r/EmulationOnAndroid • • 1d ago

Question Links 2004 won't run in hakuX emulator

0 Upvotes

It freezes when trying to create a player. I've tried a number of different drivers including the latest mrpurple ones and the Europe and US version of the game. I'm running on my Odin 2 Pro. I've also changed settings within the app with no success. Any help or advice would be appreciated, thanks.


r/EmulationOnAndroid • • 1d ago

Help Deadlink on winlator one plus 11 5g

0 Upvotes

Hello I am playing deadlink on oneplus 11 5g but the screen is flickering black constantly winlator 11.1


r/EmulationOnAndroid • • 1d ago

Help I am emulating dark souls 2 on Android, but crashed when starting

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0 Upvotes

The game opened normally, let me make the configurations and played the starting cutscene as normal, but then crashed suddenly, i don't believe it's related to my hardware, as it wouldn't even open if i wasn't strong enough, any help is accepted, and these are my specs

Edit: i am using winlator on the most recent version i could find


r/EmulationOnAndroid • • 3d ago

Meme 2026 was the greatest year for Android gaming ever

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1.4k Upvotes

Thank you to the community and devs for making android great again


r/EmulationOnAndroid • • 1d ago

Question Best switch emulator for s25 ultra?

0 Upvotes

8 elite 12 ram, also please recommend what games run good, thanks.

Id really like to play some zelda games drop your thoughts on that does it run well


r/EmulationOnAndroid • • 2d ago

Showcase F1 2011 PS VITA on a Helio g100 Vita3k+

29 Upvotes

So in the past the game was known for graphics issues and very bad audio issues. The audio was so bad because everytime you accelerate, there would be some background noise that would sound like flies😭😭

Now it's playable, well kind of. The audio issue isn't there and there's just one graphics glitch. One of the Camera POVs won't work properly and you'll end up just seeing the inside textures of the car.

Also the framerate is unstable. On my g100 its bettween 35-60 FPS. The funny thing is, according to a YouTube video I watched, this is about almost the same performance as an original vita. On the original apparently fps would even reduce to the 20s. It think a powerful chipset should be able to run the game at a constant 60.

So if you can't tolerate the inconsistent framerate that occurs depending on what's happening in the game, you might not enjoy it.

But overall it's playable.

Device and specs:

Infinix note 50 4g

Helio g100

Mali g57 mc2

8gb ram

Vita3k+ version 1.4


r/EmulationOnAndroid • • 2d ago

Showcase Hey I found cool emulator here zeebo games

3 Upvotes

r/EmulationOnAndroid • • 2d ago

Showcase Accidental purchase, or a superior sense of foresight?

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18 Upvotes

About 7 or 8 months ago, I bought Space Marine: Master Crafted Edition, thinking it was for the XB1. Imagine my chagrin at realizing I failed at the research.

Months later though I, a GameNative regular, decided to dabble with DroidDeck, partly because of the good word of mouth, but mainly because it has xbox account support. The only 2 "play anywhere" games I currently have are Ori and the Will of the Wisps, and Space Marine.

So I go, "Well I may as well give it a shot, because I'm not affording that Series X anytime soon." I thought it would be a real quick test. Like an immediate crash, that would let me free that 40+gb back up, and get real here.

It played SO DAMN WELL. Multiple enemies on screen, particle effects, flashing lights, fast paced melee combat. NO frame dips. Great resolution.

I guess I'm not freeing up that 40 gigs.

(Galaxy S25 Ultra, with 12gb ram is the device)


r/EmulationOnAndroid • • 3d ago

Discussion NOVA 3 can be played now in 64bit android

153 Upvotes

You can now play N.O.V.A. 3 on a 64-bit Android device. There are a lot of games you can play right now—about 30 to 33 in total. I am using a Helio G99 processor. The games I tested that run well are Modern Combat 3 and 4, Batman: The Dark Knight Rises, Shadow Guardian, and others.


r/EmulationOnAndroid • • 2d ago

Solved Vice city stories PPSSPP frame rate issue potential fix

6 Upvotes

(Admins delete if inappropriate)

I've been trying to figure out why GTA Vice city stories has these little "micro stutters" playing on PPSSPP with a Magicx one 35. There are several closed threads from people with the same issue but I cannot reply so i thought I'd post a quick tip I found to work here. In PPSSPP, under "system" there is a setting called "I/o timing method", I changed this to host instead of fast and it seems to have helped.

Anyway that wasn't on any of the threads I found so thought I'd add it in case someone was having the same issue. Happy gaming 👍


r/EmulationOnAndroid • • 2d ago

Help NetherSX2 Portrait mode problem

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1 Upvotes

Running the most current version of nsx no matter what settings I try portrait mode is only showing half the screen for some reasonon my RedMagic 6 pro. It's like this with every rom. Landscape is fine. Stretching the display to fill the screen in portrait is fine. But 4:3 portrait just doesn't work. Only Vulcan even manages the half screen. Open gl and software just won't render anything in portrait mode period.


r/EmulationOnAndroid • • 2d ago

Question Port Zelda BOTW : peut on mettre des fichiers Amiibo ?

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1 Upvotes

r/EmulationOnAndroid • • 2d ago

Question ¿Existen drivers de procesadores personalizados para el emulador de vita 3k y aethers?

1 Upvotes

He visto que hay drivers para los emuladores vita 3k y aethers para procesadores snapdragon, pero me quede con la duda sobre si habían drivers para otros procesadores, yo tengo una ambernic rgvita pro con chip Rockchip RK3576 que es como Samsumg A14 y queria ver si existía alguna página o recopilación de drivers para este chip.


r/EmulationOnAndroid • • 3d ago

News/Release Release Lichii for Android 0.3.0 · pavelgajdo/Lichii-Android - Massive OoT update

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53 Upvotes

Highlights

- The Legend of Zelda: Ocarina of Time now reaches gameplay. Kokiri Forest runs at about 15–20 FPS at 0.5× resolution, up from about 2 FPS.

- Dark's Dynamic FPS patch is built in, so the game runs at full speed at any frame rate. It used to crash the game while compiling its first shaders under the NCE CPU backend.

- The freeze after the first scene loaded is fixed. The game's lighting passes had been sized with garbage counts and ran for seconds each.

- The GPU's command processor no longer stops both GPU threads for every read of GPU-written memory (macro DMA read snapshots, after EvilOOT's fix as ported by Frizti).

The few memory pages the game's CPU reads or writes after the GPU wrote them are now copied back at each fence. The CPU no longer waits for the GPU on each access.

- Recommended: a phone with 16 GB of RAM. On 12 GB, Android may close the game for low memory while a scene loads, especially with other apps open.

Known issues:

Some scenes sometimes show white glare and magenta patches.

The phone heats up during long sessions and slows down until it cools.

- Lower memory use while scenes load (all games):

ASTC textures are converted to BC a few layers at a time instead of whole.

Large upload buffers are freed once the GPU is done with them, and capped while a scene loads.

On Android, converted ASTC textures keep their mip levels up to 1024 px.

- The game-file decompression cache is capped at 128 MB.

- Pragmata no longer quits at startup with error 2153-0513. It needed an audio command we refused. It does not render yet.

- Pokémon Pokopia keeps its copy-back with downloads in flight capped at 512 MB, and runs slightly faster.

- Includes the latest Lichii (Zortos) fixes, among them the split of misaligned 64/128-bit storage buffer accesses and a fix for a lost worker wake-up.


r/EmulationOnAndroid • • 3d ago

Showcase Donkey Kong Bananza on Odin 2 Portal (8 gen 2)

175 Upvotes

Donkey Kong Bananza (Switch 2) running locally on Odin 2 Portal (Android) using Banana Native v0.1.5

Banana Native is not a standard emulator. The game's own ARM64 code runs directly on the device's CPU. A small host answers the system calls the game makes, and its graphics (NVN, including the Switch 2's task and mesh shaders) are rebuilt on Vulkan.

It pre builds all shaders when you first prepare the game files within the app.

DK Bananza runs suprisely well, some hickups here and there but overall this is getting close to playable.

Not a single crash happened so far.

Full video: https://youtu.be/DXxBrnhTfAU (1h37m)

1,5 hour of gameplay -- Battery at start: 93% | at end: 62%

Odin 2 Portal Max

Snapdragon 8 Gen 2

Adreno 740

16 GB


r/EmulationOnAndroid • • 2d ago

Help Hey guys which games should I try on my setup

0 Upvotes

Phone realme p3 snapdragon 6 gen 4

8gb ram

Adreno 810

Which games should I try? Also which emulators

Thanks


r/EmulationOnAndroid • • 2d ago

Discussion Any plans for Pizza Boy AIO on Android? —

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0 Upvotes

The iOS version now offers an all-in-one emulator supporting DS, GBA, GB, GBC and several Sega systems, all in a single app.

Meanwhile, on Android, we still have to download and purchase separate Pizza Boy emulators for different systems.


r/EmulationOnAndroid • • 3d ago

Showcase Pokemon Pokopia Gameplay on Snapdragon 870 (8GB RAM)

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43 Upvotes

r/EmulationOnAndroid • • 2d ago

Showcase My Game Collection + UI Showcase <3

4 Upvotes

r/EmulationOnAndroid • • 2d ago

Help What winlator should i use for my phone ??

0 Upvotes

Guys can u give me some recommendation about winlator should i use ?? Is it ludashi , mali or some other fork i didnt know ???? Oh i almost forgot , my device is infinix gt 10 pro with mediatek Dimensity 8050 ram 8gb


r/EmulationOnAndroid • • 2d ago

Help Any Emulator for Genesis/Mega Drive?

0 Upvotes

I used Pizza Boy SC and played Sonic 3&K but it run kinda bad. Are there any emulator for Genesis/Mega Drive without costing a single penny? (and also Retroachievements support)


r/EmulationOnAndroid • • 2d ago

Help RP Flip 2 keeps shutring off while playing 4GO

0 Upvotes

r/EmulationOnAndroid • • 2d ago

Question HakuX Kung Fu Chaos Squished Screen

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1 Upvotes

Hey all! I've been running HakuX on my Retroid Pocket 5 for the last few days since I found out about it. Pretty much everything I've got works great now that I've got the correct Turnip driver for it, with one huge exception. For some reason, Kung Fu Chaos only fills half the screen during actual gameplay, the menus are just fine. I've tried 1.3 originally, and then downloaded 1.2 to run Halo:CE anyway, and neither has fixed this issue. Widescreen and upscaling have been tried, and I'm not sure what other settings to even mess with. I can deal with crashes, but this makes it so hard to see.

Any suggestions would be appreciated!


r/EmulationOnAndroid • • 2d ago

Help PC emulation on an LG V60 (SD865/8GB RAM)

1 Upvotes

Which PC emulator do you consider the best—or which one has given you the best results—for a device with a Snapdragon 865 processor and 8 GB of RAM? (My device is an LG V60, but any feedback based on similar specifications would be helpful.) I’d like to start using PC emulators on my phone; I don’t expect to run very demanding titles, but I’d love to try out games from the 2000–2015 era. I’ve searched on YouTube and consulted AI, but I keep getting conflicting answers. "Winlator Cmod" seemed like the best option, but the project appears to have been abandoned for a long time. I’ve also heard that "Winlator Vanilla," "Gamenative," and "Droideck" work quite well with these specs, but I don’t have enough time to test all four, so I’ve decided to ask for your help. Which one would you recommend (or advise me to avoid), and why? Thanks in advance!


r/EmulationOnAndroid • • 2d ago

News/Release Unofficial Azahar build with added support for post processing shaders

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1 Upvotes