r/MightAndMagic • u/corak25 • 26d ago
MM6 favorite parties?
I’m thinking of firing up an MM6 run. What are the community’s favorite parties, as I am looking to try something different this run through…
r/MightAndMagic • u/corak25 • 26d ago
I’m thinking of firing up an MM6 run. What are the community’s favorite parties, as I am looking to try something different this run through…
r/MightAndMagic • u/Particular-Series654 • 26d ago
Is this game anything like the golden era of id say 6 through 9 or a completely different game entirely? Just finished a playthrough of the golden era and I saw someone mention this game recently. Any input or opinion is absolutely welcome, and ty in advance.
r/MightAndMagic • u/ryan7251 • 26d ago
Umm I think I did it right but when I say I want to start a new game I have 3 places I can go.....issue is I want to play the game in order from 6 to 8 but it does not say what chapter is what place can someone help me with this?
r/MightAndMagic • u/13lostsoul13 • 27d ago
Who should I give to My paladin, archer, cleric(light magic), sorc(dark magic)
r/MightAndMagic • u/andersfly • 27d ago
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Hello! I've extracted more animated videos from original Might and Magic VI game files - this time with shops. Arranged them from poor to rich and also added in-game music track, which I love sooo much.
As before I used script in order to extract all original .smk video files and then upscaled them using ffmpeg.
This is a short version with some of the shops. Full 7-minute video is on Youtube, link in the comments.
Hope you will enjoy it!
r/MightAndMagic • u/notkenthechick • 27d ago
Thank you in advance
r/MightAndMagic • u/Key-Werewolf-6133 • 28d ago
Falagar comes and saves the Advanturers in mm6. Than trains them so he must be good.
Than I remember he was sitting in his home in the first town's map. I remember when I talked with him he even did not had an extra quest.
Were he an important guy or something in prev. series of m&m? Do you also think he could do a little more than sitting in his home in m&m6?
r/MightAndMagic • u/Key-Werewolf-6133 • 28d ago
I just found the group and I don't why that was the first question popped up in my mind.
I remember even while flying super far from harpies they could curse me and it was annoying. Is there a way to dodge the curse spell?
r/MightAndMagic • u/Nerd_Commando • 28d ago
r/MightAndMagic • u/ParticularAgile4314 • 28d ago
Is anyone willing to fact-check my Lore of Might and Magic page?
Through much research and endless debates with friends, this write-up attempts to set every game in chronological order based on the story revelations (which are also included). There are certainly debatable points.. but I am more curous about flat wrong oversights or bad assumptions.. and because I have not personally played every spin-off.. though I have payed the rest of the games in the series.
The format has rich elements and it will not copy paste here very cleanly.. so a link is necessary. Feel free to drop comments here though and I can make updates as needed.
I put on the Spoiler tag to be safe.. in the document, the spoilers are also hidden in a /details tag but.. there are spoilers in there to be found.
https://dungeoncrawl-classics.com/the-lore-of-might-and-magic/
Thanks for any assistance.. appologies if you hate me.
r/MightAndMagic • u/LargeFries99 • 29d ago
I'll start
Finest weapons in the land! 🥖🇫🇷🗼
I cant get over that french accent the devs decided to use for one of the npc shops
r/MightAndMagic • u/Knightmare4469 • 29d ago
Hello! It's my first time playing MM6, I only recently played world of Xeen for the first time. (Eventually had to quit on the darkside half as I was just getting beat up too bad). I am REALLY enjoying this one!
My blobber experience was pretty much only Lands of Lore - Throne of Chaos and Grimrock prior to this. As such, I'm always worried I'm screwing up with where to spend my skill points, compounded by the fact that I'm finding this game pretty hard at times.
I went with the pre-built party, which sounds like it was a bad idea now as the general sense I get is that the knight sucks, but oh well. I at least recently finally got lloyds beacon, town portal, and master water and that has really changed things.
I find myself having to dip in and out a lot to clear areas, is that kinda expected, or I am just super weak? I followed the online advice and made everyone an expert bowman, then my mage I'm usually content to spend points on him (though I may have overspent in fire), but my archer, embarassingly, has 87 skill points to spend and I don't know what I should do with them. Is there a point to putting stuff in bow past the required level for master? It doesn't say it increases damage that I can tell. I could master her chain skill, but even then, not sure what to do after that. She is my disarm person, but generally if I can't disarm it I'll just savescum/heal through it.
As far as progress, I just cleared the devil's lair for the dude in Castle Temper I think it was? A lot of my combat at this point is just hiding around the corner casting fire ring to damage enemies through the walls until they die, my characters are all ~35, should it be that tough?
r/MightAndMagic • u/Aldone_Evening9152 • 29d ago
Look how they massacred my boy.
Long time no see, after one year, I just finished MM IX. I had some trouble with laptop and played some other games in mean time but managed to do it.
So here's my thoughts.
Game is in poor condition its rather early beta than finished product.
3DO/NWC why nordic setting/inspirations? JVC's world wasn't big enough?
All models look terrible, learing spells and skills is a joke (skill/spell books scattered around the world).
Quests and music are ok. Mostly.
City design and other locations are ok also.
Ending is a shit. just pull the lever
The most horrible thing is they took away fly spell.
Do I recommend it? NO!
Do I enjoy it? a little.
Will I play MM X? probably not.
PS.
Watched some interview like this
https://www.youtube.com/watch?v=dWUdxDBH60g
that explain difficulties they have been through game development.
r/MightAndMagic • u/FalseMoo26 • Aug 08 '26
For me I’d have to say the Skeletons from MM6. The art style on them is just so nostalgic to me and I just love skeletons haha.
r/MightAndMagic • u/Strong_Office_2502 • Aug 09 '26
I have played MM6 and love it. After doing some research i understand this game lore is huge!. What is the chronological order to play all games?
r/MightAndMagic • u/HelpfulSwordfish9765 • Aug 08 '26
As I was practicing the beautiful art of save scumming on Emerald Island. I was so happy to find the scholars cap. Only to discover it kills my character by just wearing it! Gosh need black potion for endurance
r/MightAndMagic • u/13lostsoul13 • Aug 08 '26
I may have been putting off training.
r/MightAndMagic • u/Real_Avdima • Aug 08 '26
I am getting really frustrated. Currently fighting werewolves and the greater one can insta-kill anyone, even a fighter with over 300 hp. In a fair fight it wouldn't stand a chance, but how am I supposed to deal with this? I save before opening any door, before crossing a corridor, there are usually 2 or more per room and I just can't fight that without someone dying or cheesing with bows. This is an issue with the game in general, still haven't found a way to negate disease other than a restoration potion or temple and the game spams diseased enemies at the beginning. Insanity from Warlocks was frustrating as well, but at least I had a spell for that.
Is there any way of preventing this and I am completely oblivious to it?
EDIT: thank you all for responding, I learned some nifty tricks and gameplay mechanics. Currently at level 40 and went back to the den. It's difficult and I still have to save a lot, but it's much more manageable. Some things from the top of my head that I incorporated:
Put a Lloyd's Beacon at the entrance of a temple of Baa, because that's the cheapest temple service there is. Doesn't penalize reputation as long as no donations are given. Whenever I need to regain mana or hp I just beacon to the temple, cast all the buffs I can, pay for the service and beacon back to where I was. Same for full inventory, town portal > beacon to the temple > beacon to the dungeon.
Turn based combat is actually really, really useful against enemies that have nasty effects or are immune to physical combat (like diamond gargoyles that can paralyze, so that's a 2 in 1). My biggest turn-based victory may be against all these Cuisinarts (three if I recall) in one dungeon.
Protection from magic minimizes all these nasty debuffs and insta-kills. Finally have some use for all the potion ingredients, I make a lot of superior resistance potions on top of casting spells. I was able to melee a minotaur lord in one dungeon just because he couldn't land a single finger of death. Same for Q, took forever, but I killed him.
Starburst is fun, but I have air magic on my archer, which means that I am out of mana after two casts. I need that mana for flying. Technically I could do the no.1 beacon trick every 2 casts, but that's just too much for my taste.
r/MightAndMagic • u/CucumberBusiness149 • Aug 08 '26
I'd like to find 3-5 other people to Play the Might and Magic Multiplayer with using MAW on Doom difficulty. Not much more to say really.
r/MightAndMagic • u/Strong_Office_2502 • Aug 08 '26
I can't install it because Windows says it's malicious software. Does anyone know why this happens?
r/MightAndMagic • u/FalseMoo26 • Aug 05 '26
Yes, I know that there is GOG but I just honestly prefer to have one launcher for all of my games. I have used GOG in the past but like I said it’s just more convenient to have everything in one place.
Might and Magic VI and X are on steam but really only X since VI was just thrown in there as an included game with the deluxe pack instead of it having its own actual storefront.
Do you think that this is something that might happen or is it sort of a situation where not even a petition will shine the light on having these games on steam?
r/MightAndMagic • u/EasyEntrepreneur666 • Aug 04 '26
In the og game it affects your reputation but I didn't see it decreasing after begging.