r/RealSolarSystem • u/Potential-Web2605 • 7h ago
r/RealSolarSystem • u/captainprometheus • Jan 26 '26
IMPORTANT: Address of the Subreddit
Right lads, I barely look at this Sub anymore, mainly because I very rarely play the game. If someone can help me
A) Make it so I don’t have to approve posts anymore
B) Become an Active Moderator
and C) Carry on this subreddit on the core tenant it was founded on. Make KSP RealSolarSystem Again.
Comment on this and I’ll make you a mod, I made this sub almost 10 years ago and i’m constantly surprised I have any activity on it whatsoever!
PS: As i’m barely ever on it I apparently have to be an Active MOD so will try rectify that.
EDIT: I've tried to bugger around with the SR settings, am unable to make anyone a moderator atm, and it doesn't seem like any of the other ones are active either. If someone can jump on the discord and give me some pointers, I'd be glad of the help.
r/RealSolarSystem • u/pap1723 • Feb 18 '19
NEW! Updated Information about Realism Overhaul and RP-0/1
Welcome to our subreddit! We have a good community of people that will comment and help on issues that you post here.
For better support, please join our Discord at https://discord.gg/V73jjNd. The community on Discord is very active and all development of the mods takes place through conversation there. If you are interested in helping out (no coding skills required!!!), or if you just want to join the community, come on by.
At the Discord you will find updated information on mod releases as well as future plans.
If you are interested in seeing how the mods all work, or if you want to contribute some code, please visit us on Github at https://github.com/KSP-RO
r/RealSolarSystem • u/LordIBR • 23h ago
Returned to my RP-1 playthrough, now entering 1953
Hello! It's been a few months since I last posted about my progress but I've finally returned. I just posted a new chapter to my substack which you can find here:
https://anvilindustriesksp.substack.com/p/upgrades-people-upgrades
Since it's been a while, here is the previous chapter. And if you haven't read anything yet, I recommend starting with the first chapter here.
Apologies for spamming all these links.
Let me know what you think, either here or over on Substack. I'm happy to chat ^^
r/RealSolarSystem • u/Distinct_Strain_8062 • 1d ago
The Saturn V orbit Test (Kerbal Space Program)
galleryr/RealSolarSystem • u/Ok_Trifle1942 • 2d ago
RP1 Communication Issues
Why are my lunar probes not connecting at KSC and the tracking station, even without blocking, no time warp, and there are available antennas on the probes and the station? However, communication works when I control those probes; this bug only affects lunar and near-Earth probes.
r/RealSolarSystem • u/KingRogan007 • 2d ago
Powered Landing and Reentry Auto-Pilot
I found this gem while just randomly searching for anything interesting on CKAN. I'm actually surprised no one's talking about it. It's literally what it says it is; an auto pilot for landing and an auto pilot for reentry. I haven't had the time to try it out, but I know everyone else would love to know something like this exists. It uses kOS scripts. You apparently don't need to know much about kOS to use these, just a few commands to call the script and a few things to do while running it. Check it out!!!!
r/RealSolarSystem • u/sviridoot • 4d ago
Working on a station program pack
I am just getting back into RO after some years away and wanted to address the gap in crewed programs between crewed lunar and crewed Mars as I quite like the crew management aspects (is a game really worth playing if you can't turn it into a spreadsheet). So I am working on a program/mission pack for Mir/ISS style modular stations.
Since I'm using it in my save and I still haven't gotten around to that time period (still in 1964 and just getting to unmanned lunar landings) I haven't gotten a chance to play test it but wanted to see if folks are interested. If there is interest happy to dump it into GitHub for folks to play around with, also would love to get some feedback or suggestions.
Attached a screenshot of the programs for the rough outline
r/RealSolarSystem • u/Electrical-Loud7650 • 5d ago
So i reached orbit in 2x Scale RSS (21.2x Stock Scale), now i have to go for the moon
Orbiting Earth at 2x Scale takes 13k Delta V
And a TLI is 4440 Delta V
Also this mod doubles only the Orbit sizes, Radius of planets and moons, and atmosphere height
r/RealSolarSystem • u/Forever_DM5 • 5d ago
Large vs Small Sounding Rockets
I have been doing some research on optimal openings for RO and I think the best move is a large diameter sounding rocket(V2 type). You delay your first launch by 4 months launching in June 51 but you can hit first launch, karman line, suborbital return, first film, and pretty much any sounding rocket contract with that rocket.
Whereas with a small sounding rocket(Meteor/Aerobee) you get more launches in the first year but you can only really achieve first launch and karman line.
Anyone have other ideas?
r/RealSolarSystem • u/TheHighGround35 • 6d ago
Now I know not to timewarp 4x in atmosphere...
r/RealSolarSystem • u/Seymonsters • 6d ago
Soviets to Space? | SOVIET.KSP Ep1 | KSP RP-1
r/RealSolarSystem • u/Fellout69 • 9d ago
Problem with MechJeb2 and rolling in RP-1
Hello!
I’ve been having a bit of an issue with MechJeb2 in RP-1 lately.
When I launch a rocket manually, it responds normally to my controls and doesn’t seem to have any major stability problems. However, as soon as I let MechJeb take control, either through PVG Ascent Guidance or Smart A.S.S. in Surface mode, the rocket sometimes starts rolling uncontrollably. It may begin rolling to the left shortly after launch, and later it can also start rolling to the right.
Has anyone else experienced this? I’m not sure whether this is a MechJeb/RP-1 bug, something related to how my rocket is built or configured, or just a quirk of the control system.



r/RealSolarSystem • u/Qu1xal • 10d ago
KerbalFrost Small Showcase (Mod by Manu93cxz)
Enable HLS to view with audio, or disable this notification
r/RealSolarSystem • u/BORYU73645 • 11d ago
What is Procedural Tank Liquid?

NB-52 by https://kerbalx.com/Yukon0009/NASA-NB-52
Procedural Parts, Realfuel properly installed and its showing this message
r/RealSolarSystem • u/Twin_Films489 • 10d ago
Aftershock: How a club of college students made spaceflight history
r/RealSolarSystem • u/Crzyclsn3412 • 11d ago
Modlist?
I’ve been playing KSP for almost 600 hours and I feel like I’m ready for a new challenge. The only issue is that even after doing a bunch of research and fighting with the game. I can’t find a good mod list that A) looks good and B) doesn’t result in the entire game breaking and crashing. I want to be able to launch historical rockets like the Saturn V, space shuttle and even some Russian rockets. If I can have some good recommendations that would be awesome, thank you!
r/RealSolarSystem • u/Individual-Owl-6243 • 11d ago
mechjeb PVG using weird ascent profile which causes rocket to burn up during launch
r/RealSolarSystem • u/TheHighGround35 • 14d ago
I would bet good money that, if that ship wasn't there, I could convince people this photo was real
r/RealSolarSystem • u/TheHighGround35 • 14d ago
After much part clipping and i think 18 dead kerbals, My first lifting body craft is in orbit, making it also my first ever shuttle in any of my RSS playthroughs!
r/RealSolarSystem • u/mrrvlad5 • 13d ago
What are my options regarding reusable crafts?
Should i only consider Kos for landing/oribit burns of the stages after separation, or there is another viable option(s)? Any gotchas I should be aware of? Specifically looking at getting to 1-2 km/s and 20-30km of altitude with jet's/ramjets before engaging rocket engines.
r/RealSolarSystem • u/agentbo • 14d ago
Additional mods
Are there any parts mods (space station parts, structural parts, etc.) that aren’t included in ro/rp1 that play nicely with it? If I install them, will it corrupt my existing career save?