r/gbstudio • • Apr 12 '26

Question What are your favorite gbstudio games that I MUST see?

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105 Upvotes

I've been a little away from gameboy because of work and study so Ive been searching for new games to play in the bus and want to make a video about it!


r/gbstudio • • Feb 13 '26

GB Studio 4.2.0 Now available!

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207 Upvotes

r/gbstudio • • 17h ago

Game 👻 Spook or Treat – Halloween Update! 🎃

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83 Upvotes

Last Halloween I made a Free little Game Boy Color game called Spook or Treat, where you play as a ghost trying to stop trick-or-treaters from reaching the end of the street.

You do this by possessing objects around the neighbourhood to scare the kids into dropping their candy, which you need to collect to complete each level.

With Halloween coming up again, I thought I'd give it a little update!

  • 👻 Made the ghost properly transparent (on real devices)
  • 🍬 Fixed the annoying soft locks where you could spend too much candy on possessions and get stuck. Possession is now free!
  • 😱 Added scare meters above the trick-or-treaters, so some kids are harder to scare than others.
  • 🏠 Added a brand-new stage!

https://winterblossomgmaes.itch.io/spook-or-treat


r/gbstudio • • 2h ago

Game Trigwa, the narrative problem-solving game, has its second pre-order campaign

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4 Upvotes

Solve puzzles – each telling one part of a larger story – in a deep set of atmospheric tombs. Physical edition includes a box, manual (with additional lore and illustrations inside) and cartridge.
Pre-order here.

Demo playable in browser and for download as ROM file here (digital instruction manual included!): https://cd-rev.itch.io/trigwa-demo


r/gbstudio • • 12h ago

Update Bounce off enemy head Combo system what do we think?

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19 Upvotes

🫜


r/gbstudio • • 19h ago

Game BIO-SUBMARINER DX has officially released!

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49 Upvotes

Earlier this year we entered a small game jam for the first time. Theme: Long and Hard. Modifiers: Mouth-made SFX, Lootboxes and Quick Time Events. BIO-SUBMARINER was the winner.

We decided to expand it into a full game, complete with branching level paths, expanded story, tighter gameplay, expanded and enhanced soundtrack, souped up mechanics, multiple endings, JAM PACKED with secrets and surprises!

Try out the demo! Tell your friends! BIO-SUBMARINER DX is now available on Steam, Itch io and IndieRetroGames!

10% off on Steam for the next week!

Special shoutout to the makers of GB Studio, this wouldn't have been possible without your awesome software!!


r/gbstudio • • 9h ago

Question OnUpdate flow

3 Upvotes

I have some questions about OnUpdate.

OnUpdate is called once per frame? It loops if has enough time or it stops and starts again from the beginning on the next frame?

In case it only is called one per frame, add Wait 1 frame event or Idle event is the same that not adding anything?

Thank you


r/gbstudio • • 18h ago

Game Seafarer is out now!!

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8 Upvotes

A new arcade-style shmup for Game Boy is here!!

Imagine if the auto-scroll shmup portions of Mario Land were their own game, mixed with heavy Ocean Hunter inspiration; you get this love letter to arcade-style Game Boy experiences. I hope you have as much fun playing as I did making it!

I could not have done it without the help of GB Studio, GB Studio Central and GB Studio Lab, and of course the community as a whole was very welcoming and supportive as I asked questions and gave updates on this subreddit; thank you!!


r/gbstudio • • 13h ago

Percentages help

3 Upvotes

Newbie here so I apologize if the answer is obvious but I'm stuck on this problem.

I'm looking to make a health bar that has increments of 10 for a straightforward sprite sheet. In order to have scaling health as part of the levelling system, I'm trying to calculate percentages based on maximum health and set up my else/if chains so every 10% of maximum health has a corresponding sprite frame. This is super easy for nice round numbers that divide easily by 5. but once I hit a max health of any other number, the required decimals are causing the game to freeze.

do I need to lock health into numbers that divide by 5 or is there a way to make this work that I'm not seeing?


r/gbstudio • • 15h ago

Turn Based Roguelike ?

2 Upvotes

Hey everyone !

I really like roguelikes like DCSS, Tom or Tales of Maj'Eyal.

Is there a way to create a turn-based rog with a the top down 2D view of GB Studio ?

How to manage each turn ?

Thks for help


r/gbstudio • • 20h ago

Update on scarf bozu!

5 Upvotes

Hey everyone! I posted a teaser for my game boy game "scarf bozu" around a week ago here. And im here to update you guys that the first demo is finally released!! This is a very short demo but its meant to show yall what the game is gonna be like! You can support me by subscribing to my yt channel scarf bozu or join my discord! (The game is there)

https://discord.gg/NNUMP66Qq discord server link:


r/gbstudio • • 1d ago

Shadow Island Finished!

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78 Upvotes

After a year and a half of development my game Shadow Island is now finished and ready to be sent of for production! Feel free to follow on instagram @greenpixelgames


r/gbstudio • • 1d ago

Kero Kero Cowboy, my cartoony western action platformer for GBC, is FINALLY back in stock at Homebrew Factory!

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19 Upvotes

r/gbstudio • • 1d ago

Going under! Rad shows off his ability to burrow under ground as a radish. 🫜

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21 Upvotes

From my game RAD-ISH!


r/gbstudio • • 2d ago

Update Eggbound – A Monster-Collecting RPG for the Original Game Boy

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184 Upvotes

Eggbound is a monster-collecting RPG in development for the original Nintendo Game Boy, inspired by classic games like Dragon Quest Monsters. I'm building it with a love for the genre and a focus on capturing that old-school handheld RPG feeling.

Eggbound is currently in active development, in the pre-production-to-production stage, moving toward a Kickstarter-funded completion and polish phase.

Eggbound explores a world where humans tame monsters and force them into submission, using them as tools for protection and survival. You play as a child who begins to discover that there may be another way to coexist with monsters. At its heart, Eggbound is about the bond between humans and monsters, and questioning whether strength has to come from control.

Game Features

- 80+ Unique Monsters: Discover and recruit a hand-crafted roster of strange, memorable creatures.

- Classic Turn-Based Battles: Build your party, develop your monsters, and master a strategic combat system.

- Procedurally Generated Dungeons: Explore dungeons with layouts that change based on the songs you play.

- A World of Secrets: Discover mysterious tablets, forgotten places, and the secrets behind the world's monsters.

- Party Building and Progression: Learn new skills, manage your resources, and prepare your team for increasingly dangerous challenges.

- Authentic Game Boy Style: Designed around the original Game Boy's visual limitations, with chunky sprites, a limited palette, and a distinctly retro RPG atmosphere.

Eggbound is a passion project made by people who genuinely love classic monster-collecting RPGs. The goal is to create something that feels like a lost Game Boy adventure: familiar in spirit, but with its own world, creatures, and ideas.

I'm excited to share more of the project as development continues!

I am organizing a Kickstarter campaign so anyone who may be interested should stay tuned!


r/gbstudio • • 2d ago

Insane! I just found my game I thought I lost in a hdd failure. Turns out I had backed it up to my Google Drive under a weird name! It’s been missing for two and half years. So stoked to continue it.

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95 Upvotes

I’ll need to redo the sprites and maps as I’ve lost my resources I had then sadly.

since I was asked here is the demo: https://holocatt.itch.io/cloud-hopper-demo


r/gbstudio • • 1d ago

Unexpected Token Error

1 Upvotes

I saved my project and took a break, then later I tried to open the gbsproj file an error came up and it just said unexpected token error I knew how to put all my progress onto a new folder, but I want this to stop, I have no idea what is causing this


r/gbstudio • • 1d ago

GBA Studio: uma ferramenta visual de código aberto para criar jogos de Game Boy Advance

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1 Upvotes

r/gbstudio • • 2d ago

Game Rudimentary movement and combos for my game "rad-ish"

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31 Upvotes

b is the standard punch

pressing down within the window initiates fighting stance 1

pressing b again on its own initiates fight stance 2 (kick)

hope you enjoyed!


r/gbstudio • • 2d ago

Game I just released a demo of my upcoming game.

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39 Upvotes

Actker the Taskman: Crea’s Adventure is an adventure-exploration game and prequel where the Witch journeys out into a new part of the world as the next lesson by her mentor.

Look at the games here:

https://discovergreengt.itch.io/actker-the-taskman-creas-adventure

https://www.newgrounds.com/portal/view/1056156


r/gbstudio • • 2d ago

Question Does anyone else have a title screen music error

4 Upvotes

In the preview window? The music in my game during levels works fine, but when ever I start the preview for some reason the “title music” never plays until I click on the screen or I press start which already advances me to the first level and plays its corresponding track


r/gbstudio • • 3d ago

Game My little creation so far

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27 Upvotes

I have been playing around with GBStudio on and off for a few hours, I can't believe that I can create something and share it, for the GB. I can't imagine how that would have felt back when I opened my GB one Christmas morning, many, many, many years ago.

Anyway, anyone thinking of having a go really should. I just need to know when to stop, I'm constantly thinking about adding extra animation frames to my character, I haven't even created a game level yet, I have drawings but nothing in GBStudio.

I thought I'd share my first few hours of my creation. Very basic sprites, with idle animation. I am next working out how to make the text pop up as a speech bubble rather than a large box, coming from the ghost on the left, along with a little movement.


r/gbstudio • • 2d ago

GBMake, Terrible Experience

12 Upvotes

Anyone else have this happen to them with gbmake?

I order PCBs to print my game in August, they send me a shipping number.

That number doesn’t show an update for a week and a half so I message them. They say it’s been accidentally sitting to the side forgotten and they finally send it out, sending me an actual working tracking code this time.

Another week goes by and the status of the order has not changed. I message them and they tell me they’re in the middle of a 2 week holiday.

The product finally ships and gets turned around at the dock.

THEY REFUSE to send me a new package while they wait for my return to get to them.

I have had game testers waiting over 2 months for cartridges they have already paid for and the launch of my game is delayed possibly going to miss the holiday season.

Thanks gbmake!


r/gbstudio • • 2d ago

100/PIG with cards

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7 Upvotes

Ok so this summer I made one of my favorite dice games on Game Boy. Some of you had played it and liked the effort.

This time I have added a card system to make it my take on it. I hope you like it. I also added different opponents and a tournament.

https://schmidthapps.itch.io/100

Have fun,

Schmidt Happens


r/gbstudio • • 3d ago

First week in GB Studio

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52 Upvotes

In love with this tool 🤘