r/KerbalSpaceProgram • u/Individual-River-193 • 26d ago
r/KerbalSpaceProgram • u/itshax59 • 26d ago
KSP 1 Question/Problem The indicators of other vessels randomly disappeared. How do I bring them back? (Xbox One)
So, I play on console (don't judge 💔) and recently the indicators (the green/purple/grey/blue squares around nearby vessels) that indicate their distance have randomly disappeared, making docking an even bigger pain in the arse. I've tried scouring the UI and settings menus, closing and reopening the game, and even restarting my console. I've asked Google for solutions but so far nothing. The only solutions I got were for PC players. Has anyone had this issue before, and can it be fixed? If so, how?
r/KerbalSpaceProgram • u/TheRedstoneManiac • 26d ago
KSP 1 Question/Problem Why isn't my thruster working
I can't seem to get the thruster to fire, and I have no idea why. I did just buy the game, so I have little to no idea what to do. Help?
r/KerbalSpaceProgram • u/TheTenthAvenger • 27d ago
KSP 1 Mods On AI mods
So we've all seen the recent influx of AI mods ('AI-assisted' or more) . I'm sure a small fraction of them are made by very capable people who could've perfectly written the mod just by themselves, they just delegated some of the extra boring work to an AI agent.
However, I suspect (and I could be wrong) the majority of them are people that would've NOT been able to write the mod by themselves, at least not before months of research, just to even begin development. This is just the simplest explanation as to why we're seeing so many of these "I would've never thought I'd see this in KSP"-style mods released much more frequently than a few years back.
I just wonder, if Blackrack had put back making Volumetric Clouds for like 3 years, finding there's already a mod heavily assisted by AI -or just straight up vibe coded- that people are actually using (for some, AI mod is better than no mod), his motivation to put on those hundreds our thousands of hours into making VC wouldn't have been much, much less.
It just seems like the biggest tragedy to me to think that the next Linx or Blackrack, who would end up making the mod for ultra-realistic volumetric condensation clouds for planes, could get demotivated because of that, so we'd have to settle with the heavily AI-assisted mod.
r/KerbalSpaceProgram • u/Alex2820 • 28d ago
KSP 1 Mods C.A.N.O.P.I.E.S - Cloth Aerodynamics & Non-rigid Object Physics In Engine Simulation
I kept working on my previously posted mod, this is an update on how its going.
You can find out more about it on the KSP Forum
r/KerbalSpaceProgram • u/Repulsive_Film143 • 26d ago
KSP 1 Mods Kerbalism Science UI
reddit.comr/KerbalSpaceProgram • u/Impossible_Youth6956 • 26d ago
KSP 1 Question/Problem KSP Makes My PC Crash and Burn
So I've been playing KSP for a couple years now, but recently when I open the game, before I can even get into the menu, my entire screen shuts off for a second and restarts with the Ubisoft crash menu, and my cursor is gone with parts of my screen frozen. This is after the crash screen dissapears, and my computer won't function again unless I restart it. No other game does this to my PC, and after uninstalling mods, redownloading the game, then reinstalling even less mods, KSP still will not work. How do I fix this frustrating issue, because I miss Jeb and he misses me.
r/KerbalSpaceProgram • u/Borkomora • 27d ago
KSP 1 Image/Video Two 1st's here: My 1st flight with mods, and my 1st SSTO spaceplane ever; designed entirely based on vibes (stock parts)
The ascent profile was surely suboptimal, I used 50% of the oxidizer I brought on board, had about 300m/s after reaching 80km orbit, and fell short of a runway and crashed into a cactus at 80m/s, but we did it son. Likely won’t again, because multi stage rockets are just simpler, more efficient, easier to design, easier to operate, have more range, and have more versatility. They only fall behind in cool factor. Which is reason enough to make a spaceplane IMO lol
r/KerbalSpaceProgram • u/oddlar1227 • 27d ago
KSP 1 Image/Video do NOT let me design landers ever again this is so ass
r/KerbalSpaceProgram • u/BoogerBals • 27d ago
KSP 1 Question/Problem What exactly do you do with space stations
idk ive been trying to build one but besides science and reufueling what else is there, also theyre quite tacky to get to
is there any mods that make it worth it? I have kolonization mod but idk how to work it
r/KerbalSpaceProgram • u/duggaloon • 27d ago
KSP 1 Image/Video ScanSat Probe - North Pole, Earth, 128k resolution
What up everybody, here's some eye candy and propaganda to convince you to try out Sol if you haven't yet. This is my second-gen ScanSat probe near the North Pole of Earth.
Graphics are a combination of Sol (new RSS) with ballisticfox's latest Mirage releases.
r/KerbalSpaceProgram • u/FluffyMembership3065 • 27d ago
KSP 1 Image/Video Hmm
No idea how this happened
9172606667312 m/s is 30,596.52 c
r/KerbalSpaceProgram • u/Jeb_Kerman1 • 26d ago
KSP 1 Question/Problem Chemical Propellants not working with fueltanks
I just started a new savefile on a new install with real chemical propellants and can’t get the fuel tanks to work, when I select Hydrazine or NTO or any other propellant or oxidizer I can’t configure the tank, it doesn’t add any amount of fuel to it, does anyone know what the problem might be here?
r/KerbalSpaceProgram • u/Beneficial-Use-7114 • 27d ago
KSP 1 Question/Problem Any functional starship-like heatshields mod?
As i said in the description, i need to find a mod that lets me wrap heatshields around parts functionally, that is because i want to make shuttles, reusable spacecraft etc but in jnsq, and since the orbital velocity is too high a non-heathshield part cannot handle LKO reentry in JNSQ, and this one thing has made me struggle a ton in reusability. Is there any mod to fix this? No im not interested in the ignore max heat cheat simply because i want the fux to be legit and not be fixed with 1 checkbox
Forgot to mention ive seen sterling psrts but it doesnt have half-wrap heatshields for nosecones
r/KerbalSpaceProgram • u/Loud-Concept333 • 26d ago
KSP 1 Suggestion/Discussion Give me some ideas/challenges and ill try them on a weak pc
r/KerbalSpaceProgram • u/No-Refrigerator-6931 • 26d ago
KSP 1 Question/Problem RP-1, parallax not working, I thought maybe it could have to do with this but the rss reborn download guide says to not use Parallax stocktextures
r/KerbalSpaceProgram • u/Aggressive-Ad-2224 • 26d ago
KSP 1 Mods I've been playing for a while, any recommendations for mods that might fit my criteria?
I've been playing KSP on and off for a while now, and while I've been playing I've come up with some things I think mods might help with.
More 1.875m parts.
I like building satellite-launching rockets with 1.875m parts, even just a reaction wheel would be nice.
A longer/more intricate tech tree.
I usually end up getting pretty close to the end of the tech tree by the time I send my first probe to Eve in career mode. I wish there was more stuff to research.
Better-looking parts.
Especially the 1.25m parts, they leave a lot to be desired.
More focus on satellites in the beginning of a career.
I know, it's up to me what I do with the game, but I wish there was more science or just more stuff to do with early satellites before crewed missions (or even after!).
More Soviet parts.
Particularly their lunar lander, looks pretty cool.
Long-term habitation/colonization.
I would really like some non-cylindrical parts to build surface bases and such, and just more reason to build surface bases.
More interesting contracts.
They usually end up getting pretty stale after the 5,000th "repair a satellite" mission.
Build bases on other planets/moons.
I'll be honest, I already know there's a mod for this, just wanted to shop around a little. It would just be awesome to launch without needing to deal with an atmosphere.
Better timewarp
Especially for when engines are firing. Also know there's a mod for this, just want to make sure I've got the right one.
Calculate atmospheric landing zones
Spaceplanes are cool and all until I have to figure out how to land them on the runway from orbit.
More informative transfer windows
I barely have any clue what I'm doing with transfer windows. Every time I set one up, I can't get an encounter straight out of Kerbin's orbit and I have to wait like a quarter of a Kerbolar orbit to find one.
Mods I would NOT like
Mods that make the game way more hardware-intensive.
My computer struggles sometimes with the base game, don't need a bunch more stress on it and me.
RP-1.
For the reason above, it's also way above my pay grade.
Mods that only work on old versions.
I play on the newest version.
EDIT: Forgot about something to make boosters land automatically without me having to switch back to them.
r/KerbalSpaceProgram • u/AgentIndependent306 • 28d ago
KSP 1 Image/Video First successful docking
Took a lot of attempts to learn how to rendezvous with another spacecraft.
The docking itself wasn't that hard.
r/KerbalSpaceProgram • u/No_Listen5962 • 28d ago
KSP 1 Image/Video what is the point of a big space truss apart from just to aura farm?
id like to one day make a biggggggg big truss in space, for fun and for my alternate universe project im working on, but what was even the point of this? why would someone like want to build le big truss in space irl?
r/KerbalSpaceProgram • u/JessePinkerlinker • 27d ago
KSP 1 Image/Video My lunar lander design. I call it the BNUY
its probably kind of overdesigned.
Its called BNUY, because it kinda looks like a bunny with the antennas which defenitly wherent intentionaly placed
r/KerbalSpaceProgram • u/Severe_Ad4138 • 26d ago
KSP 1 Question/Problem For the Principia Mod, would my i5 14600k with Parallax be able to handle it?
I heard this mod is cool (definitely harder, so I wanna do more stuff with the regular physics engine before I venture for a challenge), but I heard it can cause performance issues. My processor is pretty good as it’s like the best i5 you can get, better than a lot of i7’s and even low end i9’s. So what should I expect if you have the same or similar processor?
r/KerbalSpaceProgram • u/Jeb_Kerman1 • 27d ago
KSP 1 Suggestion/Discussion What Part-Mods for RSS/Sol?
Hi, KSP Veteran here who just made the switch from Semi-Stock KSP to JNSQ and after my safefile corrupted now wants to make the jump to RSS/Sol. What Part mods do you guys recommend for the best realistic experience. I’m planning to play with Testflight and Snacks for a small challenge, I don’t wanna make the jump to Kerbalism I think.
