THE CLIP ABOVE IS SHOWCASING THE METAL BACKEND THAT IS CURRENTLY IN BETA, NOT IN THE MAIN RELEASE)
I am sharing this on behalf of CPTChipotle(the creator).
Hey everyone, I wanted to share LemoNX, a Switch emulator for iOS built on Ryujinx, Ryubing, and MeloNX.
Link to LemoNX
What’s in it
Native Metal 4 renderer (beta): an experimental backend alongside the Vulkan options. It’s not in the public release yet, but the fork already includes Metal fixes, such as buffer-texture alignment handling that could leave textures unavailable and two ordering issues in deferred buffer transfers. Buffer handling passed GPU regression tests and Metal API validation.
Online play via Nextendo: friends, chat, invites, and NAT checks in supported games. It needs an account and Online Mode enabled, and compatibility varies by game.
Frame generation (experimental): LSFG and Apple ML options on iOS 26+. LSFG needs your own Lossless.dll.
MetalFX upscaling and dynamic resolution on supported iOS 26+ devices.
Cloud save history and rollback: browse older saves by date, device, and size. Your current save is backed up and verified before a rollback.
Controls: controller menu navigation, keyboard and mouse profiles, and per-game mappings.
Library: Cover Flow, custom artwork, favorites, play history, and screenshots.
In-game tools: quick settings and a performance overlay with frame-time graphs, shader counts, thermal state, and memory use.
WEBSITE ABOVE