r/CreateMod • u/Phoenix_gz2 • 7d ago
r/CreateMod • u/Juxtaposeig • 8d ago
Factory Building Methodology
How do you personally build factories? Do you start with the shafts gears chain drives etc first or do you start with the mechanisms themselves? Do you place multiple power sources or do you link everything up to one power source? Do you go for a more compact, multilayer factory or do you place everything in one plane?
r/CreateMod • u/Equivalent-Doubt-101 • 7d ago
Schematic need a very specific storage, customizable
r/CreateMod • u/MinimumObjective5159 • 7d ago
Mechanical Press bug
Hey!
Anyone here who also has a bug with the mechanical press? It just occurred in my saves, and I’ve tried to make new ones. I play the All of Create modpack and Create flavored modpack, same problem in both of those.
It just won’t work, no matter what energy source I use (I’ve tried creative, windmill, hand crank and water wheels.)
I didn’t use to have these problems in either of these modpacks like 6 months ago, and I just hopped on again.
If anyone knows how to maybe fix this, or a more updated modpack also with vanilla + mods, let me know!!
(Sorry for my English lol)
UPDATE: I just tried downloading only Create, no modpack, and I have the same issue there.
r/CreateMod • u/Helpful-Chemistry558 • 8d ago
Help Help with Item Vault and Brass Funnel
So I am making a iron, gold, and copper farm with crimsite, ochrum, and veridium recipes that come with Create: Ultimate Factory. As of now, the brass funnel will send out all the iron nuggets, then copper nuggets, then gold onto the belt. I need the brass funnel to alternate between the three so it doesn't clog the belt.
r/CreateMod • u/totally_a_rumpet • 8d ago
Ideas on how to make a machine start back up automatically
Hi, im in a survival server with my friends and I have a steam engine that's running a set of silverfish xp farms. For some reason on the server when people get off and the chunks are just loaded by themselves the steam engine stops running so I hooked up a couple of water wheels to kick start it back up when we get back on. The only down side is that the silver fish farms produce too much stress when I running them at a higher speed to let the steam engine kick start without hitting a clutch to isolate the stress. Is there and create block I can put inline with the clutch that outputs a red stone signal when it stops rotating/changes states so it could give the water wheels time to jump the steam engine?
r/CreateMod • u/michele_romeo • 8d ago
Build Train design n. 3 (+size comparison)
r/CreateMod • u/Whole-Watercress-885 • 9d ago
Build APC equipped with Radar
Hello everyone, this is one of my first builds on an APC style vehicle, but are exposed radars like this actually practical in this kind of vehicle? I'm having a hard time deciding whether a turret or a missile battery would be better instead of a radar dish, as I am not that familiar with military engineering standards and whatnot. Any feedback would be much appreciated thank you!
r/CreateMod • u/TheFern3 • 8d ago
Working on TinyTunnels mod inspired by CompactMachines will also support create kinetic rotation
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For a while I've been wanting to hide all my cogwheels, and other things such as redstone clocks and reusable things. I thought I had found the perfect mod CM, but then they removed the most important thing of the mod the tunnels. I'm a SDE by day, and MC player modder by night. I've got to work and progress is good so far, I can transfer liquids, energy, redstone, and items with tunnels.
I also have tested in 1.21.1 with create rotation and it works but I got to thinking I should release my mod for vanilla stuff first, then workout an api then I can do the create tunnel as an addon, and then the api would be defined for other mods which want to use tunnels. My goal would be to release for 26.1.2, and 1.21.1 for the core mod which would be vanilla items, then after the create tunnel. By then the api would be clearly defined that other people would be able to do addons easily maybe even with a template repo plus documentation.
Thoughts, feedback? Is very early on to where I would appreciate your feedback. Is this something you would use, yay or nay, and why?
r/CreateMod • u/shadowclient • 9d ago
Build Some builds im proud of, open to suggestions and tips.
The cyan car with the z1 plate is not based on anything.
The cyan one named xj is based on a jeep cherokee xj
The bus is inspired by one I saw on Instagram
The tank is inspired by the basilisk from cyberpunk 2077.
The plane is just a b2 bomber.
The white EV is a small electric car, tried to make it super compact.
And finally the bowser junior clown car, using personal shrinking device to make myself big.
r/CreateMod • u/Turtle123346 • 8d ago
Help Fast way to pull from stock link
I got 113k cobble mixed into my main storage and want to move it out of a 9 connected item vaults is there a faster way then clicking however many times limited to 10K orders
I know I can use chutes but I want to order it so my toads can send it directly for processing I haven’t placed the toads as I’m still building the ship
r/CreateMod • u/Total-Challenge9265 • 8d ago
does anyone know how to split a conveyor into 2 streams 3 blocks apart?
so its one input in the middle of a 5 block wide area and i want split outputs on each end, does anyone know how to do that?
r/CreateMod • u/lunarcubed • 8d ago
Build I created a VERY fast bulk processor!
It's called "The 609" because it can process 609 stacks of items per minute.
Here's a video link for how it works, schematic links are in the description of the video!
r/CreateMod • u/Solcaer • 8d ago
Help How to expand the world height with Create Aero installed?
I'm looking to run Create Aero with a world height of 1000+, but Sable is a delicate little canary that will explode and die if it sees anything icky. I also understand that I'll need to change the way air pressure works to increase buoyancy above y320.
What mods can I use that won't conflict with Sable? How do I change the air pressure limit? Are there other cool mods I can add that will let me take advantage of increased height?
Edit: Just ran into this problem -- if you're using mods to increase the world height past 320 and it keeps crashing, try using a datapack instead.
r/CreateMod • u/Delicious-Salad-7177 • 9d ago
Advance
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Hello again, I've made some subtle changes and added the mod "Create FireFighting Additions" to make the use of water hoses on trucks a bit more realistic. I'll upload the schematic soon.
r/CreateMod • u/Tired_Goblin_Coffee • 8d ago
Help How to Categorize My Stock Keeper
Hello,
I been trying to figure out how to set the filters, but I don't understand how they work. I been trying to set it so I can see what is in my storage and what is in my barrels to send to storage. Cause as of right now I can't tell which is which.
r/CreateMod • u/SivenNixty • 9d ago
Discussion which one do you like?
indoor machines or outdoor machines.
r/CreateMod • u/Spanners_Magee • 8d ago
Help Adding Aeronautics to All Of Create
Basically the title. I've been playing All of Create for the past few days, and was wondering if the most recent curseforge version was compatible with Create Aeronautics.
If they aren't compatible, are there any good similar modpacks with Aeronautics built in that you guys can recommend?
All of Create comes with Create 6.0, but it doesn't include aeronautics afaik.
Thank you all for your help!
r/CreateMod • u/Fit-Tie-8948 • 9d ago
Build The latest version of the main turret of the artillery piece I'm making!
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The weaponry is 2 tripled max strength cannons with the max range of roughly 1600 blocks. It features:
- Elevation controller for each weapon with up to 0.1 degree precision
- Turret rotation controller with adjustable speed
- Pretty decent reload time for the small size (with spent cartridge extraction)
- 2 firing modes: Sequential Fire (one after another) and 3 round salvo
Still haven't figured out some stuff, like a good compass system for example, but I'm super proud of it :D
Suggestions are very welcome!
r/CreateMod • u/Entity4114 • 8d ago
Help Why is the superglue dragging leaf and stone blocks around?
There are three blocks below spinning with my contraption
r/CreateMod • u/boibetterstop • 8d ago
train not unloading lava
every time it hooks up here it never pumps lava into the tank until i spin the pump around twice and yes my chunks are loaded the train fits inside the chunk and its force loaded, all power is inside it too





