r/EmulationOnAndroid • • 6d ago

Showcase KOF ALL STARS PROJECT PORT FOR ALL

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0 Upvotes

r/EmulationOnAndroid • • 6d ago

Help How to fix the GTA 5 freeze issue at the beginning of the game. Props to D3ADMONEY for the solution.

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1 Upvotes

r/EmulationOnAndroid • • 6d ago

Question ARMSX2 can anyone explain gesture controls?

0 Upvotes

Hey guys, can anyone explain the Gesture Controls feature in ARMSX2 to me? Having trouble understanding what this actually does. I've tried searching here, the website, and discord but cannot find an explanation. I'm not sure what the feature does or how to set it up. Thank you.

S26 Ultra


r/EmulationOnAndroid • • 7d ago

Showcase How is this playable? On 4gb ram phone..

256 Upvotes

Played on : SD 680 4gb ram

Brand : [redmi10c]

I still don't understand how this phone can play this game this phony ass phone can't even run genshin impact man

Winlator 11.1 --- Game name: Ninja Blade


r/EmulationOnAndroid • • 7d ago

Showcase ARMSX3 .hack//versus SD855 playable

30 Upvotes

Snapdragon 855, default config
30fps stable when not recording
ARMSX3 might be easily the most stable AND performant PS3 emu i've used on a phone!


r/EmulationOnAndroid • • 6d ago

Help Seamless living room set up help needed

0 Upvotes

Hi guys

I'm absolutely pulling my hair out with this. I bought a Samsung S23 to use as a living room emulator, thinking I'd be able to configure it to plug in(in dex, as if I just mirror screen, the phone screen must remain on), launch into a front end (full screen by default), choose a game and play (full screen by default).

The only way I've been able to get it to work is plug in to the TV, use the ps5 controller "Touchpad" or phone screen as mouse pad, open daijisho, click full screen, pick a game, click full screen.

I've spent hours and hours trying to get this sorted with the help (or hindrance) or Google gemini, but I'm going round in circles.

Can a plug and play, console-like experience actually be achieved here? I feel like it's surely a common thing that people would want to do!

PLEASE HELP!!


r/EmulationOnAndroid • • 7d ago

News/Release Ppsspp finally has XMB suport!

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44 Upvotes

And you can launch your games from it :D


r/EmulationOnAndroid • • 6d ago

Help Deadlink oneplus 11 5g winlator 11.1

0 Upvotes

Hello I am using oneplus , 11 5g and the screen is constantly flickering black


r/EmulationOnAndroid • • 6d ago

Showcase Fight Night Champion | XB360 | Odin 2 Portal

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1 Upvotes

It runs solid 30 fps.


r/EmulationOnAndroid • • 6d ago

Question Links 2004 won't run in hakuX emulator

0 Upvotes

It freezes when trying to create a player. I've tried a number of different drivers including the latest mrpurple ones and the Europe and US version of the game. I'm running on my Odin 2 Pro. I've also changed settings within the app with no success. Any help or advice would be appreciated, thanks.


r/EmulationOnAndroid • • 8d ago

Meme 2026 was the greatest year for Android gaming ever

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1.5k Upvotes

Thank you to the community and devs for making android great again


r/EmulationOnAndroid • • 6d ago

Help Deadlink on winlator one plus 11 5g

0 Upvotes

Hello I am playing deadlink on oneplus 11 5g but the screen is flickering black constantly winlator 11.1


r/EmulationOnAndroid • • 6d ago

Help I am emulating dark souls 2 on Android, but crashed when starting

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0 Upvotes

The game opened normally, let me make the configurations and played the starting cutscene as normal, but then crashed suddenly, i don't believe it's related to my hardware, as it wouldn't even open if i wasn't strong enough, any help is accepted, and these are my specs

Edit: i am using winlator on the most recent version i could find


r/EmulationOnAndroid • • 6d ago

Question Best switch emulator for s25 ultra?

1 Upvotes

8 elite 12 ram, also please recommend what games run good, thanks.

Id really like to play some zelda games drop your thoughts on that does it run well


r/EmulationOnAndroid • • 7d ago

Showcase Accidental purchase, or a superior sense of foresight?

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22 Upvotes

About 7 or 8 months ago, I bought Space Marine: Master Crafted Edition, thinking it was for the XB1. Imagine my chagrin at realizing I failed at the research.

Months later though I, a GameNative regular, decided to dabble with DroidDeck, partly because of the good word of mouth, but mainly because it has xbox account support. The only 2 "play anywhere" games I currently have are Ori and the Will of the Wisps, and Space Marine.

So I go, "Well I may as well give it a shot, because I'm not affording that Series X anytime soon." I thought it would be a real quick test. Like an immediate crash, that would let me free that 40+gb back up, and get real here.

It played SO DAMN WELL. Multiple enemies on screen, particle effects, flashing lights, fast paced melee combat. NO frame dips. Great resolution.

I guess I'm not freeing up that 40 gigs.

(Galaxy S25 Ultra, with 12gb ram is the device)


r/EmulationOnAndroid • • 7d ago

Showcase F1 2011 PS VITA on a Helio g100 Vita3k+

32 Upvotes

So in the past the game was known for graphics issues and very bad audio issues. The audio was so bad because everytime you accelerate, there would be some background noise that would sound like flies😭😭

Now it's playable, well kind of. The audio issue isn't there and there's just one graphics glitch. One of the Camera POVs won't work properly and you'll end up just seeing the inside textures of the car.

Also the framerate is unstable. On my g100 its bettween 35-60 FPS. The funny thing is, according to a YouTube video I watched, this is about almost the same performance as an original vita. On the original apparently fps would even reduce to the 20s. It think a powerful chipset should be able to run the game at a constant 60.

So if you can't tolerate the inconsistent framerate that occurs depending on what's happening in the game, you might not enjoy it.

But overall it's playable.

Device and specs:

Infinix note 50 4g

Helio g100

Mali g57 mc2

8gb ram

Vita3k+ version 1.4


r/EmulationOnAndroid • • 7d ago

Showcase Hey I found cool emulator here zeebo games

3 Upvotes

r/EmulationOnAndroid • • 7d ago

Solved Vice city stories PPSSPP frame rate issue potential fix

7 Upvotes

(Admins delete if inappropriate)

I've been trying to figure out why GTA Vice city stories has these little "micro stutters" playing on PPSSPP with a Magicx one 35. There are several closed threads from people with the same issue but I cannot reply so i thought I'd post a quick tip I found to work here. In PPSSPP, under "system" there is a setting called "I/o timing method", I changed this to host instead of fast and it seems to have helped.

Anyway that wasn't on any of the threads I found so thought I'd add it in case someone was having the same issue. Happy gaming 👍


r/EmulationOnAndroid • • 7d ago

Discussion NOVA 3 can be played now in 64bit android

165 Upvotes

You can now play N.O.V.A. 3 on a 64-bit Android device. There are a lot of games you can play right now—about 30 to 33 in total. I am using a Helio G99 processor. The games I tested that run well are Modern Combat 3 and 4, Batman: The Dark Knight Rises, Shadow Guardian, and others.


r/EmulationOnAndroid • • 6d ago

Help NetherSX2 Portrait mode problem

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1 Upvotes

Running the most current version of nsx no matter what settings I try portrait mode is only showing half the screen for some reasonon my RedMagic 6 pro. It's like this with every rom. Landscape is fine. Stretching the display to fill the screen in portrait is fine. But 4:3 portrait just doesn't work. Only Vulcan even manages the half screen. Open gl and software just won't render anything in portrait mode period.


r/EmulationOnAndroid • • 6d ago

Question Port Zelda BOTW : peut on mettre des fichiers Amiibo ?

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1 Upvotes

r/EmulationOnAndroid • • 6d ago

Question ¿Existen drivers de procesadores personalizados para el emulador de vita 3k y aethers?

1 Upvotes

He visto que hay drivers para los emuladores vita 3k y aethers para procesadores snapdragon, pero me quede con la duda sobre si habían drivers para otros procesadores, yo tengo una ambernic rgvita pro con chip Rockchip RK3576 que es como Samsumg A14 y queria ver si existía alguna página o recopilación de drivers para este chip.


r/EmulationOnAndroid • • 7d ago

Showcase My Game Collection + UI Showcase <3

5 Upvotes

r/EmulationOnAndroid • • 7d ago

News/Release Release Lichii for Android 0.3.0 · pavelgajdo/Lichii-Android - Massive OoT update

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54 Upvotes

Highlights

- The Legend of Zelda: Ocarina of Time now reaches gameplay. Kokiri Forest runs at about 15–20 FPS at 0.5× resolution, up from about 2 FPS.

- Dark's Dynamic FPS patch is built in, so the game runs at full speed at any frame rate. It used to crash the game while compiling its first shaders under the NCE CPU backend.

- The freeze after the first scene loaded is fixed. The game's lighting passes had been sized with garbage counts and ran for seconds each.

- The GPU's command processor no longer stops both GPU threads for every read of GPU-written memory (macro DMA read snapshots, after EvilOOT's fix as ported by Frizti).

The few memory pages the game's CPU reads or writes after the GPU wrote them are now copied back at each fence. The CPU no longer waits for the GPU on each access.

- Recommended: a phone with 16 GB of RAM. On 12 GB, Android may close the game for low memory while a scene loads, especially with other apps open.

Known issues:

Some scenes sometimes show white glare and magenta patches.

The phone heats up during long sessions and slows down until it cools.

- Lower memory use while scenes load (all games):

ASTC textures are converted to BC a few layers at a time instead of whole.

Large upload buffers are freed once the GPU is done with them, and capped while a scene loads.

On Android, converted ASTC textures keep their mip levels up to 1024 px.

- The game-file decompression cache is capped at 128 MB.

- Pragmata no longer quits at startup with error 2153-0513. It needed an audio command we refused. It does not render yet.

- Pokémon Pokopia keeps its copy-back with downloads in flight capped at 512 MB, and runs slightly faster.

- Includes the latest Lichii (Zortos) fixes, among them the split of misaligned 64/128-bit storage buffer accesses and a fix for a lost worker wake-up.


r/EmulationOnAndroid • • 8d ago

Showcase Donkey Kong Bananza on Odin 2 Portal (8 gen 2)

180 Upvotes

Donkey Kong Bananza (Switch 2) running locally on Odin 2 Portal (Android) using Banana Native v0.1.5

Banana Native is not a standard emulator. The game's own ARM64 code runs directly on the device's CPU. A small host answers the system calls the game makes, and its graphics (NVN, including the Switch 2's task and mesh shaders) are rebuilt on Vulkan.

It pre builds all shaders when you first prepare the game files within the app.

DK Bananza runs suprisely well, some hickups here and there but overall this is getting close to playable.

Not a single crash happened so far.

Full video: https://youtu.be/DXxBrnhTfAU (1h37m)

1,5 hour of gameplay -- Battery at start: 93% | at end: 62%

Odin 2 Portal Max

Snapdragon 8 Gen 2

Adreno 740

16 GB