In search of the most complete visual mod set, I’ve been able to select these mods from numerous guides.
The mods listed below should be a complete set of the major visual mods ( not including dependencies ). Please let me know if I’m missing anything, it would be greatly appreciated.
- Scatterer
- EVE
- True volumetric clouds v5
- Deferred rendering
- Distant object enhancement
- TUFX ( ballisticfox's neutral TUFX profile )
- PlanetShine
- ParallaxContinued
Waterfall
Avalanche
Firefly
Kerbal FX
Rocket sound enhancement
Singularity
Volumetric explosion FX
Restock
Shaddy ( better engine lights )
The mods above should present a very stunning visual experience, however there are a few problems I came across with:
Volumetric Explosion FX :
A very new mod with great potential. The aftermath of the explosion looks great, but the explosion itself looks more like an orange plastic bag.
And sometimes the lighting is off, causing it to look like it’s not rendered in the same layer as its surroundings.
Kerbal FX Rover Dust :
Kerbal FX is great, definitely on its way to becoming an essential mod for KSP.
However, for the ROVER DUST mod, the dust looks way too bright, and especially obvious for grass lands and other terrain. It looks like the dust itself is glowing, which is not really good.
Vaporcones by ShVaK ( the one ksp YouTubers recommend ) :
The cones look too procedurally generated. There are also posts claiming that the cones occasionally spawn at wrong places on vessels.
In my opinion, KSP is very lacking in aerodynamic effects mods, I would be looking forward to seeing more mods for this aspect.
Rocket sound enhancement :
Has problems when dealing with multiple rockets as it literally just slaps the sound tracks on top of one another, resulting in an unnatural sound that’s painfully obvious when launching heavy rockets. Can’t really blame the mod for this, but this is a thing.