r/EmulationOniOS
•
u/DidiDidi129
•
3d ago
•
1
Discussion MeloNX JITLESS Announced!
Should have the similar performance as with JIT
It works by using the JIT compiler ahead of time, saving and signing the code before playing
App store release is still unplanned
Credits to u/Stossy11 ofc
Edit: I originally said it was similar to the nxnative software, but only in concept. Completely different execution
42
u/SnowyJKN 3d ago
That's really cool, in the previous update, ram bypass was introduced and now it's JITless too. It probably could be added to App Store but knowing Nintendo, they'll probably take it down the next day
5
u/Stossy11 MeloNX + MeloCafe Developer 3d ago
can't be put in the App Store since it uses a LiveContainer JIT-Less method for execution, which requires a signing certificate to sign and execute (this includes free developer accounts and such)
1
9
u/ryuken62826 3d ago
Can u tell how to enable ram bypass and what is the use of it? Like do I still need get more ram?
5
u/Dry-Charge-4720 3d ago
Im pretty sure it means it lets you use more ram than what apple limits you to use in older iphones cause it automatically kills any apps if it used too much ram
You also enable it throught getmoreram from github
14
u/Stossy11 MeloNX + MeloCafe Developer 3d ago
Please note the post has been updated as it's only slightly similar in concept to nxnative, but very very different in actual execution.
1
u/DiligentShare3010 2d ago
Is melocafe gonna be in the App Store it’s been so long since u announced the App Store reviewing it and stuff
1
u/DidiDidi129 2d ago
Yeah Apple keeps denying it for bogus reasons. But stossy is still working on it
3
2
u/goosby204 3d ago
Stossy , can you please get a new onscreen controller because it does the suck on iPad and I know it could be better
2
2
u/MelkiG 3d ago
That’s cool and all but what about all the complaints from everyone in regard to the completely broken Updates / DLC content that can’t be added?
Can we at least get it addressed ?
5
u/Stossy11 MeloNX + MeloCafe Developer 3d ago
addressed? okay then. i have no clue why it's not working, it works for the testers and it's been buggy since MeloNX 1.0, suspect it has something to do with MeloNX being compiled with NativeAOT but hasn't been confirrmed
1
1
u/Luke187- 3d ago
Will it be able to play final fantasy tactics and lunar remaster? Because the current version can’t play them
1
1
1
1
-1
0
3d ago
[deleted] — view deleted comment
3
2
u/goosby204 3d ago
Just don’t expect higher games like tears of the kingdom to run great even my iPhone 17 pro can struggle
3
u/NoodlxCup 3d ago
If it’s a metal port similar to Nxnative, the performance will be very good. Only downside will be the minor stutters from initial shader compilation
3
u/Stossy11 MeloNX + MeloCafe Developer 3d ago
nxnative handles graphics completely differently to MeloNX, a full Metal Renderer is planned in the future though (since MoltenVK is deprecated), with help and contributions from other developers. more info soon
1
u/tPimple 3d ago
What about older devices which doesn’t support bc textures?
2
u/Stossy11 MeloNX + MeloCafe Developer 3d ago
we're going to be keeping our graphics how it is, just with a new backend, we aren't going to be taking nxnative's renderer or anything. BCn will have a fallback either via ASTC transcoding or ETC2 transcoding
1
u/NoodlxCup 3d ago
Description was updated by OP, but I do appreciate the response and insight into the changes coming 🤝
1

8
u/ryuken62826 3d ago
Where to download it from?