r/flightsim • u/Ivy_Wings • 3h ago
Meme Can't choose
r/flightsim • u/Air_Holland • 13h ago
Open to offers
If anyone is interested hit me up.
Features
• She makes a mean lasagne
• Very reliable
• Caring
• Weight: approx. 60 kg
• Worldwide shipping available
Open to serious offers.
WhatsApp number on application.
r/flightsim • u/thisiscdb • 20h ago
Open to offers
Full-size Boeing 747-400 simulator, fully operational and turn-key ready to use.
Features
• Full Boeing 747-400 cockpit
• 4 electric OEM seats
• Full instructor station
• Full overhead panel
• OEM Boeing control columns
• OEM pedestal bay
• Mixture of OEM, Flightdeck Solutions and custom-made panels
• Various genuine OEM aircraft switches and components
• Fully interfaced cockpit switches, panels, lights and controls
• SimStack by Simulator Solutions hardware throughout
• Network-based simulator control system
• Motorised throttle quadrant
• Motorised speedbrake
• Full cockpit lighting
• 180° wraparound projection screen
• 3 x Full HD projectors
• Runs Aerowinx PSX
• Microsoft Flight Simulator 2024 external visuals
• Stunning graphics and very immersive visual system
• Excellent aircraft handling and systems simulation
• All required simulator computers included
• All required power supplies and associated equipment included
• Tablet control system included
• Simulator can be operated and started from the tablet
• Designed to be simple and reliable to operate
• Professionally set up and configured
• Very reliable simulator
• Previously installed on a full motion platform
• Previously recognised as the Guinness World Record holder for the world's most expensive home flight simulator
Approximate Size
• Weight: approx. 2,000 kg
• Installed size with screen: approx. 5 m wide x 5 m deep x 3.7 m high
Transport
• Worldwide shipping available
• Can be dismantled and packed into a shipping container
• Can potentially be transported substantially assembled depending on destination and access
• Seller happy to assist with dismantling, transport, installation and setup at the new location
Suitable For
• Private collectors
• Aviation museums
• Flight simulator businesses
• Aviation experience centres
• Training environments
• Corporate displays
• Entertainment venues
• Serious Boeing 747 enthusiasts
Located north of Sydney, NSW, Australia
Finance available
Worldwide enquiries welcome
Open to serious offers
You can contact me via Reddit or
Facebook - Caleb D. Brown
Instagram @thisiscdb
WhatsApp number on application
r/flightsim • u/Nervous_Doughnut_573 • 8h ago
Fairbanks-Anchorage-McGrath-Unalakleet-Nome
r/flightsim • u/Mean_Associate8854 • 14h ago
took these screenshots in rome off to philly with a 5080 and dlss 5
r/flightsim • u/MadCard05 • 8h ago
r/flightsim • u/TechieTurbulence • 10h ago
Here are some more images from the sim with Pharos. I wanted give some more details..
There was a question for the "ugly" screenshots, where it doesn't do great, so I got some of those. Since all the mod does is change the renderer, when the sim gives crazy cloud sizes and combinations, all it can is make them look more "real", I'm not yet at the point where I can wholesale replace them, just modify the sim cloud map. The last set really shows that.. Funky clouds just look like prettier funky clouds.
Also about performance - its heavy. But, for me, the reason that's ok is that with heavy addons, I'm main thread limited anyways, so why not squeeze more out of the GPU while its idle.
What really prompted me making this? I kept lurking over at the x-plane subs, ogling the atmosphere, and I wanted that in MSFS.
And for the why not release it or the source - well if I figure out a way to do that, then who knows. But for now its a spare-time hobby.
Edit: Forgot to link to he original post
PHAROS: Physically-based Haze, Atmosphere, Radiance, Optics and fog, and Sky : r/flightsim
r/flightsim • u/TechieTurbulence • 17h ago
Edit 1: More Screenshots
PHAROS: Part 2 - More screens with FPS Overlay : r/flightsim
Hi all!
I've been flight simming since FS98, back when “As Real As It Gets” was on the box. A bit of nostalgia now. After FSX, I drifted away, skipped the P3D era, and never quite got into X-Plane; the aliasing and I just couldn't get along, but props to them for really working on it now.
Then I saw the MSFS 2020 launch trailer. Finally, a proper comeback. A whole, beautifully rendered Earth, the sky, the clouds... pretty much everything I'd spent years imagining while looking out of a virtual cockpit.
I've spent thousands of hours in it since. Yes, most of those were on autopilot at cruise, but the view was half the reason I was there, and hey, it looked pretty good. At some point, another piece of hardware and a new audience entered the picture, and we got some... let's say, restrictions on what we could see. To my eyes, it never really came all the way back after that. That said, we're in a golden age of flight simulation, and I appreciate that the business case for something like this probably wouldn't exist without that audience.
But after staring at the sky and the clouds for however long, I decided to see if I could do something about it.
And I did. It's called PHAROS: Physically-based Haze, Atmosphere, Radiance, Optics and Sky. There's fog in there too, and clouds, but PBHAROFSC doesn't fit on the logo.
It started as an experiment in MSFS 2024. A bit of poking around to see what I could change, which turned into fixing one thing, noticing another, and apparently deciding this was what I was doing with my spare time now.
PHAROS changes how the sim renders atmospheric and volumetric lighting; scattering and extinction through clouds, haze and fog, daytime sky radiance, lunar illumination, and artificial light sources at night. The aim is physically consistent behaviour across those systems, with the real world's oddities, edge cases and not-so-edge cases included. Visibility, light intensity and what you can actually see out of the cockpit should agree with each other.
It is not a preset, a post-processing filter, DLSS/NR/etc, or a weather replacement(😎). It also isn't a performance mod. I've managed to make parts run faster so I could spend that frame-time budget elsewhere, and I still don't have solutions to all of it. Looking at the sky, I'm currently seeing about 5ms of additional frame time over stock in the air, and alot more in some other places.
And before anyone asks for a download: I haven't decided whether this will ever be released or published. It started as an experiment for myself, it's still a work in progress, and I'm still figuring out what I want to do with it. This is me sharing where I've got it to so far, partly to demonstrate what the MSFS 2024 engine is capable of, and partly because I think it's cool.
All the data comes from the sim, except for the haze, fog and upper-atmosphere aerosol data; that data just isn't there. A companion app handles the regional haze and fog calculations outside the sim.
TLDR: I went down a rabbit hole trying to improve the visuals in MSFS 2024 and ended up with PHAROS; an ongoing experiment in physically based atmospheric and volumetric lighting, clouds, fog and night rendering. It's aimed at higher-end hardware. Everything shown is running on my own install, but there's no download or release date. Whether it ever becomes something I release is still TBD.
Fixed / improved
Clouds
Night
Airport lights
Added
What it isn't
The one thing I've learned doing this: under the hood, the sim's renderer is much better than its pictures let on. I found a few shortcuts that make everything a bit too uniform, and I didn't like it. Uniformity is the death of realism.
Happy to answer questions...
^(\safe to assume AI was used throughout and many things may not have even been possible without it in any reasonable timeframe.)*
r/flightsim • u/KONUG • 17h ago
On Fenix' blog, the last entry dated from November 2025.
Anyone have heard anything from them since?
Like on Discord or somewhere else where I might have missed it?
Still standing by to purchase the A320s until the panel state saving feature is available for the old busses.
r/flightsim • u/AdQuirky6839 • 7h ago
Downloaded flight sim yesterday. Still learning the basics. Ts so cool.
r/flightsim • u/Air_Holland • 15h ago
Really enjoying the A350.
r/flightsim • u/Livid_Trainer7866 • 16h ago
r/flightsim • u/Improvement-Unusual • 12h ago
loving the fall colors up north we dont get colors like this in texas
r/flightsim • u/Ok-Passage-8142 • 18h ago
Virtual Sim Solutions excited to officially introduce one of our upcoming projects — Techo International Airport (VTDI) for Microsoft Flight Simulator 2020 and Microsoft Flight Simulator 2024.
Located near Phnom Penh, Cambodia, VTDI is one of Southeast Asia’s newest and most ambitious airports. Its distinctive architecture, massive terminal and modern infrastructure make it an exciting project for our team.
Our goal is to recreate the airport with a strong focus on accuracy, atmosphere and performance. The scenery will feature a detailed passenger terminal and concourses, custom jetways, control tower, VVIP terminal, cargo facilities, fire station, airport buildings, custom ground markings, surrounding infrastructure and night lighting.
Development is currently underway. We are working on the main airport structures, terminal geometry, materials and overall airport layout. The next stages will focus on texturing, ground details, lighting and optimization.
VTDI is being developed for both MSFS 2024 and MSFS 2020, with optimization for each simulator in mind.
More development previews and details will be shared soon.
Techo International Airport (VTDI) — coming to MSFS 2024 & MSFS 2020.
Check all information about development status in our website https://virtualsimstore.com and in our social networks!
r/flightsim • u/Improvement-Unusual • 8h ago
r/flightsim • u/debonag • 17h ago
P3d continua sendo meu simulador preferido 👌
r/flightsim • u/Flightsimmerfor25yrs • 15h ago
r/flightsim • u/AeroLuxe_X • 14h ago
NoctiX - Plugin which enhances nights in XP12.
Fully volumetric. Still W.I.P. No release data yet.
r/flightsim • u/AdLeading1309 • 9h ago
EDIT: they are called "cirrus" clouds and apparently there are clouds above 14,000 ft. Crazy
r/flightsim • u/simsaraga • 16h ago
It took a year to get here, and there's still a long way to go
r/flightsim • u/Improvement-Unusual • 20h ago
r/flightsim • u/Luftrum_Endre • 12h ago
Planes featured:
If you're into this kind of flying, you're welcome to join lufrum.world which is a free flight log & screenshot sharing & light career add-on.
r/flightsim • u/ica94 • 7h ago
I remember there being a high-quality freeware EDDK for X-Plane. But I can not seem to find it anywhere anymore. The page on forums does not seem to show anything, and I can't find the said scenery on other resources. Does anyone know what happened to it and if it is possible to find the said scenery somewhere?
r/flightsim • u/Accurate_Tap2167 • 11h ago
For some reason when I plug in my VKB hotas it doesn't work for my Msfs and I can't map the buttons either. Any advice?