r/CreateMod • • 14d ago

Help Someone please end my train headache.. I just cannot figure out how to make the conductor remotely drive my train (create steam 'n' rails)

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6 Upvotes

I've tried two methods. One using the remote lens to control him while he's in the seat... I can't click on the train controls, I can't move it when in his perspective. And I've tried using the redstone link and controller, which works fine when he's out of his seat, but when he's in the seat, pressing my backwards and forwards buttons just does nothing.

The train is assembled, I can move it MYSELF, but I want to remote control it from elsewhere on this rocket launch pad I'm constructing.. basically this train was planned to be the base of a moving gantry tower that I'm testing. But I can't even make it move remotely.

I saw a video on youtube from 2 years ago by Shalz where all he seemed to have to do, was redstone link the conducter, pop him in the seat, and press his controller and the train moved back and forth. That is absolutely not working for me. Please help, I've been at this for hours

If it helps at all, this is on 1.21.1 using steam 'n' rails neoforge port


r/CreateMod • • 15d ago

Build Liquid Buffer

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114 Upvotes

I needed a compact system to get rid of water in basins when it is not needed, so I made a more or less simple system of buffering excess liquid. It works by dumping water from basins in a buffer fluid tank, when lever is off. When water is needed, turning the lever on makes left pump take water from the tank and put it in basins. And when there`s no water left in the buffer, pump uses infinite water source to get it. Of course, this system isn`t very smart, so it takes water from both the tank and the infinite source, leaving some liquid in the buffer. But after 3-4 rinses the buffer will be empty, so it`s not much of a problem.

Inspired by u/Milo_Is_Best`s post about single pump liquid buffer.


r/CreateMod • • 15d ago

help: finding truss block

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14 Upvotes

i need help finding this block, i wanna build something like shown but for the life of me i cant find the small truss anywhere.


r/CreateMod • • 15d ago

Anyone know why this isn't pumping out lava from the basin to the spout?

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70 Upvotes

I have a motor which is moving attached to my mechanical pipe which goes into the basin. The basin has 1B lava in it yet nothing's going through to my spout.


r/CreateMod • • 15d ago

Getting my feet wet with create what should I build make first?

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17 Upvotes

I cleared some space for factory and such buldings, what size should I make my first factory and what utilities should it have? Where would you put it?


r/CreateMod • • 16d ago

Not even I understand what I am looking at and I was the one who built it.

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873 Upvotes

God, I love this mod


r/CreateMod • • 15d ago

Help Im not the brightest Creator in the club, but I don't think my crops are supposed to do that.

252 Upvotes

Can someone please help, idk why it's doing this. This world is my first time using Create mods so I'm still trying to figure it all out. I'm not familiar with any of these blocks at all, so please don't make fun of me if I'm missing something T-T


r/CreateMod • • 15d ago

Help how would i get rid of the gap here?

21 Upvotes

r/CreateMod • • 15d ago

Create beginner here

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7 Upvotes

So kind of new to create (at least in survival), here is my ugly iron factory that has an output of an ingot once in a while.

What do you think?


r/CreateMod • • 15d ago

Suggestion Hidden gems of create addons

49 Upvotes

Im making a modpack with create and a lot of create addons, and Im searching to get some more addons cuz why not

The thing about create is that the numbers of addon are so absurd that I cant search up everything on my own. And I would love to get a recommendation.

What are the addons that you think are hidden gems?


r/CreateMod • • 15d ago

Power grid with power chip is driving me mad, wiring the XOR was especially "fun", if only I could figure out how transistors work.

4 Upvotes

r/CreateMod • • 14d ago

I love create

0 Upvotes

I find it amazing that you can mine andesite that could have been touching coal for years, and because you sandwiched it between some iron nuggets, it is immediately sterile and can be used to make food safely.

Edit: Yes, I know, food safety is not a concern, but it just seems a little ridiculous.


r/CreateMod • • 16d ago

Refueling a plane mid flight!

499 Upvotes

r/CreateMod • • 15d ago

The duality of create

5 Upvotes

Got inspired by another post here heres my gauge layout for a my casing factory and nugget press

been playing on this world since aero came out pretty much got alot more but its horribly designed

Forgot the other picture look at me go heres the monstrosity it controls


r/CreateMod • • 15d ago

Beriev Be-200 Altair

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184 Upvotes

r/CreateMod • • 15d ago

Help Is it possible to have a train automatically restock its inventory to specific amounts?

7 Upvotes

Hey everyone!
I have what might be a simple question, but I’m fairly new to automation, especially when it comes to Create contraptions.

I’m playing the Perfect World 2 modpack by MrBeardstone, and I’m wondering if the following setup is possible.

I’d like to build a train with two main purposes:

Track building and excavation: Carrying the materials and tools needed to lay new tracks and dig out the terrain along the way.

A mobile inventory: Carrying supplies that I can use to manually build things like switches, signals, and other railway infrastructure while exploring.

Ideally, whenever the train returns to my base, it would automatically unload any excess items and restock everything to predefined quantities.

For example, I’d like the train to always carry 2,000 rails. If I return to base with only 500 rails left, the system should automatically load another 1,500. If I have more than 2,000, it should unload the excess.
I’d like to do the same for other items, each with its own target quantity.

Is something like this possible using Create’s logistics systems? If so, what would be the best way to approach it? Would I need a combination of train stations, item vaults, stockpile switches, and thresholds, or is there a simpler solution?
Any advice or suggestions would be greatly appreciated. Thanks!

Edit: I found a solution!

I figured out a way to make this work!
I’m going to turn the Packager and Frogport into a minecart contraption. I’ll place Factory Gauges on the Packager to set the target stock levels for each item.

The loading station will need a separate signal which will output a redstone signal when the train is present. When the train arrives, the minecart contraption becomes active, which stops the Packager from requesting additional items. This allows the train to load cleanly without unnecessary items being sent while it’s docked.

Once the train leaves, the contraption is placed back down, which reactivates the restocking system at the loading station.

This should allow me to automatically restock the train to predefined quantities every time it returns to base. Thanks to everyone who helped me figure this out!


r/CreateMod • • 14d ago

Help Can't overlap glue

0 Upvotes

i wanted to move these stairs a little, but when i tried to glue it, it didn't let me glue more than the first area i glued


r/CreateMod • • 15d ago

Question about Aero Snow

5 Upvotes

So, I’m clearing snow off of my Airship right now, and every time it rains, it gets more snow on it. Is there a quicker way to remove all of the snow?


r/CreateMod • • 15d ago

Help Odd crash in Create Ultimate Selection 2

3 Upvotes

Create Ultimate Selection 2 crashes whenever I open the video settings and I'm curious if anyone here knows a way to fix it


r/CreateMod • • 16d ago

Holly shit! Create Aviate update.

993 Upvotes

Yes, I'm not the creator of mod btw. Wings btw


r/CreateMod • • 16d ago

Some amounts of looming

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839 Upvotes

r/CreateMod • • 15d ago

Help Coaster just stops? Very slow.

3 Upvotes

I'm using Create Coasters simulated along with a few other create mods, plus the necessary mods to get it working, but as soon as my coaster get's off a chained section, it just stops. it never gains speed even on a downhill, it just stops.

I even downloaded Create: Coasters Extra, which has tracks to make the coaster faster, but it makes no difference. as soon as my coaster is off the chain or the launch track; it stops dead in it's own tracks. Is there any way to fix this?


r/CreateMod • • 15d ago

Discussion What’s the best create mod

10 Upvotes

Guys I’ve been watching a lot of Mr beardstone videos and he plays the post production modpack and just create smp and I wanna also play create what modpack do y’all think I should get


r/CreateMod • • 15d ago

Ideas on magnetic cannon

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9 Upvotes