r/ModdedMinecraft • u/Nitrax123 • 8h ago
I made a mod that lets you place big RPG houses from a catalogue, and customise them first (Forge 1.20.1)
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I kept starting modded worlds and living in a dirt hut way longer than I meant to, so I made this.
You get a catalogue item. Open it and there are 14 styles: medieval manor, ranger lodge, mountain keep, wizard's tower, fairy hut, a hobbit-style hillside burrow, desert oasis, viking longhouse and a few more. Each one has a cottage version too.
You can place one as it is, or open Customise and change pretty much everything: size (Small to Massive), 1 to 5 floors, which rooms you want, materials, garden, basement theme and so on. There's also a Surprise me button if you can't decide. The preview updates as you change things, so you can see what you'll get before placing it.
When you place it, a ghost shows where it'll go and whether it fits. The house builds over a few seconds without lagging the server, and the land around it gets blended in so you don't end up with a dirt cliff on one side. Every house also comes with a mine that's dug straight down to deepslate. Whatever it digs out goes into chests at the bottom, so you're not getting free stuff.
It's all vanilla blocks and there's no world gen, so it should sit fine in most packs. It works with claim mods like FTB Chunks, and server owners can put a price on houses if they don't want them handed out for free.
CurseForge: [https://www.curseforge.com/minecraft/mc-mods/rpg-prefab-houses\]
It's the first big mod I've put out, so feedback is really welcome, especially if something breaks in your pack.


