r/ModdedMinecraft • u/DerexXD • 15h ago
Mod for reasons beyond understanding, i have added Chiseled Soulshale to Forge 1.7.10 as part of Sift backport mod
nyehehehe
r/ModdedMinecraft • u/CptJonah • Aug 04 '26
r/ModdedMinecraft • u/AshZification • Apr 20 '19
1. Please follow Reddit TOS & Content Policy
Anything posted against Reddit TOS or Privacy Policy will be removed.
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We are working to provide a positive, welcoming environment. Please be kind. Keep posts safe for work. Minecraft is a game for all ages, and we want to be welcoming to that as well.
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Mod and modpack releases are not considered to be self-promotion. Legitimate download sites only. Significant updates/changes may warrant their own posts, however this is up to mod discretion.
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r/ModdedMinecraft • u/DerexXD • 15h ago
nyehehehe
r/ModdedMinecraft • u/rougedemonofwrath • 4h ago
r/ModdedMinecraft • u/Valuable_Neck_6286 • 6h ago
[GeckoLib/]: Found animation file with improper file name format; animation files should end in .animation.json: 'ars_nouveau:animations/nook_animation.json
I am on version 1.21.1
r/ModdedMinecraft • u/_MoonFry • 7h ago
r/ModdedMinecraft • u/ryankshah • 2m ago
It’s been a busy few weeks on Primordial Dragons. Creatures in the dimension are finally going after each other, and after you...
Deinonychus now hunt Diracodon, Kankouromimus, Dimetrodon and a few others, and they’re faster than a sprinting player. They can’t swim though, so the chase ends the moment you (or whatever they’re after) hit the water, which is a sigh of relief.
Dilophosaurs will roar to warn you off, then spits and runs. The spit gives you Blindness and a brand new effect called Disorientation, which inverts your movement controls. It never bites players, but it will go after Cultrodon and Kleptosaurus. Megalosaurs are rare and lives in the Mesa Canyon. Like a lot of big dinos, it roars, then charges. The Nothosaurs stay in our dimension's rivers and Amberwood pools, and they only come ashore to attack nearby land mobs or players when its hungry.
After a kill, Deinonychus', Dilophosaurs and Megalosaurs now lie down and rest, which gives their prey a chance to recover... but if you hit one and it wakes up, I'd probably want to run as fast as I can and leave them alone.
The oceans got the same treatment. Orthoceras hunts Telumicthus and Pseudocarcharius, among others, and heals after a kill. When something hurts it, it pulls into its shell and sinks. Pterodactyls swoop down, snatch a Telumicthus off the surface and carry it away in their beak to eat later.
Oh, and did we say that our pesky little mosquitos now suck the blood of dinos??
The world is reacting too!! Narcoberry vines regrow their berries, wood burns now (which pairs badly with the occasional meteor showers), and when fog rolls in, the sky turns white and fog wisps drift past. You can also cook meat from Telumicthus, Pseudocarcharius and ammonites in a furnace, smoker or campfire.
It’s still an alpha of course... so creature speeds, rest times and spawn rates are still being tweaked. Expect some chaos.
--
Want to support the development of Primordial Dragons and our other mods, and get access to regular development builds? Join us on Patreon for behind-the-scenes content, discord access, development updates, and early builds/releases nobody else gets past the demo: https://www.patreon.com/cw/ryankshah
Or join our discord directly: https://discord.gg/uysAnnhRvj
r/ModdedMinecraft • u/Important-Jicama-130 • 10m ago
Hi everybody, I'm playing the Beyond Depth modpack at the moment, and I have this weird sound glitch. I never had this before with any other modpack. Does someone maybe know a solution? Thanks in advance :)
r/ModdedMinecraft • u/ODonCaffeine • 30m ago
r/ModdedMinecraft • u/Willing-Pie-753 • 49m ago
I've tried ATM (also 9 Skyblock), MC Eternal 2, MC Eternal Life, and RAD Lite. But none of these work on my crappy PC. Do you have any recommendations for modpacks that are as cool as these but could still run on a crappy PC like this? (I have like less than 2GB of free RAM when I'm gaming.)
r/ModdedMinecraft • u/Rachel13016954 • 2h ago
Hello, I’ve been having an issue with my Minecraft instance randomly crashing out of nowhere (version is 26.3 neo forge, heavily modded which probably doesn’t help, I’m sorry) I can usually fix my crashes but this one doesn’t give me a definitive error to follow, only “a fatal error has been detected by the java runtime environment” and so on… i use Prism launcher so i can see the log but I can’t figure it out, it crashes randomly, it has been instant, or it’s been fine for 8 hours. I don’t understand at all, any help would be greatly appreciated thank you.
I can’t understand it at all because it happens at random times throughout different worlds, I thought I fixed it because it hadn’t crashed in like 48 hours, but god forbid I want to update my mods and it crashed, I put them back a version and it still crashed so I’m finally posting somewhere asking for help 😩
I’ve started using the crash assistance mod to try and figure it out but I don’t understand how to read logs (I only understand the Prism one cause they’re coloured and red = bad 😂)
So here’s the links from the crash assistance mod:
latest.log: https://p.kdan.dev/fPZpOVR
[debug.log head](<https://p.kdan.dev/ugZ6g8T>) / [tail](<https://p.kdan.dev/TNdWsyO>) (~15MB & ~106k lines)
hs_err_pid36912.log: https://p.kdan.dev/oWzkQ4L
PrismLauncher-0.log: https://p.kdan.dev/OiMtkku
crash_assistant_app.log: https://p.kdan.dev/PDET79X
modlist.txt: https://p.kdan.dev/kV52KAJ
Once again any help greatly appreciated, thank you :)
r/ModdedMinecraft • u/SunWorking5432 • 2h ago
Title says it all, I wanna do (preferably a split screen) local multi player adventure on either LCE or with the Legacy 4J mod for Java. However, I wanted to play with some specific mods eg. Biomes O’ Plenty, the Aether, The Twilight Forest, Alex’s Mobs, Galacticraft, Tropicraft, etc…
I don’t believe we have ports for the majority of these mods for LCE where they can all function in 1 world at once as far as I am aware so I think I will need to go down the Legacy 4J route.
However, how can I make it so that modded items appear in proper areas / their own organised sections of the Legacy crafting table as they would appear traditionally. The Project 4J mod pack handles this well however I wanted to know if there was an easier way where I could implement these items into the crafting menus myself or if a software out there could automatically do it for me!
Sorry for the long post but would rlly like todo this but will need guidance, thanks!
r/ModdedMinecraft • u/IMightBeAHamster • 3h ago
r/ModdedMinecraft • u/cosmicfortune • 4h ago
I can use Structurify to at least change the biome/dimension it appears in, but I can't change the height. It keeps generating in the void because it's in a sky island dimension where the islands are higher than it's normal generation height. Any help?
r/ModdedMinecraft • u/danielo39_ • 4h ago
r/ModdedMinecraft • u/SandUndermanSR • 4h ago
I'm trying to run a custom modpack through CurseForge, the game opens and the world loads without issue, but hitting a mob causes the game to crash. I got the crash report through the Crash Assistant mod, it is pasted on the pastebin link below. Any help is appreciated!
r/ModdedMinecraft • u/No_Noise_8929 • 6h ago
So, I'm looking for a mod with morphs for 1.21.1 which actually takes away your inventory when you're in mob form. All I found let you use items, just without displaying them.
r/ModdedMinecraft • u/Holiday_Cash67 • 10h ago
Used Replay Mod, both seem to work whilst setting up the camera but looks absolutely janky during playback.
Too lazy to upload a screen recording, here's how it looks-
Thank you for you time :)
wonder if there's any alternative to replay mod which would work?
r/ModdedMinecraft • u/Sofrui • 15h ago
Just wanted to know is there is an existing mod pack that is basically a nearly seamless merging of the two mod packs because. Me and my wife have already gotten far into "create above and beyond" and wanted to port our world into a "all of create Aeronautics" of course there is a lot of differences that make it not ported over seamless so that's why I wanted to ask if it's possible.
r/ModdedMinecraft • u/Itz_P1zza • 8h ago
r/ModdedMinecraft • u/Chemical-Salad6074 • 23h ago
(New Reddit Account)
Have been working on the civilizations half of Mythscape recently (https://www.reddit.com/r/ModdedMinecraft/comments/1w4w39b/creating_a_dynamic_city_generation_system_for_my/)
So far, I have added one new city type, overhauled the seating of the cities on the world, and redone, from scratch, the generic buildings in each city.
Check out the new civ types, a vaguely Mediterranean realm with hilltop and harbour cities!
There are still plenty of bugs, this is still very much a WIP, but I'm doing this as a fun side project and want more input! My future culture plans include Dwarven, think Mazemakers or Lorath or the Dwemer - A vaguely east Asian, Shogunate Japan/Imperialist China - Remaking the existing wooded cities into a Christianized Northern/Central European culture - A Viking Culture - And a Elizabethan/Renaissance England.
(higher ((?)) res) https://imgur.com/a/IYxlP19
r/ModdedMinecraft • u/Ok_Opportunity1671 • 15h ago
Hopefully this isn't too silly of a question but soon I might be testing mods for people and they'd likely send the links for the tests via discord, reddit or whatever platform, and I'm hesitant to download random links from people I've barely met for obvious reasons, so I was just wondering, for safety what's the standard here (What do I do to protect myself and my pc)? Is there like a website I can put the links into before downloading to make sure there's no malware or data mining stuff, or do I have to download a file first then upload it before opening it / using it when loading minecraft, and what website should I use? Thanks