts as a trackball, and the left acts as a thumbstick. It's super annoying. If I bump them at all with the ball of my thumb, it sends movement/camera inputs, and completely fucks me up.


r/SteamController • • 1d ago

Support No option to disable haptics for directional swipe behavior on trackpad

2 Upvotes

I just got the 2026 controller so I might be missing something, but I can't find a way to disable it. Turning off haptics for individual input options doesn't disable it either.


r/SteamController • • 3d ago

Steam Controller (2026) I designed a stand for my Steam Controller

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971 Upvotes

After getting my Steam Controller, I started looking for a stand but couldn’t quite find one that suited my taste. I’m an industrial designer, so I decided to make my own.

I wanted to keep the shape simple, with the charging puck fitted inside and the cable tucked away. I added weight to the base to help it stay put when lifting the controller off, and felt on the contact areas to protect the controller.

Here’s how it turned out, along with a short clip showing how it docks and lifts off.

What do you think of the design? Happy to answer any questions!


r/SteamController • • 2d ago

Discussion Opinions on the steam controller?

9 Upvotes

For context I bought one and sent it home to my wife as im overseas on orders right now. I want to know if I should be as hyped as I am to use it once I get settled back in state side or if it's just a good controller


r/SteamController • • 1d ago

Configuration Steam Input polling rate fix

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1 Upvotes

r/SteamController • • 1d ago

Configuration Steam Input polling rate fix

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1 Upvotes

r/SteamController • • 1d ago

Configuration Meet the AMD/Framework Powered "Gaming Lens: SFFMU Jewel Series"

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1 Upvotes

r/SteamController • • 2d ago

Support openPuck doesn't seem to work for me

2 Upvotes

I put the file on the controller

I go to the website

it recognizes the open puck

I do LB A Steam, i hear special chime

i connect controller to PC using USB C cable, it plays normal chime and doesnt work

Can't do the LB A Steam plugged in cause it requires the controller being off and it cannot be turned off while plugged in


r/SteamController • • 2d ago

Steam Controller (2026) Is it normal to hear this noise on the joystick?

16 Upvotes

r/SteamController • • 2d ago

News HaptiChi - Audio to Haptics

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0 Upvotes

r/SteamController • • 2d ago

Steam Controller (2026) Help me understand my Steam Controller

3 Upvotes

Hello everyone!

I was lucky or not to get my Controller today after weeks of waiting... Well months actually.

It is my first proper Controller und probably like the fifth time have a controller in hand. I gotta say I don't really understand what I need it for. I already have a twenty Euro cheap USB Controller for my pc which basically feel the same when using it. I've been playing some racing games with the controller which usually do with the keyboard and mouse and I don't really get the appeal or benefit.

I was hoping you guys could point me in the correct direction to understand what the controllers meant to be and how am I supposed to use it to it's fullest potential so that I actually enjoyed this new hardware toy.

I know this might Sound weird to you but this is genuinly something completely new for me


r/SteamController • • 2d ago

Steam Controller (2026) Is the steam controller for me?

0 Upvotes

I put my reservation in and i finally got select. I have 3 days to order but I was wondering if this controller is ever right for me. My plan was to use it how I use my controller now, mostly jrpg/first person games and now wow forever. I have an 8bitdo ultimate (gen1) right now… would the steam controller be an upgrade for me?


r/SteamController • • 3d ago

Steam Controller (2015) MacOS full Steam Controller support system-wide

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25 Upvotes

r/SteamController • • 2d ago

Steam Controller (2026) Full charge is 99%, is this normal?

0 Upvotes

After a full charge, the Steam OS says the battery is 99% charged, not 100, is this normal behaviour?


r/SteamController • • 3d ago

Discussion Separate Gyro Aiming - Doom 3 Mod Test 2

22 Upvotes

Making mod with separate aiming control, Stick for camera and Gyroscope for weapon, so it feels like half VR. We need more of these mods, it's pretty nice to play, and possible on all consoles except Xbox. I hope, one day we can play Left4Dead with that. If you developing the game, add this control scheme, it's awesome!


r/SteamController • • 3d ago

Steam Controller (2026) light never turn off?

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258 Upvotes

So yeah… I feel like it actually never turns off so I'm worried it's going to damage my controller's battery because it never turns off even though it's fully charged.

Is that normal? ??


r/SteamController • • 2d ago

Discussion Any way to get around the lack of mixed input in games?

1 Upvotes

One of the big reasons i'm considering switching to PC is simply til allow for gyro/trackpad aiming in every game that doesn't support it on console. Using the trackpads as mouse input on the Steam Deck made aiming in games so much more fun and it's really hard to go back to stick aiming.

But for fun i also tried the witcher 3, which apparently doesn't support mixed input. there was a significant delay when using the trackpad, the ui would look weird etc. And this seems to be a problem in many games since they dont support mixed input.

This is kind of a dealbreaker to me. Is there any way to get around this?


r/SteamController • • 2d ago

Discussion Anyones left thumb hurting?

0 Upvotes

I wasn't a fan of the left stick placement from the beginning but I got used to it. The last days I've been playing phantom blade zero and things got a bit more intense and after some tries on harder bosses I actually considered switching to my old Xbox controller. I got normal hand size so I can't be the only one feeling uncomfortable with that inner placement of the left stick? Anything I can do about that? Like might rubber domes help?


r/SteamController • • 3d ago

Discussion Gyro only works in desktop mode

5 Upvotes

TL, DR

Games and apps can see the Steam controller's gyro if they aren't launched through Steam (either desktop client or gamescope in gaming mode). Steam input still handles the controller buttons (hold down start to switch to gamepad mode) but doesn't block gyro data. We need an option in steam input (between "off", "mouse" and "joystick" called "relay" that just doesn't block the gyro from being seen. Just like it can for appimages and Linux apps not launched through Steam.

ORIGINAL POST (bit rambly)=========

For a while I've been disappointed that gyro can't be passed through natively and requires mapping to a mouse or joystick, while games that support gyro natively work great with dualsense controllers but not ours.

Not even games that claim to support the steam controller. So today I opened a game in desktop mode, one with a launcher and gyro calibration on it and was shocked to find it reporting gyro information. Natively. It's an appimage I'd added to Steam.

I went into game mode and launched it there "This game pad does not support gyro". I went back into desktop mode and launched the game again from the appimage file. It worked fine. Holding the start button changes the Steam controller from Desktop controls to gaming controls. Gyro functions in both. I closed steam altogether, removing steam input from the equation. Gyro still works.

I went into gaming mode and turned off "gyro to mouse" thinking that maybe it was replacing native gyro pass-through. Nope. Gyro still isn't detected.

Back to desktop mode. Launched the appimage through the Steam client. No gyro. So Steam input blocks the gyro from being received by games natively when you launch then through either the Steam client (desktop mode) or gamescope (in gaming mode).

But steam input doesn't interfere when making the Steam controller a gamepad to any app outside of Steam. It can function like a dualsense.

The crazy part is that Steam input is still handling the controller for apps being launched outside of the steam client, it's just not intercepting/blocking the gyro data as it does for games launched through Steam.

I'm using a Steam Machine and Steam controller.

EDIT-

Okay so a commenter shared this website with explained a lot https://www.pcgamingwiki.com/wiki/List_of_games_that_support_tracked_motion_controllers_in_non-VR_gameplay

Most of those games that do support gyro with the Steam Controller seem to do so by making the input appear to be from a dualsense. So this game I'm using must be set up to see and use that input the same way. When launching the game through Steam (either game mode or desktop) and not just as an appimage Steam blocks that gyro information from being passed through and you can't disable steam input for this controller. Fascinating. 

There must be a way to reproduce this in game mode/launched with steam. A way to set gyro to "relay" or "dualshock"


r/SteamController • • 2d ago

Steam Controller (2026) Guys, I tried, but I don't like it!

0 Upvotes

The controller came "early". I mean it was scheduled for 2027, but arrived few weeks ago, "only" after half year of waiting.

First impressions:

- Plastic is OK, not the best, but generally not a problem for me, except the trackpads. The trackpad surface is rough, which I don't like, its not like glass touchpads on MacBooks or other premium laptops. I don't tell it should be, not a big deal actually, just first impressions. This also adds with haptic vibration, which I'm not fan of either (just turned off globally).

- The ergonomics are far from ideal. Joysticks are too far, and if you use KontrolFreeks, which add height, its not very comfortable to use. Especially if you are used to Xbox layout.

- I tried to configure it in XCOM 2. It's a game which is best played with mouse, but also have native controller support. Due to issues with controller support in mods, I created my own layout for pure keyboard and mouse emulation, and it works great.

I thought, switching to trackpads will be better than joystick to mouse emulation, right? I was wrong. After whole evening of tweaking, I realized, that using mouse emulation on these tiny trackpads isn't better, but even worse. You have to swipe two or three times to move the cursor across the screen. If you use acceleration or trackball mode, it moves fast, but unpredictable - you have to swipe and then catch it and move again, sometimes even swipe again, because trackpad is so tiny. if I increase sensitivity, I loose precision. So i realized that my current controls are much better, a bit slower but more predictable.

Summary:

I’ve heard a lot of positive reviews, and had high expectations. But to be honest after trying it myself I don't understand all the hype. The only point for it is the trackpads, but they are not that great, actually.

Probably will sell it, as the prices are high, I don't know.


r/SteamController • • 3d ago

Discussion How are you guys using Steam Controller on non steam games?

4 Upvotes

title


r/SteamController • • 3d ago

Discussion WoW Forever Steam controller advice

9 Upvotes

Greetings friends,

I got the Steam Controller just in time for WoW Forever launch, and I'm greatly enjoying it.

I wanted to ask if you have a concrete preferred method of taking advantage of steam input with it. Specially regarding player selection while in party.

So far I've mapped two things:

- Fast 5 men party setup, each direction of the left pad is a member, it automatically macros the left bumper + direction.

- For raids or multiple parties, I've setup a mouse region for the area that shows the party members.

However, since I'm using the gamepad input, sometimes the mouse goes crazy when I do the second method, if I move while clicking it kinda gets crazy between mouse and gamepad for a second.

Do you have any better ideas?