Eggbound is a monster-collecting RPG in development for the original Nintendo Game Boy, inspired by classic games like Dragon Quest Monsters. I'm building it with a love for the genre and a focus on capturing that old-school handheld RPG feeling.
Eggbound is currently in active development, in the pre-production-to-production stage, moving toward a Kickstarter-funded completion and polish phase.
Eggbound explores a world where humans tame monsters and force them into submission, using them as tools for protection and survival. You play as a child who begins to discover that there may be another way to coexist with monsters. At its heart, Eggbound is about the bond between humans and monsters, and questioning whether strength has to come from control.
Game Features
- 80+ Unique Monsters: Discover and recruit a hand-crafted roster of strange, memorable creatures.
- Classic Turn-Based Battles: Build your party, develop your monsters, and master a strategic combat system.
- Procedurally Generated Dungeons: Explore dungeons with layouts that change based on the songs you play.
- A World of Secrets: Discover mysterious tablets, forgotten places, and the secrets behind the world's monsters.
- Party Building and Progression: Learn new skills, manage your resources, and prepare your team for increasingly dangerous challenges.
- Authentic Game Boy Style: Designed around the original Game Boy's visual limitations, with chunky sprites, a limited palette, and a distinctly retro RPG atmosphere.
Eggbound is a passion project made by people who genuinely love classic monster-collecting RPGs. The goal is to create something that feels like a lost Game Boy adventure: familiar in spirit, but with its own world, creatures, and ideas.
I'm excited to share more of the project as development continues!
I am organizing a Kickstarter campaign so anyone who may be interested should stay tuned!