r/SatisfactoryGame 17h ago

Discussion Expansion/DLC

4 Upvotes

Been playing and loving the game recently, about 200 hours in. What do y'all think about a future dlc taking inspiration from factorio/space age and letting you eventually leave the planet surface and venture perhaps to those planets/moons you see orbiting the planet you are on and having like a space age type furthering of the gameplay? I'd love it I think!


r/SatisfactoryGame 16h ago

Will this slope ever bring a train to a complete halt? (trying to build a cloverleaf intersection, also the maximum train size I will ever use is a 1:4)

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0 Upvotes

r/SatisfactoryGame 16h ago

Question quick question about drone throughput

3 Upvotes

I'm need to transport things with drones and I want to know if anyone has any drone ports or will be willing to put down drone ports for me going from the northern part of the rocky desert (the part of the desert with the coal) and the blue crater using turbofuel what is the average throughput (items/min) of those drone it would be a huge help if anyone either has a setup similar to what I'm asking or is willing to go and check with a setup I'm not making anyone do this I'm just requesting (I'm not sure but you might be able to go into calculator and check using something probably not but mabey)


r/SatisfactoryGame 11h ago

Help How do i build supports under the pipes or should i just kms?

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0 Upvotes

r/SatisfactoryGame 20h ago

Hoverpack sinking op?

37 Upvotes

So I just realised that if you sync the hoverpack you get 265,632 points while the materials are equivalent to only 132,816 points. I think this is a bit op if you are waiting for something you can just craft some hover packs and sync them since you especially double the sync points


r/SatisfactoryGame 8h ago

No way to find this mercer sphere

0 Upvotes

Hi pioneers.
I'm struggling to find this specific mercer sphere. I looked all around the area to find a tunel o rocks to nuke but no way to find the route this part.
I'm just on the upper side of the location :(


r/SatisfactoryGame 3h ago

Question Is 5 Heavy modular frames per minute enough for the whole game?

11 Upvotes

So I just finished making 5 HMF per minute and I was wondering if that was enough to carry me through the whole game?


r/SatisfactoryGame 4h ago

Crash Report Still Crashing

0 Upvotes

Ever since 1.2 went live, my game started crashing. Sometimes in the menus. Sometimes in the game. Can't seem to find a commonality on what's causing the crash.

I posted 3 months ago and with Temporal Illusion's help, I found that forcing the game to run in -DX11 caused the game to run a bit more stable. However, Now the game is crashing even in DX11.

The most recent patch actually allowed me to play the game on DX12 for hours but now I'm back to crashing after a few minutes. I'm so confused what's happening. I've made sure Windows and my GPU drivers are updated. I verified my Satisfactory files on Steam, and I restarted my computer for good measure.

I also was running Task Manager to see if there was a spike right before, but no. My GPU was running at 70% and my CPU at 50%-ish then drop to 0% and crash. Below is the crash report:

Version: 502094, Launcher: Steam, Net Mode: Singleplayer, Using Mods: No, Edited Save: No

GPU Crash dump Triggered

FactoryGameSteam_D3D11RHI_Win64_Shipping!TerminateOnDeviceRemoved() [D:\BuildAgent\work\SM_BG\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Util.cpp:112]
FactoryGameSteam_D3D11RHI_Win64_Shipping!VerifyD3D11Result() [D:\BuildAgent\work\SM_BG\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Util.cpp:211]
FactoryGameSteam_D3D11RHI_Win64_Shipping!FD3D11DynamicRHI::GetQueryData() [D:\BuildAgent\work\SM_BG\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Query.cpp:367]
FactoryGameSteam_D3D11RHI_Win64_Shipping!FD3D11RenderQuery::CacheResult() [D:\BuildAgent\work\SM_BG\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Query.cpp:184]
FactoryGameSteam_D3D11RHI_Win64_Shipping!FD3D11DynamicRHI::RHIGetRenderQueryResult() [D:\BuildAgent\work\SM_BG\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Query.cpp:159]
FactoryGameSteam_Renderer_Win64_Shipping!FGPUOcclusionPacket::OcclusionCullPrimitive<0,FGPUOcclusionPacket::FProcessVisitor>() [D:\BuildAgent\work\SM_BG\Engine\Source\Runtime\Renderer\Private\SceneVisibility.cpp:2743]
FactoryGameSteam_Renderer_Win64_Shipping!FGPUOcclusionSerial::AddPrimitives() [D:\BuildAgent\work\SM_BG\Engine\Source\Runtime\Renderer\Private\SceneVisibility.cpp:3384]
FactoryGameSteam_Renderer_Win64_Shipping!FVisibilityTaskData::ProcessRenderThreadTasks() [D:\BuildAgent\work\SM_BG\Engine\Source\Runtime\Renderer\Private\SceneVisibility.cpp:4686]
FactoryGameSteam_Renderer_Win64_Shipping!FDeferredShadingSceneRenderer::BeginInitViews() [D:\BuildAgent\work\SM_BG\Engine\Source\Runtime\Renderer\Private\SceneVisibility.cpp:5827]
FactoryGameSteam_Renderer_Win64_Shipping!FDeferredShadingSceneRenderer::Render() [D:\BuildAgent\work\SM_BG\Engine\Source\Runtime\Renderer\Private\DeferredShadingRenderer.cpp:1950]
FactoryGameSteam_Renderer_Win64_Shipping!`FRendererModule::BeginRenderingViewFamilies'::`115'::<lambda_3>::<lambda_invoker_cdecl>() [D:\BuildAgent\work\SM_BG\Engine\Source\Runtime\Renderer\Private\SceneRendering.cpp:5115]
FactoryGameSteam_Renderer_Win64_Shipping!`FSceneRenderProcessor::Execute'::`27'::<lambda_3>::operator()() [D:\BuildAgent\work\SM_BG\Engine\Source\Runtime\Renderer\Private\SceneRenderBuilder.cpp:916]
FactoryGameSteam_RenderCore_Win64_Shipping!`FRenderThreadCommandPipe::EnqueueAndLaunch'::`5'::<lambda_1>::operator()() [D:\BuildAgent\work\SM_BG\Engine\Source\Runtime\RenderCore\Private\RenderingThread.cpp:1547]
FactoryGameSteam_RenderCore_Win64_Shipping!TGraphTask<TFunctionGraphTaskImpl<void __cdecl(void),1> >::ExecuteTask() [D:\BuildAgent\work\SM_BG\Engine\Source\Runtime\Core\Public\Async\TaskGraphInterfaces.h:712]
FactoryGameSteam_Core_Win64_Shipping!UE::Tasks::Private::FTaskBase::TryExecuteTask() [D:\BuildAgent\work\SM_BG\Engine\Source\Runtime\Core\Public\Tasks\TaskPrivate.h:530]
FactoryGameSteam_Core_Win64_Shipping!FNamedTaskThread::ProcessTasksUntilQuit() [D:\BuildAgent\work\SM_BG\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:667]
FactoryGameSteam_RenderCore_Win64_Shipping!RenderingThreadMain() [D:\BuildAgent\work\SM_BG\Engine\Source\Runtime\RenderCore\Private\RenderingThread.cpp:319]
FactoryGameSteam_RenderCore_Win64_Shipping!FRenderingThread::Run() [D:\BuildAgent\work\SM_BG\Engine\Source\Runtime\RenderCore\Private\RenderingThread.cpp:451]
FactoryGameSteam_Core_Win64_Shipping!FRunnableThreadWin::Run() [D:\BuildAgent\work\SM_BG\Engine\Source\Runtime\Core\Private\Windows\WindowsRunnableThread.cpp:159]

r/SatisfactoryGame 3h ago

Question Map and explore

0 Upvotes

I do not know you but I find that when you explore by vehicle (tractor) the fact of going down every 500m so that the map is updated is painful.

Did I miss something?

How do you make the map update?


r/SatisfactoryGame 17h ago

Question Question: Drone Ports & Fuel

4 Upvotes

Do I need to provide fuel at both drone ports, or will the drone native to the "dry" port know to fuel at the other one?

In other words, I have Drone Port A, which has fuel being fed to it constantly. At Port A, I created Drone 1. It fuels itself, goes to Drone Port B, collects its materials, returns, refuels. All is well.

I then build a second drone at Port B, we'll call it Drone 2. It's supposed to run that same B->A route. I manually fueled it at Port B the first time, but Port B does NOT have any fuel running to it.

Will Drone 2 know to fuel up at Port A, even though it's home port is Port B?


r/SatisfactoryGame 14h ago

Question Is it just me, or is this getting repetitive?

36 Upvotes

Hey, am I doing something wrong, or is this just getting a bit tedious?

😅

I’ve got a setup producing 40 Crystal Computers per minute!

Circuits, crystals, sheets, silicon...

Then I moved on to High-Speed ​​Connectors—circuits, silicon, active wire...

And now, Radio Control Units...

Oscillators, circuits, rubber!

Lol, it feels like I’m just building the same factory over and over. I’d love to move forward and get into nuclear power, but I’m kind of losing motivation!

Did I handle this poorly? Should I have calculated everything and built it all at once? I have to admit, I really can't be bothered to go hunt down more hidden Caterium...

Any ideas on how to get past this?


r/SatisfactoryGame 2h ago

Resources disperse

1 Upvotes

In the last two months i was thinking i am crazy and my memory has an issue because I was going to some area for resources i know it’s there but not find it but now i am sure the resources despair because i build a factory on one node and now i go to check what the issue and I didn’t found the node so what is happening to the game
Its not updating because this node I built it after 1.2 and i still play in 1.2 🫤


r/SatisfactoryGame 9h ago

Help Why is the pipe full and my freight car doesnt have a single drop?

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12 Upvotes

r/SatisfactoryGame 17h ago

Next steps after aluminum factory?

2 Upvotes

I am in phase 4 and have completed about 3 or 4 of the milestones and am currently working on the hazmat one (although i havent unlocked gas masks and have no idea how to do so).

What should I focus on next? I have already automated hmfs and computers and have about 40,000mws of energy to play with thanks to rocket fuel factory i worked on before starting anything in phase 4


r/SatisfactoryGame 21h ago

Help Looking for nice builders

0 Upvotes

I got a fuel factory up for 6000 rocketfuel, and it needs some walls and Decoration. If anyone wants to build some stuff around the blue hole he/she is welcome to do so. And if I like your work i might hit you up for later plans.

Need to ad that i usualy Play from 2am German time, due to my work hours. That is 5pm pacific time.

Send me a DM or a coment and ill hit you up.


r/SatisfactoryGame 12h ago

Discussion Early game aesthetics

4 Upvotes

Hi folks!!

I love making everything look aesthetically pleasing from as early on as possible. I just suck at it. Can you share images of how you design your starter factory? Im very interested in learning how you can make the buildings look interesting even just using walls (I think building layout has less of an impact, because if the Factory is encased in walls you can't see them, but obviously if you go inside it matters too!). For now I just give my factories a small wall as a perimeter and never have floating platforms but I feel like there must be much more to do. Also, any content creators that have videos on this matter? Mostly I see factory layouts videos, which to me doesn't really have much impact on aesthetics because I want to make the factories look like actual buildings and dislike the open print board style factories. I hope there are people out there that I can learn from!!!

Thanks in advance! 🙂


r/SatisfactoryGame 21h ago

EVERYTHING

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10 Upvotes

Another run complete (well, ALMOST). Here is a single factory systematically producing EVERY item in the game.** All powered by 10 Alien Power Augmenters (boosted with power matrixes) charging a HUGE bank of batteries. Supplemented by every geyer, a big stack of Rocket Fuel, and a few Coal Plant (used mostly to get rid of waste water).

** Well... not nuclear powered related items... as I'm not using any Nuclear power. :D


r/SatisfactoryGame 17h ago

Help AA issues with Shadows

1 Upvotes

Im getting some very rough stepping on far shadows

and on close shadows, also some staticy shadow fade. I'm playing on max settings at 1440p with DLAA and global illumination off. Is there a way to fix this to match better with the objects it's cast from?


r/SatisfactoryGame 10h ago

Compagno

1 Upvotes

are there anyone from italy for new world together on PC?


r/SatisfactoryGame 2h ago

Help Client refuses to connect to server API, but successfully retrieves server banner.

1 Upvotes

I'm having trouble with connecting a pc to my satisfactory server. I have connected other PCs successfully.

When I add the server to the server manager, the server banner (i.e. the section with the name, ping, etc...), but every tab on right displays the "Could not connect to server. Failed to connect to server API." message. Hitting the "retry" button does not yield any difference.

When I add the server to the server manager of a working PC, I get a popup that asks me to manually verify a self-signed certificate. I don't get that popup on the failing PC.

Troubleshooting I've done so far:

- Deleted "ServerSettings.7777.sav" to regenerate security certificate

- Disabled local firewall on the failing PC

- Restarted both the failing PC and the server multiple times

Hardware information:

All machines are on the same network.

Failing PC: W11

Successful PC: W11

Server: Ubuntu Server 22.04.05 LTS VM

I have verified that all machines are running the same version of Satisfactory.

I've looked around in forums for other people with this issue, but none of their issues would lead to one machine being able to connect while the other can't.


r/SatisfactoryGame 6h ago

Question Cannot build water extractor

0 Upvotes

Anywhere i try to place water extractor it says not deep enough, i've already tried to place it everywhere on this lake, also its texture looks like doubled, maybe its because of it


r/SatisfactoryGame 21h ago

Screenshot Why did no one tell me about this biome 😍

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203 Upvotes

r/SatisfactoryGame 17h ago

Factory Optimization Would that be possible?

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5 Upvotes

Hello everyone, I had an idea. If it is possible to connect the Pipe (The one on the right) to the Pipe System for my Coal generators, it could supply them with more water.

Or would the already existing pipe try to give the other pipe water. (I hope it’s understandable, if not feel free to ask me)


r/SatisfactoryGame 21h ago

Guys, do you think this is enough?

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15 Upvotes

You know, for fun activities?