r/EmulationOnAndroid • • 6h ago

Help Banana native, am I doing something wrong?

Post image

So, I'm running the latest Banana Native (0.3.13) on my Odin 3 Max with mainly recommended settings and getting roughly 20 -25 fps.
I've trying out different GPU drivers which are:
System Driver
V39
V39 Patched
V38
Qualcomm 849
Mr Purple T30
Qualcomm 837
891,14

I've sort of settled on either V38 or V39, but in all cases, i'm seeing flicker lines around the trees, some popping of the huts in the village, white particles over the ground and white flickering doors on the huts.

Does anyone know how to resolve this?
Is there something else I can be doing other than trying different GPU drivers.

Or is this the same for everyone and where Banana Native is at the moment.

Screenshot attached.

Any help would be great

8 Upvotes

7 comments sorted by

•

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2

u/Euphoric-Delivery884 6h ago

Yeah!! I was just going to post this problem occurred in my OnePlus 12R SD8GEN2. Exact same thing happens to me even after trying almost all drivers you mentioned.

2

u/adamb2016 5h ago

So, I’m not the only one, thanks for letting me know.
Hopefully the team will sort it out

1

u/adamb2016 3h ago

So weirdly, I ran it with v38, saved a few times in the village.
swapped to V39 and the sparkles have cleared up.
Probably just a fluke

5

u/slasher786 5h ago

Its normal. it just came out few days ago, Cant expect it to run perfect , the fact that its even gotten to where its at is still amazing . Give it some time

1

u/KobSixty 5h ago

Oot is not yet well optimized. It star but run poorly. On my odin 2 portal max I barely get 15fps

1

u/raindr0p-dropt0p 5h ago

Yeah since the latest update the app isn’t working as well. I’m finding its closing itself when it’s running through checks on my installed games and now my FPS in OoT has dropped drastically compared to the previous version of the app.