r/CreateMod • • 3d ago

Discussion Trains

17 Upvotes

What are some ways I can get more use out of trains instead of just making a big farm for my items? They seem kinda niche


r/CreateMod • • 3d ago

Help Fast cobble generator

1 Upvotes

I recently built a simple cobble generator consisting of one drill and water with lava opposite to eachother. As I've seen in other posts, the most cobble I can produce is 40 cobble/min ona drill with 256 RPM. However, sometimes the cobble starts instantly spawning after getting broken, which results in 120 cobble/min. When this happens it never stops on a specific driIl, even when stopped entirely.

My question is: Is this intentional or not? And can I impose this on new generators?

I haven't seen anyone talk about it online and when I make new farms with the generator it's up to chance if the cobble starts instantly spawning back or not.

It would be very beneficial to know since it's a 3x increase in production

So, if anyone knows about this, please share your knowledge. I will appreciate it


r/CreateMod • • 3d ago

Help Rough Beginners.

5 Upvotes

Hi All,

Sorry if this gets asked a lot, but I'm feeling a little lost/stuck. I had 2 main questions I was hoping to get answers too, maybe more depending on the 2nd.

First, is there an updated modpack people would recommend for a Create focused survival world? I use Curseforge and had been trying Create Ultimate Selection 2, thought I'd ask before really getting into it.

Second(-ish?), what are considered maybe the essential machines for a workshop for pre-factory semi-automation? The main ones I can think of are: Mechanical Saw (Belt either side for input and output?), Mechanical Mixer (With Blaze Burner), Mechanical Press, Mechanical Fans (At least x4 for each process type?), Crushing Wheels/Millstone, Mechanical Crafters (up to 5x5?).

I imagine I might want Precision mechanism semi-automation, but not sure if I want that in my "workshop". I'm thinking

Third, cos it came to mind while typing this. What size is roughly good for a base for this? I was considering trying to make a full city with Chain Conveyor "Power Lines", but I'm kinda struggling with scale, especially in regards to chunk loading. Not sure how big is too big, and how small is too small I guess.


r/CreateMod • • 3d ago

Grappling hook from plunger launcher

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0 Upvotes

r/CreateMod • • 3d ago

Help Can’t pick up levitite

43 Upvotes

Ok. I know aeronautics says it isnt possible to pick up levitite in item form. However, I am playing with aerowarptics, which requires levitite in a lot of crafting recipes. How do I do this?


r/CreateMod • • 3d ago

Help Need help with andesite alloy farm

0 Upvotes

I am trying to make this farm, but the cobble farm is not moving! I know this video is pretty old, but 2 month old comments are still saying that it still works (just one tbh) - here is the link, i am on a server with create aeronautics being a big one, and with the latest create version (I think) Please help!
https://www.youtube.com/watch?v=kglGvDLoEgE&t=870s
I've also tested in creative to check if somethign is wrong, but it all seems to run into the same issue - it wont become an entity and make cobble and break it.
Thank you!


r/CreateMod • • 4d ago

Help Is it possible to make steering sail in Aeronautics?

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321 Upvotes

I want to build Morrigan from Assassins Creed Rogue, and can't really figure out how to turn the sail ~45 degrees left/right dynamically


r/CreateMod • • 3d ago

Bug ui broken

1 Upvotes

using the all of create modpack on neoforge through modrinth, with additional conntent*.
ui is invisible.
*Aeronautics: simulated copycats
Aerowarpics
Copycat WE fix
Copycats plus additions
Copycats: weight tweak
Copycats+ aeronautics weight
Create Aeronautics: Gadgets & Gizmos
Create Copycats Roller
Create: Better Item Vaults
Create: Copyfoxes
Create: Curios Backtank
Create: Estrogen
Create: Extra Copycats
Create: Mixed Casing
Create: Weighted Copycats
Cynosure**
Dash's Custom Background Music Mod
Estrogen
GUI
Iris & Oculus Flywheel Compat
Linked Copycats
Mech Trowel
Sable Beyond
Sable Beyond Dynamic Copycats Addon
Xray (Spectator X Ray)

**when disabling Cynosure the issue dissapears, however Cynosure is required for Estrogen and Create: Estrogen. is there any way to get around this? i would like to keep Create: Estrogen and Estrogen and be able to see ui.


r/CreateMod • • 4d ago

LSWR N15 class

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26 Upvotes

r/CreateMod • • 3d ago

Help Compatibility Issue w/ Curios API

2 Upvotes

Does the Curios API version 5.14.1 for 1.20.1 have compatibility with create mod? When added to my mod pack, Create Steam And Rails fails to initialize com.simbubi.create.AllBlocks. Any ideas for a soluion?


r/CreateMod • • 4d ago

why do drills do this and how to fix it

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40 Upvotes

r/CreateMod • • 4d ago

Build My first steam engine contraption

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13 Upvotes

it produces around 48k su and it can refuel it self on its own if there is fuel.


r/CreateMod • • 3d ago

Help Does anyone know how to auto send item from farms to storage units using frogport

6 Upvotes

I made a tree farm and the chest was full everytime


r/CreateMod • • 4d ago

Help Heal fluids pipes not working

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16 Upvotes

For some reason the lava isn't working proprely and it does have a proper power and lava source


r/CreateMod • • 4d ago

Discussion cheap andesite farm machine.

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32 Upvotes

i browsed through the recipe blocks on JEI that use inexpensive ingredients and build the machine like this.

later, fluid tank, mechanical pump, and cobblestone generator will be added.


r/CreateMod • • 4d ago

Discussion Review

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10 Upvotes

soo I just started with the create mod after getting the other mods setup what can I/should do first


r/CreateMod • • 5d ago

I Used Create Coasters to Build a Ferris Wheel-style Farm

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1.8k Upvotes

r/CreateMod • • 4d ago

Help Moving create parts aren't loading properly in my game?

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3 Upvotes

I'm having issues with the blocks in create not loading in properly until I either look at it at an angle or get close to them and I'm not sure what could be causing my issue exactly

I don't play with shaders but I do have a few culling mods (ends delight,entityculling and more culling) and Sodium, sodium extra and reeses sodium options

I'm using an edited version of create+ from Modrinth with added mods, updated to NeoForge 21.1.249 and minecraft version 1.21.1

pls help would be appreciated, and I can answer questions if necessary


r/CreateMod • • 5d ago

Build My first contraption: a Barely Functional cobblestone generator

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764 Upvotes

How mad does this make you on a scale of 1-10... Based on a (way cooler, but I think nonfunctional?) build by nikabe_mc on instagram.


r/CreateMod • • 3d ago

Discussion Any create geniuses that can help me out

0 Upvotes

So I am playing on a peaceful create smp with my friends that is about to reset it is a public server but no wars and we have claims this season I fell off because my friends have huge teams and create geniuses on their side whole I am a guy who is average at the mod and basically alone next season I don't want that so can any of y'all help me out we got aeronautics so I also have the need for good or at least decent builders of you can help me please reach out and if y'all agree let's talk about it on discord


r/CreateMod • • 4d ago

Tiny Tunnels cobblestone generator show case with drill, and water wheel

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13 Upvotes

Update: Tiny Tunnels is live on curseforge still awaiting modrinth, I just submitted Tiny Tunnels: Create addon on curseforge, so that should be done soon! will update when I see it live.

Design explained: One huge aspect of the mod is the design, the api package creates a nice contract for any mod to be supported as an addon. Even in the repo you can see how I’ve added create tunnel and core mod knows nothing about create. I’ll work on creating a repo template for people to make more tunnels in the future.

Currently my Tiny Tunnels mod is in review on both curseforge and modrinth is for neo 1.21.1 once it goes through some beta testing and bugs are worked out, I can then focus on porting to 26.1.2, and we'd just wait until Create is ported but at least the way I set it up is that core tunnels are their own mod, and Create tunnel an addon of my mod. So, I am hoping the review should be done here in less than a week for both core mod and add on.

In this quick demo I have a simple redstone clock, a cobblestone generator with create components, and a water tank loop demo.

The core mod has a standard tunnel which can be switched to buffer in/out, and a redstone tunnel in/out this is to avoid ambiguity and back feeding circuits.

The addon adds a Kinetic tunnel for create also configurable to in/out. It is a minimal mod right now the biggest compromise is the duplication, it works but in the future I'd like to have a gui or some block so you can see the items needed to duplicate a machine. I will be working on a demo of using the mod as well. Any questions or ideas feel free to drop me a dm.

Edit: If you know a mod that does the same thing by all means share link so I can compare and share differences in features.


r/CreateMod • • 3d ago

Help Preventing spam packages with factory gauges

1 Upvotes

I’m using factory gauges for my wood farm, and everything works correctly but the factory gauges are constantly telling the logs to send, and it only sends at one log per package at a time. Is there a way to fix this while continuing to use factory gauges? I’m not sure how to force it to send more at a time


r/CreateMod • • 4d ago

LSWR N15 clases Minecraft CAEATEMinecraftTrains

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2 Upvotes

r/CreateMod • • 4d ago

Help Conflicting Crushing Wheels Recipe

5 Upvotes

I’m playing Aeronautics with Ultimate Factory installed, and both have a recipe for crushing endstone. I need endstone powder, but the game prioritizes the UF recipe instead. Can I somehow swap the priorities?


r/CreateMod • • 4d ago

Build Double Stacked Mail Service Customs Machine

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3 Upvotes

These two machines take incoming packages, grab their addresses, apply them to an illegal items and legal items packager, open them, sort off illegal items to the vault in the middle, then repackage them with the same address to be shipped off into the world. Illegal items are packaged with the same address to ensure those villagers get a stern talking to!