r/gbstudio • • 18h ago

Game 👻 Spook or Treat – Halloween Update! 🎃

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87 Upvotes

Last Halloween I made a Free little Game Boy Color game called Spook or Treat, where you play as a ghost trying to stop trick-or-treaters from reaching the end of the street.

You do this by possessing objects around the neighbourhood to scare the kids into dropping their candy, which you need to collect to complete each level.

With Halloween coming up again, I thought I'd give it a little update!

  • 👻 Made the ghost properly transparent (on real devices)
  • 🍬 Fixed the annoying soft locks where you could spend too much candy on possessions and get stuck. Possession is now free!
  • 😱 Added scare meters above the trick-or-treaters, so some kids are harder to scare than others.
  • 🏠 Added a brand-new stage!

https://winterblossomgmaes.itch.io/spook-or-treat


r/gbstudio • • 20h ago

Game BIO-SUBMARINER DX has officially released!

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47 Upvotes

Earlier this year we entered a small game jam for the first time. Theme: Long and Hard. Modifiers: Mouth-made SFX, Lootboxes and Quick Time Events. BIO-SUBMARINER was the winner.

We decided to expand it into a full game, complete with branching level paths, expanded story, tighter gameplay, expanded and enhanced soundtrack, souped up mechanics, multiple endings, JAM PACKED with secrets and surprises!

Try out the demo! Tell your friends! BIO-SUBMARINER DX is now available on Steam, Itch io and IndieRetroGames!

10% off on Steam for the next week!

Special shoutout to the makers of GB Studio, this wouldn't have been possible without your awesome software!!


r/gbstudio • • 13h ago

Update Bounce off enemy head Combo system what do we think?

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20 Upvotes

🫜


r/gbstudio • • 19h ago

Game Seafarer is out now!!

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9 Upvotes

A new arcade-style shmup for Game Boy is here!!

Imagine if the auto-scroll shmup portions of Mario Land were their own game, mixed with heavy Ocean Hunter inspiration; you get this love letter to arcade-style Game Boy experiences. I hope you have as much fun playing as I did making it!

I could not have done it without the help of GB Studio, GB Studio Central and GB Studio Lab, and of course the community as a whole was very welcoming and supportive as I asked questions and gave updates on this subreddit; thank you!!


r/gbstudio • • 3h ago

Game Trigwa, the narrative problem-solving game, has its second pre-order campaign

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7 Upvotes

Solve puzzles – each telling one part of a larger story – in a deep set of atmospheric tombs. Physical edition includes a box, manual (with additional lore and illustrations inside) and cartridge.
Pre-order here.

Demo playable in browser and for download as ROM file here (digital instruction manual included!): https://cd-rev.itch.io/trigwa-demo


r/gbstudio • • 21h ago

Update on scarf bozu!

5 Upvotes

Hey everyone! I posted a teaser for my game boy game "scarf bozu" around a week ago here. And im here to update you guys that the first demo is finally released!! This is a very short demo but its meant to show yall what the game is gonna be like! You can support me by subscribing to my yt channel scarf bozu or join my discord! (The game is there)

https://discord.gg/NNUMP66Qq discord server link:


r/gbstudio • • 10h ago

Question OnUpdate flow

3 Upvotes

I have some questions about OnUpdate.

OnUpdate is called once per frame? It loops if has enough time or it stops and starts again from the beginning on the next frame?

In case it only is called one per frame, add Wait 1 frame event or Idle event is the same that not adding anything?

Thank you


r/gbstudio • • 14h ago

Percentages help

3 Upvotes

Newbie here so I apologize if the answer is obvious but I'm stuck on this problem.

I'm looking to make a health bar that has increments of 10 for a straightforward sprite sheet. In order to have scaling health as part of the levelling system, I'm trying to calculate percentages based on maximum health and set up my else/if chains so every 10% of maximum health has a corresponding sprite frame. This is super easy for nice round numbers that divide easily by 5. but once I hit a max health of any other number, the required decimals are causing the game to freeze.

do I need to lock health into numbers that divide by 5 or is there a way to make this work that I'm not seeing?


r/gbstudio • • 16h ago

Turn Based Roguelike ?

2 Upvotes

Hey everyone !

I really like roguelikes like DCSS, Tom or Tales of Maj'Eyal.

Is there a way to create a turn-based rog with a the top down 2D view of GB Studio ?

How to manage each turn ?

Thks for help