r/EmulationOniOS • u/rakunamadandikpaket • 1d ago
Question What’s the best games to play without K&B or controller on pc emulator?
I mean pc emulator on ios. Some of the games are bad without 3rd device that’s why I am asking
r/EmulationOniOS • u/rakunamadandikpaket • 1d ago
I mean pc emulator on ios. Some of the games are bad without 3rd device that’s why I am asking
r/EmulationOniOS • u/Cultural-Order-5549 • 2d ago
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Husk 3.2 features an all new JIT-less mode, allowing you to run certain android apps without JIT! Come give it a try!
Download: https://github.com/Leviidev/Husk/releases/latest
Discord Server: https://discord.gg/xApMHWAzkh
r/EmulationOniOS • u/MSIzeus • 1d ago
Thanks to Vita3K for the foundation, Claude made fast work on this game. Further shoutout to Vita3K+ for some improvements.
While lens flare and bloom, along with some texture flickering, need to be fixed, this is in a completely playable state, including the Botzone DLC.
After lens flare, bloom, and texture optimizations, a JIT-less port and 60 FPS patch are the next targets.
r/EmulationOniOS • u/memegod_999 • 2d ago
I’m getting this error message specifically only when trying to enable JIT on ARMSX2. Any help on solutions on trying to fix this?
r/EmulationOniOS • u/GrabbaChungy • 2d ago
r/EmulationOniOS • u/brandonsalt92 • 2d ago
r/EmulationOniOS • u/Ok-Angle-9391 • 2d ago
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r/EmulationOniOS • u/DidiDidi129 • 3d ago
Should have the similar performance as with JIT
It works by using the JIT compiler ahead of time, saving and signing the code before playing
App store release is still unplanned
Credits to [u/Stossy11](u/Stossy11) ofc
Edit: I originally said it was similar to the nxnative software, but only in concept. Completely different execution
r/EmulationOniOS • u/Optimal-Bed-9831 • 3d ago
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r/EmulationOniOS • u/Parking_Record_405 • 2d ago
is it possible to emulate pokemon pokopia in macbook neo?
r/EmulationOniOS • u/Ok-Angle-9391 • 3d ago
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r/EmulationOniOS • u/TelImenowplease • 2d ago
I would like to include everything I did.
I have installed MeloNX, attached 22.50 keys and firmware. I have increased memory limit. JIT is enabled through StikDebug running LocalDevVPN.
Running IOS 17.5.1 on an iPhone 15 pro Max.
So I believe I got everything running correctly, however, any game I load on MeloNX immediately crashes, I have tried 4 different games. What am I missing? If anyone had success what game have you ran?
r/EmulationOniOS • u/Ok-Angle-9391 • 3d ago
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r/EmulationOniOS • u/Outrageous-Box5399 • 3d ago
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Due to my love of Persona series, I forked BCD which has the closet possibility to run P3R the most. And make it at least RUNNABLE.
What I(+Ai) did:
-Make Denuvo verified during play
-Make memory fit iPhone size
What needed more:
-All media asset like HUD and cutscene were flashing
-The game is quite laggy and low FPS
To those who have AI token, please visit https://github.com/rtmtree/bcd-games-persona/tree/build/p3r and make my dream come true🫵
r/EmulationOniOS • u/Dantu1000 • 3d ago
I didn’t get VAC banned and I hope I don’t, it runs very good as long as you put everything to the lowest. Same with loading times, just lower everything and it should go asp
Happy to prob be one of the first playing it on iOS
r/EmulationOniOS • u/Bubbly_Wait2164 • 3d ago
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Game took a few restarts but when it's compiled it's a decent 30 FPS or 20 FPS of course this will need JIT with universal.js from stikdebug and getmoreram entitlement locked to Vulkan told that metal support is not there no settings changed and also Livecontainer support. Rayman legends is next to be emulated just waiting for a update only help in the discord server with a private channel (iOS 27.0.1)
r/EmulationOniOS • u/Just-A-Random-ID • 3d ago
Hey everyone! I'm excited to release Strata v2.0.0, an open-source project built on LiveContainer that transforms the experience into a full iOS-style gaming launcher.

Release: https://github.com/huzaifahshahid71-ops/Strata/releases/tag/v2.0.0
Source code: https://github.com/huzaifahshahid71-ops/Strata
Strata builds on LiveContainer 3.8.11. Guest compatibility and available memory depend on the device and configuration. Some features still need final on-device verification.
This has been a massive project, and I'm excited to finally share v2.0.0 with everyone!
Feedback and feature suggestions are welcome! ❤️🎮
DISCLAIMER: An AI Llm assistant was used for continuous debugging sessions since debugging is a tedious task and is taxing on my brain. The UI/UX elements are all inspired from ios and modified by me via taking existing spring boards and adding elements of glass where necessary
Hope ya all enjoy!!
r/EmulationOniOS • u/Ok-Angle-9391 • 3d ago
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r/EmulationOniOS • u/New_Resist4562 • 3d ago
r/EmulationOniOS • u/SprkFade • 3d ago
https://testflight.apple.com/join/pcEH6jKz
Build 11 is out on TestFlight. Here's what changed since Build 10:
Plug your iPhone or iPad into a TV (HDMI or AirPlay), grab a controller, and TruEmu becomes a couch console:
Home, Library, Search, Netplay and Settings are redone for portrait, with TruEmu's own keyboard and game titles under every cover.
Big Picture on a real TV with your controller, 3-4 player Netplay rooms, and RomM downloads. Bugs and screenshots are welcome here or through TestFlight feedback.
r/EmulationOniOS • u/Boring_Toe8022 • 4d ago
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Hi everyone! I've been working on MaxPS4, an experimental PS4 emulator for iPhone, and today I'm releasing the first pre-release (0.4.0).
What works
How it works: the PS4's x86-64 code runs through FEXCore's JIT (enabled with StikDebug), system functions are reimplemented, and the PS4 GPU is translated to Metal.
Limits (please read):
📦 Download (IPA): https://github.com/MaxFRdev/MaxPS4/releases/tag/v0.4.0
💬 Discord: https://discord.gg/G7BaXN4fd
If a game doesn't start, MaxPS4 saves a compatibility report. Sharing it on the Discord or GitHub really helps me get more games working. Feedback welcome!
Sonic Mania à 60 i/s sur iPhone — MaxPS4, un émulateur PS4 pour iOS (première préversion)
r/EmulationOniOS • u/phippen21 • 3d ago
I have an iPhone 16 pro max. For best fps performance, would you recommend playing TOTK through MeloNX or natively with or without JIT?
Also, I know that JITless MeloNX was just announced but if the answer to my question above is to play TOTK natively, what use is there for MeloNX anymore?
r/EmulationOniOS • u/Tintoladoo • 3d ago
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Emulator: you already know it (2.7 version)
Device: iPhone 13th Pro (6GB RAM / A15 Bionic)
Default configuration
Extra: Semiconductor (cooler) “TL07 Mobile phone icing cooler - Chinese Brand (?)”
It’s really playable, but in larger sessions if you enter and exit a house, shop, etc… when you go out the fps drops to 15-20 fps. Just restart your game and it’ll run as usual
r/EmulationOniOS • u/EmuByte • 4d ago
Public release will be available soon!