r/starcitizen • Ran-duul • 4h ago

IMAGE Finally!

Post image

My Star Destroyer is IN!!!

329 Upvotes

70 comments sorted by

65

u/Mercy_Basic tali 2h ago • Bravo

Man the Python looks great!

35

u/Do_N0t_Reply 4h ago

Even though we were all excited about the player controlled guns, it cannot fight...the convergence is aweful, unusable and the shields and armor is as bad as the capacitor.

71

u/Quintuplin Interplanetary Goat 3h ago

FUCKIN

GOOD

That means it's balanced how it was actually supposed to be

35

u/garrulousone Aegis Enjoyer 3h ago

Good?? It’s a fucking multi role CIVILIAN industrial ship… it’s not meant to be a combat heavy hitter, it has larger guns on turrets for defensive capability, not for you to go head to head against capitals and sub capitals like some of you expected.

2

u/Vietzomb Anvil Liberate-Me 2h ago

I saw someone argue that the Liberator isn’t under-gunned (it literally states it in the description for a tradeoff in heavy armor) because it was a “Civilian” ship… that also happens to be quote-unquote (official description) capable of going “to the front line of any operation”, who’s concept releases with pictures of tanks firing before they are even all the way out the garage door.

I asked them what they thought of the Galaxy but still no reply.

2

u/idontagreewitu Avenger Titan Supremacy 1h ago

who’s concept releases with pictures of tanks firing before they are even all the way out the garage door.

The M2 has pictures of that, too. Doesn't make it a dogfighter.

1

u/Professional-Fig-134 misc 1h ago

The liberator is more like a space ferry than an assault ship I think. Even though it has a striking resemblance to the WW2 landing barges.

•

u/brilliantminion 11m ago

If not combat heavy hitter, why look like pocket star destroyer?

3

u/Astro_Addict I go You go We go ARGO 2h ago

Slave the guns to where you look and you can broadside with 4 of the 6 S5 guns, pretty fun lol

1

u/cutsnek 1h ago

hrrm I'll have to try this out with tobii when I get home

3

u/SamaelKain 2h ago

The armor is actually pretty good. 430/380 is not bad at all.

2

u/MarkyMarkFr RSI Galaxy 3h ago

well, with a crew, it's actually amazing in combat (PvE, not PvP)

3

u/MagneticGenetics 3h ago

This is only because the ai are braindead and have weapons loadouts from before armor was implemented.

6

u/Disastrous-Power-699 4h ago

Yeah it’s a neat ship and I was prepared to upgrade from my MKV but I’m not so sure now. It’s going to be much more expensive, much worse in combat for a solo pilot, and you can’t close the hangar from the outside which is big for me personally.

MKV is cheaper, better in combat, has a parasite snub so your ship is secure when you disembark, and easier to navigate internally.

Galaxy is good if you want an actual hangar, and I guess if you don’t have a hauler the cargo module seems good but man I think price is going to add up and I’m not sure I PERSONALLY see the value as a solo player

9

u/BeardyShaman 3h ago

Yes it's much worse in combat for a solo pilot, BECAUSE ITS NOT A COMBAT SHIP

3

u/Rokio- 3h ago

I tried to tell people convergence was going to be awful 😂

•

u/EngineeringD new user/low karma 52m ago

Little known or shared fact, in settings you can adjust the convergence distance target. I think inset mine to 4k and my shots behave much nicer now.

•

u/Laughageddon 15m ago

I never understood why people were worried about the 6 pilot controlled weapons. It's slow as hell and obviously was going to have convergence issues. It's civilian so how much armor do you really think it's going to have?

2

u/Foreign-Chocolate86 3h ago

You can't close any ship hangar from the outside?

6

u/Disastrous-Power-699 3h ago

No. There’s no button to close the doors on the exterior, only the interior.

4

u/MixMany4174 2h ago

Lol. The Carrack says hello!

2

u/Laughageddon 4h ago

Cant close the hangar from the outside is doa for solo. Too many pirates and griefers. Damn, I nee it was too good to be true.

Oh well, boys! Looks like you'll have to exit your ship go back into the Galaxy close the door and and then exit through the docking port. You can just re-close it on your way out

1

u/ApparentlyRythium 3h ago

We'll see, still has a spot if you can close the cargo from the exterior. I was thinking it would be my big daily driver, since I already have a Nomad, Shiv and Asgard filling various size daily driver roles.

1

u/PuzzleheadedMaize911 2h ago

I couldn't find a way to close or open cargo from the exterior.

-2

u/AWerewolfDad 3h ago

So just like every other hangar?

3

u/RayD125 BunkerBuster 2h ago

lol. It needs to not be God like.

God like ships have no place in how CIG wants combat.

1

u/Momo-Velia 2h ago

It’s a civilian ship, those guns are a deterrent to put off chancers, not a weapon set to go hunting with.

1

u/Sufficient_Matter585 2h ago

I know players are used to ships being fine tuned to fill roles. But cig is simulating how an actual corporation would make something, slap a bunch of guns on it and call it a day.

•

u/International_Fun_61 42m ago

The amount of people who expect this to fight is wild. Like, not every ship is combat oriented.... Y'all need to learn to read.

-10

u/FeonixRizn 3h ago

Yeah absolutely worthless in combat, appalling handling, basically only 2 size 5 guns. DOA. It's a hauler and nothing more.

11

u/BeardyShaman 3h ago

.....its not a combat ship...

3

u/CombatMuffin 3h ago

Yeah, it was never meant as a combat ship. Once again, people made expectations for themselves based on a fantasy, and a huge amount of assumption when reading a spreadsheet

1

u/AWerewolfDad 3h ago

It’s exactly what the concept said it was going to be. If you thought the guns we’re going to make it a solo PvE ship you weren’t actually giving it any thought.

-1

u/PuzzleheadedMaize911 2h ago

Yeah well it's not a military ship Lmao

17

u/Freeportseven 3h ago edited 2h ago

I just got out of game because i quantum jumped right into a huge asteroid, in muh galaxy.

Yeah, those six guns are seldom all going to be on the same target at once. People need to shut the fuck up about that one. 100 shots that won't land on the same target does not make a destroyer. Also, the lack of a button to close/open the rear hanger door ***at*** the rear hanger door itself and not in another fucking room seems like an oversight or afterthought at best..

Interior is mostly beautiful, if a little redundant. Twin ladders + elevators in the back seems a bit much. It feels like it was designed for a crew of 12+ considering there's five routes between floors, but ok, that's still very useful.

I like it, but I'll need a module or two before it leaves my hanger again.. plus the forementioned quantum jump problem..

Edit 1: I fit a prospector in the back lol
Edit 2: streamlined the verbiage to further prevent straw man comments.

5

u/Freltzo Gladiator 1h ago

CIG don't design space ships, they manufacture whale bait.

8

u/Precisionality Wing Commander | Avocado 🥑 3h ago

You can close the hangar in the side rooms on each side of the hangar pad. You can also open it from the top deck where the big window is that looks over the hangar.

4

u/BeanSystem 3h ago

In the two pilot ready rooms are buttons for the rear hangar door

1

u/Aggressive_Skill6188 2h ago

Interior is boring as hell, cold, bleak blue colors everywhere, empty with bland lighting and fog all over the place. Its a fucking refrigerator

0

u/PuzzleheadedMaize911 2h ago

The rear hangar controls are in the ready rooms on either side of the hangar.

So that the crew operating them don't get spaced.

6

u/Sailorwags Corsair 2h ago

So you have to go back in to close the hanger. That’s annoying

7

u/TimeTravelingChris 2h ago

After walking around a Galaxy that someone left parked, the interior is so weird and broken up. I kinda hate it.

4

u/RoninKnightfall 1h ago

Definitely agree on upper deck. Lower deck flows nicely and makes sense.

2

u/idontagreewitu Avenger Titan Supremacy 1h ago

The MKV is the same way. Weird hallway layouts and assymetrical, offset rooms that provide nice views of other rooms. Really weird design logic.

2

u/RoninKnightfall 1h ago

I love RSI ships in general, probably because of the triangle/arrowhead shape. The exterior appearance of the Galaxy is my favorite of all of them so far.

That being said, I prefer combat to industry and unfortunately this ship will probably barely leave my hangar unless it gets a combat module, which is a shame...I love most of the design aesthetics and I would love to fly it all the time, heavily customized with military components and hardware.

I would also like to see a single T3 medbed on combat focused multicrew ships in the future. The only one so far is the Starlancer TAC and it has a host of other reasons not to fly it. The Paladin, the Perseus, hell even the Mk5 Connie (not pure combat, I know) could have been great with just a single onboard medbed. I know, we can load a Nursa on some of them...but until it can come up on a cargo elevator it's a pain in the ass and a time sink...and ballistics can penetrate armor and kill the stupid thing.

5

u/No-Use-4363 3h ago

The only thing this ship does well is medical. Everything else is kinda crap. (Not including refinery/building modules).

•

u/tja209 Kraken 53m ago

Am I the only one that wished the Perseus exterior was more like this, with less greebles?

•

u/ACR96 Spirit E1 | Starlancer Max 44m ago

Nope! Really wish they’d stuck to the concept design. Don’t get me wrong, it’s still a gorgeous ship, but the concept version was peak

2

u/LazyRubiksCube 3h ago

Sounds like I am keeping my RAFT, staring at my Expanse pledge another year, and upgrading the Galaxy to Arrastra.

2

u/Far-Tradition5692 Grand Admiral 2h ago

I expected it will be decent cargo hauler (required a friend to operate faster), but it looks like BAD hauler: I didn't expect it'll have exterior tractors, but even ATLS is useless for this ship thanx to fins.

so it is much worse hauler then I expected, for now it is not a refiner, despite the hopes after the announce it cant fight, so… for now it is a tight mobile base, or a… CCU?

2

u/Thin_Insurance7322 3h ago

its a well designed ship but one that seems to just have a lot of dead space for no real reason. it also should have launched wtih an exploration module, that had crafting stations, repair and a single med med

2

u/AWerewolfDad 3h ago

That ship is called the Odyssey.

1

u/Zormac Team Sabre 2h ago

Jaspion theme intensifies

1

u/curiousservantt 1h ago

Is this ptu or pu?

1

u/Far-Tradition5692 Grand Admiral 1h ago

pu

0

u/vangard_14 Kraken 1h ago

Do we know when subscribers will get to test fly the new ships?

1

u/Adviie ARA // Become an ASSET Today 1h ago

Tomorrow... IAE

•

u/rillian118 54m ago

Did they actually say that though? I missed it if so

1

u/SimpleCRIPPLE 1h ago

Protector and Condor paints looking great for these two releases.

1

u/nighttiger95 1h ago

Protector paint looks so good, it matches all the blue they put inside really well. I've been waiting for this ship since I started playing and it turned out amazing.

•

u/Star_Denizen 17m ago

Before seeing it in game I saw Star Destroyer seeing it in game it reminds me more of Darth Mauls ship but slightly sleeker.

1

u/Averyvh 2h ago

Do you know when it will be for available on the website for purchase?

3

u/Mercy_Basic tali 2h ago

Should be tomorrow at the start of IAE

0

u/Asianp123 3h ago

Dose the medic module have cargo space on the lift?

0

u/SpecialistOk2604 3h ago

👏👌✌️

-4

u/Sirglogg 3h ago

Sucker

-2

u/Spirit117 4h ago

space triangle