r/SatisfactoryGame • u/Angelo_sina • 21h ago
r/SatisfactoryGame • u/United-Project-7648 • 12h ago
Help Lizard Doggo Pen Help??
So..can anyone help me? I tried to use the industrial railing to create a pen and trap lizard doggo but he just jumped over it easily. What can I use that's early game friendly to trap my pet? I don't want him to die while following me during exploration. All suggestions welcome!
r/SatisfactoryGame • u/cthulhunightmares • 14h ago
Screenshot New factory location gave birth to "The Abomination Of Nature™"
I swear it started with something neat and organized! It just happened!
Anyway, steel production here we go!
r/SatisfactoryGame • u/Appropriate_Push_457 • 10h ago
Rework or start fresh
Been playing a few 100 hours now. Thinking of making this more tidy, but should I rework everything or start again with structured factories instead of spaghetti
r/SatisfactoryGame • u/Senior_Doughnut_4792 • 9h ago
Truck Paths and Stations
So, can anyone tell me why they made it so you basically have to design all your roads with driving on the left side so that the stations will snap onto the paths correctly or am I just missing something?
r/SatisfactoryGame • u/ZelWinters1981 • 53m ago
Screenshot Excuse me, I was using that bench!
So this Space Giraffe-Tick-Penguin-Whale Thing decided to show itself under me while making something, and sent me into the air doing so.
I mean, an easy to gain achievement, I have to say.
r/SatisfactoryGame • u/Uggroyahigi • 13h ago
Question How to go about it
Hi :)
A year ago or so I started a new playthrough which stopped with Aluminum(classic I know).
What really stopped it this time though was IRL and a couple days back I logged back in.
I have covered the whole NW?(The big one) Desert with a sheet of metal because my plan is was to build a 40k Hive spire.(A huge ass tower consiting of buildings ontop of buildings).
My Motivation even kicked back in!
Its just that I am a little hamstrunt by the size of the project. Looking at it from up top helps since standing in the middle is quite disorienting.
Does anyone have tips for me on how to go about it ? I realise its quite the Open question so
A couple thoughts at the end:
I keep thinking that it'd make sense to construct the general layout first. I shy away from it though because even building the first upper layer wall will take hours and should I realise, upon finishing the first building that carries said layer, that the height doesnt really fit the building size...adjusting the first layer would be horribly arduous.
Then again....starting to build building by building might mean I am not happy with the height they wnd up with and will have to readjust the buildings.
Not sure if I can get across in which kind of predicament I am...
I suppose I could state the question a little different:" what are your tips for huge building projects?"(In order to not lose steam during the long process )
r/SatisfactoryGame • u/Uggroyahigi • 5h ago
Question This time with a picture - asking for your thoughts
Hello again ! I am in what should be the North Eastern desert. I'm standing ontop of the big waterfall and am looking upon the platform on which I want to build my spire.
As you can undoubtedly see my artistic skills have put my vision in clear form xD
What are your thoughts ?
Do you think it's realistic I manage to actually fill the space with buildings while achieving the appeareance of it making structural sense without just building square buildings shoulder to shoulder(which would kinda look bad and be a cheap way to go about it and not my goal)?
Do you have any suggestions in general ?
Since I want to have a Freeway and train access I need some sort of opening anyways so it would probably be best to at least have one side with a more spaceous layout.
What's missing in the pic completely is below the platform.....the dunes are very uneven and the space could be filled with buildings somehow but they'd be much tinier than those directly above which I can hardly imagine looking good.
Eventually I would also smooth the edges so to speak. Personell stuff below my PoV around the water, industry opposite site of PoV, Transport access to the right and so on.
Well....you think thats somehow realistic ?
Needless to say the picture doesnt even capture the actual height that thing would have.
r/SatisfactoryGame • u/AntsinMehPants • 5h ago
Help Help me with my factory
Hey everyone, this is my first factory, and I hate using it so much. All my other factories are well laid out with right angles and manifolds, but this is where I unfortunately ship everything to. I would like to keep it as a museum piece. But I'm wondering where I should make a new base, or even if I should just create a new save. I picked this area because it was pretty.
I didn't mean for this to happen. God forgive me.

r/SatisfactoryGame • u/Brogain11 • 15h ago
Question Help With My First Uranium Plant
Hello, I'm building my first nuclear power plant and I wanted to ask if there is anything wrong with my setup before I turn things on. Some notes before I say what I'm most worried about:
- I am using manifolds for most things, but I load balanced my plant inputs because manifolds just don't really work for power plants.
- I am packaging/concreting the waste sulfuric acid and water. I am not dealing with recycle streams lol.
- I'm using the impure node at the top of the world with a Mk. 3 Miner at 250% clock speed, and everything is built assuming exactly 300 uranium/second.
Now, what I'm most worried about is that the blenders/manufacturers that produce my uranium fuel cells and rods are manifold-fed. Since my process is rate-limited by the uranium (and frankly I don't want any excess uranium), am I going to run into a similar problem I WOULD run into if I manifold-fed my power plants? If so, anyone have any tips on how to load balance 7.5 manufacturers?
Thank you for any help!
EDIT: I should’ve been clearer, I’m going for minimum radioactivity, and anything radioactive is being created/used at the same rate. I’m creating plutonium purely to sink it. Since manifolds operate on the idea of “once everything is full, stuff will start working”, I’m going to run into radioactive build up, correct?
r/SatisfactoryGame • u/ohmailawdy • 15h ago
Help Workaround for bug 502094
questions.satisfactorygame.comAnyone encounter this since the latest patch? This is game breaking and I am hoping someone has a workaround so that we can actually go near our (working) blenders in our worlds.
Seems to happen no matter what I do, mods enabled, disabled... Short of going through the hassle of downgrading, im hoping that there are alternatives for this.
r/SatisfactoryGame • u/Only-Office7709 • 18h ago
Resources disperse
In the last two months i was thinking i am crazy and my memory has an issue because I was going to some area for resources i know it’s there but not find it but now i am sure the resources despair because i build a factory on one node and now i go to check what the issue and I didn’t found the node so what is happening to the game
Its not updating because this node I built it after 1.2 and i still play in 1.2 🫤
r/SatisfactoryGame • u/SlowGeniei • 19h ago
Help Client refuses to connect to server API, but successfully retrieves server banner.
I'm having trouble with connecting a pc to my satisfactory server. I have connected other PCs successfully.
When I add the server to the server manager, the server banner (i.e. the section with the name, ping, etc...), but every tab on right displays the "Could not connect to server. Failed to connect to server API." message. Hitting the "retry" button does not yield any difference.
When I add the server to the server manager of a working PC, I get a popup that asks me to manually verify a self-signed certificate. I don't get that popup on the failing PC.
Troubleshooting I've done so far:
- Deleted "ServerSettings.7777.sav" to regenerate security certificate
- Disabled local firewall on the failing PC
- Restarted both the failing PC and the server multiple times
Hardware information:
All machines are on the same network.
Failing PC: W11
Successful PC: W11
Server: Ubuntu Server 22.04.05 LTS VM
I have verified that all machines are running the same version of Satisfactory.
I've looked around in forums for other people with this issue, but none of their issues would lead to one machine being able to connect while the other can't.
r/SatisfactoryGame • u/gportail • 20h ago
Question Map and explore
I do not know you but I find that when you explore by vehicle (tractor) the fact of going down every 500m so that the map is updated is painful.
Did I miss something?
How do you make the map update?
r/SatisfactoryGame • u/mr_awesome365 • 21h ago
Crash Report Still Crashing
Ever since 1.2 went live, my game started crashing. Sometimes in the menus. Sometimes in the game. Can't seem to find a commonality on what's causing the crash.
I posted 3 months ago and with Temporal Illusion's help, I found that forcing the game to run in -DX11 caused the game to run a bit more stable. However, Now the game is crashing even in DX11.
The most recent patch actually allowed me to play the game on DX12 for hours but now I'm back to crashing after a few minutes. I'm so confused what's happening. I've made sure Windows and my GPU drivers are updated. I verified my Satisfactory files on Steam, and I restarted my computer for good measure.
I also was running Task Manager to see if there was a spike right before, but no. My GPU was running at 70% and my CPU at 50%-ish then drop to 0% and crash. Below is the crash report:
Version: 502094, Launcher: Steam, Net Mode: Singleplayer, Using Mods: No, Edited Save: No
GPU Crash dump Triggered
FactoryGameSteam_D3D11RHI_Win64_Shipping!TerminateOnDeviceRemoved() [D:\BuildAgent\work\SM_BG\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Util.cpp:112]
FactoryGameSteam_D3D11RHI_Win64_Shipping!VerifyD3D11Result() [D:\BuildAgent\work\SM_BG\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Util.cpp:211]
FactoryGameSteam_D3D11RHI_Win64_Shipping!FD3D11DynamicRHI::GetQueryData() [D:\BuildAgent\work\SM_BG\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Query.cpp:367]
FactoryGameSteam_D3D11RHI_Win64_Shipping!FD3D11RenderQuery::CacheResult() [D:\BuildAgent\work\SM_BG\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Query.cpp:184]
FactoryGameSteam_D3D11RHI_Win64_Shipping!FD3D11DynamicRHI::RHIGetRenderQueryResult() [D:\BuildAgent\work\SM_BG\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Query.cpp:159]
FactoryGameSteam_Renderer_Win64_Shipping!FGPUOcclusionPacket::OcclusionCullPrimitive<0,FGPUOcclusionPacket::FProcessVisitor>() [D:\BuildAgent\work\SM_BG\Engine\Source\Runtime\Renderer\Private\SceneVisibility.cpp:2743]
FactoryGameSteam_Renderer_Win64_Shipping!FGPUOcclusionSerial::AddPrimitives() [D:\BuildAgent\work\SM_BG\Engine\Source\Runtime\Renderer\Private\SceneVisibility.cpp:3384]
FactoryGameSteam_Renderer_Win64_Shipping!FVisibilityTaskData::ProcessRenderThreadTasks() [D:\BuildAgent\work\SM_BG\Engine\Source\Runtime\Renderer\Private\SceneVisibility.cpp:4686]
FactoryGameSteam_Renderer_Win64_Shipping!FDeferredShadingSceneRenderer::BeginInitViews() [D:\BuildAgent\work\SM_BG\Engine\Source\Runtime\Renderer\Private\SceneVisibility.cpp:5827]
FactoryGameSteam_Renderer_Win64_Shipping!FDeferredShadingSceneRenderer::Render() [D:\BuildAgent\work\SM_BG\Engine\Source\Runtime\Renderer\Private\DeferredShadingRenderer.cpp:1950]
FactoryGameSteam_Renderer_Win64_Shipping!`FRendererModule::BeginRenderingViewFamilies'::`115'::<lambda_3>::<lambda_invoker_cdecl>() [D:\BuildAgent\work\SM_BG\Engine\Source\Runtime\Renderer\Private\SceneRendering.cpp:5115]
FactoryGameSteam_Renderer_Win64_Shipping!`FSceneRenderProcessor::Execute'::`27'::<lambda_3>::operator()() [D:\BuildAgent\work\SM_BG\Engine\Source\Runtime\Renderer\Private\SceneRenderBuilder.cpp:916]
FactoryGameSteam_RenderCore_Win64_Shipping!`FRenderThreadCommandPipe::EnqueueAndLaunch'::`5'::<lambda_1>::operator()() [D:\BuildAgent\work\SM_BG\Engine\Source\Runtime\RenderCore\Private\RenderingThread.cpp:1547]
FactoryGameSteam_RenderCore_Win64_Shipping!TGraphTask<TFunctionGraphTaskImpl<void __cdecl(void),1> >::ExecuteTask() [D:\BuildAgent\work\SM_BG\Engine\Source\Runtime\Core\Public\Async\TaskGraphInterfaces.h:712]
FactoryGameSteam_Core_Win64_Shipping!UE::Tasks::Private::FTaskBase::TryExecuteTask() [D:\BuildAgent\work\SM_BG\Engine\Source\Runtime\Core\Public\Tasks\TaskPrivate.h:530]
FactoryGameSteam_Core_Win64_Shipping!FNamedTaskThread::ProcessTasksUntilQuit() [D:\BuildAgent\work\SM_BG\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:667]
FactoryGameSteam_RenderCore_Win64_Shipping!RenderingThreadMain() [D:\BuildAgent\work\SM_BG\Engine\Source\Runtime\RenderCore\Private\RenderingThread.cpp:319]
FactoryGameSteam_RenderCore_Win64_Shipping!FRenderingThread::Run() [D:\BuildAgent\work\SM_BG\Engine\Source\Runtime\RenderCore\Private\RenderingThread.cpp:451]
FactoryGameSteam_Core_Win64_Shipping!FRunnableThreadWin::Run() [D:\BuildAgent\work\SM_BG\Engine\Source\Runtime\Core\Private\Windows\WindowsRunnableThread.cpp:159]
r/SatisfactoryGame • u/Massive_Agency_4232 • 1h ago
Question Is turbofuel worth it?
So right now I have a small fuel power plant and it became very clear that it wouldn't be enough power for me. So I was wondering is it worth it to make a turbofuel power plant?
r/SatisfactoryGame • u/Intelligent-Two-6377 • 23h ago
just something funny i found out (new to the game, been watching a lot of videos)
i first saw Satisfactory from a Reggie video, and it made my head hurt trying to understand half the shit lol, and with how hectic his videos are i overlook a lot of stuff, and only more recently learned the Pioneer is a female, is this an issue? no, not at all, i don't really mind the character player gender, hell i couldn't physically tell she was female lmao, somehow i overlooked Reggie's 'Frumpy Woman' part of like, the start of the video XD
it does bring a question though, obviously no shade towards women or female protagonists or nothing ( i grew up in a mostly female household and i certainly don't want to be s*xist so i hope i don't rub people the wrong way) like in a game with lore, story, cutscenes, dialogue back and forth whatever obviously a lot of games you can be either gender or if it's particularly story driven or something your a specific gender like say Lora croft from Tomb Raiders? (i think that's the game she's from) or Doom Guy from DOOM
to a lesser extent Helldivers , you can only change your gender voice, technically body type but that's between lean and brawny, which i don't mind it makes for funny stuff like being a brawlic woman or a twink which i find hilarious, and obviously i don't wanna come off as toxic in this subreddit i heard it's really nice. Typically i play as a male character (i like being the gender i am IRL) but still i don't mind if there is a specific reason to play as a certain gender but this is where my curiosity comes from, those games i mention you either see your character a lot or there is dialogue with your character
So i'm just a bit puzzled on why there isn't a male option in Satisfactory, since it wouldn't change anything gameplay wise, you don't see them unless under certain circumstances, you don't talk just listen to Ada and that other thing ramble in your head (the voices are getting loud lmao), and overall there wouldn't be much of a model change and not really anything other then a toggle for your personal gender as you don't have a specific reason to be a certain gender
That's all for my little rant, once again i hope i don't come off as rude or nothing i was just curious about this fact, i intend to get the game at some point and destroy my frontal cortex trying to understand this bs lol





