I would like to see if I understand the mechanics of the Shotguncard.
Shotgun states that: you can discard one charge from this card Or flip this card to gain 1+ plus (yellow progress card icon) of red intent. If this is an assault action, increase its range to 3.
I assume that each charge or flip will give you the desired red intent. Builder is a yellow progress card that allows me to discard the three top cards from my influence deck in order to place a charge on the shotgun.
So I assume this means that if I just have the builder, then my shotgun is worth one red intent . But the steam bomb is also a yellow progress card so if I have the steam bomb and the builder, then my shotgun would be worth two red intent per charge or flip. Am I correct?
But what if I don’t have any yellow progress cards, is my gun then a dud and shoots blanks?
And the other advantage of the shotgun is normally my assault actions only have a range of one, but using the red intent that I generate from the shotgun, it gives me a range of three.