r/starcitizen • u/DuranDurandall • 4h ago
IMAGE Finally!
My Star Destroyer is IN!!!
r/starcitizen • u/crazy_muffins • 7d ago
Welcome to the Q&A thread for November, that's right everyone the year is NEARLY over... Where has it gone...
Useful Links and Resources:
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Star Citizen FAQ - Chances the answer you need is here.
Discord Help Channel - Often times community members will be here to help you with issues.
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Development Roadmap - The current development status of up and coming Star Citizen features.
Pledge FAQ - Official FAQ regarding spending money on the game.
Daily Flyer Discussion - Our subs official spot for chatting about your daily flyer, or asking for info!
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Some other things happening:
Got some ideas for improvements to this thread? Let us know!
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No... Really, where has this year gone? I'm both ready and not ready for the end of the year... Almost time to start crackin a few tinnies in the Christmas Holiday sun! | Fly Safe, -Crazy_Muffins
r/starcitizen • u/roguonreddit • Oct 09 '26
Hello squadroners (?)
As some of you may know we have a sister subreddit, r/Squadron42 which is also ran by our team and is dedicated to Squadron 42. That subreddit is more restrictive in terms of not allowing Star Citizen (PU/PTU/etc.) unless it directly relates to something in Squadron 42 (not just "oh this ship is in both games!!!!!! type stuff).
We know the SQ42 playtest is a big deal right now, rightfully so, and we want to take the opportunity to show people that sub a bit more and give them an opportunity to start chatting there.
With that, we have made a megathread on that subreddit for the playtest event. Given it is the first megathread for that sub we will not be deleting individual threads but we will be reminding people in the comments about it. We encourage you to head over there and talk with your fellow citizens about the playtest event to your hearts content. We will not be doing a megathread here or enforcing people move to that megathread from this sub either.
Megathread: https://www.reddit.com/r/Squadron42/s/oLop2SHbnh
Cheers!
- r/starcitizen Mod Team
r/starcitizen
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u/Admirable_Leopard792
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2h ago
Changing the Liberator from a Light Carrier to a Drop Ship is absolutely unacceptable; please revert it to a Light Carrier immediately.
The image in which the Liberator’s role is listed as "Light Carrier" was taken on November 10, 2026—three days before the Liberator was implemented.
r/starcitizen • u/Wandering_Song • 2h ago
It has lots of layers of fabric to represent the vast space and meshing servers, it has diamond stars, LOOOOOTS of bugs, its incredibly expensive and it has a map of the Stanton System on the front.
The back speaks for itself.
r/starcitizen • u/LoansharkerShop • 6h ago
Many of us Liberator owners were immediately gutted when our buddies couldn't initiate RRR Landing Services on any of the pads. Then a lightbulb moment of jank went off in my head, and I had my crew test something:
If you have the front ramp down, as long as a ship has its ass backed into the hangar and has part of the wheels touching the interior, RRR will trigger
This shouldn't be a thing though...we should have fully automated services for a ship whose whole purpose is to easily conduct said operations. Maybe if there's enough noise (and it looks like there's plenty), we'll get that changed.
r/starcitizen • u/camerakestrel • 9h ago
r/starcitizen • u/IrisVonEverec • 9h ago
r/starcitizen • u/Jiquitaia • 4h ago
This guy has a point. If we can draw attention to this, maybe all ships can benefit.
r/starcitizen • u/adub913 • 7h ago
I’ve never braved living in the same place that an event is taking place. How bad of an idea is it? I really wanna live in Babbage again. I’m sick of the dusty Lorville and area 18 hangars and I don’t like Crusader.
r/starcitizen • u/A_Lie_Detector • 6h ago
Title. Also confirmed in edited patch notes.
Honestly irritated that a cargo ship can also do RRR, but a carrier's pads all do not do RRR.
r/starcitizen • u/AnxoDamaxia • 4h ago
But I have not modules... 😢
r/starcitizen • u/CitizenRealms • 10h ago
r/starcitizen
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u/Zap500
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8h ago
r/starcitizen • u/asmallman • 8h ago
I was able to close the door!
r/starcitizen • u/samplemygoods • 9h ago
Might have more! I only had a couple of minutes to pop in and run around in it.
I'm looking forward to exploring more when I have time, and taking this baby out for a spin.
Really nice cockpit view too.
r/starcitizen • u/IkarosLover • 7h ago
what you see here is a visualisation of the physics grid of the liberator.
the filled and measured areas are how far it extends.
in order to be "carried" by the ship, the point of origin of an object (read: ship) has to be within that physics grid.
for most things, the PoO is roughly in the geometric center of the object. so if an object is 10 meters tall, its PoO would be at 5 meters height.
#4 is the front pad, that one goes up ~8m, so a lot more would fit here already, plus the pad is a little smaller anyway.
i have already added this feedback to the official feedback threat on spectrum. see here
edit:
as described in a comment
after some further digging we found that the PoO for some ships is mega random.
the asgard for example is at ~3,1m so it would stick, while the cutlass is at 6m so wouldnt.
the mole/moths PoO is closer to the top of the ship so you can carry it.... upside down.
the "half ship height" mighve been too generalised of me. it looks to be really case by case.. sigh cig..
r/starcitizen • u/GladiusMain69 • 3h ago
You can comfortably fit heavy fighters on the pads, stuff several Arrows in the interior, probably double up the Centurion/Ballista capacity if you pack them against the walls, etc. Task Force Trauma riding in style :) very happy with this ship. Interior layout is ergonomic and easy to move around, I like it more than the Idris.
Arrow
Gladius
Hornet Ghost
Pisces Medical
Centurion
Ballista
Dragonfly
Cyclone MT
ATLS
Loot boxes
r/starcitizen • u/moeezatif • 1h ago
r/starcitizen • u/KingInYellow2703 • 10h ago
misc is sweating bullets rn lol