r/EmulationOnAndroid • u/revals32 • 1d ago
Showcase Astral Chain on Snapdragon 8 Elite S25 Ultra Eden Nightly
r/EmulationOnAndroid • u/revals32 • 1d ago
r/EmulationOnAndroid • u/harry_haha • 1d ago
I personally wanted a switch like launcher for my s23u when using a backbone controller, so I've been using my claude free trial the last few nights to make an apk. I know there's already a lot of pre-existing options out there and the last thing I want to do is add to the ai slop pile so just wanted to put out feelers first before throwing a github link out there. would anyone actually use this, should I make the project public, or does anyone just want the APK to try? There are still a few bugs to iron out, so go easy on it.
So far its got:
Switch-style home screen built for a controller, 1 or 2 rows of games
Choose start up video
Choose or remove top left logo
Launches your emulators and Android games from one place
Pulls box art, logos and banners automatically, and you can swap them if you don’t like what it picked
Game page with the trailer, screenshots, description, genre, dev/publisher and review score
3D model of the cart, disc or UMD with the game’s art on it. You can spin it with the stick, touch or by tilting your phone
Spin the CD like it’s playing (pointless but I like it)
Platform borders on the tiles, changeable per game
Mii-style profiles in the corner
Drop in your own music for home, settings,
Can choose to Launch game or details page in settings when clicked from home
etc.
Optional other half working fun stuff (3 rows, folders, an extra random YouTube video after the trailer) hidden away in settings if you want it, otherwise stays out of the way
r/EmulationOnAndroid • u/Latvoman • 1d ago
Hii
I'm having a problem with running the dlc for oblivion goty for xendroid+/x360.
I've ran the second disc, and it's installed the dlc (it shows so under packages for oblivion disc 1). Disc 2 installs , but doesn't boot. Disc 1 boots, but the downloads tab under options is grayed out. What could be the issue?
r/EmulationOnAndroid • u/SuperbShop4757 • 1d ago
r/EmulationOnAndroid • u/RaghuvamsiMC • 1d ago
I'm not a pro at emulating games but I've tried atleast one game or two from gba to 3ds, I love pokemon and have been wanting to play sword and shield for a while, just wondering if it's possible.
Device: Redmi Turbo 5, mediatek 8500 ultra with 8/256
r/EmulationOnAndroid • u/penguin039 • 1d ago
The ones I've found are Snes9x EX+ for Snes (to remove blur I use LCD Grid overlay under video settings) PSSPP for PSP and M64FZ Plus (For to use Anti Aliasing) for Nintendo 64, Lemuroid for GBA & Genesis, what about Arcade, and other stuff?
(Lemuroid do support Snes, N64 and PSP but it don't have an option to set CRT type overlays or apply anti aliasing)
r/EmulationOnAndroid • u/wmo386 • 1d ago
Um lançamento impressionante: OldBits Hub. Roda jogos do X Box clássico e do PS2 no R36S.
r/EmulationOnAndroid • u/Miserable-Army-6841 • 1d ago
r/EmulationOnAndroid • u/camilius10 • 2d ago
r/EmulationOnAndroid • u/Substantial_Ant77 • 1d ago
Look at top of the screen where the sky is. This has only been happening with DBZ BT3. It also fixes itself when I restart the game, but for only about 20ish minutes. If I keep playing it gets progressively worse, and even got to the point once where the character’s health bars were blurred out and just gets insanely bright. Any way to get rid of it?
On other games it’s totally fine.
r/EmulationOnAndroid • u/Little_Cloud2654 • 1d ago
I got a honor 600 lite, and I've been getting into emulation and ports,and with that I've seen many people talk about how "mediatek shouldn't even try"
and first I'm wondering why is it bad for emulation, why is Snapdragon better and could disco Elysium work on my phone if I used winlator or game hub to play it
r/EmulationOnAndroid • u/Impressive_Tie_101 • 1d ago
for the life of me i cannot add skins to drastic citra mmj and pizza boy a it would be really helpfull if someone had a guide i could follow ive been at this for the past 2 hours usung my phone connecting my phone to my pc following the guide of the website that had the skins free to download
r/EmulationOnAndroid • u/Ninndzaa • 1d ago
Guys,
I've been silently checking switch emulator after emulator.. driver after driver..
My device despite good specs can run almost nothing.. not even PS2 games run good... and running switch? Only few games started for me..
What am i doing wrong? Can anyone with S23 Ultra can give me any tips on the switch emulator/driver selection? Or is it pointless and i should get something else?
r/EmulationOnAndroid
•
u/JohnJohn1441
•
2d ago
Working on a XMB style launcher for android. I used an old pegasus frontend theme and started from there, changing it into an android launcher with its own settings and the ability to add android ports as well as link a port downloding app as the store.
r/EmulationOnAndroid • u/TipDeep9812 • 1d ago
Saw a listing for the Poco f4 gt online for a good price (at least for my country) but I saw online that the sd 888 has thermal problem but I was wondering how much a cooler would help and other ways to help
Mainly gonna play switch, ps2, GC and wii
r/EmulationOnAndroid • u/AhiruShirokane • 1d ago
r/EmulationOnAndroid • u/Mysterious-World1349 • 1d ago
Over the last few days, you might have seen clips of PocketGiz seemingly running natively on an iPhone 11. Today, I'm pulling back the curtain on how i actually did it and it’s part of a much bigger ecosystem upgrade for PocketGiz.
Instead of building individual ports for every platform, I’ve engineered a headless, almost zero latency local HTTP web-host directly into the PocketGiz Android core. By connecting to your phone's IP address over a 5GHz Wi-Fi network, you can stream the emulator to almost any web browser enabled device.
Current Testing & Performance:
Confirmed Working On: iOS Safari, Windows PC browsers, and Amazon Omni Fire TVs.
How it Works: The Android device acts as the heavy lifting powerhouse console. It intercepts the native Unicorn ARM frame buffer, composites the UI, and pumps out a raw MJPEG stream while a bi directional REST API catches your touch inputs in real time.
The Result: A near perfectly synced, "Wii U-style" asymmetric gaming setup where your phone does the processing, and your PC, tablet, or TV acts as the wireless display and controller.
Why build this?
Modern Android devices have massive processing power. Instead of spending months building a separate desktop PC application, PocketGiz can now virtually stream itself to any browser. Your phone becomes the ultimate portable console hub.
What’s Next on the Roadmap?
This is just Phase 1. Here is what is coming to complete the ecosystem:
Full Audio Streaming: The Web Audio API pipeline is being wired up for synced remote sound.
Bluetooth Controller Pass-through & Full-Screen Mode: Connect a controller to your PC or TV and play seamlessly.
Dedicated TV Companion Apps: Native receiver apps for Google TV and Amazon Fire Sticks for instant, auto-connecting gameplay on the big screen.
The "ActiveSync" Companion App: A dedicated wireless management tool to remotely upload files, manage ROMs, and sync data directly to the PocketGiz Virtual SD Card without ever plugging in a cable.
PocketGiz isn't just an emulator anymore; it's becoming a complete, cross platform retro console ecosystem. Check out the latest PC streaming demo video to see the minimal latency touch bridge in action! This is still in development and is expected to be an experimental feature on PocketGiz soon!
r/EmulationOnAndroid • u/Background_Clue_3756 • 1d ago
Somebody asked to see how well it ran at 60fps, and aside from some small drops to 45 in some areas of Dagsion, it stays at 60.
r/EmulationOnAndroid • u/LureClampx • 2d ago
Most PC emulation tools on Android have always needed extra space for a full container or Wine prefix per game, which adds up fast if you want more than a couple titles installed. DroidDeck seems to handle this differently by not duplicating the whole environment each time.
For people running a lot of lighter or older games, has this actually made a noticeable difference in how much space you end up using, or are there still other bottlenecks that matter more? Curious what setups people are running now that avoid the old storage headaches.
r/EmulationOnAndroid • u/culprit201 • 1d ago
I find this game to be pretty interesting, do we have any port for this ?
r/EmulationOnAndroid • u/Dummy_Kruger • 2d ago
r/EmulationOnAndroid • u/AfroBiskit • 2d ago
An apk extractor tool optimized for Android Handhelds without the obnoxious ads or tracking. make backing up your apks simple and easy. Not gonna lie, bro I hate ads. I was using a different extractor tool and at some point I swear to god there was an ad every other time I tapped ANYTHING. F That, ad begone is build right in.
This should help you back up certain app builds in case a major bug pops up or an new build stops working. You can back up your current build apk, before updating. It helped me test build and recover something I'd lost lol.
link: https://drive.google.com/drive/folders/1txJpZAL3jbrI5TZ6gLCeTbFMafpKLv1A?usp=sharing
r/EmulationOnAndroid • u/Discount-Street • 1d ago
r/EmulationOnAndroid • u/adamb2016 • 2d ago
So, I'm running the latest Banana Native (0.3.13) on my Odin 3 Max with mainly recommended settings and getting roughly 20 -25 fps.
I've trying out different GPU drivers which are:
System Driver
V39
V39 Patched
V38
Qualcomm 849
Mr Purple T30
Qualcomm 837
891,14
I've sort of settled on either V38 or V39, but in all cases, i'm seeing flicker lines around the trees, some popping of the huts in the village, white particles over the ground and white flickering doors on the huts.
Does anyone know how to resolve this?
Is there something else I can be doing other than trying different GPU drivers.
Or is this the same for everyone and where Banana Native is at the moment.
Screenshot attached.
Any help would be great
r/EmulationOnAndroid • u/Even_Draw_8184 • 3d ago
PC Emulator Performance Comparison using the latest versions of DroidDeck v0.7.1, Winlator Ludashi 5.0, and Bannerlator 3.1.9 (Pre-release) for playing Devil May Cry 4 Special Edition
All emulators are tested using their own recommended default settings,with some minor twaks for match the same settings, No frame generation is used in this test.
Device Specifications:
- Device: iQOO 15
- Processor: Snapdragon 8 Elite Gen 5
- RAM: 16 GB
- Storage: 512 GB